Jump to content

Stary

MODDER
  • Posts

    8,500
  • Joined

  • Last visited

  • Days Won

    100

Everything posted by Stary

  1. but not to the extent, sideways, also no Y-axis rotation (roll)
  2. Squid that would require step TK won't make: constrained, collimated HUD
  3. Wroom yourself!
  4. apparently you haven't bought ROF on release... or Cliffs of Dover day one... twice (or ARMA to be fair)
  5. You found Atlantis! seriously, that area seems slightly... unfinished
  6. never tried AI landing, haven't thought it is possible to be honest
  7. anyone noticed you can now turn the HUD OFF? on A-7E that is, caged turns the thig off
  8. TK usually puts in such lists objects he'd like to have done, but that doesn't mean these will be done... placeholders
  9. here, taken on medium or high, can't say exactly now:
  10. Controls folder, usually default.ini file -copy to your NA/Controls folder and overwrite @Squid: dunno why but mine looks much better... your seems odd in fact huh? (and I'm talking about technology side of rendering water/land border)
  11. exactly, it's hardly helping in bughunting to throw in everything and start complaining
  12. I installed NA as standalone, but now downloaded SF2Europe (march_12) and am adding it to NA, right now installs in the background I think it will work ok edit: of course it works, much easier than patching older titles from Dec2010C level does anyone see SF2:Falklands in the future?
  13. RGR that! I love the new "true" coastline no longer being out-of-this-world (Xen?) simple artistic's repeatable rendition, also the sea man the sea!
  14. besides it being brand new engine...
  15. That's how Kiev dies using Unified Effects pack... (it's because of the pair of Walleyes exploding too)
  16. Left from campaign to fly single mission... PURE AWESOMNESS! TBH I wasn't expecting that much of work into ships damage modeling
  17. North Atlantic Drift does...
  18. or scientifically 27.6 the times of Germany map
  19. loved it back then
  20. Landing "accident" after first F-14A mission in campaign (lone Badger intercept) on approach, I hit too hard, broke my both main gear, plane rotated 90 degree side and went off deck "ejected" feets above water: reminds me certain scene from Hunt of Red October... also reminds me why I love IL2 physics
  21. yeah will spend this whole weekend digging...
  22. +1 FC personally, I'm happy I did stand-alone, have more time to dig the basics before adding this and adding that and then her sister-in-laws... first landing after first successful mission in Marauders Campaign, forgot (sic!) to deploy hook on first approach... that's why there are checklists! rotate rotate this time with a hook
  23. Enemy Coast Ahead* *for those who remember days of EAW modding glory
  24. Wingman now calls small AAA fire directed at player (or was that implemented before?) Most confusing, for first few times I was scanning all the sky, map included to spot the bandit on my six
  25. strangely obvious LOD texture error on BIG building:
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..