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Stary

MODDER
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Everything posted by Stary

  1. major bug with Isafjordur Airport (forgive me lack of specific fonts) -every wingman crasches into basalt after take off -I know it might be not that big issue as I think in campaign no one starts from there, but just happened to me in single mission:
  2. to my own suprise using MMT on Phoenix is both fun/easy yet semi-realistic
  3. here, put some screens of it in screenshot thread, happens on too steep landing for me
  4. copy over your favourite controls ini from other install, works fine
  5. They are perfectly flyable but you have to set start near target not from home base/carrier
  6. set terrain detail to normal or low, horizont distance to normal too, still looks fresh but works much better inland
  7. oh, Happy Birthday!
  8. but not to the extent, sideways, also no Y-axis rotation (roll)
  9. Squid that would require step TK won't make: constrained, collimated HUD
  10. apparently you haven't bought ROF on release... or Cliffs of Dover day one... twice (or ARMA to be fair)
  11. You found Atlantis! seriously, that area seems slightly... unfinished
  12. never tried AI landing, haven't thought it is possible to be honest
  13. anyone noticed you can now turn the HUD OFF? on A-7E that is, caged turns the thig off
  14. TK usually puts in such lists objects he'd like to have done, but that doesn't mean these will be done... placeholders
  15. here, taken on medium or high, can't say exactly now:
  16. Controls folder, usually default.ini file -copy to your NA/Controls folder and overwrite @Squid: dunno why but mine looks much better... your seems odd in fact huh? (and I'm talking about technology side of rendering water/land border)
  17. exactly, it's hardly helping in bughunting to throw in everything and start complaining
  18. I installed NA as standalone, but now downloaded SF2Europe (march_12) and am adding it to NA, right now installs in the background I think it will work ok edit: of course it works, much easier than patching older titles from Dec2010C level does anyone see SF2:Falklands in the future?
  19. RGR that! I love the new "true" coastline no longer being out-of-this-world (Xen?) simple artistic's repeatable rendition, also the sea man the sea!
  20. besides it being brand new engine...
  21. That's how Kiev dies using Unified Effects pack... (it's because of the pair of Walleyes exploding too)
  22. Left from campaign to fly single mission... PURE AWESOMNESS! TBH I wasn't expecting that much of work into ships damage modeling
  23. North Atlantic Drift does...
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