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Nyghtfall

MODDER
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Everything posted by Nyghtfall

  1. I tested several colors, line-variations and cloudeffects now and I think the 2 versions below are much better now. v1 still looks a tad to bright in my opinion (escpecially in game), so v2 it is then. thanks all for your input! :) first pic is the shadow side of the plane, second is the sunny side
  2. @Eole: Thanks for the recommendations! Atm I just use Photoshop for everything, but Artweaver and Xnview seem to be interesting additions. Thats an impressive project and a very interesting plane! Any pictures abvailable? :) If I can help you with anything, just say the word. @Wrench: Yeah, seems TK wanted to force all modders to create complete new skins for everything ;) Partial templates are an interesting idea, never thought of that. I'd love to have a look at them.
  3. Thanks Wrench! The clouds effect is great, I discovered it not long ago, but have to experiment with it a bit more. Thanks for the hint. http://combatace.com/files/file/13673-sf2-template-set-for-3w-a-4f-skyhawk/ Thats the only Skyhawk template I found for SF2. I know, that WoV used a different mapping or model, so I didn't have a look in the WoX/SF1 section though.
  4. Agreed! Cheers from Germany Rene (Nyghtfall)
  5. I combined Wrench's Template with my decals and my template with decals for a quick comparison. Judge for yourself. I definitely agree with you, that the colors need additional tuning, rivets and lines could be more visible and everything looks some kind of blured on my side of the skin (probably due to thicker lines painted with gray instead of black or my method of putting one layer over another). There were 3 mainreasons, why I went the way of creating a template before making a skin: 1. As I explained earlier, Wrench's template was a bit to unorganized for my taste (no offense). My aim is a template, where you can check and uncheck layers and to get skins for different skyhawk versions and/or different camos in no time. Atm it's far from being perfect and I change things with every skin I make, but it works for me. 2. I really don't like the graineffect, that is on all default skins (and therefor on Wrench's template, as he didn't touch the basecamo on that one). I didn't know if you can remove it without creating new problems, so I went the other (longer) way. 3. You just learn more about photoshop with a template then with just painting over things :) As for the stock colors: After looking for the right colors for different camos on websites I came to the conclusion, that TK's colors are sometimes way off the real color. For example, the dark brownish color in SEAcamo (should be another green) and the to light stock navy-gray. Long story short: I agree, there's still much to do on my template, but I think I stay with it. Nevertheless, if I can help with a decal, just ask. I'm still in the learning process though.
  6. Hi, thanks :) Well, that may be. I tried to use the correct color, but unfortunately there is no one "translation" for the original FS color (FS 16440 should be the correct color) to RGB values. There are several websites with RGB values for FS colors available, that differ considerably from color to color, so I chose one, that was fitting for me. Another name for the gray I found was ANA620 (I have a typing error in the following pic), which seems to be in the same colorrange as FS 16440. Weathering effects add a bit of darkness, so maybe the basecolor has to be a bit lighter...I'll play a bit with the colors later. :) I don't know how other people handle this. Opinions? :) I add a picture with a quick selection of variations.
  7. a WIP as requested by bigstone
  8. impressive work!
  9. nice idea and very good looking!
  10. wow, incredible...like some original photographs taken long ago. nice!
  11. Thanks! Seem, there is no answer for it at the moment. Sure, the more the merrier...there can never be enough skyhawk-skins, as it's one of the more colorful jets. :) If needed, I can sent you a complete blank skin, in case you want to use it! Feel free to do so.
  12. Thanks a lot guys! It was timeconsuming and sometimes a real challenge, but it was always great fun. :-)
  13. View File SF2 A-4E(65) VA-93 'Blue Blazers' 1967 A-4E (65) Skyhawk, VA-93 'Blue Blazers' Vietnam 1967 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-93 'Blue Blazers' in the first half of 1967 aboard the carrier USS Hancock in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The following ones are correct and confirmed by pictures or shotdownlists: 300 (152022), 301 (151049), 302 (151106), 303 (151070), 306 (151038), 310 (151082), 311 (151076), 313 (151105) All others are filled with BuNo that are correct for the timeframe and squadron, but miss an assignment to a specific modex. If someone has more information, please contact me for an update. One rare fact is, that some planes of VA-93 still wore the A-4C marking pattern (Insignia on front, 4-digit BuNo on tail, Navy on airbrakes) which was changed with the transition from A-4C to A-4E. According to my sources 301, 303 and 313 are confirmed for the old scheme. I added 308 and 312 for a good mix. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - 2 Marking styles (Markings like A-4E for 300-315 except for 301,303,308,312 and 313, which wear the A-4C-scheme) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Wings Palette, http://wp.scn.ru/en/news/ - GoNavy, http://www.gonavy.jp - the Internet ;) for details and reference picture Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me. Submitter Nyghtfall Submitted 10/08/2014 Category A-4
  14. Version v1.1

    113 downloads

    A-4E (65) Skyhawk, VA-93 'Blue Blazers' Vietnam 1967 Skinpack by Nyghtfall v1.1 =============================================================================== *** SF2V required for A-4E_65-model, tested in full 5-merged installation *** The skin represents A-4Es from VA-93 'Blue Blazers' in the first half of 1967 aboard the carrier USS Hancock in Vietnam. BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo. The following ones are correct and confirmed by pictures or shotdownlists: 300 (152022), 301 (151049), 302 (151106), 303 (151070), 306 (151038), 310 (151082), 311 (151076), 313 (151105) All others are filled with BuNo that are correct for the timeframe and squadron, but miss an assignment to a specific modex. If someone has more information, please contact me for an update. One rare fact is, that some planes of VA-93 still wore the A-4C marking pattern (Insignia on front, 4-digit BuNo on tail, Navy on airbrakes) which was changed with the transition from A-4C to A-4E. According to my sources 301, 303 and 313 are confirmed for the old scheme. I added 308 and 312 for a good mix. Some highlights on this skinpack are: - new Baseskin with highter resolution (2048x2048) - new Decals for nearly everything :) - 2 Marking styles (Markings like A-4E for 300-315 except for 301,303,308,312 and 313, which wear the A-4C-scheme) - special Decals for the CAG bird (Number x00) - updated data.ini is included, which contains the working canopy (SHIFT+0) and landing light (thanks to Wrench). Sources ======= - US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007 - Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011 - A-4 Skyhawk Association, http://a4skyhawk.org/ - Wings Palette, http://wp.scn.ru/en/news/ - GoNavy, http://www.gonavy.jp - the Internet ;) for details and reference picture Installation ============ 1. unzip to a temporary folder 2. copy 'Objects'-folder from the zip to your mods 'Objects'-folder, if asked to overwrite, say 'yes'. 3. enjoy! Credits ======= - Thirdwire and TK for a great game, nice models, skins and some decals I used as pattern - ZScout370, wikimedia - USAF Insignia - Wrench, updated data.ini Thanks ====== - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"! - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm - Wrench (also for help with flap-decals), ikon71, Stratos, CrazyhorseB34, cocas and EricJ for your help with the color-issues - Sundowner (F-105D template) as inspiration on how to handle certain things in a template, as it was the first one, I created - all modders at CombatAce for their work and inspiration! P.S. ==== If you have any problems with this skin or have suggestions and hints, feel free to PM me.
  15. yep, thats what I found out. I got a decal on top of the wing, the bottom of the wing, the bottom of the flap and the bottom of the non-movable red flap part inside...but not on top of the flap itself. wierd is the exact word for that. thanks a lot for your help!
  16. ...and there goes another night of photoshoping. But it was fun. thanks guys. 2 skins nearly done now. But I have a question to this thread http://combatace.com/topic/80161-help-trouble-with-tw-stock-a-4e-65-flap-decals/. Did someone found a solution for that? I tried every possible coordinates and meshnames I found without luck. It seems there is no visible TOP part for the flaps to put a decal on. @Wrench: according to my sources the squadron name position is correct (for example on this VA-192 A-4F, but A-4Es were similar). and this VA-93 A-4E well, bedtime, good night :)
  17. Hi there, allow me to say a word or two first. Although playing SF2 for quite a while now (not constantly though), I wasn't an active member since. A state I would like to change :) In this summer I played around with WarThunder, its possibilities to skin planes and used that chance to intensify my learning of photoshop and its techniques with the help of several good tutorials. After some time SF2 came into mind and so I wanted to try to create some skins for a plane from existing templates. As my favourite plane always was the little Skyhawk, a plane was quickly found. Although I was and am always impressed of the great work all modders on this site do, the Skyhawk template I found was a bit unorganised for taste and so I decided to create a new one. I have to admit, in no way I had an impression on how much time it will consume (and you guys put into your models, skins, etc.)! Nevertheless I got a working template and at the moment create some skins. I really like the results, but after looking at several projects you working on (for example Centurions F-5E), I'm a little intimidated and ask myself, if my little first one may be of any interest at all and is worth a release. All Decals are new and most parts of the skins are new (Details and Insides are from the original TW-skin as my template is based on it and atm I don't see the chance to create something better myself). The 3tone-Camo is work in progress...the decals are for testing only. My idea for the VA-93 skins is to combine both styles (roundel on nose like A-4C on some planes and roundel on the back like A-4E on the rest of the planes) in one skin. Any comments, hints and tricks for improvements are welcome!
  18. Hi there, after a quick search, I discovered the way, to upload a file...so sorry for the PM earlier. :) I tried to make that Insignia. I couldn't find a harrier at the correct angle and the light-"effect" isnt really satisfying, but maybe it is of some use for you. Feel free to use it. The .zip contains the .PSD and a .TGA version. Greetings, Nyghtfall
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