
sparkomatic
JAGDSTAFFEL 11-
Posts
1,993 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by sparkomatic
-
Mission editor
sparkomatic replied to delta6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I like Le Missioneur...and it has an English option... -
düdes, be nice...remember that is a bodybuilding website forum...and if you look at his avatar...he may possibly be "juicing"...if so then they are most likely very happy together...and that is all that really matters
-
Used Fubar's info and dropped a boat into the folder...then updated Le Missioneur 2006 and used it...chooses any plane any time and as long as it is carrier ops qualified will work...no need to start a campaign So for those reading along: add a boat...add a target area for aforementioned boat...use Le Missioneur 2006 (it recognizes carriers and IMNSHO is easier than KMD)...launch amid "Highway to the Danger Zone mp3)...dont forget your mirror shades and goat-hair collared jacket cheers FC: 867-5309 tell her I sent you :)
-
Germance_Targets.ini [TargetArea335] Name=Echo Station Position=106980,829161 Radius=5657 ActiveYear=0 Location=13 Alignment=FRIENDLY CarrierStation=TRUE Germanyce_nations.ini Location013=North Sea WOECAMP1_data [CarrierUnit001] CarrierType=CVA-63 CarrierNumber=64 UnitName=CVA-64 USS Constellation ForceID=1 Nation=USN BaseArea=Echo Station NumSquadron=5 BaseSize=MEDIUM Experience=100 Morale=100 Supply=100 //----------------------------------------------------------------------------- //---- USN Units [AirUnit029] ;AircraftType=A-7E AircraftType=A-7B Squadron=VA22 ForceID=1 Nation=USN RetireDate=7/1972 DefaultTexture=USNGrey1 StartNumber=0 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=64 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=100 MissionChance[sEAD]=80 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=40 UpgradeType=NEVER //---- Player Unit [AirUnit030] ;AircraftType=F-8J AircraftType=F-8E Squadron=VF24 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=25 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=19 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=90 MissionChance=40 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk81 Supply[001].Quantity=720 Supply[002].WeaponType=Mk82 Supply[002].Quantity=720 Supply[003].WeaponType=Mk83 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=80 Supply[005].WeaponType=LAU-10A Supply[005].Quantity=80 Supply[006].WeaponType=BLU-1 Supply[006].Quantity=240 Supply[007].WeaponType=AIM-9G Supply[007].Quantity=640 Supply[008].WeaponType=Mk82SE Supply[008].Quantity=240 Supply[009].WeaponType=Rockeye Supply[009].Quantity=360 Supply[010].WeaponType=CBU-24B Supply[010].Quantity=240 ** above aircraft added to WOE (yes, extracted the necessary files) Result: did not show up on the campaign selection screen...
-
the only way to follow the vaunted KB thread in WOE is to copy the desert map from SFP1 and then follow the directions...just tried following the aforementioned very outdated thread and applied it to the germany_ce map and it did in no way work. but I welcome any one to do it, then post your files (just saying it worked does not prove any thing!)... alternately, first person to post a working carrier ops mission in WOE using the Germany_CE terrain gets Alyssa Milano's cellphone number (guaranteed) cheers!
-
- if you change the anti-ship missile guidance to TV guided with mid-course correction it works every time...no idea why but it works. - and as the only other apparent purveyor of anti-ship missions, may I humbly suggest grabbing the other ships in the download section (except for the carriers as they are indestructible) and smacking them? Couple of data.ini edits required but more than worth it!
-
Awesome! Here are two from Okinawa...first is in an old castle over looking a little something called the East China Sea and the second is a little further South, looking at Motobu and Kurei
-
Habu
sparkomatic replied to sparkomatic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ah, thanks! -
Am working on a Habu...need some better 3-view drawings...(also anyone who likes to texture map/skin just let me know) For the love of all that is holy do not ask when cheers
-
I hate a UCI far more than an ORI...
-
Anti-Ship
sparkomatic replied to arf16's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
just ran 7 missions (all of the same variables...just hit 'accept' at mission end and then started another mission)...had 7 different types of ships (only once did the larger formation kick in though) awesome! -
"Connery is Bond, Bond is Connery....anything else is less........! " period...I mean, Ian Fleming liked Connery's portrayal so much that he CHANGED the character (added that his mother was from Scotland since we all know that Connery does not "do" accents) to better match Connery...speaks volumes...
-
Anti-Ship
sparkomatic replied to arf16's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
does that mean that the other ones will not show up? I added about every boat that I could download using the above method...so far have seen all of them once...but then did not continue to test...will try again later. thanks! -
the only thing better would be Sparkomatic, the Movie...yeah, you know you want it...
-
Anti-Ship
sparkomatic replied to arf16's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
that is a huge help! thanks! -
so i checked the knowledge base and the adding carriers section was dated like 2006...which is cool...but I would like to add a carrier take off and land mission in WOE using the GermanyCE terrain and KMD...how does one do this? Noticed that the CV-63 is already in the objects.ini and some other folders... also, when adding a ship, if you want to conduct an anti-shipping mission against anything but a cargo or tanker, what do you do? never saw the KMD offer up ships even when everything I selected said anti-shipping mission thanks!
-
and what about the language barrier?
-
In other forums I was a bit of a "use the damn search button police"...but here I think it is kaput or requires a degree in electrical engineering...just type in F19 or F-19 in the "not so search feature" and enjoy the 89 pages of completely unrelated poop... that trick that some one else posted, ie use Google and point it at combat ace works best, otherwise you will be more frustrated than a fat kid on prom night.
-
Gramps Russian Speech Pack
sparkomatic replied to a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
for those that have not tried this one, it is worth it and easy...just install into a "blank folder"...then rename your current Speech folder like xSpeech (by hitting the F2 key, then typing in an x in front of the current name)...then rename the folder that you installed to Speech and drop into the main directory...cool indeed. if you, like me, have been playing this game for over 5 years, then you must also be rather tired of "I've got your target"... cheers -
eh, the J-10 is basically an F-16 Block-30 (ish) which is very capable...though it is not a Gen 4/5 or whatever it is still landmark considering some of the other things they have pushed out the door. Thinking that if they were to get a hold of Mig 1.42 technology then that would be fearsome indeed. Dont scoff, the Russians already sold them at least one aircraft carrier, so who knows what else they already sold/will sell.