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Svetlin

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Everything posted by Svetlin

  1. Veltro, try to modify the Boosterstart line in the weapon data. It is set to 0. If you increase, that will delay the start of the booster motor and the missile will drop, then engine will start shortly after. You can adjust the delay to match the time required for bay doors to open and weapon to separate from the aircraft. Hope that helps.
  2. Saluti, ragazzi, questo progetto è ancora vivo?
  3. An improved Su-24 by Veltro2k + Soviet/Russian bombs by lindr2 =
  4. For InSky's Su-35, you could use their Su-30MKK templates, available here at CA: http://combatace.com/files/file/8066-su-30mkk-templates/ These will require just a minor adjustment.
  5. Happy Birthday and big thanks for your contribution to this community :drinks:
  6. New camo for the Sea Flanker...
  7. Good looking JF-17 Could you show so more pics?
  8. Another suitable cockpit seems to be the KF1-AX cockpit, part of the SF1 mod released here: http://combatace.com/files/file/9985-kf1-ax/ Of course permission from the mod creator would be required.
  9. MiG-17F, we'll get a proper pit for it, that could be used also for MiG-15 and UTI MiG-15, so benefit for the community will be bigger, I think.
  10. WIP - Contemporary Bulgarian Air Force L-39ZA: Thank you, Monty!!!
  11. Sorry, but correction there, SidDogg, the J-10 is not mine, it is Erwin_Hans' and InSky. I have just touched a few things in the data.ini file and added the proper underwing tanks. By the way you are missing the ejection seat, it is in the pack I've sent you. A few things I would love to see fixed with this bird are: - ailerons working also as flaps; could not fix that myself, probably a missing animation; - main gear shocks - movement will not be quite realistic, because as I see it, the main gear is modelled as a single piece; - outerwing IRM missile rails should be a bit longer for a more true-to-life look, but only one who has the max file and the skill can fix that; - FM - no idea there
  12. SidDogg, I have it showing and besides that I have already fitted the M2K 1700 tank from the MF weapons packs (this looks just like the underwing tank on the photo posted here). Right now my videocard is being replaced, so for a couple of days I won't have access to my files, but after that, if you are interested, I could send you the files, including some ini edtis I have done to improve the weapons loading positions. Reagrds, Svetlin
  13. Hi, for Chinese munitions, check out the Q-5II mod for SF1 series here at CA: http://combatace.com/files/file/6671-q-5d-v11/ 250-3 bomb is deffinately in there. Regards, Svetlin
  14. In no way is Spillone104's contribution neglected, congratulations and gratitude to both of you, you make a great team Looking forward to your next project. By the way, there was a shot of a J-6 with wingtip missiles, hope to see it in your next pack
  15. Hi Paul, Million thanks, that's just great, you've made my day again! Regards, Svetlin
  16. Hi paulpanz, Thanks for the mod, it's great. I am missing a couple of fuel tanks (probably just skins to the stock Mig-19 540l fuel tank): TANK540_MIG19rt Tank540_MiG19grt Were these left out of the package on purpose? Are they available somewhere in some weapons pack? For some reason, I like flying aircraft fully loaded with additional fuel tanks... The more, the better
  17. Hm, correct me if I am wrong, but it is already available - the F-14B in the new pack has the bomb racks for LGBs and JDAM modelled.
  18. Veltro, I have one last idea. Would you like to try and put another TypeName to your RAF 250 Depth Charge to avoid having 2 weapons with same TypeName? For example TypeName=250lb_depthcharge Then in the loadout.ini: [Anti-Ship] Loadout[01].WeaponType=250lb_depthcharge Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_depthcharge Loadout[02].Quantity=4
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