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Everything posted by GKABS
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Is this possible?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Okay, that is really good news I will add the TOR-M1 to my do list until I complete the model I will get back to you all for help. Thanks, Gentlemen. -
First test video SA-22 Greyhound / Pantsir-S1
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The model is almost completed, some more testing with the new textures and will be uploaded. -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
M106A3 mortar carrier file uploaded have fun. -
Version 1.0.0
100 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M106A3-MC model with 14 textures All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=50cal SoundFileXXX=Mortar SoundFileXXX=TankEngine SoundFileXXX=TankTrack [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Mortar] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
Is this possible?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is worth trying, if nothing else will work. Yes indeed I will try ask him. -
Is this possible?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That will great I would like to know which ship is that so I can study the data file. -
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Strike Fighters 2: Windows 10 Edition up for pre-order
GKABS replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
I will but the first $10,000 for it.- 183 replies
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My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
M106A completed with 14 textures 1024x1024 and 14 high-quality textures as well. big thank you to compufat for making the most of them. Portugal Israel Chile Egypt Jordan Iran Morocco Thailand Tunisia Salvador Cam Tan Green -
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First test video SA-22 Greyhound / Pantsir-S1
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I think they are a threat to any jet. -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The first test for the SA-22 Greyhound / Pantsir-S1 -
ARABICSW000 to 099 what are they?
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Can someone tell me please what are these files starting from ARABICSW000 to 099 and I have tried to read them but they didn't make sense to me? this is ARABICSW001 There are some of the files found under Objects\Decals If I know what they are I might help correct them. -
ARABICSW000 to 099 what are they?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am really happy and overwhelmed with your replies thank you, gentlemen. :) -
ARABICSW000 to 099 what are they?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You are absolutely correct, I just did not know what they were as I opened them with Photoshop and it didn't make any sense to me but now it all make sense after useing paint.net -
ARABICSW000 to 099 what are they?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks, They are correct they are the numbers -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The first test of the M106A with a full crew., big thanks to guuruu for helping to fix my mortar round and the effects dataini -
Version 1.1.0
168 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: Kuwait Navy Istiqlal P5702 (German FPB-57) model. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
Kuwait Istiqlal P5702 (German FPB-57)
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Kuwait Istiqlal P5702 (German FPB-57) Hello and thank you for downloading my work. https://gkabs.net What's included: Kuwait Navy Istiqlal P5702 (German FPB-57) model. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 05/16/2021 Category Patrol Craft -
My projects (GKABS)
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Completed the Kuwait Istiqlal P5702 (German FPB-57) and the file is uploaded waiting for approval. -
Do we have mortar as a Weapon?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you -
Do we have mortar as a Weapon?
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello, I would like to know if we do have a mortar as a Weapon in the game? if we do can someone please send me the data file as I need to study it to make the M106A1, M106A2, and M106A3 mortar rounds? the model is completed just need to figure the mortar. -
Do we have mortar as a Weapon?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Do we have mortar as a Weapon?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I should try that tomorrow do you have an example data entry of the unguided rocket? -
Do we have mortar as a Weapon?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I did that didn't work.