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Everything posted by simonmiller416
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F15 ex mod
simonmiller416 replied to debmalya's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And most importantly,as dad said,the cockpit yeah. Creating a cockpit takes far longer than creating the exterior model. Even if we purchase existing assets、resources on the market, it is very difficult to present the correct effect in the game. We need to use all the OSINT we can search to ensure that they are as realistic as possible, not just export a lod and that's all (this is very difficult for aircraft from the 20s, or even the 2000s-10s, as there is a lot of intelligence that we cannot directly access). I still remember the excellent work of Ravenclaw on the F-4 pits btw. And final words... I tried to import an Advanced Eagle cockpit into the game and it made me black out... -
F15 ex mod
simonmiller416 replied to debmalya's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No, there's no specific F-15EX mod. However...we can get one by modifying the current F-15E mod. Let us thank the original creators for reserving the following nodes for us: Left_WingOuterPylon and Right_WingOuterPylon. These changes were made almost two years ago, so my description may not be 100% accurate: First we need to open data.ini and make sure to disable the following using "//" and make sure we have active this: By this way we can activate stations that have not been activated due to structural strength reasons. The remaining changes are for the avionics and the serial number etc. Also, I used LAU-115 to make the AMBER rack (so the shape is not that accurate,but kinda like it). Yes, the "F-15EX" in the following picture has wrong markings. -
View File AVIC Xi'an H-6K Zhanshen/War God Beta 1.What inclued: (1)H-6K; H-6K is a significantly more modern aircraft than earlier H-6 series,with a reinforced structure making use of composite materials,enlarged engine inlets for Russian Soloviev D-30 turbofan engines giving a claimed combat radius of 3,500 kilometres (2,200 mi),a glass cockpit with large size LCD multi-function display,and a reworked nose section eliminating the glazed navigator's station in favor of a more powerful radar. =========================================================================================================== 2.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; https://combatace.com/files/file/18351-plaaf-weapons-expansion-pack-beta/ =========================================================================================================== 3.Usage: Unzip and copy Objects folder to where your game is installed. =========================================================================================================== 4.Credits: (1)Timur Samedov(offsite user): Original models and textures; (2)YEYEYE: Cockpit from SAAB2000; (3)ME: port models to game add a lot of detail objects,do a lots of animation and texture works. =========================================================================================================== 5.Upcoming stuffs: (1)H-6N,another modern variant that based on H-6K, reshaped fuselage in place of the bomb bay to mount an air-launched ballistic missile.It is visually distinguishable from other variants by the refuelling probe above the nose; (2)JL-1,Air-launched ballistic missile. Submitter simonmiller416 Submitted 10/20/2025 Category Other
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Version 0.4.0
39 downloads
1.What inclued: (1)H-6K; H-6K is a significantly more modern aircraft than earlier H-6 series,with a reinforced structure making use of composite materials,enlarged engine inlets for Russian Soloviev D-30 turbofan engines giving a claimed combat radius of 3,500 kilometres (2,200 mi),a glass cockpit with large size LCD multi-function display,and a reworked nose section eliminating the glazed navigator's station in favor of a more powerful radar. =========================================================================================================== 2.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; https://combatace.com/files/file/18351-plaaf-weapons-expansion-pack-beta/ =========================================================================================================== 3.Usage: Unzip and copy Objects folder to where your game is installed. =========================================================================================================== 4.Credits: (1)Timur Samedov(offsite user): Original models and textures; (2)YEYEYE: Cockpit from SAAB2000; (3)ME: port models to game add a lot of detail objects,do a lots of animation and texture works. =========================================================================================================== 5.Upcoming stuffs: (1)H-6N,another modern variant that based on H-6K, reshaped fuselage in place of the bomb bay to mount an air-launched ballistic missile.It is visually distinguishable from other variants by the refuelling probe above the nose; (2)JL-1,Air-launched ballistic missile. -
stealth in sf2
simonmiller416 replied to debmalya's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It works, there's a thread about it, but ca's search engine is a bit broken at the moment (is this just me?) Anyway, in short, according to that thread,base RCS of an aircraft depends on its model cross-sectional area, which the game engine automatically calculates (thanks to TK). In data.ini, the value after BaseRCSModifier= will act as a multiplier(of course) to affect the final radar RCS. Yes, the problem is that if radar's trackstrength is high enough, it will also "burn through" such low RCS targets,as well as ECM (which is actually a bit consistent with RL), but for mods, there is a lack of a standard. -
So basically, I'm revamping some weapons to make them look better and have more accurate data. I hope to make it clear that this is not a competition with all the masters for fame,and not to deny the path of the predecessors.These will just be supplement and update to our community. As I mentioned in the WIP thread, I plan to release them the way as PLA weapons expansion pack. So far, I have completed or are close to completing the following: R-33; R-37/37M; R-73/73M/74/74M/74M2; R-77/77-1/77M; KH-35/35U; KH-47M2; KH-555/55SM; AGM-88G AARGM-ER;
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Ah,that 31 is from ca here iirc,actually what I am showcasing is those missiles lol. I have purchased and made some weapons of morden Russian origin in the past about half year. I plan to release a separate expansion pack similar to the PLA pack. btw,I think the USAF/USN arsenal is quite rich(i mean morden stuffs), is there anything we are currently missing? (I remember that Ravenclaw has a lot of WIP projects in progress tho)
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Chinese aircraft carrier Type 002 Shandong
simonmiller416 commented on simonmiller416's file in Aircraft Carriers
Before asking, ski jump does not work in this game, your J-15s will just fly across the deck before taking off; Regarding the J-15T/15D/15TD, I currently have some doubts about where the model from(even I've made some pretty big changes), so I will not release them for the time being until I can confirm it 100%. -
View File Chinese aircraft carrier Type 002 Shandong Chinese aircraft carrier Type 002 Shandong 1.What inclued: (1)Type-002 CV-17 Shandong; She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki). 2.Note: Nothing Special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)C5 Galaxy(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works; Submitter simonmiller416 Submitted 10/16/2025 Category Aircraft Carriers
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Version 1.0.0
38 downloads
Chinese aircraft carrier Type 002 Shandong 1.What inclued: (1)Type-002 CV-17 Shandong; She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki). 2.Note: Nothing Special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)C5 Galaxy(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works; -
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Can I ask how can we get this status? Where is the draft registration office? (It's okay, I'm just asking)
