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Everything posted by simonmiller416
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So basically, I'm revamping some weapons to make them look better and have more accurate data. I hope to make it clear that this is not a competition with all the masters for fame,and not to deny the path of the predecessors.These will just be supplement and update to our community. As I mentioned in the WIP thread, I plan to release them the way as PLA weapons expansion pack. So far, I have completed or are close to completing the following: R-33; R-37/37M; R-73/73M/74/74M/74M2; R-77/77-1/77M; KH-35/35U; KH-47M2; KH-555/55SM; AGM-88G AARGM-ER;
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Ah,that 31 is from ca here iirc,actually what I am showcasing is those missiles lol. I have purchased and made some weapons of morden Russian origin in the past about half year. I plan to release a separate expansion pack similar to the PLA pack. btw,I think the USAF/USN arsenal is quite rich(i mean morden stuffs), is there anything we are currently missing? (I remember that Ravenclaw has a lot of WIP projects in progress tho)
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Chinese aircraft carrier Type 002 Shandong
simonmiller416 commented on simonmiller416's file in Aircraft Carriers
Before asking, ski jump does not work in this game, your J-15s will just fly across the deck before taking off; Regarding the J-15T/15D/15TD, I currently have some doubts about where the model from(even I've made some pretty big changes), so I will not release them for the time being until I can confirm it 100%. -
View File Chinese aircraft carrier Type 002 Shandong Chinese aircraft carrier Type 002 Shandong 1.What inclued: (1)Type-002 CV-17 Shandong; She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki). 2.Note: Nothing Special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)C5 Galaxy(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works; Submitter simonmiller416 Submitted 10/16/2025 Category Aircraft Carriers
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Version 1.0.0
60 downloads
Chinese aircraft carrier Type 002 Shandong 1.What inclued: (1)Type-002 CV-17 Shandong; She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki). 2.Note: Nothing Special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)C5 Galaxy(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works; -
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Can I ask how can we get this status? Where is the draft registration office? (It's okay, I'm just asking)
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Maybe I’m still young (lol), many of the new designs on CA make me feel closer to “modern apps”. Oh I am Apprentice just now,great.
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View File M1A2 Abrams MBT Pack 1.What inclueded: (1)M1A2 IVIS; (2)M1A2 SEP; (3)M1A2 SEPv2; Uncle Sam Classic,no need more description; ( I wanna show more,but sadly, the article I used for reference for the device details has been deleted). 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)MSWoodvine(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works; Submitter simonmiller416 Submitted 10/15/2025 Category Ground Object Mods
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I think it's unfair to simulate 2020s air combat in SF2 , because it can't correctly simulate more modern devices and systems such as Datalink, MWS (missile warning system), AESA radar, so that can't accurately reference current technology and tactics. Especially for mods, different authors will have their own set of standards, and depending on the limited OSINT available during the modding period, the data may be exaggerated or too weakened. As a result, many situations will be completely different from reality. So I think we should just enjoy the game. Don't worry too much about these.
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View File American Black Hawks Pack 1.What does this mod probably have? (1)UH-60A (US ARMY); (2)UH-60L (US ARMY); (3)MH-60L (160th SOAR,JSOC); (4)MH-60L DAP (160th SOAR,JSOC); (5)HH-60G (55th Rescure Sqn.,USAF); =========================================================================================================== 2.Usage: Unzip and copy Sounds,and Objects these 2 folder to where your game is installed; =========================================================================================================== 3.Note: (1)I made USASOC Operators and AFSOC PJs, they were designed as "pilots" and therefore had no purpose other than being visual objects; (2)The numbers and decals on their fuselages can basically be used to find the models IRL, which is interesting; (3)In SF2, their hatch guns(run by AIs) cannot engage ground targets unless we set "dummy targets"; =========================================================================================================== 4.Credits: 1.Vigilante (off-site team,for basic UH-60A resource); 2.guuruu(For his outstanding Helicopter FM); 3.Dels(For wepaons:APKWS and Hellfire); 4.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); Submitter simonmiller416 Submitted 10/16/2025 Category UH-60
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Version 0.2.0
76 downloads
1.What does this mod probably have? (1)UH-60A (US ARMY); (2)UH-60L (US ARMY); (3)MH-60L (160th SOAR,JSOC); (4)MH-60L DAP (160th SOAR,JSOC); (5)HH-60G (55th Rescure Sqn.,USAF); =========================================================================================================== 2.Usage: Unzip and copy Sounds,and Objects these 2 folder to where your game is installed; =========================================================================================================== 3.Note: (1)I made USASOC Operators and AFSOC PJs, they were designed as "pilots" and therefore had no purpose other than being visual objects; (2)The numbers and decals on their fuselages can basically be used to find the models IRL, which is interesting; (3)In SF2, their hatch guns(run by AIs) cannot engage ground targets unless we set "dummy targets"; =========================================================================================================== 4.Credits: 1.Vigilante (off-site team,for basic UH-60A resource); 2.guuruu(For his outstanding Helicopter FM); 3.Dels(For wepaons:APKWS and Hellfire); 4.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); -
