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simonmiller416

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Everything posted by simonmiller416

  1. Version 0.1.0

    55 downloads

    1.What inclueded: (1)M1A2 IVIS; (2)M1A2 SEP; (3)M1A2 SEPv2; Uncle Sam Classic,no need more description; ( I wanna show more,but sadly, the article I used for reference for the device details has been deleted). 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)MSWoodvine(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;
  2. Completely understand. Btw, till this week,I just learned that uploads aren't limited,we can continue posting new contents(for those who don't know).
  3. Well,the answer is obvious, as the two gentlemen said, no But in the other hand , we have an MWS that can actively warning ARH missiles - Friendly AI
  4. View File Patriot SAM systems(PAC-2/PAC-3) 1. What's included: 3 different combinations of Patriot systems: (1) PAC-2: MPQ-53 Radar+MSQ-104 ECS, MIM-104B (2) PAC-2: MPQ-65A Radar+MSQ-132 ECS, MIM-104D (3) PAC-3: MPQ-65A Radar+MSQ-132 ECS, MIM-104F 6 missiles: MIM-104B, MIM-104C, MIM-104D, MIM-104E, MIM-104F, MIM-104F MSE 2. Notes: 1.Launcher models are not 100% consistent with reality,we know that the appearance and capabilities of M901/902/903 are different, but it will take two weeks to remodel. 2.Currently, there are more missile types than system types. You can edit them in data.ini according to your needs. 3. Installation: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) round: Original model texture, off site user (Patriot system and PAC-2 missile); (2) Simon T Griffiths: Original model texture, off site user (PAC-3 missile); (3) Me: Further modeling and data,visual effect modification; Submitter simonmiller416 Submitted 10/14/2025 Category Ground Object Mods  
  5. Version 1.0.0

    60 downloads

    1. What's included: 3 different combinations of Patriot systems: (1) PAC-2: MPQ-53 Radar+MSQ-104 ECS, MIM-104B (2) PAC-2: MPQ-65A Radar+MSQ-132 ECS, MIM-104D (3) PAC-3: MPQ-65A Radar+MSQ-132 ECS, MIM-104F 6 missiles: MIM-104B, MIM-104C, MIM-104D, MIM-104E, MIM-104F, MIM-104F MSE 2. Notes: 1.Launcher models are not 100% consistent with reality,we know that the appearance and capabilities of M901/902/903 are different, but it will take two weeks to remodel. 2.Currently, there are more missile types than system types. You can edit them in data.ini according to your needs. 3. Installation: Unzip and copy Objects and Effects folders into the game installation directory; 4.Credits: (1) round: Original model texture, off site user (Patriot system and PAC-2 missile); (2) Simon T Griffiths: Original model texture, off site user (PAC-3 missile); (3) Me: Further modeling and data,visual effect modification;
  6. View File Dongfeng Mengshi CSK-131 1.What inclueded: CSK-131; Dongfeng CSK131 is Chinese light protected 4×4 vehicle, It won't play any role in the game I guess,but maybe suitable for terrain modders or some non-released private terrain modification. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1) nom002(offsite user): Original models and textures; (2)ME: port models to game; Submitter simonmiller416 Submitted 10/14/2025 Category Ground Object Mods  
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  7. Version 1.0.0

    24 downloads

    1.What inclueded: CSK-131; Dongfeng CSK131 is Chinese light protected 4×4 vehicle, It won't play any role in the game I guess,but maybe suitable for terrain modders or some non-released private terrain modification. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1) nom002(offsite user): Original models and textures; (2)ME: port models to game;
  8. View File AVIC Chengdu J-10C/CE Pack Beta Beta version,it means not 100% complete, but almost there Because I might disappear for a long time and then reappear suddenly. =========================================================================================================== In case someone don’t know much about them, J-10 is a 4-Gen medium-weight, single-engine, multirole fighter, using a delta wing and canard design, from the mysterious country in the East. The J-10C is the latest version of J-10 in service,equipped with AESA radar and multiple advanced sensors. And J-10CE is export version of J-10C. =========================================================================================================== 1.What does this mod probably have? (1)Obviously, it contains 2 advanced birds, J-10C and J-10CE. It is worth noting that I have tried my best to imitate the paint scheme, numbers and common loadout of their units, so the J-10CE is not just a copy of the J-10C, but also slightly different in some details. Since there is no suitable cockpit model resource, I take the one from Rafale mod. Even though there is Freeware Licensing, I still added the creators to the Credits below. =========================================================================================================== 2.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== 3.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; =========================================================================================================== 4.Credits: 1.CG-BLUE (off-site user,I purchased most of J-10C resources from him); 2.Gux, Marcfighter, Heberth, ravenclaw_007, JAT(Cockpit from Rafale,sincerely thank them for their outstanding work); 3.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 4.T'Ilacis (off-site user,decals); =========================================================================================================== 5.Special Thanks: 1.JAT81500(For the JHMCS/pilot mod) Submitter simonmiller416 Submitted 10/14/2025 Category J-10  
  9. Version 0.8.0

    106 downloads

    Beta version,it means not 100% complete, but almost there Because I might disappear for a long time and then reappear suddenly. =========================================================================================================== In case someone don’t know much about them, J-10 is a 4-Gen medium-weight, single-engine, multirole fighter, using a delta wing and canard design, from the mysterious country in the East. The J-10C is the latest version of J-10 in service,equipped with AESA radar and multiple advanced sensors. And J-10CE is export version of J-10C. =========================================================================================================== 1.What does this mod probably have? (1)Obviously, it contains 2 advanced birds, J-10C and J-10CE. It is worth noting that I have tried my best to imitate the paint scheme, numbers and common loadout of their units, so the J-10CE is not just a copy of the J-10C, but also slightly different in some details. Since there is no suitable cockpit model resource, I take the one from Rafale mod. Even though there is Freeware Licensing, I still added the creators to the Credits below. =========================================================================================================== 2.Usage: Unzip and copy Sounds, Effects and Objects these 3 folder to where your game is installed; =========================================================================================================== 3.Note: (1) No weapons included. Due to potential maintenance needs, I made a separate PLAAF weapon pack, you need to download it separately, I'm sorry if it causes you any inconvenience; =========================================================================================================== 4.Credits: 1.CG-BLUE (off-site user,I purchased most of J-10C resources from him); 2.Gux, Marcfighter, Heberth, ravenclaw_007, JAT(Cockpit from Rafale,sincerely thank them for their outstanding work); 3.Me (base on orignal resources, add a lot of detail objects,do a lots of animation and texture works); 4.T'Ilacis (off-site user,decals); =========================================================================================================== 5.Special Thanks: 1.JAT81500(For the JHMCS/pilot mod)
  10. Can I delete my mods already uploaded? Maybe I'm stupid, but I can't seem to find any options available. Nah don't worry about it. My main goal is to delete those standalone mods, I want to put them all into some Weapons Pack. I've been making some additional USAF/USN and Russian weapons over the past year and I'd like to release packs based on where they were made.
  11. Yeah,I think that model created by Ravenclaw is more refined, but until that is released, I think this version will serve as an MRE before enjoying the feast Btw I haven't tried MRE yet, but people may advise me not to do this
  12. Things have made some progress. The problem is that I first applied the S-300 data(or something else, that was a long time ago) at the beginning. So when I added ShowMissile=TRUE, I found that these missiles actually remained in a vertical upward attitude and could not be launched. After I fixed WeaponSystem data, they all returned to normal working state.
  13. I mean they are not "don't work" ,they can spawn normally on the map,there is no problem . The POINT is ,the chance to fire is very low, most of the time they just point the launcher at the enemy aircraft. Even if I try to shorten the launch time,increase their search and tracking strength, improve their missile capabilities, etc.
  14. I recently got back into playing and modding SF2 and was trying to solve a problem I'd been unable to solve for a long time. The Marines in my game seem to be very considerate of taxpayers, saving Uncle Sam a ton of money by not firing at the enemy. I did a lot of debugging, ensuring the EW and SAM radars were properly positioned on the map, and that the datalink between them was true. I also made sure they actually had mmunition ready. I also made sure the ECM wasn't active on the aircraft I was testing. Yes, they were not completely unable to fire, I could see those MIM-104s flying around, but their willingness to do so was quite low, especially PAC-2. I have no idea what to do yet, but I'll keep an eye on it.
  15. In my experience, it's still too early to make wishlist yet, we still need to do more research to get familiar with what these things do, and rebuild the foundation one day, which takes time. Let us look forward to it.
  16. There are other things here, my account problem, well... my paypal has not been working, but when I need it, I will find a way, such as finding my friends, such as paying through other channels etc... Anyway, I don't intend to "escape" CA, the mods I make here, if I can confirm that they are indeed legal (because even after a lot of transformation ,almost 90% of my materials come from the Internet), then I will publish them.
  17. Some WIP projects, because a friend mentioned this, J-11 family It's like a tree with many branches: 11A 11A (MLU) 11B 11BH 11BG 11BHG. They usually have subtle or significant differences in the layout of MWS, HUD, engine, radar, etc. This requires me to make adjustments in many aspects such as model, skin, data, avionics, etc., which is also a very tedious task.
  18. I had the same problem,The reason I don't release my works is basically bcuz they are WIP, unless there are problems that cannot be solved in a short time, I will not choose to hide them I don't make mods for money anyway. Initially I might have "handed it over" out of goodwill, until later some unrelated person also sent the picture.
  19. I made a corresponding model by imitating the photo that missile placed on the ground. I can't read Korean, but I guess the opening words represent active radar guidance or juche.So I named it Juche-11 and make it AHM.
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