+Monty CZ Posted September 11, 2011 Author Posted September 11, 2011 It was cold that morning... photoshop auto color applied Monty CZ Quote
+Monty CZ Posted February 10, 2012 Author Posted February 10, 2012 (edited) Still slowly pushing this barrow German planes: Bf-109 B,C,D (ready) He-111 B,E (one version ready) Ju-86 (ready?) Ar-68 (have to do) Czechoslovakian planes: B-534 (ready)need upgrade to SF2 last patch standard S-328 (ready)need upgrade to SF2 last patch standard B-35 (ready) B-71 (WIP) Ground units already finished: Panzerkampfwagen II Ausf. A Flak 36 (88mm) AAA Flak 30 (20mm) AAA Skoda vz 37 AAA light machine gun vz 27 AAA LT-34 tank LT-35 tank LeFh 18 105mm artillery Škoda vz 35 105mm artillery support vehicles czechoslovak fortifications (somehow lost the files :-( ) some buildings and hangars etc. Monty CZ Edited February 17, 2012 by Monty CZ 1 Quote
+Monty CZ Posted February 21, 2012 Author Posted February 21, 2012 (edited) Question for some historians: I have limited time which I want to spend on planes so looking on my planeset on german side: Bf-109 B,C,D (ready) He-111 B,E (B1 version ready, E version will be ready soon) Ju-87A (Paskos Stuka available here) - I had a mistake here, Ju-86 was not planned Ar-68 ??? is it worth to do? how widely was it used? since I dont have any good blueprints I am thinking about He-51 instead or should I skip biplanes prior to Do-17P list of czechoslovak planes could be changed by some different versions: B-534 IV maybe Bk-534 (with cannon) maybe B-534 III (older version with opened cockpit) Š-328 Š-328N (Nightfighter) B-35 B-71A and I am thinking about "field modification" of B-71 into attack plane by mounting 6 fixed machineguns to the nose - that thing was fast so why not (Bf-110B 455kmph avia B.71 430kmph) The planes not listed above wont be modeled (I think I didnt forgot anything seriously used in 1938) So what do you think? Monty CZ Edited February 28, 2012 by Monty CZ Quote
+Monty CZ Posted February 25, 2012 Author Posted February 25, 2012 Hello today was building time :-) new hangars for czechoslovak side Monty CZ 1 Quote
+JonathanRL Posted February 25, 2012 Posted February 25, 2012 (edited) Nice ! Let me know if you want Beta testers :) Edited February 25, 2012 by JonathanRL Quote
Slartibartfast Posted February 26, 2012 Posted February 26, 2012 Damn that looks impressive... As to the questions from the Historian viewpoint... AR-68 was the most widely used fighter by the Germans in 1937-8 era before being replaced by the 109... He-51 was pretty much a trainer by 1939. Ju-86 was operational at the time Twin Engined Bomber As to the following :- BK-534 only 3 were built with the 20mm cannon most had a 3rd machine gun mounted instead... As to the B-71A possible but if I remember correctly its a bomber. Also depends on how realistic you want it to be... If you need anymore help let me know not a modder but I know my planes... Good luck to you on this as well... Quote
+Monty CZ Posted February 26, 2012 Author Posted February 26, 2012 Jonathan there is nothing to betatest unfortunately, but if you are able to help me with campaign I will send you all my files Slartibartfast thanx for input...how realistic might be what if campaign this is the question. I think I dont want sci fi but something what would be realistic enough. So the idea was "I (czech air force) have about 40 Avias B-71 in recon role. Do I need recon if battle would take place on my territory and I can use people to get information abou tenemy? No I dont need recon planes I need attack planes" so how hard is to attach some machineguns into B-71 nose? not too much! and voila B-71 field mod 1 is finished :-) After this weekend I have Heinkel He-111E Bk-534 (not with the cannon but with the 13mm MG 131 machinegun instead) and I experimented with Early warning radar of 1930s - watch tower I think TWs campaign engine is good to emulate/simulate every conflict you can think Monty CZ Quote
+JonathanRL Posted February 27, 2012 Posted February 27, 2012 (edited) Jonathan there is nothing to betatest unfortunately, but if you are able to help me with campaign I will send you all my files Sure, not a problem. I think TWs campaign engine is good to emulate/simulate every conflict you can think With a few tweaks, twists and turns. Edited February 27, 2012 by JonathanRL Quote
Stratos Posted February 27, 2012 Posted February 27, 2012 (edited) I used to play a Sudeten 1938 campaign on EAW. It was lot of fun, thanks to this flyable planeset. I will like to have the He51 too. And the CR.32 was Hungarian. IIRC they also used the Ju86 (the medium bomber) Found this too. Fighters: Avia BH.33 - biplane fighter, thoroughly obsolete, being phased out Avia B.534 - biplane fighter, arguably the best in the world, built in 4 distinct subtypes - the one we have in the game is the IV series with enclosed cockpit, the earlier versions had open accomodation; the main fighter in the Czechoslovakian Air Force Avia Bk.534 - cannon-armed development of B.534 (engine-mounted Oerlikon 20mm + 2 machineguns) unfortunately very few were delivered with the cannon installed, usually they had another machinegun in its place Letov S.231 - another biplane, fairly modern, was built in lesser numbers to complement the B.534's Avia B.35 - only a handful of prototypes built before the German takeover, this was a true modern monoplane design with retractable gear and enclosed cockpit, it was supposed to start replacing the biplane fighters as soon as the full production line was set up Light bombers and recce: Aero Ap.32 - reconnaissance biplane and army cooperation plane with a secondary light bomber role; built in fairly small numbers and being phased out Aero A.100 - light bomber and reconnaissance biplane, built in small numbers, still operational at the time of German takeover Aero A.101/Ab.101 - enlarged version of the A.100, the original A.101 was a failure but with upgraded engine as Ab.101 it offered similar performance as the A.100. Letov S.328 - another light bomber/recce biplane, already in game Multi-engined aircraft: Avia B.71 - license-built Tupolev SB with locally produced engines and equipment; Main bomber in the Czech arsenal Aero A.304 - twin engined monoplane fast reconnaissance / light bomber developed from an unsuccessful airliner design; just about a dozen built before the German takeover Aero A.300 - a modern fast bomber prototype developed from A.304; showed great promise but all development stopped after German takeover Aero MB.200 - license-built French Bloch MB.200 twin-engined "heavy" night bomber, already thoroughly obsolete Avia F.39 - three-engined heavy transport/bomber based on the Fokker F.IX airliner Avia F.VII - license-built Fokker F.VII airliner/transport/bomber, being phased out in favor of F.39 Here: http://www.sas1946.com/main/index.php/topic,16303.msg175353.html#msg175353 Edited February 27, 2012 by Stratos Quote
+Monty CZ Posted February 27, 2012 Author Posted February 27, 2012 Wow it is a huge planeset you wrote but I am alone and dont have enough time to make everything :-( So I decided to not make more planes that I have already. Lets say I can always add something... now something that will populate the map: Monty CZ 1 Quote
+Monty CZ Posted March 1, 2012 Author Posted March 1, 2012 Hello all, I modeled all that small pieces to populate the map and made small testing layout of bunkers on czech frontier. each of that small bunker was 450-500m from another one in reality but in game they are so small and not soo visible that I am thinking about not place anything smaller and build only large ones instead. Yes historically it is important part of defense but what do you think from the gameplay point of view? Bunker would be targets for bombers, artillery etc. and if I remember correctly if you find target on recon mission other forces will attack it Monty CZ 1 Quote
+Monty CZ Posted March 11, 2012 Author Posted March 11, 2012 It was nice from TK that he released SF2NA this weekend bud I had a plan so I didnt downloaded it yet :-) My plan was to make my graphical stuff working in game properly You don believe but I had to learn excel and VBA at the end :-) I made some tools for better object placement for myself. Just now I have 2 macros one can place repeating object in given direction (good for trenches, walls, train tracks etc) and then I choose the way how to model bunkers. Because buildings cannot be armed (or I dont know how to do it) each bunker is building with up to 4 separate gun in it. I still have some issues vith collision modelling but it is good for damage moddeling. You can destroy guns one by one or destroy whole building (in case you have luck and few 500kg bombs). So the second macro places the whole object in map armed with guns. With the help of that and pencil with old good paper to draw a simple map I did this in 10minutes 77 targets in the area :-) In case you are interested in that XLS (not user friendly) I can send it to you Monty CZ Quote
+Monty CZ Posted March 21, 2012 Author Posted March 21, 2012 (edited) Ok I bought SF2NA and found that this title is going nowhere or I cant imagine the future of it... I somehow lost an interest in it but if somebody wants to use anything, I did, just PM me. untill something really interesting will change, Monty´s out CU Monty CZ Edited March 21, 2012 by Monty CZ Quote
+JonathanRL Posted March 22, 2012 Posted March 22, 2012 Thats too bad, Monty. Your work is outstanding; and I hope you will feel up to continuing someday. Until that day; cheers mate. Quote
+Soulfreak Posted March 23, 2012 Posted March 23, 2012 Ok I bought SF2NA and found that this title is going nowhere or I cant imagine the future of it... I somehow lost an interest in it but if somebody wants to use anything, I did, just PM me. untill something really interesting will change, Monty´s out CU Monty CZ Monty, that are sad news mate!!! But i can understand you. SF2 NA is reverse engineering. Quote
+Monty CZ Posted April 1, 2012 Author Posted April 1, 2012 small update of list of the finished things German planes: Bf-109 B,C,D (ready) He-111 B,E (ready) Czechoslovakian planes: B-534 (ready) need upgrade to SF2 last patch standard Bk-534 (ready) S-328 (ready) need upgrade to SF2 last patch standard B-35 (ready) B-71A (ready) Ground units already finished: Panzerkampfwagen II Ausf. A Flak 36 (88mm) AAA Flak 30 (20mm) AAA Skoda vz 37 AAA LT-34 tank LT-35 tank LeFh 18 105mm artillery Škoda vz 35 105mm artillery support vehicles czechoslovak fortifications (4 types) few hangars, buildings trains, wagons etc Monty CZ 1 Quote
+Monty CZ Posted April 26, 2012 Author Posted April 26, 2012 Hello all, please could anybody with the knowledge tell me what objects have to be set with airfields? I did this pre war medium sized airfield: I set runway, hangars, fuel tanks, ammo bunker, EWR, AAA, Barracks and I can populate this airfield with aircraft but need the campaign engine anything else to be set ? Thanx Monty CZ Quote
+JonathanRL Posted April 27, 2012 Posted April 27, 2012 Aside from the scripting in the terrain file (And no, I don´t know how to do that); no. It should work handsomely. Quote
+Monty CZ Posted April 27, 2012 Author Posted April 27, 2012 Thanx JonathanRL, I think I started to know some things about it Monty CZ Quote
+Monty CZ Posted April 29, 2012 Author Posted April 29, 2012 So what do you think, can I call this "finished medium airbase" ? Monty CZ Quote
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