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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Avro Arrow.......?????????
Nope it is only a F-106A wanna be!
Just drop it into your F-106A folder and fly.
Thanks to Pasko for a great model and to Column5
for his skins who I used for a base for my Arrow.
ext
By ext119 0 -
Here's the third skinpack for the MF's F-8E. I depicts the 3 missing USMC units used in the stock campaign flying the F-8E:
- VMF(AW)-212 Lancers, CVW-16, USS Oriskany, 1966. The Lancer's CO, Lt/Col Charles Ludden, became the first USMC aviator at the top of an embarqued Air Wing since WW2 when Cdr James Stockdale was shot down in 1966.
- VMF(AW)-232 Red Devils, MAG-12, Da Nang, 1966.
- VMF(AW)-235 Death Angels, MAG-12, Da Nang, 1967. The dirtiest and most elaborately decorated Crusaders ever seen in South-East Asia!
With this third skinpack, every F-8 units in the stock Rolling Thunder campaign is now covered, except VF-24, wish should be released with the F-8C.
Hop you'll enjoy!
By Corktip_14317 0 -
Out of Africa 3 v1.5
Migs VS Migs nd SU and Yak in Air-Sea Environment
UPDATE.
I changed the su-27 with FC's SU-33. It is too great to be left out.
PLEASE follow carefully the mod instructions.
IT does work.
Loadouts and data.ini for the Su-33sim has been revised a little. I think there was the tailhook missing.
I chose Drdoyo's SovNavy_4 skin it blends perfectly with the new canards.
Campaing has been revised in order for both sides to NOT receive airplanes replace. You have to use what you get.
I also changed the friendly-nation with a fictional aslan nation. I needed it because of the pilottrainingstandars set to POOR. this nation entry is needed only for campaign purposes in oder to have mig VS mig and have the loadout shows. I actually don't even know if this is the correct procedure but it works.
This is the entry for nations.ini
[NationXX]
Name=Aslan
DisplayName=Kingdom of Aslan
Alignment=FRIENDLY
PlayerFlyable=TRUE
Mercenary=false
PilotNameList=NamesMercs.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=POOR
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.str
KNOWN ISSUES and NEEDED EXPERIMENTS -revised-
the campaign needs polishing; basescreens, a better read me, squadron.txt, etc etc;
IF SOMEONE FEELS LIKE DOING THEM AND RECONTACTING ME THAT WOULD BE GREAT.
REALLY REALLY great
There is room for more little campaigns in the future middle age. And I would like to create some atmosphere.
I ve set the weapon resuppy at day 1; so that you will have immediately all the soviet weapons, AA and AG.
PLEASE experiment with various AA and AG weapons especially missiles, since I am less than happy with probabilities of kill of even advanced weapons such as R-77 and Kh-29T missiles.
I modified my weapondata according threads on combatace, and tuned down mig-23mld internal ECM strenght from 15 to 5. Those changes are NOT included in the campaign files I am providing, but please experiment.
With this changed thoguh the whole air to air war is a little more realistic according to me. I have now a 40-50% hits with AA missiles.
And it is challenging. FUEL IS an issue. You aìhave to decide wheter engage and pursue, but will you make it back to the carrier?
Anyway as it is the campaign is fun to play. I changed also all the cockpits of SOVIET planes to the one of the su-27.
IMPORTANT NOTE
In order to have working anti-ship missions you need to have the some ships labeled as generic and cargo_ship in their data ini.
Every Ship so labeled will be thrown randomly in the shipping lanes; for the campaign I suggest you have the tanker and cargo ship and the yavuz frigate only
IMPORTANT NOTE number two
make sure that in your weaponpack ALL the weapon listed in loadouts are available for the year 2004; other than that don't touch provided datas and loadouts, everything should go well
thirdnote
The tu-16G is optional; it is nice to experiment with. Sometimes in antiship mission you get tasked antiship and they will cover you with long range ARMS such as KSR-11
Would be nice to have them go on anti-ship mission, but I have not seen yet AI-assigned anti-ship missions
STORYLINE
In a parallel universe, in 2004 things, went worse than in ours. World reduced to famine. Corruption, decay, starvation for food and energy. A new technological middle age.
And in middle age there are mercenaries.
In this story, ex-soviet union mercenaries
The fleet of the former Soviet might navy, led by Carrier Gorshokov.
The business is easy. Mtumba, leader, warlord of poor african state, is at war with Dictator of Madagascar Gorondi who is supplying his rebels. Both of them are evil and bloody dictators, but Mtumba pays well.
Ships sail to the shore of africa from madagascar. They must be stopped, and this is the bussiness.
Gorshokov task force, with two old kynda cruisers, and refueller takes place at Rasputin station.
On board, Su-33s and Mig-29OVT modified for naval and multirole operations, and Yak41.
They will hit the shipping lanes and, possibly madagascar airports and comm buildings.
Gorondo has good weapons himself. Mig-29A and Mig23MLD to patrol the skies and perhaps attack the carrier herself.
War at sea begins. A little meaningless fight in the future middleage.
I hate writing readmes
You need:
Out of africa 3 campaign
Mig-29OVT
Su-27 (with su-33 Fast cargo mods)
Mig-29A
Mig-23MLD
yak41
Tu-16G (optional)
Ships
lybian koni
kynda
gorshokov carrier
OsaII class.
Yavuz
Madagascar(AE) terrain
All downloads are at combatace.
I have provided no skin, and the name of the squadrons are only practical, anyway skins pointed at in the inis can be found on combatace as well.
Installation.
Install AE terrain, backup originals ini.files
Install su-33 from Fastcargo.
install the inis provided in campaign package in AE folder. Overwrite
Install data.inis and loadouts provided for each and every aircraft. Overwrite
Install the ships.
Install campaign folder (AE3)
Test everything and complain at the designer, try again and write an email for complain etc etc, you knw the drill...
CREDITs
I HAVEN't done anything but the files in the package, everything else belong to respective designers, too many to list. Thank you and if you don't like seeing your work modified and around contact me and I'll retire the campaigns. But please have mercy.
Please this is freeware, redistibute and have fun, but rememeber that little to nothign here is mine s you have to contact respective designers.
instead for campaign design issue it is just my fault, I can be found at comabtace, and at pintogabriele@hotmail.com
By Canadair369 0 -
This is a F-23 skin.. Fictional Iowa ANG Version.
Thanks and credit to Dels for the model.
Templates are my own design.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
Cheers,
HrntFixr
By HrntFixr174 0 -
Just unpack and drop it in your F-86D Folder and fly, if you want guns drop it in the F-86K folder instead, this will not be as in the real world,
since Royal Danish Air Force did not have the F-86K, but it is more fun that way.
This aircraft is from Royal Danish Air Force Eskadrille 726 based at AFB Aalborg from 1959 to 1965 where they tranferred to F-104G
Thanks to USAFMTL for the templates I used
Have fun
hgbn
By hgbn122 0 -
Readme for JSOW for SFP1/WOV/WOE (Version 1.0)
********************************* Version 1.0 Original Release ********************************
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 28 Jan 08)
Notes and limitations:
Your aircraft will need to have EOGB on the weapon station in order to be carried. Also, the JSOW is 4 meters long, so you may need to check your weapon station limitations to make sure you can carry it.
The JSOW is a GPS guided glide bomb with about a 75km max range at altitude. It comes in 3 versions - the A model which is a cluster munition, mainly against soft targets, the B model which is anti armor cluster, and the C model which has a 500 lb class explosive warhead.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
By FastCargo1,036 1 -
Unpack and drop the F-100D_Turk folder in the AIRCRAFT directory, this will create a seperate Turkish F-100D aircraft
and is nesesary, if you want to use those green droptanks I made. Now comes the "hard" part: the LOD,BMP and Out files
in the Tank_F100D folder SHALL be mowed to the weapons Directory and the following text added to the Weapons DATA ini
[WeaponDataxxxx]
TypeName=Tank_F-100Drdaf
FullName=335-gal Drop Tank RDAF
ModelName=Tank_F-100Drdaf
Mass=1115.000000
Diameter=0.870000
Length=6.870000
AttachmentType=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=987.330017
Asymmetrical=FALSE
Remember to give this entry the next following number marked by xxxx
open with weapons editor and save, the tanks will not show up if you dont do that.
I will say thanks to Sundowner for letting me use his EXELLENT templates and for the help learning me creating
plane specific droptanks.
This aircraft comes with two skins, a light one and one I darkened a bit, then you can pick you own favorite.
This mod is free to use at will, but not never in ANY payware mod. Just credit my work and I will be happy.
Hope you will like my bird
hgbn
Alias Henrik Nielsen
By hgbn166 0 -
This is Heavy 15000lb BLU-82 Daisy Cutter Bomb that MUST lunch from an AC-130.
This model has not complete one but try it.I'm working on its 3D model And when I done it you will find it right here!
By mammut1,022 0
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