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    1. First and most importantly, all credits go to 101tfs and Erwi_hans for original work.
      They gave us the Super Hornet and should be applauded for doing so. Nice work guys.
       
       
      So, this is what this update includes....
       
      Changes in the DATA.ini file are the attachment position for the z-axis for stations 17,18,19,and 20.
      Previously, ordinances were resting a little bit too high into the pylon.
      I've also corrected the animation for the ailerons and the rudders so that they're not reversed anymore.
       
      LOADOUT.INI file explains how the loadouts work incase it was confusing for any of you.
      I also changed the loadout packages with different weapons. But you can change that to
      your own likeing. I've also added a launcher (see ReadMe) for AGMs. I think you'll like it.
       
      - serverandenforcer.
      1,448 0
    2. F/A-18E/F Super Hornet from Wiki....
       
      ******************************************************************
       
       
      F/A-18E/F Super Hornet
       
       
      The Boeing F/A-18E/F Super Hornet is a supersonic carrier-capable fighter/attack aircraft. The F/A-18E/F Super Hornet is a
       
      larger and more advanced derivative of the F/A-18C/D Hornet. The Super Hornet entered service with the United States Navy in
       
      1999, replacing the F-14 Tomcat since 2006 and will serve alongside the original Hornet. The Super Hornet was ordered in 2007
       
      by the Royal Australian Air Force to replace its aging F-111 fleet.
       
       
      Airframe changes.The forward fuselage is unchanged while the wing, center and aft fuselage, tail surfaces and power plants
       
      are new. The wing area of the Super Hornet is 25% larger.The fuselage was stretched to carry more fuel and room for future
       
      avionics upgrades. An engine with 35% more power, the General Electric F414, was developed from the Hornet's F404 to power
       
      this larger, heavier aircraft.The Super Hornet can return to an aircraft carrier with a larger load of unspent fuel and
       
      munitions than the original Hornet. The term for this ability is known as "bringback". Bringback for the Super Hornet is in
       
      excess of 9,000 pounds (4,000 kg).
       
      Other differences include rectangular intakes for the engines, a reduced radar cross section (RCS), two extra wing hard
       
      points for payload, and other aerodynamic changes.One of the most significant of which is the inclusion of significantly
       
      enlarged leading edge extensions (LEX) which provide improved vortex lifting characteristics in high angle of attack
       
      maneuver, and reduce the static stability margin to enhance pitching characteristics. This results in pitch rates in excess
       
      of 40 degrees per second.[ In the end, the Super Hornet shared little with earlier F/A-18s aft of the forward fuselage. The
       
      Super Hornet has 42% fewer structural parts than the original Hornet design.Flight characteristics include being highly
       
      departure resistant through its flight envelope, and having high angle-of-attack with care free flying qualities for combat
       
      and ease of training.
       
       
      Radar signature reduction measures
       
      Survivability is an important feature of the Super Hornet design. The US Navy says that a "balanced approach" to
       
      survivability was built in to the design.This means that it does not rely on low-observable technology such as stealth
       
      systems-to the exclusion of other survivability factors. Instead, its design incorporates a combination of stealth, advanced
       
      electronic-warfare capabilities, reduced ballistic vulnerability, the use of standoff weapons, and innovative tactics that
       
      cumulatively and collectively enhance the safety of the fighter and crew.
       
      The F/A-18E/F's radar cross section was reduced greatly from some aspects, mainly front and rear.The design of the engine
       
      inlets reduce the aircraft's forward sector radar cross section. The alignment of the leading edges of the engine inlets is
       
      designed to scatter radiation to the sides. Fixed fanlike reflecting structures in the inlet tunnel divert radar energy away
       
      from the rotating fan blades.
       
      The Super Hornet also makes considerable use of panel join serration and edge alignment. Considerable attention has been paid
       
      to the removal or filling of unnecessary surface join gaps and resonant cavities. Where the F/A-18A-D used grilles to cover
       
      various accessory exhaust and inlet ducts, the F/A-18E/F uses perforated panels that appear opaque to radar waves at the
       
      frequencies used. Careful attention has been paid to the alignment of many panel boundaries and edges, to scatter traveling
       
      waves away from the aircraft.
       
      It is claimed that the Super Hornet employs the most extensive radar cross section reduction measures of any contemporary
       
      fighter, other than the F-22 and planned F-35. While the F/A-18E/F is not a true stealth fighter like the F-22, it will have
       
      a frontal RCS an order of magnitude smaller than prior generation fighters.
       
       
      Avionics
       
      While there are some similar cockpit items of the original Hornet, the Super Hornet features a touch-sensitive, up-front
       
      control display; a larger, liquid crystal multipurpose color display; and a new engine fuel display.The Super Hornet has a
       
      quadruplex digital fly-by-wire system, as well as a digital flight-control system that detects and corrects for battle
       
      damage.Super Hornet production started with the APG-73 radar. The APG-79 AESA radar was introduced later (see the upgrade
       
      section below).
       
      The AN/ASQ-228 ATFLIR (Advanced Targeting Forward Looking InfraRed), is the main electro-optical sensor and laser designator
       
      pod for the Super Hornet. Defensive systems are coordinated through the Integrated Defensive Countermeasures system (IDECM).
       
      The IDECM system includes the ALE-47 countermeasures dispenser, the ALE-50 towed decoy, the AN/ALR-67(V)3 radar warning
       
      receiver, and the ALQ-165 Airborne Self-Protect Jammer (ASPJ). Aircrew have the ability to use night vision goggles (NVG) for
       
      Super Hornet operations which means the aircraft interior and exterior lighting are NVG compatible.
       
       
       
      And..........
       
       
      F/A-18F Super Hornet
       
      Skins by 101tfs and Erwin_hans
       
      3D Model by 101tfs
       
      Flight Model by Erwin_hans
       
      INI work by 101tfs and Erwin_hans
       
      Effects by 101tfs and Erwin_hans
       
      Original F/A-18A/B Cockpit by TMF modified to an F-18E/F by Erwin_hans.
       
      ***************************************************************************************************************************
       
      Thanks:
       
       
       
      For Cockpit:
       
      Based at TMF's F/A-18A,and littlesmoke's FA-18a panel repaint v1.1
       
       
       
      For avionics:
       
      I used some TGAs from Moonjumper aka Crusader's F-15C MISP, and HUD I used C-15 Spanish EF-18 HORNET by sordo
       
      RWR Symbology from Fubar512
       
       
      I didn't change much the F/A-18A's FM because of F and A are not too different.
       
       
       
      Some infors come from CAers:
       
      AmokFloo,littlesmoke,76.IAPBlackbird,Vampyre,Silverbolt,ArturR,rovert97,Dave,Hrntfixr,ace888..........and others
       
      Really hanks you a lot ! :-)
       
      *********************************************************************************************************************
       
       
      1, unzip the FA-18F.rar
       
       
      *********************************************************************************************************************
       
       
      2,Copy ALL FA-18F folder and to ALL files from pilot folder to :
       
      Strike Fighters\Objects\aircraft directory
       
       
      *********************************************************************************************************************
       
       
      3,Copy ALL effect folder and to ALL files from pilot folder to :
       
      Strike Fighters\effect directory
       
       
      *********************************************************************************************************************
       
       
      4,Copy ALL weapon folder and to ALL files from pilot folder to :
       
      Strike Fighters\Objects\weapon directory
       
      Open included 'AddToWeaponData INI.txt' files. copy text and paste into WEAPONDATA.INI file. and change numbers to your
       
      current list. Run WeaponEditor and resave it.
       
       
       
      *********************************************************************************************************************
       
       
      5,then............enjoy it
       
       
       
      ******** EVERYONE CAN USE THESE MODELS for all Third Wire projects, as you want.************************
       
       
      Erwin_Hans and 101tfs
      7,989 3
    3. Stratos 4 MIG-31MS and Trident pack
       
       
      Pack contains:
      1; A .ini fix to change the MIG-31BM into the MIG-31MS Meteor Sweeper from the anime Stratos 4, and a LOD model for the add-on booster.
      2. The LOD model for the Trident anti-comet missile, with two weapondata entries representing a guided and unguided version
      3. A nations.ini entry for the Meteor Sweepers and a name list with the names of the characters from the anime
       
      you will need
      -101tfs's MIG-31 BM Foxhound http://forum.combatace.com/index.php?autoc...p;showfile=6951
      -Wrench's field fix for same http://forum.combatace.com/index.php?autoc...p;showfile=6965
      -Fast Cargo's asat mission is currently the closest thing to a comet interception http://forum.combatace.com/index.php?autoc...p;showfile=6311
      -You really, really must have Lexx Luthor's 3D rocket exhaust http://forum.combatace.com/index.php?autoc...p;showfile=5998
       
       
      Installation instructions are in the readme, standard disclaimers apply.
       
      Good Hunting
      -CrimsonRoamer
       
       
      EDIT:
      Seems that I accidently uploaded the wrong skin for the booster, correct skin is now included. or just rename "thirdenginefoxhound.bmp" to "foxrocket.bmp"
      432 0
    4. Unsurpassed quality just extrudes from this masterpiece by the Mirage Factory.
       
      Enjoy.
      2,258 0
    5. On behalf of Erwin_Hans and Insky's group;
      This is the BETA release of the Chinese fighter called J-10 or, as they call it "Viguorous Dragon"
      It requires F-18 avionics 70' s cockpit and latest chinese weapons.
      The model has been slightly touched up by me, not in a significant way.
      Uses F-18's cockpit and avionics file, althoguh the cockpit itself is not included.
       
      Please read the README file
      2,278 2
    6. A-4AR FightingHawk, Fuerza Aérea Argentina
       
      A Stand-Alone aircraft for SF/WoV/WoE =and= WoI
       
      Introduction, from the ReadMe:
       
      This package will create a complete, 'nation specific' aircraft; the A-4AR FightingHawk, as used by the Argentine Air Force. You will also be adding several 'new' Argentinian nation-specific weapons, so get your Weapons Editor of choice warmed up. As stated, this is a COMPLETE aircraft, with ALL parts necessary to -almost- unzip and fly away. I've included ALL the aircraft LODs and Damge tgas, as the A-4F itself is readily availble as a free add-on aircraft from 3rd Wire, and it's internal parts exist in all versions of the game, excepting WoI. This is the main reason it's an 'all inclusive' mod -- WoI does NOT contain the necessary aircraft LODs, and as it's freely available, I reckon it won't voilate the EULA in any way, shape or form.
       
      This is an almost complete rebuild of an aircraft created by "Ravens**t" , from 2005. The skin supplied, and possibly the decals, were originaly created by Soulfreak. All the serial numbers are new, created by me.
      The aircraft is based off the stock 3rd Wire A-4F Skyhawk, and while not a perfect physical match (there are a some exterior changes on the Real Aircraft ™ - such as the ECM/ESM fairing atop the verticle fin, after all, the Real Aircraft ™ were rebuilds of the A-4M), it's close enough until someone builds a correct A-4M body.
      Loadouts are a 'best guess' based on the eariler FAA Skyhawks, and research on the Web.
      Ravens**t's original readme is also included, for historical purposes.
       
      The cockpit is based off Julheim's "What If..." Kestral, and included a working HUD, CCIP and for WoI users, working Ground Mapping radar. Also included are almost all the avionics, including various and sundry bmps and tgas, from The Mirage Factory's F-16A-10, as they have the best look and feel.
       
      Remember: although this is designed for use in ANY of the game, you won't have the GM radar working in SF/WoV/WoE. I have supplied a WoI-only style avionics ini (for use in that game), as at present, it has the only avionics70.dll that supports HUD/CCIP and Ground Mapping radars. So, again: there are 2 avionices inis - you'll be choosing which to use based on what game you install it to. Obviously, after the next patch comes out for SF/WoV/WoE, you'll be using the WoI style one. But that's still a long time off...
      See the "Selecting the Avionics ini" in the install instructions below
       
      There are 2 hangar screen enclosed, one is RS's original for SF/WoV/WoE, and a new one by me for WoI.
       
      It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, ---BUT-- you WILL be adding the Agrentine nation specific-weapons. See "Adding Weapons" section below.
       
      As you've probably guessed by now, there's an EXTENSIVE readme with hightly detailed, step-by-step install instructions. It's strongly reccomended that you read it through first, before making choices. There's even a screenshot to illustrate a point (aimpoint, actually)! Also, an extensive Rants & Notes section.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      NOTE: package re-uploaded with corrected credits in readme, and this message also corrected .
      1,578 3
    7. S-3B Viking by Fox the man Monter
      1,667 0
    8. FILE TYPE: Aircraft
       
      BACKGROUND:
      Note: this is NOT compatible with Wings Over Israel.
       
      DESCRIPTION:
       
      This is the early Canadian CF-104 Starfighter. At this time they were not equipped with a cannon (but nukes though!)
       
      CREDITS AND THANKS:
      Thanks for the written consent of the following community members:
      TK for his consent to upload non-core files,
      bobrock for his awesome template
      and Batman1978 for the cockpit.
      290 0
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