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  1. SEEK & DESTROY 1

    Here My first uploaded mission
     
    FOR SFP 1 desert terrain, and you may cange, after use Deuces too.
     
    YOU NEED :
    SU-27 addon http://marcfighters.combatace.com/arq/Marc..._Su-27_v1.0.zip,
     
    and UCAVs addon, can download in Combatace >Thirdwire Series > Add-on aircrafts section
    How to install :
     
    Extract / unzip / unrar
    Just drop ( cut or copy, and paste) to the Missions folder
     
    and fly
     
    ONLY FREEWARE USE !
    and free modify
     
    vulkan

    125 downloads

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  2. Carrier Missions Pack (SFP1/SFG/WOE) V2.10

    Carrier Missions and Training Pack for SFP1/SFG
    Welcome to the ‘Pack’ for Strike Fighters Project 1(SFP1)/Strike Fighters Gold(SFG)*, which provides basic carrier training and operations missions using (mostly) stock aircraft.
     
    *Although only tested in SFP1/SFG, it has been reported to me that these missions and the Libyan terrain work equally well in Wings Over Europe (WOE).
     
    Updated to V2.00
    This mission pack has had a major update.
    1. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
    2. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
    3. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
     
    Updated v2.10
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
     
    Acknowledgements & Disclaimer
    Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Many thanks.
     
    Missions Included in this Pack
    This Mission Pack contains 16 missions per Stock SFP1/SFG aircraft and a few specialist missions for the A-5A. That's over 100 training and operations missions in total!
     
    The stock aircraft provided for are: A-4B, A-4C, A-4F, F-4B and F-4J.
     
    The Mission Pack also includes bonus missions written as a special request for the A-5A that include a long-range low-level Nuclear strike mission.
     
    The naming conventions used for each mission are described as follows:
     
    Stock Aircraft (using A-4B as example):
     
    CT-LB A-4B© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain (CTF-60 6th Fleet in the Mediterranean), A-4B aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
    CT-LB A-4B(CN) = As above but at night*
    CT-LB A-4B(CBW) = As above but in bad weather** (low thick cloud, rain)
    CT-LB A-4B(CBWN) = As above but in bad weather at night
     
    CT-LB A-4B® = Refueling mission with KA-6D Intruder, RV with tanker, fly a long circuit and then land, Daylight with good clear weather, Mission time is ~30 minutes
    CT-LB A-4B(RN) = As above but at night
    CT-LB A-4B(RBW) = As above but in bad weather
    CT-LB A-4B(RBWN) = As above but in bad weather at night
     
    CO-LB A-4B(AS) = Carrier Operations - Anti-ship mission, Scramble to meet incoming enemy patrol boats, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
    CO-LB A-4B(ASBW) = As above but in bad weather
    CO-LB A-4B(AS2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
    CO-LB A-4B(ASBW2) = As above but in bad weather
     
    CO-LB A-4B(I) = Carrier Operations - Intercept, Scramble to intercept enemy Migs approaching the fleet, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
    CO-LB A-4B(IBW) = As above but in bad weather
    CO-LB A-4B(I2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
    CO-LB A-4B(IBW2) = As above but in bad weather
     
    A-5A Bonus Missions (including Nuclear Strike Mission):
     
    CT-LB A-5A© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain, A-5A aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
    CT-LB A-5A(CN) = As above but at night, in good clear weather
    CT-LB A-5A(CBW) = As above but daylight in bad weather (low cloud, rain)
    CT-LB A-5A(CBWN) = As above but at night in bad weather (low cloud, rain)
     
    CO-LB A-5A(S) = Carrier Operations, Strike mission deep into Libyan territory. Knock out a Nuclear weapons research site, Daylight in good clear weather, Mission time is ~2.5 hours
    ...Watch out for multiple SAMS and AAA en route – stay low and fast
    ...Watch your fuel supply – avoid using AB - you'll be on vapours on final approach!
    CO-LB A-5A(SN) = As above but at night. (Landing is just after dawn)
    CO-LB A-5A(SBW) = As above but in daylight in bad weather
    CO-LB A-5A(SBWN) = As above but at night in bad weather
     
    *Night is depicted by just before dawn (~05:00) so that landings are in twilight (because the fleet is not illuminated in Stock SF and I wanted to make it at least possible to have some idea where to land after the mission is complete).
     
    **Bad weather is depicted by heavy low cloud and rain.
     
    Read the enclosed Mission Briefing .jpgs for more details about each operations and refuelling mission.
     
    Waypoints are provided to guide you to the tanker or target, then onto approach and home, landing back on the carrier.
     
    Pre-requisites are listed in the README, together with installation instructions.
     
    comrpnt (April 2008).

    2,654 downloads

       (2 reviews)

    5 comments

    Updated

  3. VMFA-531 Mission Pack II (18-19 April 1965) for WOV

    This is the second in the series of Mission Packs based on written accounts taken from the mission log of VMFA-531 'Ghost' Squadron for April 1965. This Pack replicates the missions undertaken by VMFA-531 for 18th April - 19th April 1965 inclusive.
     
    [Acknowledgements]
    I would like to thank 531_Ghost for being the inspiration behind this project (and for the beta testing) and Mike Wanamaker & Lee R. De Haven for writing the extracts from the original mission logs.
     
    Also, thanks go to all those contributors that have provided the mods that I've used and referenced in this pack. Very much appreciated :-).
     
    Update V1.10
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
     
    [Pre-requisites]
    This mission pack requires some pre-requisites and these are documented in the readme. The readme also contains complete installation instructions.
     
    [Contents]
    This Pack includes the following:
    1. 11 x Missions taken from the historical accounts of VMFA-531 for the dates 18th April 1965 to 19th April 1965.
    2. Detailed mission briefing pages for each mission.
    3. Static F-4B, O-1E, F-100D and A310 MRTT aircraft.
    4. New loadout definitions for the F-4B, O-1E and F-100D.
    5. Target definitions for each mission.
     
    If there are any problems with the missions then please contact me directly, not the authors of the pre-requisites. Thanks.
     
    Regards, comrpnt.

    770 downloads

       (2 reviews)

    0 comments

    Updated

  4. Carrier Mission Pack (WOV) V2.10

    Carrier Missions and Training Pack for WOV
    Welcome to the 'Pack' for WOV, which provides basic carrier training and operations missions using (mostly) stock aircraft.
     
    Updated to V2.00
    This mission pack has had a major update.
    1. Merged Mission Pack I and II for WOV together into this single pack - training and operations missions are now all together in one place.
    2. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
    3. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
    4. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
     
    Updated to v2.10
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
     
    Missions Included in this Pack
    The missions provided by this pack are named according to mission type, aircraft type, weather conditions and time of day.
     
    For example, using an A-4B, training missions are named as follows:
     
    CT A-4B denotes take off, circuit fleet and land back on carrier, in daylight, in clear weather
    CT A-4B(BW) denotes take off, circuit fleet and land back on carrier, in daylight, in bad weather
    CT A-4B(N) denotes take off, circuit fleet and land back on carrier, at night, in clear weather
    CT A-4B(BWN) denotes take off, circuit fleet and land back on carrier, at night, in bad weather
    CT A-4B(R ) denotes take off, RV with KA-6D tanker aircraft, circuit fleet and land back on carrier, in daylight, in clear weather
    CT A-4B(RBW) denotes take off, RV with KA-6D tanker aircraft, circuit fleet and land back on carrier, in daylight, in bad weather
     
    For operations missions, again using an A-4B, the following naming convention is used:
     
    CO A-4B(AS) denotes anti-ship mission. Intercept enemy patrol boats approaching from the South-West and North-West simultaneously, in daylight, in clear weather
    CO A-4B(ASBW) denotes anti-ship mission. Intercept enemy patrol boats approaching from the South-West and North-West simultaneously, in daylight, in bad weather
    CO A-4B(I) denotes aircraft intercept mission. Intercept enemy Migs approaching from the North-West at low level, in daylight, in clear weather
    CO A-4B(IBW) denotes aircraft intercept mission. Intercept enemy Migs approaching from the North-West at low level, in daylight, in bad weather
     
    Pre-requisites are listed in the README, together with installation instructions.
     
    comrpnt (April 2008).

    1,328 downloads

       (2 reviews)

    0 comments

    Updated

  5. Gulf of Sidra incident

    Gulf of Sidra incident between 2 USN F-14's and 2 Libyan Mig-23's on 4 Jan 1989.
     
    MENU
     
    A. DESCRIPTION
    B. REQUIRED FILES
    C. MISSION BRIEFINGS
     
    A. DESCRIPTION:
     
    This is a set of missions replicating the Gulf of Sidra incident on 4 Jan, 1989, between 2 F-14's from VF-32 and 2 Mig-23's of the Libyan AF.
     
    I've built these missions to replicate the incident to the best of my recollection of the events that morning. Some of the ship locations, particularly the USS Belknap, are repositioned from their actual locations for reasons which I will decline to discuss, but are included as general background as are some additional aircraft included on general air routes and carrier based support missions.
     
    Rules of Engagement (ROE) in effect the morning of the incident are included in very general terms here. Follow these to make a challenging and realistic replication of that morning. Wartime ROE is NOT in effect and the ROE does not allow a pre-emptive attack. You are not required to wait for the bogeys to fire first but you can engage if the bogeys manuever aggressively in an attempt to obtain a firing position. Remember that the Mig-23 does have a forward quarter head-on capability! Attempt to intercept and escort but if the bogeys manuever to obtain a firing solution you are cleared to engage.
     
    The missions should be copied into your Strike Fighters/Missions folder. The Mig-23 Loadout, aircraft data and avionics updates should be copied directly into the Mig-23MS folder and overwrite the existing files (after you backup the originals!).
     
    B. REQUIRED FILES:
     
    WHAT YOU'LL ALSO NEED to run the missions are:
     
    1. The Mirage Factory F-14A
     
    2. VF-32 skin for the F-14A
     
    3. Mig-23MS (updated loadout, aircraft data and avionics files are included in this mission pack to provide realistic loadout and radar capability. The radar range settings have been adjusted to include a longer range selection, but the radar performance has not which will give a fairly realistic performance.)
     
    4. A310z *
     
    5. AN-12 *
     
    6. E-2C *
     
    7. KA-6D
     
    8 A-6E_TRAM
     
    9 CVA-63 (representing CV-67 JFK)
     
    10. Spruance *
     
    10.b. OH Perry *
     
    11. CGN-9 * (representing CG-26, Belknap, 6th Fleet Flagship)
     
    12. Libyan Koni *
     
    13. The Libya Terrain by USAFMTL (note: I've generated each of the Libyan aircraft airborne both to keep the mission elapsed time down and because the terrain version (1.4) that I used to develop these missions has a problem with the Libyan airbases that prevents launch and recovery. On missions 3 and 4 don't try to land - if you happen to make it back).
     
    * not required for the missions but provide realistic background of carrier air operations in the Med.
     
    All of the above are available from this site, and contain their own installation documents.
     
    C. MISSION BRIEFINGS:
     
    Gulf of Sidra 1 and 2. Launch from the carrier and proceed to tank from Texaco. The E-2 is conducting airborne early warning and support ships for surveillance are on station. The A-6's are on a practice route over the Greek islands as you proceed and you should monitor their departure. When bogey's are called conduct a radar search. If the bogeys are closing vector to intercept and escort. ROE requires they take hostile action before you can engage. (one of these missions will be a benign intercept and escort and one will involve an engagement in close as it occured.) Return to the ship after the bogeys are outbound/splashed.
     
    Note: if you escort without an engagement the sim will record a mission failure - but you can record a personal mission success as a thousand such missions were flown successfully without hostilities during the years of armed standoff and occasional conflict between Libya and the US.
    Gulf of Sidra 3 is flown from the Libyan perspective. Vector to investigate the infidel violators of our sacred airspace! Sweep the skies of the invading crusaders and return to the glory of your country!
     
    Gulf of Sidra 4 is flown from the Libyan perspective. Vector to investigate the contacts to the north. Do not engage unless fired on, and return to report the infidel operations.
     
    Final note. The Gulf of Sidra event was an unplanned event, and from the USN perspective an unprovoked attack against a defensive CAP positioned to defend the carrier force during a routine transit of the Med. To this day, no one knows why the Libyan pilots manuevered as they did. It should be remembered that two very brave men, wearing uniforms and flying for their country, did not return that morning. All of the USN aircrews returned safely.
     
    Any questions give me a shout on PM.
     
    Typhoid
    Battle Watch Captain and Tactical Action Officer, 6th Fleet Staff, embarked in USS Belknap on 4 Jan, 1989.

    2,738 downloads

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    Updated

  6. The Requirements of Wolves

    This is a package containing two missions and a skin for the Mirage Factory Kfir C2
     
    The mission comes in two versions, the only difference is that in the default version you are equipped with AIM-9L's with all-aspect capacity and in the hard version you are equipped with Shafir 2's without all aspect capacity.
     
    This mission takes place over the desert terrain.

    377 downloads

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  7. VMFA-531 Mission Pack I (13-17 April 1965) for WOV

    This is the first in a series of Mission Packs based on written accounts taken from the mission log of VMFA-531 'Ghost' Squadron for April 1965. This Pack replicates the missions undertaken by VMFA-531 for 13th April - 17th April 1965 inclusive.
     
    [Acknowledgements]
    I would like to thank 531_Ghost for the inspiration behind this project and Mike Wanamaker & Lee R. De Haven for writing the extracts from the original mission logs.
     
    Also, thanks go to all those contributors that have provided an environment whereby this mission pack could be produced with a degree of realism. Without your modifications to the original WOV platform the creation of this mission pack would not be possible. I am standing on the shoulders of giants - thank you.
     
    Update V1.10
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
     
    [Pre-requisites]
    This mission pack has a large number of pre-requisites due to the realism that I have tried to incorporate into the game. Please bear with me. This first Pack will require more pre-requisites than the subsequent Packs but you will get out what you put in, so the time invested in installing the pre-requisites will be worth it. The README details all necessary pre-requisites and installation instructions.
     
    [Contents]
    This Pack includes the following:
    1. 11 x Missions taken from the historical accounts of VMFA-531 for the dates 13th April 1965 to 17th April 1965.
    2. Detailed mission briefing pages for each mission.
    3. The VMFA-531 mission log for April 1965.
    4. New VMFA-531 pilot skins.
    5. Static F-4B aircraft.
    6. New loadout definitions for the F-4B.
    7. Target definitions for each mission.
     
    If there are any problems with the missions then please contact me directly, not the authors of the pre-requisites. Thanks.
     
    During the course of 2008 I intend to post more mission packs that carry on where the last one left off, working through all of the missions identified in the original Mission Log write-up. That's about 60 missions in total!
     
    As usual, feedback and comments always greatly appreciated.
     
    Hope you like it. Regards, comrpnt.

    943 downloads

       (5 reviews)

    0 comments

    Updated

  8. Vulcan B2 Training Mission Pack (WOE)

    Vulcan B2 Training Mission Pack for WOE
     
    Update V1.10
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
     
    ACKNOWLEDGEMENTS
    First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 & K2 mods which these missions rely upon.
     
    DISCLAIMER
    If there are any problems with these missions or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Phantom II F-4M static mods then please contact me directly. Thanks.
     
    CONTENTS
    1. Missions (all originate from RAF Wunstorf)
    - Vulcan Basic Flight(N)
    Good clear weather at night. Start on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
    - Vulcan Basic Flight
    As above but in daylight.
    - Vulcan Flight(BW)
    Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from ramp and then left to the end of runway 09.
    Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a similar circuit. Wait at runway
    entrance for 2xVulcan B2s on final approach to arrive.
    Depart on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
    - Vulcan Flight(BWN)
    As above but bad weather at night.
    - Vulcan Flight(N)
    As above but good clear weather at night.
    - Vulcan Flight
    As above but good clear weather in daylight.
    - Vulcan Refuel(BW)
    Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from the ramp and then left to the end of runway 09.
    Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a RECON circuit. Wait at runway
    entrance for 2xVulcan B2s on final approach to arrive. Depart on runway 09. Fly to specified waypoints to rendezvous with VictorK2 tanker (out of RAF
    Gutersloh). Fly very large clockwise circuit above bad weather to practice air-to-air refueling. Return to RAF Wunstorf. K2 returns to RAF Gutersloh.
    NAV waypoints for entire sortie are provided.
    - Vulcan Refuel(BWN)
    As above but bad weather at night.
    - Vulcan Refuel(N)
    As above but good clear weather at night.
    - Vulcan Refuel
    As above but good clear weather in daylight.
     
    BONUS MISSIONS USING PHANTOM II F-4M
    - F-4 VFlight
    Puts you in the cockpit of a Phantom II F-4M on the 19 Squadron ramp, near the Southern end of runway 09. Watch as a pair of Phantom II F-4Ms
    depart on a training sortie, and then a Vulcan B2 departs. Taxi left to end of runway 09 and depart immediately, before the final approach of two Vulcan
    B2s. Fly an anti-clockwise circuit of the airfield and return. NAV waypoints are provided.
    Good clear weather in daylight.
    - F-4 VFlight(N)
    As above but at night.
    - F-4 VFlight(BW)
    As above but in daylight in bad weather.
    - F-4 VFlight(BWN)
    As above but at night in bad weather.
    - F-4 VFlight Refuel
    As above but after departure turn South-East to rendezvous with a Victor K2 tanker out of RAF Gutersloh. Perform a large clockwise circuit of the airfield
    and practice air-to-air-refueling. NAV waypoints for entire sortie are provided. Good clear weather in daylight.
    - F-4 VFlight Refuel(N)
    Good clear weather at night.
    - F-4 VFlight Pairs
    Fly as wingman in a Phantom II F-4M pairs takeoff. Mission starts immediately lined-up on runway 09. Apply full power and stay with your lead. Practice
    formation flying in an anti-clockwise circuit of the airfield, then return. NAV waypoints are provided.
     
    2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
     
    3. Minor change to default Vulcan B2 pilot cockpit view/position to make instruments easier to read. Especially useful during night and bad weather sorties
    where the artificial horizon indicator is otherwise obscured in the default view.
     
    4. Vulcan B2 and Phantom II F-4M static definition files to create your own static versions of these aircraft.
     
    5. Enhancement to _TARGETS.INI to improve the in-game mission briefing text.
     
    6. Victor K2 drogue lighting mod
     
    7. A small selection of RAF pilot skins, for use with the mission aircraft.
     
    Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
     
    Regards, comrpnt.

    887 downloads

       (1 review)

    0 comments

    Updated

  9. Vulcan B2 Training Mission Pack (WOV)

    Welcome to the Vulcan B2 Training Mission Pack for WOV
     
    [update v1.01]
    Added a couple of RAF pilot skins from my previous collection.
     
    Update V1.10
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
     
    [ACKNOWLEDGEMENTS]
    First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 and K2 mods which this mission relies upon.
     
    Many thanks again to Russ for the Lightning F6 - one of my all-time favorite planes. :-)
     
    If there are any problems with this mission or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Lightning F6 static mods then please contact me directly. Thanks.
     
    [TABLE OF CONTENTS FOR THIS MISSION PACK]
    Here's a list of the mods and missions included with this pack:
     
    1. Missions (all originate from Da Nang)
    - Vulcan Basic Flight(N)
    Good clear weather at night.
    Start on runway 36. Fly large clockwise circuit around airfield and return.
    - Vulcan Basic Flight
    As above but in daylight.
    - Vulcan Flight(BW)
    Bad weather (heavy low cloud) in daylight.
    Start on Vulcan squadron populated ramp. Taxi from ramp to runway 36.
    Watch as another Vulcan departs runway 36 to begin his circuit.
    Wait at runway entrance for 2 x Vulcan B2s on final approach to arrive.
    Depart on runway 36. Fly large clockwise circuit around airfield and return.
    - Vulcan Flight(BWN)
    As above but bad weather at night.
    - Vulcan Flight(N)
    As above but good clear weather at night.
    - Vulcan Flight
    As above but good clear weather in daylight.
    - Vulcan Refuel(BW)
    Bad weather (heavy low cloud) in daylight.
    Start on Vulcan squadron populated ramp. Taxi from ramp to runway 36.
    Watch as another Vulcan departs runway 36 on begin his circuit.
    Wait at runway entrance for 2 x Vulcan B2s on final approach to arrive.
    Depart on runway 36. Fly to waypoints to rendezvous with VictorK2 tanker (out of Hue).
    Fly very large clockwise circuit above bad weather to practive air-to-air refueling.
    Return to Da Nang on waypoints after sortie.
    - Vulcan Refuel(BWN)
    As above but bad weather at night.
    - Vulcan Refuel(N)
    As above but good clear weather at night.
    - Vulcan Refuel
    As above but good clear weather in daylight.
    - F6 VFlight
    Bonus mission 1 - puts you in the cockpit of one of the Lightning F6's in the
    arming pit, with the Vulcan B2 squadron parked on the ramp and on Finals, as above.
    Good clear weather in daylight.
    - F6 VFlight(N)
    Bonus mission 2 - as above but at night.
     
    2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
     
    3. Vulcan B2 and Lightning F6 static definition files to create your own static versions of these aircraft.
     
    4. Enhancement to _TARGETS.INI to improve the refueling mission briefing in-game text.
     
    5. Victor K2 drogue lighting mod.
     
    6. Small set of RAF pilot skins.
     
    Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
     
    Thanks, regards, comrpnt.
     
    p.s. WOE version coming soon! ;-)

    331 downloads

       (2 reviews)

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    Updated

  10. Death Valley & Mountain Thunder missions

    These two missions, "Death Valley" and "Mountain Thunder" are written for the AmericaNW Mountain Thaw terrain mod I posted the other day, found here; http://forum.combatace.com/index.php?autom...p;showfile=5419
    Just unzip and place them in your Missions folder.

    617 downloads

       (2 reviews)

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  11. PnzVietMis1

    This is a very fun (for me), quite historical mission, that I'm proud to share with you.
     
    Read the included docs, please.
     
     
    Paolo, Paulopanz

    496 downloads

       (4 reviews)

    0 comments

    Updated

  12. Fallen Angel Mega Pack V3.0

    ***Changes from V2.1***
    - Mustang III added as an upgrade.
    - reworked RAF units and added canadian and norweigan units.
    - 55th fighter group skins included for P-38 and p-51(Included).
    - 4th fighter group skins included for P-47 and p-51(Included).
    - 328th FS skin included for the p-47(Included).
    - 339th FG changed to 352nd FG as playable.
    - 2 new p-51d-30 skins used.
    - Basescreens and end screens included.
    - alternate p-47 data.inis included with more armor.
    - More Targets added.
    - More weapons.
    ************************
     
    Read the readme for a complete list of acknowledgments.
     
    Lots of downloads needed, but most of the skins are included.
     
    Scrapper
     
    NOTE: for WW2 game installs patched ONLY the 10/2006 levels

    634 downloads

       (3 reviews)

    0 comments

    Updated

  13. Fallen Angel V2.1

    Here is a WWII campaign over Europe(V 2.1). It starts in the summer of 1943. You can fly the P-47, P-38, P-51, B-17, B-24, A-26, Hurricane, Spitfire, Typhoon, Lancaster, or Mosquito. Prepare to fight against Bf-109s, Fw190s, Bf-110s, and even the dreaded Me-262. This campaign requires a great deal of downloads. It is best to install on a fresh, WWII, install of WOE. All of the downloads should be available on Combat Ace. Thanks for the modders, who created these fine machines. Read the readme for more details. Feedback is appreciated. Enjoy!
     
    ***Changes from V1.0***
    - Hs129B2 changed to Hs129B3.
    - 3 Me-410A1U4 squadrons and several others added for Nazis.
    - 55th fighter group now features my new Nose Art skin for the P-38H.
    - Fixed a problem with the BF109f4 squadrons not showing up.
    ************************
     
    ***Changes from V1.1***
    - BF109Es and BF109f4s changed to Bf109G10s.
    - Me-410A added.
    - Actual units for Nazis, in some cases actual bases.
    ************************
     
    ***Changes from V2.0***
    - Fixed problem with tail numbers not showing
    - Added skins 9-0-9 and 835th for the B-17g
    - Added skin Bare_Metal for the P-38H
    ************************
     
    Scrapper

    449 downloads

       (3 reviews)

    0 comments

    Updated

  14. Misty 32's Floating Trucks (WOV)

    [Welcome to the story of Misty 32 and the floating trucks]
    This is the story of Misty 32, flown by Ed Risinger. Historically Dick Rutan was the GIB (but in the WOV stock F-100D there is no GIB. You’ll need YAP missions 41-50 for the two seater F-100F). The mission simulates the surprise finding of a convoy of trucks in the clouds driving across a mountain-top ridge somewhere in RP1. Read about the real mission in this book: http://www.mistyvietnam.com/book.html
     
    Repeat Risinger's mission by calling in a strike flight (simulated) of 4 x F-4Cs on alert out of Da Nang. Mark the target with smoke and await the cavalry. If the strike birds fail, then have a go at strafing the convoy yourself.
     
    After the mission, RTB to Phu Cat, home of Misty. The Gunfighter flight will RTB to their home base of Da Nang.
     
    Watch out for reported AAA in the area as this is a well-used supply route and the enemy know how to defend it. There's no "kid on the karst“ here. These guys know what they're doing. Read more about the ‘kid’ here: http://www.mistyvietnam.com/exc_2.html
     
    During the mission you may need some gas, so top-up (simulated) via a friendly A310 tanker out of Da Nang, flying between waypoints 4 and 5 on your Nav. The tanker RTBs to Da Nang when he's completed 4 tracks.
     
    [Note]
    When you taxi out from the arming pit ready for take off, head to the end of runway 36 and wait. Misty 11 is returning from his early-morning sortie (you are callsign Misty 2.2, the second Misty flight of the day), and a Misty training checkout flight (pair) is also following up behind on finals. Wait for these three aircraft to land safely, before you depart. The reason for this is to add to the immersion, and also to get the timing right on transfer to the target area and simulated call to the strike birds to join you in the target area, once you have marked the target for them.
     
    *** Installation instructions are included to setup the refuelling tanker, camo drop tanks and static F-100Ds I make use of to populate Phu Cat. A briefing map is also included ***
     
    [Prerequisites]
    1. Install the A310 MRTT Refuelling Tanker, found here: http://forum.combatace.com/index.php?autom...p;showfile=4453
     
    2. Download and install the F-100D Camo Tanks mod, found here: http://forum.combatace.com/index.php?autom...p;showfile=1935
     
    [Optional Extra Install for Enhanced Immersion]
    Download and install the weather mod, found here: http://forum.combatace.com/index.php?autom...p;showfile=2723
     
    [v1.02 update]
    Tweaked takeoff and departure altitude values to make it easier to capture TAKEOFF waypoint.
     
    [Final Word]
    I know it seems like a lot to download and install, but I tried to make this mission seem as realistic as possible so I think it's worth the setup effort to add in those extra pieces of the environment to make that happen.
     
    Anyway, I hope you enjoy the mission.
     
    Regards, comrpnt :-)

    416 downloads

       (0 reviews)

    0 comments

    Updated

  15. SFP1/SFG Dawn raid on P1 airfield parked aircraft (as requested)

    Here's a simple strafing mission that I did as a request for SFP1/SFG, using my earlier the Stock Static aircraft as targets.
     
    Take off immediately to stay in formation in your F-100D. You are on the wing of the 2nd pair. Each aircraft is tasked with different targets on
    the P1 airfield. Yours is the arming pit area, which contains numerous enemy parked aircraft. Other aircraft are parked elsewhere on the airfield.
     
    After the attack make your escape and land with your buddies back at airfield D10. Waypoints for navigation are programmed into the game.
     
    Good luck!
     
    Note: this is a short and simple mission. Total flying time is about 10 minutes.
     
    [Prerequisite]
    Download and install the static enemy aircraft from my earlier SFP1/SFG Static Stock aircraft pack, available here: http://forum.combatace.com/index.php?autom...p;showfile=4313
     
    Regards, Paul T. (comrpnt) :-)

    331 downloads

       (1 review)

    0 comments

    Submitted

  16. Red Swarm V1.0 - 1985 WOE Campaign

    I needed a campaign to have most of my favorite planes all together. I hadn't seen very many campaigns in the 80's, so I picked a date that would be able to feature them. It's 1985 and the superpowers have fallen into a great war. NATO vs Warsaw Pact. You can play as The USAF, The USN, USMC, RAF, West Germany, The Netherlands, Belgium, Sweden, Italy, or even Australia. Fly anything from mighty F-15 and F-14s, to Swedish Viggens, to lumbering P-3 Orions. It's a bare fisted, all out, brawl. Credit to all the true hard work is in the readme. Have fun.
     
    Scrapper

    2,664 downloads

       (7 reviews)

    0 comments

    Updated

  17. Black Buck 1 (WOV) v2.10

    Welcome to Operation Black Buck 1 - SE Asia Style!
     
    [update v2]
    This update uses the A-Team's Vulcan B2 add-on aircraft, instead of the Victor B2 of the previous versions. I've also removed some of the static aircraft that populated Puh Cat and Cam Rahn Bay. Now you're left with Vulcan B2 and Victor K2 statics, which simplifies the installation process.
     
    [update v2.10]
    This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
     
    [Credits]
    First, many thanks and all credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 and K2 mods which this mission relies upon. If there are any problems with this mission or referenced B2 and K2 mods then please contact me directly, not the A-team. Thanks.
     
    [Why?]
    Some people have asked Why? or Why do this RAF mission for WOV? Well, until the Falklands add-on (courtesy of Kesslebrut et al) becomes available this is the nearest mission profile you can fly for the Vulcan or Victor aircraft that mimics the essential parts of the Black Buck missions.
     
    [Overview]
    Pilot your Vulcan B2 V-Bomber to rendezvous with Victor K2 tankers rotating out of Phu Cat and then on to your target of the Hong Gai generator station in the far North, a key strategic target.
     
    [Historical Basis]
    The transition and attack of the target in this mission replicates many of the aspects of the original Black Buck mission from Ascension Island to Port Stanley airfield in the Falklands in May 1982, all within the confines of the WOV playable area. See http://www.britains-smallwars.com/swbooks/Vulcan-607.html for a detailed account of that first mission. This is the nearest I could come to simulating this famous RAF mission given the geography of the maps provided with either WOE or WOV. Bascially you've got a night formation flight long distance over water to hit a target miles away from any friendly support. Oh, and then you've got to get home again. Sound familiar - read Vulcan 607.
     
    [installation Instructions]
    ReadMe files for the mission and accompanying static aircraft installation are included in the .zip file, together with appropriate copyright information.
     
    Regards, Paul T. (comrpnt) :-)

    1,125 downloads

       (2 reviews)

    0 comments

    Updated

  18. Enhanced+ Dong Hoi dawn raids: pairs takeoff, scrambling Migs, A2A-refueling

    [update 1.1]
    This is the updated version of this upload. I've fixed a bug that I found in the AircraftMission numbering and also corrected the way that I had defined the objective points for each aircraft.
     
    [statics]
    I've included the .ini files for the Mig-17 and Mig-21 statics in this upload and also the original Dong Hoi mission, so everything's in this upload now to save time.
     
    [Raid(2) Extended]
    I've added an extra dimension to Raid(2) -- AirToAir Refueling practice. An A310 MRTT tanker rotates out of Da Nang to meet up with your flights once you've completed the bombing raid. The MRTT returns back to Da Nang after completing a couple of tracks. You return to Hue as before.
     
    [Tanker]
    I use the A310 MRTT with Gramps' RAAF skin, found at http://www.AvSim.com (search on "MRTT").
    Alternatively you could use the KC-135 from YAP. It can use the same waypoint settings I've defined as it has similar flight performance.
     
    [scramble Scramble -- Raid(3)]
    I've also thrown in yet another version of this raid -- starting a little earlier to ensure that the AI aircraft have their lights on (especially the tanker). Raid(3) repeats the mission defined in Raid(2) except that there are now two pairs of 'loose' formation F-4Es instead of the F-105s and there's a tanker to rendevous with. However, most importantly I've also put in a couple of Mig-17s scrambling out of Dong Hoi as soon as your flights reach their Initial Point.
     
    You won't catch the enemy sleeping this time. This is a timing issue. If you leave immediately the mission starts and fly straight to the target area, then the Migs will
    scramble up to meet you as you start your attack run.
     
    [Ground Targets]
    The lead pair of F-4s are tasked with taking out the Dong Hoi EWR and Mig-21 HASs. Your lead takes out the runway. As for you, you get the parked Mig-17s in the arming PITs South of the main ramp.
     
    Waypoints and targetting information are all included, as are the waypoints necessary to meet up with the tanker, so you could again set the autopilot and watch the show.
     
    All the best, regards,
     
    Paul T. (PNT/comrpnt) :-)

    873 downloads

       (6 reviews)

    0 comments

    Updated

  19. Dawn raid on static aircraft at Dong Hoi (WOV)

    This upload includes a strafing mission and details on creating 'touchable' static Mig-17F and Mig-21F aircraft for use with that mission.
     
    Based out of Hue, you and a wingman in F-4Es head North at dawn to Dong Hoi to knock out the EWR and as many parked static aircraft as you can.
     
    Waypoints are provided to get you there and home again, so you could set autopilot on and just watch the show.
     
    Regards, Paul T. (PNT/comrpnt) :-)

    700 downloads

       (2 reviews)

    0 comments

    Submitted

  20. Dragon's Jaw 2nd Try

    My first and updated Dragon's Jaw has a little fix. The first strike on the bridge took place on 3 April 1965 with 46 F-105D's 16 of which were armed with bullpups and the rest with 6 M117 each, also 21 F-100D's for SEAD. Since little damage was done to the bridge from the first strike, this is where Dragon's Jaw 2nd Try comes in. This time 4 April 1965 with 48 F-105D's all armed with 8 M117's and 21 F-100D's for SEAD and MigCAP(there are no migs in this mission). I hope you enjoy this mission. Now the thing is I need to know how to add alot more AAA. Once I get that down I shall update both Dragon's Jaw and Dragon's Jaw 2nd Try. Peace
     
    PS:I am doing some research to make huge USN Alpha Strike missions from 1965 to 1972 USN era aircraft. They would be similar too my Dragon Jaw mission's, but with Migs and alot more AAA action. Of course launching from carriers. If anyone has any knowledge or where I can find historical resources, like the date, mission, carriers and aircraft/squadrons involved. I'd appreciate it.

    616 downloads

       (1 review)

    0 comments

    Submitted

  21. Libya

    Skies up your skill at Libya
     
    intercept bandits on sigonella skies
     
    make sure you have all mig-29 series
     
    F-15E
    F-15D
    FA-18/a
     
    and all modern aircraft

    422 downloads

       (0 reviews)

    0 comments

    Submitted

  22. OLWW2basic

    I have zipped my "~Fileman" folder that I am using to test the Online WW2 stuff.
    All credit to the makers of the Darwin East-Timor terrain, the four "Solomons" aircraft and the other addons that I have included.
    The content has been kept to a minimum for the purpose of the experiment.
    It has been uploaded so that people who want to join the WW2 Online experiment can use the same file-set.
    It is intended for use with my Strike Fighters Manager Version 8.
     
    ;) Jel

    222 downloads

       (0 reviews)

    0 comments

    Submitted

  23. WOV_All_Missions

    All Missions found in WOV merged together to add "traffic" and action for random flying or as a background for other missions.

    869 downloads

       (3 reviews)

    0 comments

    Submitted

  24. WOE Refuelling mission (as requested)

    RAF F4 Tanker mission for WOE.
     
    This mission involves you taking off as a pair of 19Sqn F-4s from RAF Wildenrath and heading North-West to the tanker practice zone.
     
    The tanker takes off from nearby Laarbruch - North of Wildenrath.
     
    Both you and the tanker have the same tanker-track waypoints programmed into your navigation system so finding the same piece of sky where the tanker is should not be too much of a problem.
     
    As there's no radio contact (radio silence on this mission) for briefing purposes you need to know that the tanker is flying at 20,000 ft and a speed of 280kts. This information will prove useful when you line up and start closing on the drogue.
     
    Both you and your wingman have the necessary waypoints programmed in to do the tanker track 3 times and then head back to Wildenrath for a touch down. You can fly the whole mission on autopilot if you like. Obviously you'll not rendevous with the tanker if you do it all on AP.
     
    The MRTT will also return to Laarbruch after 3 circuits of the tanker track.
     
    The overall mission time is about 45 minutes.
     
    The weather is set to RANDOM and it's an afternoon sortie (16.00). For more of a challenge set the time to 01.30. The MRTT's lights should come on, including the drogue lights (if you'd included the mod I submitted a while back http://forum.combatace.com/index.php?autom...;showfile=2992).
     
    [in case you missed it]
    SFP1, WOV and WOE only simulate tanking - you will not take on any fuel during this mission - but it feels realistic enough when your about to hit the drogue!
     
    Also, as you're flying as a pair, if you line up behind the starboard drogue (right side) then your wingman appears to line up on the port side. This looks quite realistic when viewed from outside. :-)
     
    Hope you like it. Regards, Paul T. (comrpnt).

    1,565 downloads

       (4 reviews)

    1 comment

    Submitted

  25. Smallest Fighter, Fastest Gun Update

    This is just an UPDATE, you still need to download V1.0
     
    List of Updates:
     
    The O-1E fac airplane now shoots smoke rockets at the target (1 group of targets, it doesnt have any more rockets for the second group.)
     
    Corrected the O-1E waypoints so that now he gets in the action when you get to the action.
     
    Corrected the choppers waypoints. He now lands near the troops for a med evac and then lifts off again (hopefully)
     
    The O-1E can now carry rocket pods, essencial if you want it to FAC.
     
    You probably need the weapons pack, but you probably have it already, dont you?
     
     
     
     
     
    Something i forgot yesterday, i apologise, i must give credit to the aircraft authors, they did a great job:
     
    the A-Team (capun, Gramps, Charles and The Wrench) for the A-37
     
    zerocinco for SH-3J
     
    Kesselbrut for the infantary squads
     
    and last but not least, pablo499 for figuring out how to make the FAC shoot smoke.

    320 downloads

       (1 review)

    0 comments

    Updated

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