This is Josef Jacobs mount 450/17 of Jasta 7 I believe
with late 1918 markings. Enjoy
This Update brings the First Eagles to the latest code level, fixing many issues reported by users and adding new features to enhance the gameplay.
This Update contains all the fixes from previous patches, and it can be applied to any version of the game. Earlier patches do not need to be applied.
=======================
First Eagles / Apr 2008
Readme File
=======================
-----------------
Table of Contents
-----------------
1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
---------------
1. Update Notes
---------------
This Update brings the First Eagles to the latest code level,
fixing many issues reported by users and adding new features to
enhance the gameplay.
This Update contains all the fixes from previous patches, and it can
be applied to any version of the game. Earlier patches do not need
to be applied.
If you have purchased Expansion Pack 1, you should install the
Expansion Pack first before applying this Update.
If you have installed any mods to the game, you should back up any
changes you've made before applying this Update. Update will delete
any files that may conflict with newer files. You should reapply the
change to new, updated files installed by this Update.
List of changes in this Update include:
Apr 2008
--------
* Shadow option is changed to adjust distance as well as the types of
object casting shadow. Low: No shadows are cast. Medium: Aircraft
cast shadow only in external view and only at close range. High: Aircraft
and some ground objects cast shadow. Unlimited: All objects cast shadow
at furthest distance.
* Rear view (Shift+F5 by default) is added.
* Delete Pilot and View Medal buttons have been added to the
Pilot Record Screen.
* Better support for dual-analog stick gamepads has been added.
* Static aircraft kills are no longer counted as air kills.
* AI pilots for player's squadron in campaign now start with higher
initial skill level.
* Compass for SE5A and Camel cockpits are now functional.
* Selection of army Co-operation mission sometimes causing crash to
desktop is fixed.
* View limits are adjusted correctly for widescreen and Matrox
surround gaming display.
* Flight model, AI, and campaign engine have all been further tweaked.
Oct 2007 (Expansion Pack 1)
---------------------------
* Blip Switch control is added for Camel and Fokker Dr.1. When HARD
flight model options is used, the throttle can only be set at
0 or 100%. Move the throttle past half-way position to get 100%,
or move it below the half-way position to get 0%. Blip Switch key
(by default Numpad Enter key or Joystick button 3), while pressed
down, can also be used set the throttle to 0%.
* During campaign play, unit name is now displayed on HUD instead
of aircraft type.
* Terrain engine can now use seasonal texture sets, which are
automatically selected based on mission date.
* Older style German insignia are added - they're used when the
mission date is before March 1918.
* New and more detailed pilot 3d models are included.
* Shadows can now be cast using more detailed geometry model.
* Airfields in Single Mission and Campaign play now include randomly
placed parked aircraft.
* Machinegun fire sometimes not stopping correctly in Multiplayer
has been fixed.
* Individual aircraft data.ini can now contain customized Dogfight
and ground-attack AI Data.
* Version numbering system has been changed to show month and year
in less ambiguous format.
* And many more minor fixes and improvements.
The following is a list of files that are explicitly deleted by the
Update installer. Additional files may be over-written by newer
files.
CAMPAIGN\WWICAMP1\WWICAMP1_DATA.INI
CAMPAIGN\WWICAMP2\WWICAMP2_DATA.INI
CAMPAIGN\WWIE1CAMP1\WWIE1CAMP1_DATA.INI
CAMPAIGN\WWIE1CAMP2\WWIE1CAMP2_DATA.INI
FLIGHT\FLIGHTENGINE.INI
FLIGHT\COMMDATA.INI
FLIGHT\EASYAVIONICS.DLL
FLIGHT\HUDDATA.INI
FLIGHT\MISSIONCONTROL.INI
FLIGHT\MISSIONSUMMARY.INI
FLIGHT\NATIONS.INI
FLIGHT\PARTICLESYSTEM.INI
FLIGHT\VIEWLIST.INI
MENU\CAMPAIGNSCREEN.INI
MENU\DEFAULT.BAK
MENU\PILOTRECORDSCREEN.BMP
MENU\PILOTRECORDSCREEN.INI
MENU\OPTIONSSCREEN.INI
MENU\WWIMENUTEXTSETTING.INI
OBJECTS\AIRCRAFTOBJECT.INI
OBJECTS\AIRCRAFT\AEG_G4\AEG_G4.INI
OBJECTS\AIRCRAFT\AEG_G4\AEG_G4_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD3\ALBATROSD3.INI
OBJECTS\AIRCRAFT\ALBATROSD3\ALBATROSD3_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD3OAW\ALBATROSD3OAW.INI
OBJECTS\AIRCRAFT\ALBATROSD3OAW\ALBATROSD3OAW_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD5\ALBATROSD5.INI
OBJECTS\AIRCRAFT\ALBATROSD5\ALBATROSD5_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A.INI
OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A_DATA.INI
OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A_LOADOUT.INI
OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_110.INI
OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_110_DATA.INI
OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_COCKPIT.INI
OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_130.INI
OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_130_DATA.INI
OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_COCKPIT.INI
OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_150.INI
OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_150_DATA.INI
OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_COCKPIT.INI
OBJECTS\AIRCRAFT\DFWC5\DFWC5.INI
OBJECTS\AIRCRAFT\DFWC5\DFWC5_DATA.INI
OBJECTS\AIRCRAFT\DFWC5\DFWC5_LOADOUT.IN
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7.INI
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_COCKPIT.INI
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_DATA.INI
OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_LOADOUT.INI
OBJECTS\AIRCRAFT\FOKKERD7\COCKPIT\FOKKERD7_CPIT.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7_COCKPIT.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7_LOADOUT.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7F.INI
OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7F_DATA.INI
OBJECTS\AIRCRAFT\FOKKERDR1\FOKKERDR1.INI
OBJECTS\AIRCRAFT\FOKKERDR1\FOKKERDR1_DATA.INI
OBJECTS\AIRCRAFT\RE8\RE8.INI
OBJECTS\AIRCRAFT\RE8\RE8_DATA.INI
OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A.INI
OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A_DATA.INI
OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A_LOADOUT.INI
OBJECTS\AIRCRAFT\SE5A\SE5A.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_AVIONICS.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_COCKPIT.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_DATA.INI
OBJECTS\AIRCRAFT\SE5A\SE5A_LOADOUT.INI
OBJECTS\AIRCRAFT\SE5A\COCKPIT\SE-5A_COCKPIT.INI
OBJECTS\AIRCRAFT\SPAD13\SPAD13.INI
OBJECTS\AIRCRAFT\SPAD13\SPAD13_COCKPIT.INI
OBJECTS\AIRCRAFT\SPAD13\SPAD13_DATA.INI
OBJECTS\AIRCRAFT\SPAD13\COCKPIT\S13_CPIT.INI
OBJECTS\AIRCRAFT\SPAD7_150\SPAD7_150.INI
OBJECTS\AIRCRAFT\SPAD7_150\SPAD7_150_DATA.INI
OBJECTS\AIRCRAFT\SPAD7_180\SPAD7_180.INI
OBJECTS\AIRCRAFT\SPAD7_180\SPAD7_180_DATA.INI
OBJECTS\GUNDATA.DAT
OBJECTS\GUNDATA.INI
OBJECTS\MISSILEOBJECT.INI
OBJECTS\OBJECTLIST.INI
OBJECTS\WEAPONDATA.DAT
OBJECTS\WEAPONDATA.INI
PILOTDATA\SQUADRONLIST.INI
TERRAIN\WWICAMBRAI\WWICAMBRAI_DATA.INI
TERRAIN\WWICAMBRAI\WWICAMBRAI_MOVEMENT.INI
TERRAIN\WWICAMBRAI\WWICAMBRAI_TARGETS.INI
TERRAIN\WWIVERDUN\WWI_AIRFIELD1.INI
TERRAIN\WWIVERDUN\WWIVERDUN.INI
TERRAIN\WWIVERDUN\WWIVERDUN.TFD
TERRAIN\WWIVERDUN\WWIVERDUN_DATA.INI
TERRAIN\WWIVERDUN\WWIVERDUN_MOVEMENT.INI
TERRAIN\WWIVERDUN\WWIVERDUN_TARGETS.INI
TERRAIN\WWIVERDUN\WWIVERDUN_TYPES.INI
------------------
2. Troubleshooting
------------------
Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details...6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/support.htm
- Please refer to the readme.txt included on your game CD.
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
· Processor type and speed
· Operating System version
· Memory (RAM)
· DirectX Version
· Video Card type
· Error messages encountered and where/when you saw them.
Or visit our forums at
http://www.thirdwire.com/downloads_fe.htm
This skin set depicts the Albatros D.I flown by Prince Friedrich Carl of Prussia when he was forced down on March 21, 1917; he died of wounds suffered attempting to reach the German lines. There is no doubt (because von Tutchek described it) that the fuselage was painted light green. Some suggest that the field on the fuselage emblem might be red, but it seems to me the better evidence is that the field was black. An additional emblem was on the spinner, but I have not found a way to mount that, given the skin of this model. It would be impossible to see in the air, unless the prop was stopped! The serial number of this plane was painted over and is not known.
The files attached include hangar and loading screens.
Thanks to Gambit168 for making his skin set available as a template, to BortdaFarm for the original model, and to Southside Bucky for advice for improvements. I have included a cockpit adaptation of the Albatross D3 model from the First Eagles Expansion pack. The cockpit mod will not work unless you have the expansion pack. If you do not have the expansion pack yet, you can still use this skin. All you need to do is go into the AlbDI.ini file and modify the lines which now look like this:
//CockpitDataFile=AlbatrosDII_cockpit.ini
CockpitDataFile=AlbatrosD3_cockpit.ini
To look like this
CockpitDataFile=AlbatrosDII_cockpit.ini
//CockpitDataFile=AlbatrosD3_cockpit.ini
(Yes, these references are supposed to read AlbatrosDII not DI). Alternatively you can download the full cockpit mod from CA.
The FM by Peter01 is intended for use without the April 08 patch.
In addition to the skins, there a sound file which was recorded from a running Mercedes engine. If you prefer the original sound, simply change the lines in the data.ini file which refer to “PropLoopMercedes” to “PropLoop”.
This fileset is complete, and includes everyting necessary to load the BortdaFarm Alb DI. If you have other Alb DI skins, place the skin folder in the AlbDI folder and select it in the loadout screen to fly the skin.
This skin set is the final skin of a series presented to acknowledge the dedication and continuing hard work of Peter01 who has given us outstanding flight models for so many other aircraft for First Eagles. Without his work, this model and many others would be just pretty pictures.
October 5, 2008
sinbad
This skin set depicts Albatros D.II D.1729/16 which was flown with Jasta 19 by a pilot named Scheller, first name unknown. Scheller was credited with four victories, which makes his partial identification a bit more interesting. If you have more information about this plane or pilot, pleease let me know.
This is one of the later versions of the D.II with the central wing mounted radiator. The D.IIL designation is used in the game, but was not used in 1917 by the Germans.
The files attached include all files necessary to load and fly the Alb D.IIL, including hangar and loading screens.
Thanks to Gambit168 for making his skin set available as a template, to BortdaFarm for the original model, and to Southside Bucky for advice for improvements. I have included a cockpit adaptation of the Albatross D3 model from the First Eagles Expansion pack. The cockpit mod will not work unless you have the expansion pack. If you do not have the expansion pack yet, you can still use this skin. All you need to do is go into the AlbDIIL.ini file and modify the lines which now look like this:
//CockpitDataFile=AlbatrosDIIL_cockpit.ini
CockpitDataFile=AlbatrosD3_cockpit.ini
To look like this
CockpitDataFile=AlbatrosDIIL_cockpit.ini
//CockpitDataFile=AlbatrosD3_cockpit.ini
Alternatively you can download the full cockpit mod from CA.
The FM by Peter01 is intended for use without the April 08 patch.
In addition to the skins, there a sound file which was recorded from a running Mercedes engine. If you prefer the original sound, simply change the lines in the data.ini file which refer to "PropLoopMercedes" to "PropLoop".
As usual, place the skin folder in the AlbDIIL folder and select it in the loadout screen to fly the skin.
This skin set is part of a series presented to acknowledge the dedication and continuing hard work of Peter01 who has given us outstanding flight models for so many other aircraft for First Eagles. Without his work, this model and many others would be just pretty pictures.
October 1, 2008
sinbad
This skin set depicts Albatros D.I D.390/16 of Lt. Otto Hohne with Jasta 2 at Lagnicourt October 1916. Lt. Hohne was credited with six victories from mid September to mid November 1916. He was wounded in January 1917, and then served briefly as the C. O. of Jasta 2 in early 1918. Hohne flew with the Luftwaffe in WWII, attained the rank of GeneralMajor and died in 1969.
The files attached include hangar and loading screens.
Thanks to Gambit168 for making his skin set available as a template, to BortdaFarm for the original model, and to Southside Bucky for advice for improvements. I have included a cockpit adaptation of the Albatross D3 model from the First Eagles Expansion pack. The cockpit mod will not work unless you have the expansion pack. If you do not have the expansion pack yet, you can still use this skin. All you need to do is go into the AlbDI.ini file and modify the lines which now look like this:
//CockpitDataFile=AlbatrosDII_cockpit.ini
CockpitDataFile=AlbatrosD3_cockpit.ini
To look like this
CockpitDataFile=AlbatrosDII_cockpit.ini
//CockpitDataFile=AlbatrosD3_cockpit.ini
(Yes, these references are supposed to read AlbatrosDII not DI). Alternatively you can download the full cockpit mod from CA.
The FM by Peter01 is intended for use without the April 08 patch.
In addition to the skins, there a sound file which was recorded from a running Mercedes engine. If you prefer the original sound, simply change the lines in the data.ini file which refer to “PropLoopMercedes” to “PropLoop”.
This fileset is complete, and includes everyting necessary to load the BortdaFarm Alb DI. If you have other Alb DI skins, place the skin folder in the AlbDI folder and select it in the loadout screen to fly the skin.
This skin set is part of a series presented to acknowledge the dedication and continuing hard work of Peter01 who has given us outstanding flight models for so many other aircraft for First Eagles. Without his work, this model and many others would be just pretty pictures.
September 30, 2008
sinbad
This skin set depicts “Jasta99” a squadron (really a Jagdgeschwader) of Albatros D.IIL’s which is not authentic, but will give you over 99 different sets of automatically generated personal markings which actually appeared on one German plane or another during the war (some may even have actually appeared on an Alb D.II – but I will not certify that!). The serial numbers on the tail are authentic serial numbers but bear no relationship to the personal markings. All in all, you get plenty of colorful adversaries, or personal aircraft. The individual markings are drawn from the base set which comes with the game. I did not create them, so once more we can thank TK for the possibilities he gives us.
The files attached include hangar and loading screens.
Thanks to Gambit168 for making his skin set available as a template, to BortdaFarm for the original model, and to Southside Bucky for advice for improvements of the basic paint scheme. I have included a cockpit adaptation of the Albatross D3 model from the First Eagles Expansion pack. The cockpit mod will not work unless you have the expansion pack. If you do not have the expansion pack yet, you can still use this skin. All you need to do is go into the AlbDII.ini file and modify the lines which now look like this:
//CockpitDataFile=AlbatrosDIIL_cockpit.ini
CockpitDataFile=AlbatrosD3_cockpit.ini
To look like this
CockpitDataFile=AlbatrosDIIL_cockpit.ini
//CockpitDataFile=AlbatrosD3_cockpit.ini
Alternatively you can download the full cockpit mod from CA.
The FM by Peter01 is intended for use without the April 08 patch.
In addition to the skins, there a sound file which was recorded from a running Mercedes engine. If you prefer the original sound, simply change the lines in the data.ini file which refer to “PropLoopMercedes” to “PropLoop”.
As usual, place the skin folder in the AlbDIIL folder and select it in the loadout screen to fly the skin.
This skin set is part of a series presented to acknowledge the dedication and continuing hard work of Peter01 who has given us outstanding flight models for so many other aircraft for First Eagles. Without his work, this model and many others would be just pretty pictures.
September 26, 2008
sinbad
This skin set depicts Albatros D.II D.1777/16 of Vizefeldwebel Rudolf Weckbrodt with Jasta 26. The serial number is correct within the range of aircraft delivered, but speculative. If you can identify it more precisely, please let me know.
Weckbrodt was credited with two victories before he was shot down on 14 Oct 1917 while flying an Alb D.V with Jasta 26. This is one of the later versions of the D.II with the central wing mounted radiator. The D.IIL designation is used in the game, but was not used in 1917 by the Germans.
The files attached include hangar and loading screens.
Thanks to Gambit168 for making his skin set available as a template, to BortdaFarm for the original model, and to Southside Bucky for advice for improvements. I have included a cockpit adaptation of the Albatros D3 model from the First Eagles Expansion pack. The cockpit mod will not work unless you have the expansion pack. If you do not have the expansion pack yet, you can still use this skin. All you need to do is go into the AlbDII.ini file and modify the lines which now look like this:
//CockpitDataFile=AlbatrosDIIL_cockpit.ini
CockpitDataFile=AlbatrosD3_cockpit.ini
To look like this
CockpitDataFile=AlbatrosDIIL_cockpit.ini
//CockpitDataFile=AlbatrosD3_cockpit.ini
Alternatively you can download the full cockpit mod from CA.
The FM by Peter01 is intended for use without the April 08 patch.
In addition to the skins, there a sound file which was recorded from a running Mercedes engine. If you prefer the original sound, simply change the lines in the data.ini file which refer to “PropLoopMercedes” to “PropLoop”.
As usual, place the skin folder in the AlbDIIL folder and select it in the loadout screen to fly the skin.
This skin set is part of a series presented to acknowledge the dedication and continuing hard work of Peter01 who has given us outstanding flight models for so many other aircraft for First Eagles. Without his work, this model and many others would be just pretty pictures.
September 24, 2008
sinbad
This skin set depicts Albatros D.II D.1782/16 of Vizefeldwebel Otto Gerbig (NOT Herbig) of Jasta 14. This is one of the later versions of the D.II, with the central wing mounted radiator. Some believe that this plane was refitted with the wing radiator, after initially flying with the Windhoff “Elephant Ears.” Gerbig was credited with four victories before he was mortally wounded near Passchendale on 18 August 1917.
The files attached include hangar and loading screens.
Thanks to Gambit168 for making his skin set available as a template, to BortdaFarm for the original model, and to Southside Bucky for advice for improvements. I have included a cockpit adaptation of the Albatross D3 model from the First Eagles Expansion pack. The cockpit mod will not work unless you have the expansion pack. If you do not have the expansion pack yet, you can still use this skin. All you need to do is go into the AlbDIIL.ini file and modify the lines which now look like this:
//CockpitDataFile=AlbatrosDIIL_cockpit.ini
CockpitDataFile=AlbatrosD3_cockpit.ini
To look like this
CockpitDataFile=AlbatrosDIIL_cockpit.ini
//CockpitDataFile=AlbatrosD3_cockpit.ini
Alternatively you can download the full cockpit mod from CA.
The FM by Peter01 is intended for use without the April 08 patch.
In addition to the skins, there a sound file which was recorded from a running Mercedes engine. If you prefer the original sound, simply change the lines in the data.ini file which refer to “PropLoopMercedes” to “PropLoop”.
As usual, place the skin folder in the AlbDIIL folder and select it in the loadout screen to fly the skin.
This skin set is part of a series presented to acknowledge the dedication and continuing hard work of Peter01 who has given us outstanding flight models for so many other aircraft for First Eagles. Without his work, this model and many others would be just pretty pictures.
September 23, 2008
sinbad