128 files
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Strike Fighters - three weapon models pack
By wingwiner
This is a pack of three Strike Fighters weapon models : for AGM-45 Shrike missile, Soviet IRM AA missle, and small laser guided bomb. All 3 3DMax project files are included for modellers. Also a small guide how to modify a default weapon view , which allow look around launched weapons ( inside ).
1,498 downloads
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SA-5 (S-200) Gammon (Version 1.1)
By FastCargo
************************ NOTE! NOTE! NOTE! *********************************
Version 1.1 has significant changes. Please read it fully! If you have the previous version of this weapon, allow all overwrites when copying the 'Objects' directory, and 'cut and paste' the Weapondata.ini entry to get up to date on the newest changes.
************************ NOTE! NOTE! NOTE! *********************************
Version 1.1
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
Capun - For helping me fix the SA-5 booster issues...I owe you two!!
Fubar512 - For revising the SA-5 Weapondata.ini entry to more challenging values.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
Notes and limitations:
The SA-5 in reality is a very big, long range SAM that's made to kill high altitude, slow manuvering targets. However, the TW engine may not support such a long range SAM.
And, though I didn't make one, there was a version of the SA-5 with a nuclear warhead! Maybe something you'll want to play with...
I have included all the texture templates along with the reference materials I used to build the models. Note there were several paint schemes...plus pictures of missiles in various states of repair. The templates should make it easier to make paint schemes for specific theatres...and to make better skins for the launch rail and Square Pair radar.
The Square Pair radar was VERY hard to find pictures of (I only found 2) so the model is very basic and most guesstimating.
I have included an experimental Barlock_data.ini file. It's a beta test of using the Barlock as a EW radar for the SA-5/Square Pair system...allowing for possibly VERY long engagement ranges for the SA-5. Just copy into your Objects/Groundobject/Barlock directory. Use at your own risk!!
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
18 Nov 07
1,430 downloads
0 comments
Updated
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AGM-142 for SFP1/WOV/WOE (Version 1.1)
By FastCargo
************************ NOTE! NOTE! NOTE! ***************************************
This update has made several changes, including additional weapons and a data pod. The readme has been revised heavily! If you have the previous version of this weapon, there are changes to the inis of the original AGM-142A and B. Recommend substituting the AGM-142 weapondata.ini entries you currently have for the entries listed below.
Please read this readme carefully to note the new changes!
************************ NOTE! NOTE! NOTE! ***************************************
Version 1.1
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
Notes and limitations:
The AGM-142A, AGM-142B, Popeye 2 missiles are TV/IR guided via a data link that transmits the nose view of the missile to be manually guided by the pilot. However, the TW engine doesn't simulate this combination, so I made the missiles laser guided with the 'Data Pod' a laser designator. This realistically simulates the need to carry the pod in order to be able to use the missiles (assuming the aircraft doesn't already have a laser designator). Therefore, to carry the pod, you need the weapon station to be able to carry LP, and LGR for the missiles.
Right now, the other users of these missiles besides the USAF is Israel (who developed the missile) and the RAAF for the F-111.
I have included the paint template for the missile if you want to tweak the paint scheme.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
14 Oct 07
1,229 downloads
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FIM-92 Air to Air Stinger and Missile Rack
By FastCargo
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
Capun - For helping me troubleshoot and fix some errors...that's 3 I owe you now!
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
Notes and limitations:
The weapons stations where you want to carry the missile must have 2IR and IRM as allowable types.
The Stinger is a very small, short range IR missile...to be used in self defense. Mainly against similiarly armed opponents. Don't be thinking this is something to go on the offense with...
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
6 Nov 07
784 downloads
0 comments
Submitted
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Improved Small Diameter Bomb (SDB) and Rack
By FastCargo
Readme for the Small Diameter Bomb (SDB) for SFP1/WOV/WOE
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 10 Jan 08)
Notes and limitations:
I have included the reference materials I used to make the weapons. And for advanced modelers, I have also included the skin templates if you want to make your own or improve on mine.
Aircraft weapons stations must have EOGR,TLR to be able to carry the SDB and use the BRU-61 rack.
The GBU-40 (SDB II) is a improved model that has an infrared sensor to help attack mobile targets. Also, it has a proposed terminal phase booster to maximize kinetic penetration. This booster will not engage until 1 minute after drop. So, if you want it...you gotta get some range first.
Paint schemes are approximations. The SDB has a LOT of different varients in schemes, so I went with the most reasonable. Early SDBs were orange for test, but more modern versions are gray variants.
For multi-pack carry, if the TW engine finds a multi-rack that is listed eariler in the Weapondata.ini that can carry the missile, it will use that rack instead. You WILL HAVE to fiddle with your loadout.ini files to get it to use the right rack.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
10 Jan 08
838 downloads
0 comments
Submitted
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BLU-82 Daisy Cutter
By mammut
This is Heavy 15000lb BLU-82 Daisy Cutter Bomb that MUST lunch from an AC-130.
This model has not complete one but try it.I'm working on its 3D model And when I done it you will find it right here!
1,020 downloads
0 comments
Submitted
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APKWS2 and launcher
By scrapper
This is my LAU-61C Mk151 and APKWS2 mode for WOE. It features the launcher
and APKWS system.
The APKWS is a precision guided rocket based on the Hydra 70 . It was
created and is being developed by BAE Systems, Northrop Grumman and
General Dynamics.
As illistrated in the picture it is a powerful weapon, with a range of up to
5.5 km.
You have my permission to use the APKWS rocket in any other launcher
system.
Scrapper
580 downloads
0 comments
Updated
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0 comments
Submitted
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F4D-1 tank invisbility sole
By Wotano
use this file if, like me you have a prob with the invisible tank
put the ini in your \Objects\Weapons\ folder
74 downloads
0 comments
Updated
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Tank108_USA
By RAVEN
108 Gal Drop Tank.
For P-51,P-47,Ect.
Data and Template included.
Raven
12/04/13
56 downloads
0 comments
Updated
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LAU-3/A Rocket Pod Skin pack
By Guest
The LAU Rocket Pack inculdes 4 Rocket Pod textures.(Grey, Silver,Improved Green, and Fictious Tiger) It also includes an extra rocket folder with various rocket skins in it. Also Inculded is a Readme. Version 2.0 will have updated skins and some new skins as well.
349 downloads
0 comments
Updated
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Lancasters Over the Rhine Bombsight Pack
By dfang
Add a useable bombsight to the Avro Lancaster.
All instructions,files, & test mission included..
The original Bomb sight.zip that can be found here http://forum.combatace.com/index.php?act=A...pe=post&id=1264
is required..
536 downloads
0 comments
Updated
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Soviet Weapons Guide v1.00
By MKSheppard
A PDF file with a simple list of what kinds of homing mechanisms Soviet Air-To-Air Missiles have, next to the names they have in the latest Weapons Pack.
Color Coded for easy ID; and great for figuring out what kind of approach to use with a R-60TM APHID C missile.
1,100 downloads
0 comments
Submitted
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ASAT for Wings Over Israel
By FastCargo
Readme for ASAT for WOI (Version 1.0)
********************************* Version 1.0 Original Release ********************************
Version 1.0
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Wings Over Israel (as of 29 Mar 08) - This mod will ONLY work with WoI at this time.
Mirage Factory's F-15C MSIP - http://forum.combatace.com/index.php?autoc...p;showfile=5865
Bunyap's Range - http://forum.combatace.com/index.php?autoc...p;showfile=2658
Wrench's Range Upgrade - http://forum.combatace.com/index.php?autoc...p;showfile=6164
Optional to increase fidelity:
USAFMTLs F-15C Skin for the 57th FIS - http://forum.combatace.com/index.php?autoc...p;showfile=1572
Lexx_Luthor's 3-D rocket exhaust - http://forum.combatace.com/index.php?autoc...p;showfile=5998
Notes and limitations:
The 'Tselina ELINT Satellite' is a real satellite that existed in the 1980s. It was used as a target because I was able to find decent photos of it to build off of.
The ASAT missile was test fired once (and had a successful intercept), but was never approved for production.
I have not found any way to incorperate the satellite into a campaign and have it be designated as a target in a mission.
However, if anyone that's good at building single missions wants to incorperate it into a single mission, feel free to do so.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
29 Mar 08
834 downloads
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More effective FLAK
By Canadair
Modded gundata.ini
In this Gundata.ini file, all the relevant guns for soviet-originated AAA FLAK, have been powered up in such a way that makes "uncomfortable" hanging around straight and level on FLAK areas;
Baffmeister had the original idea and I just applied it to (hopefully) all soviet flak-armored AAA vehicles.
I had this file for while and it makes in my opinion for a decent immersion;
You can be wiped up fron the sjy with no warning if you don't jink and you do too many passages on the targets;
Unfortunately at the moment I am away from gundeditor and SFP1 or WOV equipped computer, so I can't recall all the guns modded, but they include the gun equipping
KS12, KS30 KS19 and M1939, plus others;
Installation is straight forward, back up your gundata and drop the gundata included in the objects directory;
Latest Weapon pack is required,
Of course the original gundata intellectual property belongs to wepaon pack designers
I wanted to share this file because I reallty think it adds to the immersion, and it might be a tedious process modifying all the guns;
Please note that in case you are shot dow by FLAK, in the debriefing screen it will just say "shot down" and not tell you it was FLAK
Complaints and bug report to pintogabriele@hotmail.com, althoguh I will be away from SFP1 for the next few months
Have fun, take care, and please give me credit should you use this file, and don't try making money out of it.
599 downloads
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Fly-Able Hawks
By cgold
This is a little mod to make the Sejil Hawk Missile made by the Iranians. Happy Hunting!!! PLEASE READ THE README. IT IS VERY IMPORTANT!!!
570 downloads
0 comments
Updated
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THC cluster rockets pod
By wingwiner
This is Fictional ( only my own idea ) weapon - rockets pod for six big rockets. This unguided ( free launch ) rocket shoots a cluster bullets around target.
3D max project of this rocket included inside for modellers. A texture is from weapon pack, not my own.
829 downloads
0 comments
Submitted
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Whistler-9 rocket pod
By wingwiner
This is fictional rocket pod for 9 Hydra rockets. And alternative model for Hydra70 also included.
875 downloads
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F-14 Tomcat Tanque de Combustivel
By flaviodutra
A instalação do tanque do F-14 Tomcat é bem simples......
Copiar e Colar a pasta TANK330_F14 e substituir em ...Objects\AIRCRAFT\WEAPONS
OBRIGADO - QUALQUER DUVIDA ME ENVIEM EMAIL.
FOREVER-TOMCAT BY flaviodutra
349 downloads
0 comments
Submitted
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New Sea Harrier Droptank
By dhasdell
This replaces the white underside of the Sea Harrier droptank with grey, as used in the Falklands. It is a straightforward replacement to drop into the Weapons folder.
259 downloads
0 comments
Updated
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0 comments
Submitted
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Default Weapon Skins
By Guest
Stock weapon, vehicle and misc aircraft tank skins from ThirdWire.
518 downloads
0 comments
Updated
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SFP1 SAM mod v1
By Guest
This mod changes following data from ini files of each SA-2 system and weapondata.ini FansongRadarMinimumAlt=1200.0 from 1000SA-2LEmptyMass=2287.00 from 3600MissileRange=35000.000000 from 34000MinMissileRange=9000.000000 from 10000MissileLaunchTime=6.0 from 2SustainerDuration=27.000000 from 22SA-2LCEmptyMass=2287.00 from 3600 MissileRange=43000.000000 from 44000MissileLaunchTime=6.0 from 2Explosives=200.000000 from 195SustainerDuration=27.000000 from 22SA-2LFEmptyMass=2287.00 from 3600MissileRange=35000.000000 from 55000MinMissileRange=7000.000000 from 6000MissileLaunchTime=6.0 from 2Explosives=200.000000 from 195SustainerDuration=27.000000 from 22
436 downloads
0 comments
Updated
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