F-15E Strike Eagle, 492nd TFS 48th FW, Lakenheath
=For SF2, Any and All (may even work in 1stGens)
A simple repaint of the original decals create the 'blue' stipe tail markings for the 492nd of the 48th FW.
This'll add another squadron for use however you see fit.
While designed with the plane-jane Mud Hun in mind, these can also be used on the F-15E_04 with little or no editing (just let the decals ini work as it's designed)
As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
Good Hunting!
wrench
kevin stein
AT-6B Texan COIN, Iraqi AF
=For SF2, Any and All (but Full-4 Merged Prefered/Reccomended)
A new skin and decals, some data, loadout and weapons mods for Dels and FastCargo's AT-6B Texan COIN version. The aircraft is available here:
http://combatace.com/files/file/9849-at-6b-for-sf2-version-15/
This mod is designed to be applied =OVER= the existing AT-6B in your game(s) install.
This is NOT the full aircraft; just a package of inis, the new skin and decals.
The new skin is for the reformed Iraqi Air Force, circa 2010 and later, with some Real Life and extrapolated serial numbers in the new style, along with the new fin flash/national insignia (locations are educated guesswork based upon other aircraft's placement). Data ini edits are very small; mostly to reset the cockpit position to remove the 'double cockpit'. Everything else is pretty much the same.
A new weapon, the FIM-92 Stinger for self-defense has been created, so as not to conflict with those used on the MANPADS versions (this had been an issue). The avionics ini has been updated to use the generic "RWR.lst" by dtmdragon.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
Important: it should be noted here, that the userlist supplied covers operators of =BOTH= the T-6 trainer and AT-6 COIN. It should also be noted, that I've made the assumption (oh! that word!!) of the T-6 and the AT-6 being interchangable for Iraqi use for training and 'internal security'.
Happy Landings!
wrench
kevin stein
F-16A Falcon, Generic USAF/NATO Gray Skin/Decal/Ini Pak
= For SF2, Full-4 Merged Required =*
*Note: at minimum, you =MUST= have SF2:I, as this mod references the cockpit, aircraft and other required items =ONLY= found within a Full-4 or SF2:I. If you don't meet these minimium criteria, don't D/L this, as you wont be able to use it*
This package expands on the work of MigBuster and others, and will allow for the creation of a stock 3W F-16A (probably Blks 1-10, although I'm not as 'up' on Falcon block numbers as I should be...).
A complete set of inis are included, fully updated as of Nov, 2011. Newly added is a Userlist.ini, although this may need expansion/clarification of StartYear dates. Changes are welcomed and encourged! -Remember, this is the Early Production A model only!!
All new Hangar and Loading screens are included. The canopy operates via a manual animation key (Shift/0, as always).
Other Ini edits remove the internal jammer, and add one to the external centerline position, and other small Loadout modifications. See "Notes" below for more info.
It should be noted at this time, that seperate from the main section of this download, are 'fixed' Decal and Textureset inis for MigBuster's F-16A skins. These skins are NOT included. You can find them in the SF2 Aircraft Skins download section (links are supplied in the "To Install" section below). BE ADVISED: install his -first!!-, then add the inis I've supplied. See below for more info on the "MigBuster Skin Fixes" in the "To Install" section.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them!! Also, don't forget the "Notes" section for expansive esplainations and other illuminations.
Happy Landings!
wrench
kevin stein
F-4J (UK), Royal Air Force
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
This package will create a new aircraft, the F-4J(UK), as used by the RAF in the post-Falklands era, by No. 74 "Tiger" Squadron. This mod uses ALL stock, in game items for weapons (excepting the SUU-23black gunpod included, just in case you ain't got it). No lods or cockpit bits are supplied, as everything is referenced from the stock 3W USN/USMC F-4J. Loadouts have been adjusted to use RAF weapons.
Almost all new decals have been created, with 100% accurate serial and ID call letters for the 15 aircraft taken from US stocks to beef-up UK Air Defense. Historically, 74 was used pretty much ONLY in the AD role, but for fun & playability I've left all the other mission statements intact, excepting SEAD.
2 skins are supplied with this pak, making use of the 'change skin by year switch' from some previous patch or another. They are:
3-tone grays w/plane tail (1982-1987)
3-tone grays w/all black tail (1987-??)
**Please Note: these are Hi-Rez skins, at 2048x2048. End Users with weaker machines may need to resize down 1 step**
All decals are the same for both skins; several of which are taken from Sundowners' original mod -why waste good decals?.
Decal radomization is set to TRUE, so be at whatever patch level is requried (post May/June/whatever!)
For fun, you might want to LOOK at the supplied numberlist -- look closley at the vertical column of call letters for the 1st six aircraft. See if you can see what it says!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The expected "Notes" section as well, for those interested.
With special thanks to Ant for uploading his Phantom templates some time ago -- it sure makes life easier when you've go the best to work with!! Any/all mistakes are mine, and mine alone.
Happy Landings!
wrench
kevin stein
MiG-21MF, EAF, Hi-Viz Markings
= For SF2, Any/All (albeit Designed with SF2:I in Mind) =
A simple repaint for the stock MiG-21MF Fishbed-J in Egyptian Air Force service. This skin repsents 'late model' versions with the Hi-Visibiliby Orange Triangles.
Based off the stock skin, and run though my Home-Grown Template Set ; all markings use stock in-game items.
This skin makes use of the 'start default year' statment in it's textureset.ini, and is set for 1983. My "best guess" as based on photos and other researched kinda stuff.
This skin is in jpg format for post-Nov 2011 patch level. If you are not at that level (for whatever insane reason), you'll have to convert them back to bmp. Also included are slightly modified Data and Loadout inis, making some small, but needed, adjustments. The canopy is activated via the Standard Manual Animation Keystroke -shift/0. The engine sound has been changed to the TMF "MiGEngine.wav", also included.
It is also quite possible this skin can be adapted for use on other Fishbed variants, as used by the EAF.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Obviously, this mod makes the assumption (Oh! That Word!!) you've made this aircraft flyable.
Happy Landings!
wrench
kevin stein
SF2 Korean War Era PLAAF/NKPAF MiG-15
= For SF2, Full-5 Merged, =PLUS= SF2I Expansion Pak 1 (Required!!!) =
*Note: You =MUST= have SF2:I Expansion Pak 1 to gain access to the MiG-15. If you don't have it, downloading this mod will do you no good, as you won't have the aircraft it's intended for*
A small reskin/decal mod for the stock 3W MiG-15 (no suffix) Fagot-A, in PLAAF markings of the 72 GvIAP. Which we all know, of course, was "actually" North Korean, flown by "advisors" from the Soviet Union <grin>.
It represents the first operational PLAAF/NKPAF Squadron for the MiG, which scored the first air-to-air kills against UN forces in Korea.
Skins maps are in jpg format, decal randomization is TRUE.
Included are modifided data, loadout and main inis (along with my PatentPending 'xMiG-15.ini' that allows for easy restoration to flyable status, after patching or game-generated random re-writes). A 'new' seat and my 'PilotER' figure are included, as well as new sounds. Stary's cockpit as well is here for you flying pleasure (with a repainted gunsight tga for those of us with Old Eyes ™). A Hangar screen is NOT included. The canopy opens via the Usual Suspect ™ keystroke, Shift/0.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Just for fun!
Happy Hunting!
wrench
kevin stein
Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11
This F-14 Tomcat Skin Pack is designed for the TMF F-14 Tomcat Super Pack (Any version, V1.14-1.20, or even the baseline Tomcat Pack from 2010). It represents eight F-14A Tomcat squadrons during the airframe's Vietnam-era introduction until the late 1970's (ca. 1978-1980), as the squadrons began to tone down. It is called "The Gulls" because the F-14's paint schemes early on included an overall light gloss gull gray with white control surfaces and underside, as well as very high visibility squadron markings like the F-4 and F-8 before it. I've always loved the Tomcat in its high-viz glory, and decided to compile a set of skins that represented the F-14 in its early years. The aircraft bureau numbers are included on each aircraft, and I logged them to the best of my ability; some aircraft were uncertain, so I narrowed it down to the block to find unassigned BuNo's. Any uncertain airframes, then, are at least from the proper block, and are few and far between.
These skins are valid until about 1978, the big changes over time weren't so much the colors as much as the bureau numbers of the aircraft. Some aircraft were lost to engine explosions, cold catapult launches, overrunning the deck, etc. during their inaugural cruise. Those others could have been involved in several cruises, but some may have been transferred to other squadrons and replaced with new build aircraft, so all aircraft modeled here are from the initial cruise of the listed squadrons.
This work was based in part on the Mirage Factory originals (listed in the original credits as being the work of Column5), and also some of Spectre8750's skins from the Super Pack as well, so I must thank them for providing the basis for the work. There was still quite a bit that went into making the updates even to squadrons which appear relatively unchanged (esp. VF-1, -2 and -84) to include wholly new decal sets for aircraft numbers and bureau numbers. VF-14, -32 and -41, -114 and -213 on the other hand, were done just about from scratch with the exception of VF-41's tail stripes.
The squadrons represented in Part 1 v1.11 are:
VF-1 Wolf Pack 1974-1978
VF-2 Bounty Hunters 1974-1978
VF-14 Tophatters 1974-1978
VF-32 Swordsmen 1974-1978
VF-41 Black Aces 1976-1978
VF-84 Jolly Rogers 1976-1980
VF-114 Aardvarks 1976-1979
VF-213 Black Lions 1976-1979
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To Install:
=============
NOTE:
This does not contain any aircraft! It is a set of skins. You must have the Mirage Factory F-14 Tomcat Super Pack or 2010 Mirage Factory Tomcat installed for this skin set to work!
=============
1. Go to your SF2 Mod Directory
Ex: C:\User\Saved Games\ThirdWire\StrikeFighters2\
2. Copy the Objects folder included in this archive over your Objects folder
3. Allow the files to overwrite. I have set up the folder structure to match the default structure of the game's mod folder (Objects/Aircraft/F-14A_74/file, and Objects/Decals/F-14A_74/file, respectively)
3a. You may need to add the aircraft's TextureSet to the F-14A_74.ini file. To do so, open each new skin's folder and copy the textureset data from the respective textureset.ini into your F-14A_74.ini file, incrementing based on the last TextureSet number.
NOTE:
This series of skins are similar to some of the baseline F-14A_74 skins in the Super Pack by name and years. Feel free to rename any of the skins to avoid confusion.
4. Go Fly!
V/R,
Caesar
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v1.11 Changes:
1. Fixed VF-84's anti-glare paint.
=============
v1.1 Changes:
Fixed VF-1 tail, small gray smudge ended up on the rudders
Changed all BEWARE OF BLAST warning text under BuNo's to red to match real-world text used at the time
ADDED VF-114 and VF-213
Updated TextureSets
=============
Credits:
Baseline Templates: Column5/The Mirage Factory, Spectre8750
Updated Templates and New Decals: Caesar
New Build Squadrons VF-14, -32, -41, -114, -213: Caesar
Baseline Squadrons VF-1, -2, -84: Column5/The Mirage Factory
Squadron Modifications: Caesar
VF-41 Tail Stripe: Spectre8750
Hangars and Loading Screens: Dave, Spectre8750
If I missed anyone, please let me know so that I may add you.
Any Time, Baby!
IL-28 Beagle, Fuerza Aérea Revolucionara (Cuba) (semi-fictional)
= For SF2, Any and All, Merged or Not, With Access to the IL-28 =
This skin pak creates Cuban Air Force (FAR) IL-28s, had they been assembled and put into service during The Crisis of Oct/Nov 1962. (as everyone knows, of course, they weren't)
A new, edited Userlist.ini is included adding Cuba, with a VERY short operational life span (2 years). No other changes have been effected. All markings, etc, are stock; with the exception of the tail's skin bmp -it was partly retemplated to redraw panel and rivet lines to add the FAR flash.
An 'optional' folder includes a set of inis and will make the IL-28 player-flyable (if you've not done so already), using all stock in-game items (ie: F-4B pit, due to it's twin-engine annunciators, and GM radar. Probably not perfect, but it works! <grin>). The cockpit ini has had all the readings/measurments converted to metric standard (Kilometers per hour, Meters-per-second, etc). An audio-only RWR is included (don't know IF they actualy had one...but it'll help out somewhat). Small data ini tweeks add landing lights and some AI data. A new Hangar screen is included for those so inclined to use it.
As always, fairly easy to follow, somewhat detailed install instructions are included. So, please read them ....
Duck and Cover!
Wrench
kevin stein