SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM 6/20/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*** ***
This package contains a modded version of the TMF/MM F4U-5 (built from the radar equipped nightfighter version, the -5NL), with various components removed. Almost all data ini edits (removals and such) were performed by CrazyhorseB34. Minor adjustments by me.
This pak represents F4U-5 Corsair fighter-bombers in the early and mid 1950s.
Skins/Decal sets are included for the following units:
VF-14 "Tophatters" (CV-18 Med '51-52)
VMA-212 "Devil Cats" (possibly in Korea?)
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. Most markings are decals and Decal Randomization is TRUE.
Weapons are not included; you should have them already. However, the pilot and engine sounds are.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wing fold (shift/9).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
with thanks to CrazyhorseB34!!
SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM 6/18/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***Note: This pack replaces in total the TMF F4U-4 & F4U-4B Corsairs for KAW that were released several years ago. If you have the original KAW versions in you KAW mods folder, you =MUST= delete the F4U-4 and F4U-4B aircraft & decal folders from your game -BEFORE- installing this version. There have been a NUMBER of changes, and having the original still around =will= cause conflicts. In particular, this mod makes use of the TMF F4U-7.lod, with various components removed. As this aircraft uses SF2NA coding for carrier operations, having a Full-5 Merged install is a reccomended requirement. Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, =NOT= to download this mod. You have been warned!! ***
This package contains remods of the F4U-4/-4B Corsairs for use during the Korean War. There are 2 complete aircraft in this pak, with a ship-load of skins/decal sets.
If you have the originals from the "KAW Corsairs Pak" issued in 2013, you are advised to either delete or otherwise remove =BOTH= the aircraft and decals subfolders. These are designed to REPLACE, in total, those older orignal versions.
The AU-1 and F4U-5NL are NOT in this pak; only the -4s
Several new skin sets by CrazyHorseB34 have been added to this package They are marked with a star (*) below. Skins/Decal sets are included for the following units:
F4U-4:
VF-24 "Renegades" (USS Boxer, 7/50-11/50)
VF-32 "Swordsmen" (USS Leyte, 1950-51)*
VF-63 "Fighting Redcocks" (USS Boxer 2/52-8/52)
VF-64 "Freelancers" (same as above)
VF-113 "Stingers"(USS Philippine Sea, 7/50-3/51)
VF-114 "Excutioners" (same as above)
VF-193 "Ghostriders" (USS Princeton, 1952)*
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-871 (USS Essex, 51-52) *
VF-884 "Bitter Birds" (USS Boxer, 1951 & USS Kearsarge 52-53) *
VMF-312 "Checkboards" (Shore based, various fields in Korea)
F4U-4B:
VF-53 "Iron Angels" (USS Essex 1/51-3/52)
VF-192 "Golden Dragons" (USS Princeton, 11/51-5/52)
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-791 "Fighting Rebels" (USS Boxer, 3/51-10/51)
VMA-323 "Deathrattlers" (shore based, various fields in Korea)
VMA-332 "Polka Dots" (USS Sicily ?? -flew off CVE)
VMF-214 "Black Sheep" (shore based)
*Please note, many Corsair squadrons flew both the -4 and -4B at the same time. There is one 'Easter Egg' squadron (totally fictious), as you all know how I hate wasting good skins/decal sets!!*
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. All markings are decals and Decal Randomization is TRUE. BuNums are accurate for the aircraft variant(s) depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
Like the original pak, all weapons, engine sound and pilot figure are included. The machine guns and cannons are not; these you should have already. A couple of new or updated weapons have been included (see Notes for more details), including new Mk.5 rocket rails by Raven.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). The aircraft will now appear on the boat, parked properly with folded wings.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
Yet another F-4 for your pleasure, this time it's the F-4M [FGR2], complete aircraft with 11 "What if" skins.
You will need the original FGR2 pack [ http://combatace.com/topic/78155-f-4m-phantom-fgr2/ ] as it includes the decals, sounds etc needed for this to work correctly.
Go on, enjoy yourself....you know you want to.
Lavochkin La-17n and La-17R for Strike Fighters 2
La-17n:
Ground launch conversion of the basic La-17 target drone equipped with RD-900 ramjet engine.
La-17R:
Ground launched reconnaisance version with stretched fuselage, camera bay and powered by an RD-9BK turbojet.
FLIGHT MANUAL:
These are drones but you crazy test pilots can fly them and have some fun. :P
These La-17s have some unusual features like a double landing gear (skids).
By default the drone start on the runway with the retractable gear extended, with the right nose up position for take off. About 20°.
Now, the AI don't make any use of the JATO unit, but you can.
TAKEOFF:
Leave the throttle to idle, and activate the JATO with the key used for thrust vectoring the Harrier nozzles down. The rockets will blast you right in the sky and will burn out in about 3 seconds. During this quick process, set the engine thrust to full power. After 5 seconds from the start you can discard the empty rockets by Ctrl-D (Drop tank jettison). Retract the invisible gear and proceed with the mission.
Note: for the sake of limitation of the game engine the La-17n have turbojet parameters instead of the true ramjet since the AI can't take off or carefully use an engine that simply offer no thrust at 0 speed and basically the thrust increase directly to the speed. TESTED and DISCARDED.
LANDING:
Do not extend the gear, you have skids on the engine belly and on wingtips just like sailplanes.
During final approach, shut down the engine and descend gently with a speed of about 270Km/h. Once close to the ground and about 240Km/h pull up to kill speed and let the drone gently stall. It will still be under control and will descend quite gently upon touch down.
This procedure was applied since the ramjet directly absorbed the impact and limited the damage to the airframe. The engine usually was already good for scrapping by that time anyway.
On the turbojet models there was an airbag to absorb the impact. And the engine on the recon drone was intended to be reused as much as possible.
AI would do just fine using the retractable gear. ;)
WARNING!
Both drones are set to SOVIET, in case someone want to have the La-17n target drone set as opponent, you have to change the NationName= in the DATA.INI. But you're still free to fire at friendlies ;)
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Installation:
Copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
And add these to your SOUNDLIST.INI located in the Flight folder
SoundFileXXX=JATO (Replace XXX with a sequential number)
[JATO]
Priority=NORMAL
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=3000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
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Credits:
3D model, Effects and Sounds: Spillone104
Texture: Spillone104 and Flogger23
Beta testers: Flogger23, Paulopanz and Dysko
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Happy landing.
Alex (Spillone104) 25/06/2014
This is the T-6A Texan II as used by the 12FTW USAF for the SF2 series of games.
Read the readme.txt
Enjoy!
SF2 version of my PC-9/A.
Read the readme.txt
Enjoy!
SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2 6/18/2014
= For SF2, (*FUll 5 Merged Reccomended*) =
Designed for use =ONLY= in a stand-alone SF2NA-based WW2 PTO Mods Folder!!!
***Note: This pack replaces it total the TMF F4U-4 Corsair for WW2 that was released
several years ago. If you have the original WW2 version in you PTO mods folder, you
=MUST= delete the F4U-4's aircraft folder from your game -BEFORE- installing this
version. There have been a NUMBER of changes, and having the original still around
=will= cause conflicts. In particular, this mod makes use of the F4U-7.lod, with
various components removed. You have been warned!! As this aircraft uses SF2NA coding
for carrier operations, having a Full-5 Merged install is a reccomended requirement.
Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, NOT
to download this mod.***
This package contains an updated version of the WW2 TMF/MM F4U-4 Corsair, as seen
during the Okinawa Campaign through the war's end.
Unit(s) represented are:
VBF-6 (aboard USS Hancock)
VMF-222 "Flying Deuces" (Awase Field, Okinawa)
All skins are in Jpg format, and decal randomization is TRUE. See 'Notes' for more
details.
Pilots and the drop tank are included, other weapons (guns, bumbs, et) you should have
already. However, a new 'rocket rail' by Raven is. Included are several remodded
weapons (new HVARs), and an updated TinyTim.
In the loadout ini, there's a special "Anti-Ship_HR" (for Heavy Rocket) loadout that
replaces the bombs with the Tiny Tims. Of course, one can always swap them out on the
Loadout Screen.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0. Wingfold
is controled by Shift/9. The aircraft is fully carrier capable, as per SF2NA, and now
will appear on deck, properly parked with folded wings.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. It contains explinations
and other items that might be interestering to know.
Good Hunting!
Wrench
Kevin Stein
F-35A/B Lightning II International Operators skin pack.
National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft.
The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess.
Includes the following skins:
Level 1 Partners.
United Kingdom:
-F-35B Royal Air Force No. 617 Squadron 'Dam Busters.'
-F-35B Royal Navy Fleet Air Arm 809 Naval Squadron.
-F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft).
-F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings.
Level 2 Partners.
Italy:
-F-35A Italian Air Force 6 Stormo 154 Gruppo.
-F-35B Italian Naval Aviation 1 Gurpaer.
Netherlands:
-F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'.
Level 3 Partners.
Australia:
-F-35A Royal Australian Air Force No. 3 Squadron.
Canada:
-F-35A Royal Canadian Air Force 409 Nighthawks Squadron.
Denmark:
-F-35A Royal Danish Air Force skadrille 726 "Phantom".
Norway:
-F-35A Royal Norwegian Air Force 332 skv 'Eagle.'
Turkey:
-F-35A Turkish Air Force 132. Filo Hancer.
Security Cooperative Participants (SCP).
Israel:
-F-35A Israeli Air Force No. 116 Flying Wing Squadron.
Export Orders.
Japan:
-F-35A Japan Air Self Defence Force 301 Squadron.
South Korea:
-F-35A Republic of Korea Air Force 152th FS / 17th FW.
Potential exports.
Belgium:
-F-35A Belgian Air Component 1ère Escadrille "Chardons."
Greece:
-F-35A Hellenic Air Force 336th Bomber Squadron.
Spain:
-F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella.
Fictional 'What If' orders.
New Zealand:
-F-35A Royal New Zealand Air Force No. 75 Squadon.
-F-35B Royal New Zealand Navy No. 6 Squadron.
There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077
Also included is a modified pilot skin.
Instillation Instructions:
-1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/
-2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc.
-3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin).
Credits:
Crusader
Sundowner
ianh755
Dave
FastCargo
Viper Team
Klavs81
ravenclaw007
JAT81500
NazGhul
Baltika