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    1. BAe Sea Kestrel FRS.1 for STRIKE FIGHTERS 2
       
      This is a fictional operational version of the British Aerospace P.1214 project in service with the Royal Navy Fleet Air Arm.
       
      The 3D model is by Cocas and I've been honoured to have been allowed to play with it and package it up for release as best as I can with limited time but I hope you enjoy it as much as I have because it's huge fun! Three Royal Navy skins are included in two different shades of grey and I've also included a USMC 'Shamrocks' skin as a bonus.
       
       
      BACKSTORY
       
      The cancellation of the proposed CVA-01 aircraft carrier in 1966 left the Royal Navy with no replacements in sight for both HMS Eagle and HMS Ark Royal and thus began a slow and painful run down in the Fleet Air Arm's fixed-wing capability. But in April 1973 the Admiralty were given a glimmer of hope by being allowed to procure three 'anti-submarine warfare' carriers of the Invincible class. Whilst primarily designed to accommodate large numbers of medium sized ASW helicopters the Admiralty sensibly allowed for the deployment of the V/STOL Harrier and quickly followed up the order for the carriers with an initial order for 24 Sea Harriers (later increased to 34).
       
      Entering service in 1978 (but not declared operational until 1981) the small Sea Harrier force performed remarkably well in the 1982 Falklands Conflict and with confidence high the Admiralty immediately planned for the attrition replacement of the six Harriers lost, the speedy introduction of an improved version and also the design and development of a supersonic V/STOL successor. The first two elements of this plan were immediately approved but, in January 1983, the Admiralty were informed that the Sea Harrier replacement would have to be part of the RAF's Air Staff Target 403 (AST 403) essentially for a planned successor for the Jaguar and Harrier in RAF service.
       
      During this time the British Aerospace (BAe) design team at Kingston (formerly the Hawker design team) had been sketching advanced V/STOL designs to meet AST 403 and could see that the involvement of the Royal Navy would lead to a larger UK programme and also open up a larger export market for an aircraft designed both for land-based and carrier-based use. By March 1983 the Kingston design team had dusted off their P.1214 project and offered several versions to the UK Ministry of Defence. The build-up to the 1983 British General Election saw the Conservative Party, led by Margaret Thatcher, make capital of the UK's victory in the previous year's Falklands War and on the promise of 'strong defence' announced the decision to procure a successor to the Sea Harrier on June 2nd, 1983 with an order for 50 P.1214's for the Fleet Air Arm and a further 200 P.1214's for the RAF with initial deliveries going to the Royal Navy. Development moved smoothly and, as a nod towards the P.1214's lineage, the BAe design team renamed the aircraft Kestrel II.
       
      Entering service in May 1988 with the newly reformed 899 Naval Air Squadron the Sea Kestrel FRS.1 served with four frontline Fleet Air Arm squadrons seeing service in both Gulf Wars and also the Second Falklands War of 2002.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the SeaKestrelFRS1 folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the SeaKestrelFRS1 folder into your main Decals folder.
       
      3. From the PILOTS folder drag and drop the PILOT_RN folder into you main Pilots folder.
       
      4. From the WEAPONS folder drag and drop all of the enclosed folders into your main Weapons folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      Massive thanks to Cocas for creating the 3D model.
       
      Both Cocas and I are grateful to Dels for creating the superb F-23/F-29 cockpit used here.
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 27/04/13
      235 5
    2. Douglas Skyraider A-1J 'COAN' for STRIKE FIGHTERS 2
       
      This is a simple mod of the stock Thirdwire A-1J to give a flyable 'what if' Argentine Skyraider with markings for 2nd Escuadrilla Aeronaval de Caza y Ataque, Comando de Aviación Naval Argentina as it might of appeared in the late 1950's and early 1960's.
       
      This mod requires you to have Strike Fighters 2:Vietnam so that you have the necessary Third Wire A-1 LOD's that are not included here.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the A-1J_COAN folder into your Aircraft folder.
       
      2. From the DECALs folder drag and drop the A-1J_COAN folder into your Decals folder.
       
      3. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      Extra special thanks to CA_Stary for the cockpit (original read me enclosed).
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 2 - 23/08/13
       
      Version 1 - 17/10/10
      143 1
    3. McDonnell Douglas F-4C Phantom 'VNAF' for STRIKE FIGHTERS 2
       
      This is a very simple mod of the stock Third Wire F-4C to create a fictional Phantom in service with the Vietnamese Air Force in the 1973 to 1975 timeline.
       
       
      BACKSTORY
       
      The end of the Linebacker campaign on October 23rd, 1972 coincided with the US Government's 'Project Enhance Plus' - essentially the building up of the Vietnamese Air Force (VNAF) to an adequate level to sustain effective operations after any final ceasefire and, more importantly for domestic politics, to continue the fight after the complete withdrawl of US forces. In a rush effort, 288 aircraft were transferred to the VNAF including 116 F-5's Freedom Fighters, 90 A-37's Dragonflys and 28 A-1 Skyraiders. Not content with that, South Vietnamese President Nguyen Van Thieu specifically asked for F-4 Phantoms explaining that he felt that the VNAF was being issued with aircraft that were short on range and unable to carry the fight to the North.
       
      Initially refused, US President Nixon later added an amendment to 'Project Enhance Plus' by allowing the transfer of 36 F-4C Phantoms from USAF stocks. The war-weary F-4C's began to arrive in early 1973 to equip two squadrons of the VNAF based at Tan Son Nhut airbase seeing sporadic action during the uneasy truce and scattered skirmishes of 1973 and 1974. However, when NVA forces burst through the crumbing South Vietnamese defences during April 1975 they quickly captured Bien Hoa airbase to the north of Saigon and immediately swung west to capture Tan Son Nhut airbase catching most the surviving 27 F-4C's of the VNAF on the ground. The Phantoms were inspected and overhauled by Chinese technicians before entering service with the 927th Fighter Regiment of the Vietnam People's Air Force (VPAF) who operated the type until 1982 when they were grounded by a chronic spares shortage.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the F-4C_VNAF folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the F-4C_VNAF folder into your main Decals folder.
       
      3. (Optional) From the PILOTS folder drag and drop the PILOT_VNAF1 and PILOT_VNAF2 folders into your main Pilots folder.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 06/04/13
      65 0
    4. Curtiss P-40N 'IDF' for STRIKE FIGHTERS 2
       
      This is simple mod of Raven's P-40N20CU to give a fictional P-40N 'Warhawk' as it might have appeared in service with the newly-created Israeli Defence Force Air Force in 1948.
       
       
      BACKSTORY
       
      Following the Israeli Declaration of Independence on May 14th, 1948 David Ben-Gurion declared the establishment of a Jewish state to be known as the State of Israel. Within two weeks the Israeli Air Force was formed mainly using foreign volunteer pilots (including many World War II veterans) flying a variety of obsolete and war surplus aircraft sourced by various means. Among these were 36 P-40N Warhawk fighter aircraft delivered in crates from the United States and alongside the Avia S-199's and Supermarine Spitfire LF Mk IX's they formed the backbone of the early Israeli Air Force.
       
      Whilst the Warhawks were not ready to help in attempting to halt the Egyptian advance from the South during early June 1948 they were soon in operation in the close support role and also bolstered the air defences around Tel Aviv and were successful in shooting down several Egyptian Air Force DC-3's and Spitfires. The Warhawks were also tasked with escorting the handful of Israeli B-17 bombers but were mainly committed to the support of IDF ground forces. By December 1948 IDF ground forces were ready to commence Operation Assaf to take control of the Western Negev and the Warhawks helped in stopping an Egyptian counterattack and helped prevent another counterattack when a Warhawk flying an aerial reconnaissance sortie revealed Egyptian preparations and the IDF was able to launch a pre-emptive strike.
       
      Following the ceasefire the remaining Warhawks were gathered together to re-equip No.101 who operated the type until the end of 1956 playing a minor role in Operation Kadesh by escorting Israeli Air Force DC-3s dropping Israeli paratroopers behind Egyptian lines at the Mitla Pass and Et-Tur.
       
       
      INSTRUCTIONS
       
      1. From the AIRCRAFT folder drag and drop the P-40N_IDF folder into your Aircraft folder.
       
      2. From the DECALS folder drag and drop the P-40N_IDF folder into your main Decals folder.
       
      3. From the WEAPONS folder drag and drop the AN-M81 and TANK75_IDF folders into your main Weapons folder.
       
      At this point it might be a good idea to change the pilot to whatever you've got in your install suitable for the early post-war period.
       
       
      CREDITS
       
      Thanks to Third Wire for the continuous improvement of a great little game/sim.
       
      Massive thanks to Raven for creating the superb P-40N20CU 3D model and, indeed, his other P-40 models. Thanks to Raven also for the shark mouth decals - compulsory on this aircraft!!
       
      Thanks also to the creator of the AN-M81 260 lb fragmentation bomb used here. It just looks so right.
       
      And thanks to everyone in the wider Third Wire community.
       
      Regards
       
      Spinners
       
      Version 1 - 23/08/13
      103 0
    5. La-9 entered production in August 1946. A total of 1,559 aircraft were built by the end of production in 1948. La-11 entered production in 1947. By the end of production in 1951, a total of 1,182 aircraft were built. They were two piston engined aircraft produced at the start of the jet age.
       
      What's in:
       
      - 2 planes (the La-9 upgraded like Wrench's SF-2 La-11)
      - new Stary's pit implanted
      - 24 new & revamped skins (VVS, PLAAF, NKPAF & FAR)
      - decals
      - pilot
      - sound
      - screens
       
      Known issues: shadows
       
      Credits:
       
      Model: Bunyap
      Cockpit: Stary
      1st SF-2 upgrade: Wrench
      Sound: rebel ryder
      Skins, Decals, edits: paulopanz
      Install:
       
      - 'La-9-11 Mod' folder content in main mod folder and overwrite
      Enjoy
       
      @ paulopanz
      556 0
    6. Buccaneer Mk50 SAAF for SF2
       
      includet
      --------
      Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet
      Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe
      Buccaneer Mk50 Cockpit
      SAAF Weapons
      Mk6 Ejection Seat
      Effects
       
      the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - Thrustvector controll = RATO´s on/off
       
      the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -
      testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      -----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for SAAF BUccaneer now 25900lbs
      - typo error on AOA Indicator fixed
       
       
      have fun
      ravenclaw_007
      1,060 2
    7. Buccaneer FAA (Fleet Air Arm) for SF2
       
      includet
      --------
      Buccaneer S2
      Buccaneer S2-Tanker / AI only
      Buccaneer S2C
      Buccaneer S2D
      Buccaneer S2 Cockpit
      Weapons
      Mk6 Ejection Seat
      Effects
      Refueling mission for Buccaneer S2 tanker
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - strg+8 = windshield wiper
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      ----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for FAA/RAF Buccaneer now 23100lbs
      - typo error on AOA Indicator fixed
       
      have fun
      ravenclaw_007
      2,152 4
    8. Buccaneer RAF and RAFG for SF2
       
      includet
      --------
      Buccaneer S2A
      Buccaneer S2B
      Buccaneer S2B RAFG , without refuelprobe
      Buccaneer S2/S2B Cockpit
      Weapons
      Mk6 Ejection Seat
      Effects
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - strg+8 = windshield wiper
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      ----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for FAA/RAF Buccaneer now 23100lbs
      - typo error on AOA Indicator fixed
      - Decal issue for 12Sqn. S2B_1983 fixed
       
      have fun
      ravenclaw_007
      3,427 19
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