The F-4M Phantom II for the Royal Australian Air Force.
There are three versions of the F-4M in this mod.
TK's F-4M: This is intended as a strike aircraft (but is capable in all roles). In this scenario, it was operated by 2 Squadron, 12 Squadron, and 460 Squadron. It comes in the SEA colour scheme, a Green/Grey RAF-style scheme, and an overall olive drab (as on the CF-104).
TK's F-4M (75): This is an interceptor operated by 3 Squadron, 30 Squadron, and 458 Squadron. It comes in an ADC Grey scheme, a wrap-around SEA scheme, the Euro 1 scheme, and a wrap-around Green/Grey RAF-style scheme.
TK's F-4M (80): Again, this is an interceptor operated by 3, 30, and 458 Squadrons. It comes in the grey scheme worn by RAF Phantoms near the end of their service lives, Euro 1, a wrap-around Green/Grey RAF-style scheme, and a wrap-around SEA scheme. Low-visibility national markings are provided for the grey scheme.
I have taken the SF2 Realism Mod SquadronList.ini and added 12, 30, 458, and 460 Squadrons to it, and numbered the decals accordingly.
Back Story
The idea for this aircraft comes from my alternate history site. It was first operated by this alternate Royal Canadian Navy in 1968.
The RAAF's primary strike aircraft for the sixties was the F-105 Thunderchief. During the Vietnam War, the RAAF used its Thunderchiefs to strike targets of strategic importance to the Saigon Fascist regime. However, German air defences in South Vietnam had taken their toll on the Thuds. With the F-111C suffering serious delays, the RAAF took what was available, the F-4 Phantom. This aircraft had just been introduced by the Royal Australian Navy. In Vietnam, the Phantom enjoyed a high level of success, and showed its multi-role capacity.
With the delivery of the F-111s, and their work up to full operational capability, the RAAF needed to find a mission for its Phantoms, or a buyer. The RAAF recommended early replacement of the F-106 Delta Dart. The Government accepted this option, and the F-4M served as Australia's air defender until the early 1990s.
The wikia article for the aircraft itself is found here:
- http://themarshall.w...-4K.2FM_Phantom
Installation
Copy the contents of the Objects folder into the Objects folder inside your mod folder.
Copy the contents of the PilotData folder into the PilotData folder of your mods folder.
Credits
TK: F-4M from the SF2: Europe.
Ravenclaw_007: F-4E templates, F-4B templates, high resolution AIM-7
Sundowner: F-4E templates, F-4B templates
Spinners: Green/Grey F-4M skins
Dave, HomeFries and the SF2 Realism Mod team: SquadronList.ini
Contents
This contains the following changes and additions:
Capability to mount rail-launched AIM-7 Sparrow missiles on the inboard wing pylons. The F-4K 80 and F-4M 80 have their missiles mounted further forward to clear the chaff and flare dispensers.
Grouping of the inboard pylon and Sidewinder rails together. This makes the loading screen neater, and preserves the inability to use the Sidewinder rails and inboard pylon simultaneously.
Rail launched versions of the AIM-7 Sparrow (AIM-7E to AIM-7P are covered).
An EMI Reconnaissance Pod adapted for the USAF and USN attachment types. This pod is carried on the centreline pylon. It will show up in the loadout under the name "F-4K/M Reconnaissance Pod"
Auscam skins for the RAAF F-4M '75 and F-4M '80. This skin is a recolouring of the SEA wraparound skin using standard Australian vehicle camouflage colours(As seen on this M1A1 Abrams: http://i88.photobucket.com/albums/k198/Phil_H_au/misc/abrams_camo_2.jpg ). For the F-4M 75, full colour decals are used, the F-4M 80 uses black decals for lower visibility.
Renaming of the skins in TextureSet.ini for consistency.
Fixed tail skin for the camouflaged RAN F-4K. The upper part of the tailplane now contains the correct unpainted portion.
Various other skin fixes.
Recoloured decals for the "LateGrey" RAAF F-4M 80. The new decals are significantly lightened for lower visibility.
Removed "USN" from AttachmentType for the Sidewinder rails for RAAF and RCAF aircraft, and substituted USAF.
Installation
Copy the contents of the "Objects" folder into the "Objects" folder in your mod folder. Merge all folders when prompted. Overwrite all files when prompted.
Credits
Sundowner: F-4B Templates
ravenclaw_007: High-definition AIM-7 Sparrow missiles
Spinners: F-4M SEA wraparound scheme (recoloured for Auscam scheme)
Olivier ANGUILLE: EMI Reconnaissance Pod
This is an upgrade/ Enhancement for the Third Wire DLC A-4K Skyhawk.
You will need the DLC A-4K: https://store.thirdw...m/store_dlc.htm
Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as the export end year date in the AIM-9G is incorrect etc)
Changes include:
-a more realistic loadout.ini file,
-correcting of the air intake textures on all the textures,
-corrections to the squadron markings on the ‘Green’ and ‘Maritime Grey’ textures,
-accurate Royal New Zealand Airforce Pilot,
-activation of the tail hook,
-opening canopy,
-landing light,
-various other data.ini edits.
-a few shots of chaff in each airbrake to simulate the practise of filling the airbrakes with chaff to give the aircraft a limited ability to deploy a onetime burst of chaff by activating the airbrake.
Use the single mission editor to select and make use of some unique RNZAF A-4 loadouts
Credits:
-ravenclaw_007 for his amazing weapons packs
-NeverEnough for the FMA IA-58a Pucara for SF2 which I used the triple and double rocket pods from to create the CRV-7 double and triple launchers from.
Enjoy,
Dan.
F-19A Nothrop-Loral project. basics stared need help to finnish it
This his an Boeing F-32 Cutlass II based on Begera3006 darwing
a lot of stuf made up by me basing my self on real life X-32 like the STOVL engines the rest like loadouts are base on discussion here at CombatACE
FM should consider has beta or just standing since i dont know a thing about FMs just how make planes fly whit cipy paste work!
skin cloud better in outher hands try my best but ran out of patience sorry!
Cockpit his from Dels´s Black widow
all weapons are on Gunny weapons pack
decal are stock
model, skin and ini edits by me Cocas
cockpit by Dels
F-35 bits like sounds,pilot and Efeects need and not included in this pack
to install just drop the F-32 folder on you savegames etc StrikeFighters etc objects\aircraft folder
Cocas
templets included.
This is a mod of the JAS-39C from the Gripen Team to make it look like fighterplane from the portuguese air force.
BACKGROUND:
According to EESP (European Economic Stability Protocol) signed in the middle of 2012 in Brussels by the 27 partners of the EU, the countries with a high rate of debt (Greece, Italy, Spain, Portugal etc.) had to execute all measures necessary in order to reduce their debts. In article 12 "About the defense of the homeland", the countries of the EU constituted that all redundant units had to be dissolved and the equipment to be sold.
Furthermore, the armies of the affected countries had to change their "non-european" equipment for european equipment. Portugal had therefore to sell their US fighterplanes and replace them by european ones. In exchange, the equipment will be cheaper than for standard customers from outside the EU.
The F-16s got sold to Norway. The mayor manufacturers of fighters in Europe were Dassault, Saab and the Eurofighter Corporation. The portuguese air force decided to replace the Vipers from the 301st with Gripens and the ones from the 201st with Mirage 2000B fulfilling in that way the need of a capable multirole fighter-bomber. Both planes started to be delivered at the end of 2012, being fully operational in the early 2013.
Portugal and Spain, in addition to several other countries, recognized the effectiveness of a digital camo and elaborated their own grey-scaled digital camo. While Spain will be using it on their next delivery of Typhoons, which will replace the F-18Cs of the Ala 12, Portugal will use it on their new planes right from the beginning.
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
VERY VERY BIG THANKS TO GUX FOR ALLOWING ME TO RELEASE THIS PLANE!
Thanks to Brain32 for adapting the plane to SF2-Standards!
ORIGINAL CREDITS:
Model, Weps and Skins by Gux
FM by Column5
Avionics by Moonjumper and Jat
Testing by USAFMTL
Enjoy...
NazGhul
SETTING:
When the war for independence (of Croatia) started one MiG-21R deflected from the yugoslav air force.
In 1992, 14 Ukrainian MiG-23 MLD`s were hurriedly transferred to Croatia, they would serve as the backbone of the CroAF until 2009, when the MiG-21s
woult take over all the work becouse of croatia etering NATO.
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CREDITS:
Third Wire
Spinners: the Camo skin is from his MiG-23MLDK (Dhimar)
ValAstur: the Grey skin is from his MiG-23G (Germany)
Me (Stipe): decals and some ini work
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INSTALLATION:
1- unzip the file to a temporary folder
2- move those folders: "Objects" and "Sounds" to your Mod folder
overwrite if asked
that's it
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Skins included:
1. Croatia Camo
2. Croatia Grey
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I hope you like it and Have fun with it!
Kindest regards:
Stipe
Delivery of the Tu-16 to China began in 1958, and the Xi'an Aircraft Industrial Corporation (XAC) signed a license production agreement with the USSR to build the type in the late 1950s.
The first Chinese Tu-16, or "H-6" as it was designated in Chinese service, flew in 1959.
Production was performed by the plant at Xian, with at least 150 built into the 1990s.
China is estimated to currently operate around 120 of the aircraft.
What's in:
Xian H-6 (4 skin)
Xian H-6A (1 skin)
Xian H-6D (3 skin)
Xian H-6H (1 skin)
PLAAF Decalset
Credits:
- Spillone104 all 3D parts via FakePilots; new C-601, C-611 missiles; ini edits
- Erikgen Tu-126 cockpit modded by Spillone104
- paulopanz Skins, decals, screens, ini edits
To Install:
- You need SF-2NA
- put all inside your mod folder
Enjoy
@ paulopanz