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Here he is...
Eddie himself to pilot your spitfire
Have fun and…
Up the irons!
By amariani70 3 -
SON-9A "Firecan" by Julhelm.
This model represents a SON-9 (NATO reporting name, Firecan) fire control radar. It's set up to datalink with the KS-19 100 MM AAA gun. I've included the data.ini file with the appropriate network edits to allow that weapon to work in conjunction with the SON-9.
This model is set up as "Static_AAA", as that is the only way that it will work properly. That is, track its target, network with the aforementioned gun types, and to illuminate the "AAA" warning light on an aircraft's annunciator panel.
INSTALLATION:
Simply drop the Firecan and the KS-19 folders into the Objects/GroundObject subfolder, under the Saved Games/Thirdwire/Strike FightersX folder. If warned about a file or folder overwrite (which should be the case for just the KS-19), simply accept the overwrite and continue.
The game engine will automatically place the unit wherever it deems fit.
Known issue: This model will not cast a shadow, and only the developer can rectify that.
Model and textures by Julhelm, data.ini work by Fubar512.
*Be advised to rename/remove/move any other versions of the Firecan*
By Wrench305 0 -
as stated, the inis covering WW2 Nations, and the WW2 Formations ini
install instructions inside (ie: unzip, and drop in /Flight folder in you WW2 Era and/or Theatre specific mods folder)
Important Note:
NOT compatable with an 'all is everything' SF2 base install!!! You must use this in a stand-alone WW2-based mods folder
By Wrench546 1 -
SF2 AAA Pack.
This is a small stand alone pack that will increase the quantity and deadliness of small AAA and Flak. This mod is based on files from the SF2V Air and Ground Expansion Pack and NF4+. This pack can be used with any SF2 install
To install: Just drag and drop the folders to your mod folder.
Enjoy!
Malibu43
By malibu43844 3 -
Updated Tower.
place in GermanyCE terrain folder overwrite old LOD.
Replace the Towerview entry with this to the Viewlist.ini
or just copy the > Position= < line.
[View028]
ViewName=TowerView
ViewClassName=TowerViewClass
UpdateAlways=FALSE
ViewGotoControl=GOTO_VIEW_TOWER
CycleNextControl=GOTO_VIEW_TOWER
CyclePrevControl=GOTO_VIEW_TOWER_PREV
ObjectFrom=SearchAircraft
PositionOffsets=-1.27,-0.97,9.754 < line to add
Then watch your flight take off from your snug tower.
Russouk
March 2012
By russouk2004285 1 -
Replacement Control Tower for the bland stock one.
Just extract,then copy n paste,the Terrains folder to your mods\ SF2E\Terrains\GermanyCE folder,or move the Tower1.LOD and Control Tower.bmp to the above folder.
This will replace all stock tower1 models in any terrain.It wont alter your files as the stock lod isnt available,and this model uses different texture names from stock.
Model and Textures by me.
Hope you like.
Also supplied camera positioon,if you know how to edit it,if not will update as soon as I can.
Russouk
March 2012
workin on adding some life to tower too...a figure or two and mebbe new ASR
By russouk2004359 0 -
Here is the file containing names for the entire Thirdwire SCB-125 modified Essex Class aircraft carriers.
Install:
Drop SCB-125_Names into the SCB-125 folder in your Thirdwire/Strike Fighters 2/Objects/Groundobjects folder.
Enjoy!
By ST0RM169 0 -
Pureblue's Tomcat Viewlist v1.1 by Umut Destan(pureblue)
--------------------------------------------------------
This mod will give you bunch of different camera angles. The positions are for the F-14 Tomcat, so they might seem off when you fly other aircraft. But most of the time this shouldn't bother you. You can edit the positions in the Viewlist.ini if you wish.
Mod bases external cam. FOV entries from Stary & Silverbolt's viewlist mods.
So go out and take some cool screeshots!
INSTALLATION
--------------------------------------------------------
1. ADD THESE LINES to your controller.ini (whichever the name may be, the file is in your "Controls" folder)
To the end of the [ControlSet001] section:
GOTO_PB_ViewPoint1=ALT+1
GOTO_PB_ViewPoint1_PREV=CTRL+1
GOTO_PB_ViewPoint2=ALT+2
GOTO_PB_ViewPoint2_PREV=CTRL+2
GOTO_PB_ViewPoint3=ALT+3
GOTO_PB_ViewPoint3_PREV=CTRL+3
GOTO_PB_ViewPoint4=ALT+4
GOTO_PB_ViewPoint4_PREV=CTRL+4
GOTO_PB_ViewPoint5=ALT+5
GOTO_PB_ViewPoint5_PREV=CTRL+5
GOTO_PB_ViewPoint6=ALT+6
GOTO_PB_ViewPoint6_PREV=CTRL+6
GOTO_PB_ViewPoint7=ALT+7
GOTO_PB_ViewPoint7_PREV=CTRL+7
GOTO_PB_WeaponViewAll=ALT+8
GOTO_PB_WeaponViewAll_PREV=CTRL+8
2. Copy the included VIEWLIST.INI to your FLIGHT folder.
FEATURES (Key assignments)
------------------------------------------------------------
Keys ALT+(1 to 7) when pressed with switch to various camera angles on your aircraft. These angles are controllable via the mouse and pressing them continuesly will cycle between all aircraft. When pressed with CTRL+(1 to 7) will switch to previous aircraft.
Key ALT+8 will cycle through all Weapons, friendly and enemy that are in the air. All SAMS, bombs, missiles..
The F5 key is modified based on Stary's Viewlist (FOV settings)
As a plus you can cycles between all aircraft.
The SHIFT+F5 is the default Check Six View. As a plus you can yaw/pitch using the mouse.
F9 key will cycle through all missiles fired by you.
Take note that all these key are free to use in a stock controller.ini. If you have a modified one that merge with caution.
NOTES
----------------------------
On my game, sometimes after I switch from the Weapon Views back to the external view, the sounds of the engine are missing. I have to do a PAUSE/UNPAUSE to cure it. Don't know why this happens...
By PureBlue350 7
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