-
Operation Odyssey Dawn Update 1.1
By Peugeot205
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Update 1.1
What's new:
1-Helicopter Operation From French Frigates
2-Royal Army Apaches operating from HMS Ocean
3-French Air Force KC-135F
4-French Air Force Mirage-2000N
5-New Rafale M Skin
6-Updated Super Etendard cockpit and loadout
7-Italian Air Force AMX
8-Italian Air Force F-16
9-Italian Air Force Tornado ECR
10-New Data.ini of the Garibaldi Aircraft Carrier
11-New version of the R-91 Charles de Gaulle taken from the SF2 NA Carrier Pack
12-New Belgian and Ducth F-16
14-Libyan Mirage F-1 (Only AI)
15-USMC Marine Corps Harrier operating from an LHD
16-Longer campaign
17-Corrected some units names
18-Automatic loadout...........Problems with weapons at loadout are over.......
And may be other things that I've forgotten to mention....
INSTALATION:
You must have the original MOD files that you can obtain here:
http://combatace.com/files/file/14330-operation-odyssey-dawn-part-1/
http://combatace.com/files/file/14331-operation-odyssey-dawn-part-2/
http://combatace.com/files/file/14333-operation-odyssey-dawn-part-3/
Drag all the folders from the rar file to the MOD folder , when it asks you to overwrite say: YES TO ALL and that's all
IMPORTANT!!!!!!!!!!!! Delete any save game related with this MOD!!!!
Credits of the update:
AH-64 Apache------Dels
UK Army Apache's skin----Cangas
HMS Ocean-----Taken from the SF2 NA by eburger68 (Original model by Hichinbrooke and renamed by me)
Tornado ECR-----ianh755, Dave, Sundowner
New F-16's------Viper Team
Italian AMX-----dtmdragon
Italian F-16--------------- Cangas, 3D model by the Mirage Factory and Skin by Ravenclaw_007
KC-135F------ Skin by Cangas, model by the Mirage Factory
Lybian Mirage F-1-------Cangas, 3D model by the Mirage Factory and Skin by JASCucarella
LHA for SF2-----------JSF_Anggie
Frégate La fayette and R-91 charles de Gaulle------Aleks1
Mirage 2000N--------JAT81500
USMC Harrier skin----------Whiteboysamurai , 3D model by Bobrock
New Rafale M skin-----------Cangas
New Campaign files----------Cangas
Alouette III--------------Tracker skin by Feedee
If I've forgotten to mention something please tell me.......
Original readme..........................:
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Finally here It is!!!!!!!!!!!!!!!!!!!!!!!!!!!
Opération Harmattan for SF2/Europe/Vietnam pathched at least april 2012!!!!!!!!!!!!!!!! (VERY IMPORTANT)
|
|Features:
|
Dinamic campaign with French, British, Italian, Spanish, Danish, Belgian etc.......................units. Carrier operations suported , specific speech for each country
as well as medal pack.
Countries and means you will find in this MOD:
FRANCE
-------------------------
Armée de l'air
Mirage 2000D
Rafale C
Mirage 2000-5F
Aéronautique Navale
Super Étendard
Rafale M
Armée de Terre
Gazelle
UK
---------------------
RAF
Tornado GR4
Typhoon
Nimrod
ITALY
--------------------
AMI
Tornado
Italian Navy
Harrier II PLUS
SPAIN
--------------------
C-15 Hornet
BELGIUM
--------------------
F-16
The Netherlands
---------------------
F-16
NORWAY
---------------------
F-16
DENMARK
---------------------
F-16
UAE
---------------------
F-16
Mirage 2000-9
Qatar
---------------------
Mirage 2000C
Canada
--------------------
CF-18
Greece
--------------------
F-16
Sweden
-------------------
JAS-39 Gripen
USA
------------------
USAF
KC-135
USN
F-18 Growler
Aircraft Carriers:
R-91 Charles de Gaulle
Giussepe Garibaldi
Landing ships:
BPC Mistral
|
|Known BUGS:
|
Decimomannu , Giogia del colle and Souda Bay bases are on the limits of the map, so you may hit the "Wall" , in order to avoid this just start the mission from air.
Solenaza air base, although mentioned, it does not exist so the french units based there in the real life, in the mod operate from Italy.
No weapons and effects are included, so please download the lastest weapon/effects pack.
|
|Important Remarks:
|
Most of the missions are just Strike missions against warehouses etc , so if you had expected
a super intense campaign this is not your mod.
French and european air forces have the dominant role in the MOD , US presence is purely testimonial as well as Libyan forces.
|
|INSTALATION:
|
Drop all the contents in your MOD folder and in order to install the medals you must go to flight folder and open the file:
"MedalsNationname.ini" , you will find for example in the case of France:
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
|
|Credits:
|
Wrench----Libya Terrain
Aleks1-----R91 Charles de Gaulle and BPC Mistral
Bobrock----Giussepe Garibaldi and Harrier II plus
Toyota Hilux------ (I Did not find who did it, so please if you are reading this, tell me who you are!!!)
thereg--------Multinational Speech pack
BUFF------Medal Pack V1.3
Bongodriver------Typhoon
ianh755, Dave, Sundowner ----- British and Italian Tornados
Foxmonter and Wrench---- SUper Entendard with Original's Foxmoter cockpit
CadetaBra-----Rafale C
Veltro2k----Nimrod
ace888 and others (See original readme) -----Mirage 2000 UAE and Qatar from Mirage-2000 Foreign Operators pack.
From NATO fighters 4----------Mig-25PD
eburger68 (Uploader) Lindr2 , TMF and others (see original readme)-------Mig-23
JAT81500 and Amokfloo-----------Mirage 2000D
Mirage Factory------Mirage 2000-5F, KC-135 Stratotanker and F-16 (belgian and dutch taken from Nato fighters 4)
Brain32-----Gripen
Dave and wpnssgt ---- F-16E
Viper Team--------Norgewian, Danish and Greek F-16
Veltro2k-----------Breguet Atlantique
dtmdragon---------CF-18 Hornet
Kesselbrut-------- Gazelle
Blackfish and Sordo------------C-15 Hornet
EricJ--------------------------EF-18 Growler
Campaign data files............. Cangas
Music........................... Cangas
New Menu Files.................. Cangas
Rafale M........................ Original Model by CadetaBra, new Skin by cangas and new (fake) arrester hook by cangas
New Pics----------------------- Cangas
New Spanish Speech----------------- FX interactive
Intro Video---------------------Cangas
Intro Video Music----------------Whitchcraft by Pemdulum
Finally, if I've forgotten to mention someone in this readme, please, just tell me and I will add it. Have fun and enjoy!!!!!!!!!!!!
Cangas
465 downloads
0 comments
Submitted
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Operation Stamford Bridge; Battle of Britain 1980
By JonathanRL
This Campaign use high resolution assets by the best and brightest on CombatAce and may be too much for some computers. There is no low res version.
You have been warned.
Year: 1980
Flyable Services: Royal Air Force, Royal Navy
Carrier Operations: Yes
Naval Combat: Yes
Ground War Scale: Almost None
What to expect: Air Combat Missions versus bombers and Long Range Fighters as well as a few naval support missions. The missions will be harder as time progresses due to attrition and supply.
Story: http://combatace.com/topic/80769-battle-of-britain-1980-mission-briefing/
Installation:
This mod requires Strike Fighters 2 Europe, Strike Figthers 2 North Atlantic and Expansion Pack 2.
Install into the Strike Fighters 2 Mod Folder of your choice, usually found at
C:\Users\YOURNAME\Saved Games\ThirdWire\StrikeFigthers2
While this Campaign and assets are made to work together with other minor campaigns and mods, I cannot guarantee
compatibility. Allow overwrites or use a separate folder.
For credits, please read (and actually do it too!) the file named "Credits". I could not do what I do
without all these talented people!
This campaign is dedicated to Paulopanz.
642 downloads
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Libyan Egyptian Conflict Escalation 1977
By arthur666
Escalation of Libyan/Egyptian Conflict:
In July of 1977, a series of border skirmishes between the neighboring countries escalates into a full blown conflict. After a botched attempt at a peace agreement, Libya invades Egypt and the Arab. The rest of the Arab world, urging for peace, vows to stay out of the conflict while the Soviet Union sends military aid to Libyan and the United States vows to support Egypt as well as equiping its new regional ally with advanced F-4E fighters.
This is a "what if?" campaign. Lots of good planes on both sides. Also, lots of similar types on both sides, which makes for some interesting Air to Air engagements.
Readme:
Installation:
Take the LE77 folder out of the zipped folder. Drop it into your Strikefighters2/CAMPAIGNS folder of choice.
Install any suggested addons.
Have fun.
You will need:
StrikeFighters2
Strikefighters2Israel
Wrench's Easter med terrain. -> http://combatace.com/files/file/12989-eastern-mediterranean-terrain-for-sf2/
You will want:
DLC AI Packs 1 and 2 -> https://store.thirdwire.com/store_dlc.htm
...and make them flyable. Stary has awesome new MiG-19 pits, there are MiG-21 pits out there, and the MirageIIIO pit works well for the radar equipped Mirage and the Nesher/Mirage5BA pit for the others.
Thanks to Wrench for the very nice terrain.
Thanks to those who have worked tirelessly on making stock AI planes flyable with awesome new pits.
Thanks to CombatAce.com for being the best place for all your flight sim needs!
356 downloads
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Operation Odyssey Dawn Part 3
By Peugeot205
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Finally here It is!!!!!!!!!!!!!!!!!!!!!!!!!!!
Opération Harmattan for SF2/Europe/Vietnam pathched at least april 2012!!!!!!!!!!!!!!!! (VERY IMPORTANT)
|
|Features:
|
Dinamic campaign with French, British, Italian, Spanish, Danish, Belgian etc.......................units. Carrier operations suported , specific speech for each country
as well as medal pack.
Countries and means you will find in this MOD:
FRANCE
-------------------------
Armée de l'air
Mirage 2000D
Rafale C
Mirage 2000-5F
Aéronautique Navale
Super Étendard
Rafale M
Armée de Terre
Gazelle
UK
---------------------
RAF
Tornado GR6
Typhoon
Nimrod
ITALY
--------------------
AMI
Tornado
Italian Navy
Harrier II PLUS
SPAIN
--------------------
C-15 Hornet
BELGIUM
--------------------
F-16
The Netherlands
---------------------
F-16
NORWAY
---------------------
F-16
DENMARK
---------------------
F-16
UAE
---------------------
F-16
Mirage 2000-9
Qatar
---------------------
Mirage 2000C
Canada
--------------------
CF-18
Greece
--------------------
F-16
Sweden
-------------------
JAS-39 Gripen
USA
------------------
USAF
KC-135
USN
F-18 Growler
Aircraft Carriers:
R-91 Charles de Gaulle
Giussepe Garibaldi
Landing ships:
BPC Mistral
|
|Known BUGS:
|
Decimomannu , Giogia del colle and Souda Bay bases are on the limits of the map, so you may hit the "Wall" , in order to avoid this just start the mission from air.
Solenaza air base, although mentioned, it does not exist so the french units based there in the real life, in the mod operate from Italy.
No weapons and effects are included, so please download the lastest weapon/effects pack.
|
|Important Remarks:
|
Most of the missions are just Strike missions against warehouses etc , so if you had expected
a super intense campaign this is not your mod.
French and european air forces have the dominant role in the MOD , US presence is purely testimonial as well as Libyan forces.
|
|INSTALATION:
|
Drop all the contents in your MOD folder and in order to install the medals you must go to flight folder and open the file:
"MedalsNationname.ini" , you will find for example in the case of France:
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
|
|Credits:
|
Wrench----Libya Terrain
Aleks1-----R91 Charles de Gaulle and BPC Mistral
Bobrock----Giussepe Garibaldi and Harrier II plus
Toyota Hilux------ (I Did not find who did it, so please if you are reading this, tell me who you are!!!)
thereg--------Multinational Speech pack
BUFF------Medal Pack V1.3
Bongodriver------Typhoon
ianh755, Dave, Sundowner ----- British and Italian Tornados
Foxmonter and Wrench---- SUper Entendard with Original's Foxmoter cockpit
CadetaBra-----Rafale C
Veltro2k----Nimrod
ace888 and others (See original readme) -----Mirage 2000 UAE and Qatar from Mirage-2000 Foreign Operators pack.
From NATO fighters 4----------Mig-25PD
eburger68 (Uploader) Lindr2 , TMF and others (see original readme)-------Mig-23
JAT81500 and Amokfloo-----------Mirage 2000D
Mirage Factory------Mirage 2000-5F, KC-135 Stratotanker and F-16 (belgian and dutch taken from Nato fighters 4)
Brain32-----Gripen
Dave and wpnssgt ---- F-16E
Viper Team--------Norgewian, Danish and Greek F-16
Veltro2k-----------Breguet Atlantique
dtmdragon---------CF-18 Hornet
Kesselbrut-------- Gazelle
Blackfish and Sordo------------C-15 Hornet
EricJ--------------------------EF-18 Growler
Campaign data files............. Cangas
Music........................... Cangas
New Menu Files.................. Cangas
Rafale M........................ Original Model by CadetaBra, new Skin by cangas and new (fake) arrester hook by cangas
New Pics----------------------- Cangas
New Spanish Speech----------------- FX interactive
Intro Video---------------------Cangas
Intro Video Music----------------Whitchcraft by Pemdulum
Finally, if I've forgotten to mention someone in this readme, please, just tell me and I will add it. Have fun and enjoy!!!!!!!!!!!!
Cangas
711 downloads
0 comments
Updated
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Operation Odyssey Dawn Part 2
By Peugeot205
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Finally here It is!!!!!!!!!!!!!!!!!!!!!!!!!!!
Opération Harmattan for SF2/Europe/Vietnam pathched at least april 2012!!!!!!!!!!!!!!!! (VERY IMPORTANT)
|
|Features:
|
Dinamic campaign with French, British, Italian, Spanish, Danish, Belgian etc.......................units. Carrier operations suported , specific speech for each country
as well as medal pack.
Countries and means you will find in this MOD:
FRANCE
-------------------------
Armée de l'air
Mirage 2000D
Rafale C
Mirage 2000-5F
Aéronautique Navale
Super Étendard
Rafale M
Armée de Terre
Gazelle
UK
---------------------
RAF
Tornado GR6
Typhoon
Nimrod
ITALY
--------------------
AMI
Tornado
Italian Navy
Harrier II PLUS
SPAIN
--------------------
C-15 Hornet
BELGIUM
--------------------
F-16
The Netherlands
---------------------
F-16
NORWAY
---------------------
F-16
DENMARK
---------------------
F-16
UAE
---------------------
F-16
Mirage 2000-9
Qatar
---------------------
Mirage 2000C
Canada
--------------------
CF-18
Greece
--------------------
F-16
Sweden
-------------------
JAS-39 Gripen
USA
------------------
USAF
KC-135
USN
F-18 Growler
Aircraft Carriers:
R-91 Charles de Gaulle
Giussepe Garibaldi
Landing ships:
BPC Mistral
|
|Known BUGS:
|
Decimomannu , Giogia del colle and Souda Bay bases are on the limits of the map, so you may hit the "Wall" , in order to avoid this just start the mission from air.
Solenaza air base, although mentioned, it does not exist so the french units based there in the real life, in the mod operate from Italy.
No weapons and effects are included, so please download the lastest weapon/effects pack.
|
|Important Remarks:
|
Most of the missions are just Strike missions against warehouses etc , so if you had expected
a super intense campaign this is not your mod.
French and european air forces have the dominant role in the MOD , US presence is purely testimonial as well as Libyan forces.
|
|INSTALATION:
|
Drop all the contents in your MOD folder and in order to install the medals you must go to flight folder and open the file:
"MedalsNationname.ini" , you will find for example in the case of France:
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
|
|Credits:
|
Wrench----Libya Terrain
Aleks1-----R91 Charles de Gaulle and BPC Mistral
Bobrock----Giussepe Garibaldi and Harrier II plus
Toyota Hilux------ (I Did not find who did it, so please if you are reading this, tell me who you are!!!)
thereg--------Multinational Speech pack
BUFF------Medal Pack V1.3
Bongodriver------Typhoon
ianh755, Dave, Sundowner ----- British and Italian Tornados
Foxmonter and Wrench---- SUper Entendard with Original's Foxmoter cockpit
CadetaBra-----Rafale C
Veltro2k----Nimrod
ace888 and others (See original readme) -----Mirage 2000 UAE and Qatar from Mirage-2000 Foreign Operators pack.
From NATO fighters 4----------Mig-25PD
eburger68 (Uploader) Lindr2 , TMF and others (see original readme)-------Mig-23
JAT81500 and Amokfloo-----------Mirage 2000D
Mirage Factory------Mirage 2000-5F, KC-135 Stratotanker and F-16 (belgian and dutch taken from Nato fighters 4)
Brain32-----Gripen
Dave and wpnssgt ---- F-16E
Viper Team--------Norgewian, Danish and Greek F-16
Veltro2k-----------Breguet Atlantique
dtmdragon---------CF-18 Hornet
Kesselbrut-------- Gazelle
Blackfish and Sordo------------C-15 Hornet
EricJ--------------------------EF-18 Growler
Campaign data files............. Cangas
Music........................... Cangas
New Menu Files.................. Cangas
Rafale M........................ Original Model by CadetaBra, new Skin by cangas and new (fake) arrester hook by cangas
New Pics----------------------- Cangas
New Spanish Speech----------------- FX interactive
Intro Video---------------------Cangas
Intro Video Music----------------Whitchcraft by Pemdulum
Finally, if I've forgotten to mention someone in this readme, please, just tell me and I will add it. Have fun and enjoy!!!!!!!!!!!!
Cangas
734 downloads
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Operation Odyssey Dawn Part 1
By Peugeot205
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Finally here It is!!!!!!!!!!!!!!!!!!!!!!!!!!!
Opération Harmattan for SF2/Europe/Vietnam pathched at least april 2012!!!!!!!!!!!!!!!! (VERY IMPORTANT)
|
|Features:
|
Dinamic campaign with French, British, Italian, Spanish, Danish, Belgian etc.......................units. Carrier operations suported , specific speech for each country
as well as medal pack.
Countries and means you will find in this MOD:
FRANCE
-------------------------
Armée de l'air
Mirage 2000D
Rafale C
Mirage 2000-5F
Aéronautique Navale
Super Étendard
Rafale M
Armée de Terre
Gazelle
UK
---------------------
RAF
Tornado GR6
Typhoon
Nimrod
ITALY
--------------------
AMI
Tornado
Italian Navy
Harrier II PLUS
SPAIN
--------------------
C-15 Hornet
BELGIUM
--------------------
F-16
The Netherlands
---------------------
F-16
NORWAY
---------------------
F-16
DENMARK
---------------------
F-16
UAE
---------------------
F-16
Mirage 2000-9
Qatar
---------------------
Mirage 2000C
Canada
--------------------
CF-18
Greece
--------------------
F-16
Sweden
-------------------
JAS-39 Gripen
USA
------------------
USAF
KC-135
USN
F-18 Growler
Aircraft Carriers:
R-91 Charles de Gaulle
Giussepe Garibaldi
Landing ships:
BPC Mistral
|
|Known BUGS:
|
Decimomannu , Giogia del colle and Souda Bay bases are on the limits of the map, so you may hit the "Wall" , in order to avoid this just start the mission from air.
Solenaza air base, although mentioned, it does not exist so the french units based there in the real life, in the mod operate from Italy.
No weapons and effects are included, so please download the lastest weapon/effects pack.
|
|Important Remarks:
|
Most of the missions are just Strike missions against warehouses etc , so if you had expected
a super intense campaign this is not your mod.
French and european air forces have the dominant role in the MOD , US presence is purely testimonial as well as Libyan forces.
|
|INSTALATION:
|
Drop all the contents in your MOD folder and in order to install the medals you must go to flight folder and open the file:
"MedalsNationname.ini" , you will find for example in the case of France:
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
|
|Credits:
|
Wrench----Libya Terrain
Aleks1-----R91 Charles de Gaulle and BPC Mistral
Bobrock----Giussepe Garibaldi and Harrier II plus
Toyota Hilux------ (I Did not find who did it, so please if you are reading this, tell me who you are!!!)
thereg--------Multinational Speech pack
BUFF------Medal Pack V1.3
Bongodriver------Typhoon
ianh755, Dave, Sundowner ----- British and Italian Tornados
Foxmonter and Wrench---- SUper Entendard with Original's Foxmoter cockpit
CadetaBra-----Rafale C
Veltro2k----Nimrod
ace888 and others (See original readme) -----Mirage 2000 UAE and Qatar from Mirage-2000 Foreign Operators pack.
From NATO fighters 4----------Mig-25PD
eburger68 (Uploader) Lindr2 , TMF and others (see original readme)-------Mig-23
JAT81500 and Amokfloo-----------Mirage 2000D
Mirage Factory------Mirage 2000-5F, KC-135 Stratotanker and F-16 (belgian and dutch taken from Nato fighters 4)
Brain32-----Gripen
Dave and wpnssgt ---- F-16E
Viper Team--------Norgewian, Danish and Greek F-16
Veltro2k-----------Breguet Atlantique
dtmdragon---------CF-18 Hornet
Kesselbrut-------- Gazelle
Blackfish and Sordo------------C-15 Hornet
EricJ--------------------------EF-18 Growler
Campaign data files............. Cangas
Music........................... Cangas
New Menu Files.................. Cangas
Rafale M........................ Original Model by CadetaBra, new Skin by cangas and new (fake) arrester hook by cangas
New Pics----------------------- Cangas
New Spanish Speech----------------- FX interactive
Intro Video---------------------Cangas
Intro Video Music----------------Whitchcraft by Pemdulum
Finally, if I've forgotten to mention someone in this readme, please, just tell me and I will add it. Have fun and enjoy!!!!!!!!!!!!
Cangas
1,038 downloads
-
True VPAF part.2 (planes)
By paulopanz
A mod to enhance (more) our SF-2 immersion, to use mostly in our custom campaigns.
Decals, Skins, Userlists, Data.ini, Cockpits and Planes tailored for Nam use.
In fact I was bored of all that Charlies with all the same serial numbers for every plane model …
So I took the real numbers and made the correct serial for EVERY known VPAF plane.
Now randomized.
You’ll find the Ace’s name who flown each aircraft, if known, beside his number, too.
I worked on the userlists to allow the program to use in VietnamSea theatre a VPAF and not a Soviet Skin. Kill marks added.
This new version add several planes (see list below) and brand new / skins.
Each model has canopy animation enabled and dedicated sound.
Pilots, weapons included.
A new main screen and an old (but good) icon inside.
This mod is set to work on a full merged vanilla install or on a SF2V Eburger68 great enhanced install, but the “real” J-5A “Fresco-D” added in this pack needs to delete his previous J-5A and J-5 folder and edit all campaigns (see optional folder).
These are models You have:
Mig-15 UTI VPAF (1 Skins 16 numbers), Cambodia (1 Skin 2 numbers), PLAAF (2 Skin 12 numbers). Stary's Pit.
Mig-15 bis VPAF (1 Skins 7 numbers), Stary's Pit.
* this skin is part of one incoming new pack
Mig-17 VPAF (2 skins 20 numbers), Pure fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17F VPAF (9 skins 178 numbers), Cambodia (1 skin 7 numbers). Pure Fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17PF VPAF (1 skin 10 numbers). Stary's Pit.
Mig-19S VPAF (1 skin 60 numbers). Stary's Pit.
Mig-19SF VPAF (1 skin 60 numbers). Stary's Pit.
Mig-21F VPAF (2 Skins 30 numbers).
Mig-21PFV (or better PFL) VPAF (1 Skins 30 numbers).
Mig-21PFM VPAF (5 Skins* 111 numbers), Laos (1 Skin 23 numbers).
(*) 927 camo is redone & 927 Green is fixed
Mig-21MF VPAF (1 Skins 60 numbers).
Mig-21bis VPAF (2 Skins* 42 numbers), Cambodia (1 Skin 19 numbers), Laos (1 Skin 23 numbers).
(*) the camo one is brand new
* these skin are part of one incoming new pack
Mig-21UM VPAF (1 Skins 16 numbers), Cambodia (1 Skin 3 numbers)
Il-28 VPAF (3 Skins 12 numbers), Stary's Pit.
* these skin are part of one incoming new pack
J-5 “Fresco-A” VPAF (2 Skins 20 numbers), PLAAF (1 Skins 100 numbers)
J-5 “Fresco-F” VPAF (9 Skins 178 numbers), PLAAF (7 Skins 100 numbers)
J-5A “Fresco-D” VPAF (1 Skin 10 numbers), PLAAF (2 Skins 8 numbers)
J-6 “Farmer-C” VPAF (3* Skin 60 numbers), PLAAF (1 Skins 100 numbers)
* the camo one is fixed
Su-22M4 VPAF (1 Skin 14 numbers)
L-29 VPAF (2 Skins 16 numbers)
An-2 VPAF (3 Skin 4 numbers), PLAAF (2 Skins 23 numbers)
* these skin are part of one incoming new pack
Li-2 VPAF (1 Skin 100 numbers), PLAAF (3 Skins 8 numbers)
Credits:
Pasko & Shusjake for Mig-15UTI;
Pasko & Wrench for An-2;
MontyCZ & Spillone104 for L-29;
Florian & Wrench for Mig-21UM;
Armourdave for Su-22M4
- Comrad for his Mig-17F Grey & J-6 Camo (fixed) skins;
Ordway, Paladrian, Ataribaby for MiG-21 pits;
Stary for MiG-15/17/19 & IL-28 pits;
Eburger68 for data.ini ediditings and much more;
Spillone104 for sounds.
References:
Istvcm Toperczer Mig-17 & Mig-19 units of Vietnam War Osprey Combat Aircraft n. 25;
Istvcm Toperczer Mig-21 units of Vietnam War Osprey Combat Aircraft n. 29;
Yefim Gordon Mig-15 by Aerofax;
Yefim Gordon Mig-17 by Aerofax;
Yefim Gordon Mig-19 by Aerofax;
Yefim Gordon & Dmitriy Komissarov Mig-21 by Midland;
Yefim Gordon & Dmitriy Komissarov Il-28 by Airlife;
Enjoy
Paulo Nguyen Le Panz (2.0)
741 downloads
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True VPAF part.1 (base files)
By paulopanz
A mod to enhance (more) our SF-2 immersion, to use mostly in our custom campaigns.
Decals, Skins, Userlists, Data.ini, Cockpits and Planes tailored for Nam use.
In fact I was bored of all that Charlies with all the same serial numbers for every plane model …
So I took the real numbers and made the correct serial for EVERY known VPAF plane.
Now randomized.
You’ll find the Ace’s name who flown each aircraft, if known, beside his number, too.
I worked on the userlists to allow the program to use in VietnamSea theatre a VPAF and not a Soviet Skin. Kill marks added.
This new version add several planes (see list below) and brand new / skins.
Each model has canopy animation enabled and dedicated sound.
Pilots, weapons included.
A new main screen and an old (but good) icon inside.
This mod is set to work on a full merged vanilla install or on a SF2V Eburger68 great enhanced install, but the “real” J-5A “Fresco-D” added in this pack needs to delete his previous J-5A and J-5 folder and edit all campaigns (see optional folder).
These are models You have (with part 2 of True VPAF):
Mig-15 UTI VPAF (1 Skins 16 numbers), Cambodia (1 Skin 2 numbers), PLAAF (2 Skin 12 numbers). Stary's Pit.
Mig-15 bis VPAF (1 Skins 7 numbers), Stary's Pit.
* this skin is part of one incoming new pack
Mig-17 VPAF (2 skins 20 numbers), Pure fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17F VPAF (9 skins 178 numbers), Cambodia (1 skin 7 numbers). Pure Fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17PF VPAF (1 skin 10 numbers). Stary's Pit.
Mig-19S VPAF (1 skin 60 numbers). Stary's Pit.
Mig-19SF VPAF (1 skin 60 numbers). Stary's Pit.
Mig-21F VPAF (2 Skins 30 numbers).
Mig-21PFV (or better PFL) VPAF (1 Skins 30 numbers).
Mig-21PFM VPAF (5 Skins* 111 numbers), Laos (1 Skin 23 numbers).
(*) 927 camo is redone & 927 Green is fixed
Mig-21MF VPAF (1 Skins 60 numbers).
Mig-21bis VPAF (2 Skins* 42 numbers), Cambodia (1 Skin 19 numbers), Laos (1 Skin 23 numbers).
(*) the camo one is brand new
* these skin are part of one incoming new pack
Mig-21UM VPAF (1 Skins 16 numbers), Cambodia (1 Skin 3 numbers)
Il-28 VPAF (3 Skins 12 numbers), Stary's Pit.
* these skin are part of one incoming new pack
J-5 “Fresco-A” VPAF (2 Skins 20 numbers), PLAAF (1 Skins 100 numbers)
J-5 “Fresco-F” VPAF (9 Skins 178 numbers), PLAAF (7 Skins 100 numbers)
J-5A “Fresco-D” VPAF (1 Skin 10 numbers), PLAAF (2 Skins 8 numbers)
J-6 “Farmer-C” VPAF (3* Skin 60 numbers), PLAAF (1 Skins 100 numbers)
* the camo one is fixed
Su-22M4 VPAF (1 Skin 14 numbers)
L-29 VPAF (2 Skins 16 numbers)
An-2 VPAF (3 Skin 4 numbers), PLAAF (2 Skins 23 numbers)
* these skin are part of one incoming new pack
Li-2 VPAF (1 Skin 100 numbers), PLAAF (3 Skins 8 numbers)
Credits:
Pasko & Shusjake for Mig-15UTI;
Pasko & Wrench for An-2;
MontyCZ & Spillone104 for L-29;
Florian & Wrench for Mig-21UM;
Armourdave for Su-22M4
- Comrad for his Mig-17F Grey & J-6 Camo (fixed) skins;
Ordway, Paladrian, Ataribaby for MiG-21 pits;
Stary for MiG-15/17/19 & IL-28 pits;
Eburger68 for data.ini ediditings and much more;
Spillone104 for sounds.
References:
Istvcm Toperczer Mig-17 & Mig-19 units of Vietnam War Osprey Combat Aircraft n. 25;
Istvcm Toperczer Mig-21 units of Vietnam War Osprey Combat Aircraft n. 29;
Yefim Gordon Mig-15 by Aerofax;
Yefim Gordon Mig-17 by Aerofax;
Yefim Gordon Mig-19 by Aerofax;
Yefim Gordon & Dmitriy Komissarov Mig-21 by Midland;
Yefim Gordon & Dmitriy Komissarov Il-28 by Airlife;
Enjoy
Paulo Nguyen Le Panz (2.0)
652 downloads
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IrAF No.17 Sqn MiG-21FL Six Days War
By regula50
Campaign for the IrAF(Iraqi Air Force)No.17 Sqn with MiG-21FL, Six Days War, H-3/ al Walid. Jun 5, 1967.
For Wings over Israel
Recomended instalation on merged game(Hunter 59 need elements of Wings of Europe)
This campaign with 11 missions for the IrAF No.17 Sqn cover the periode Jun 5 to Jun 10, 1967(Six Day War)
Historical accurate with the main units, number of aircrafts and IrAF deployment at H-3/al Walid.
Added to the campaing and included textures for IrAF No.17 MiG-21FL, No.10 Sqn detachment with Tu-16 and SyAAF No.19 Sqn IL-28s.
Campaign need the following aircrafts:
MiG-17F "Fresco-C EAF mod(by Paulopanz)
MiG-15 UTI(Paulopanz MiG-15UTI Midget Collection)
Ouragan(Paulopanz)
Happy flights
279 downloads
0 comments
Updated
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EAF 2th Sqn Vampire FB.52 Suez Crisis 1956
By regula50
Campaign for the Egyptian Air Force(EAF)2th Sqn with DH Vampire FB.52, Suez Crisis 1956.
For Wings over Israel
Need Expansion Pack 1 for Strike Fighters 2 Israel
This campaign with 30 missions for the EAF 2th Sqn with DH Vampire FB.52 cover the periode Oct 30 to Nov 6, 1956.
Historical accurate with the main units, number of aircrafts and bases deployment by the Suez Crisis.
Added also to the campaing and included(as AI)DH Mosquito, Harvard and MiG-15UTI.
Sounds by Spillone104
Mosquito and Harvard by LloydNB
MiG-15UTI by Pasko
Piloter, I dont know the author, but thanks.
219 downloads
0 comments
Updated
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Syrian(SyAAF)No.8 Sqn MiG-21MF Ramadan War
By regula50
Campaign for the Syrian Air Force(SyAAF)No.8 Sqn with MiG-21MF , Ramadan War, Oct 1973.
For Wings over Israel
This campaign with 36 missions for the SyAAF No.8 Sqn cover the periode Oct 6, 1973 to Oct 23, 1973, the Ramadan War(or Yom Kippur).
Historical accurate with the main units and bases deployment by Oct 1973.
Revised ground forces and add tank Su-100, BTR-50PK infantry transport, FROG-7 and Scud-B(three launched on Oct 22, 1973).
Need MiG-17F "Fresco-C" EAF mod.(by paulopanz)and Aero L-29 Delfin "Maya"(by paulopanz)
Sukhoi Su-20 included.
Credits:
Spillone104 for the GP-9 Gunpod.
pauloPanz for MiG-17F "Fresco-C EAF mod and the Aero L-29 Delfin "Maya"
Team of the SF2 tank pack.
Sources: Several but mainly, "Arab MiGs" October 1973 War Vol 5 and 6 by Tom Cooper and David Nicolle.
405 downloads
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VPAF 921th Regiment "Sao Do" MiG-21F-13 Fishbed C(1966)
By regula50
Campaign VPAF 921th Regiment "Sao Do" 1966(MiG-21F-13 Fishbed C)
For Wings over Vietnam.
This campaign with 50 missions for the VPAF 921th Regiment cover the periode April 23, 1966 to Dec 31, 1966 of the Vietnam war.
Thas was also de first year of operations of the MiG-21 of the VPAF.
The 20 original MiG-21F-13 were reinforced from april of this year with the arrival of 30 MiG-21PF(PFV).
Together with the MiG-21, the 921th continued to operated until 1968 the MiG-17.
Historical accurate with the main units and bases deployment by 1966.
Happy flights and enjoy
312 downloads
0 comments
Updated
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VPAF 921th Regiment "Sao Do" MiG-17 Fresco A(1965)
By regula50
Campaign VPAF 921th Regiment "Sao Do" 1965(MiG-17 Fresco A)
For Wings over Vietnam.
This campaign with 90 missions for the VPAF 921th Regiment cover the periode Abril 3, 1965 to Dec 31, 1965.
Historical accurate with the main units and bases deployment by Apr 1965.
Campaign included the 20 numbers(decals)for the 20 VPAF MiG-17s and selection of photos with pilots VPAF, USN, USMC and USAF for PilotData folder.
VPAF and the MiG-17
On February 3 1964, Lt. Gen. Hoang Van Thai (North Vietnam’s Deputy Defence Minister) ordered the creation of the 921th Fighter Regiment «Sao Dao» («Red Star») and put it under the command of Lt. Col.
Dao Dinh Luyen.
That was the beginning of the MiG-17’s career in VPAF. 921th Regiment "Sao Do" began the war operating the MiG-17 Fresco A, a original batch of 20 jets delivered in 1964 from Soviet Union. After training in China this first group of pilots and jets were recalled in Vietnam and began operations on Apr 3, 1965.
Install
Follow readme instructions and other additional information.
Thanks and credits:
Stary for the cockpit.
Author of Early MiG pilot.
Happy flights
390 downloads
0 comments
Updated
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Operation Tainted Cigar for SF2 - Part 1 of 2
By eburger68
Operation Tainted Cigar
for Strike Fighters 2
This package contains an updated version of the Operation Tainted Cigar (OTC) mod package for "Strike Fighters 2" (SF2). In addition to making the original mod compatible with SF2, this updated version also adds a number of items that were released in the years subsequent to original two versions of OTC for SFP1, including:
- a completely revamped/overhauled Cuba terrain
- a number of new aircraft
- other aircraft updated to SF2 standards
- plenty of new aircraft skins
- a bevy of new ground objects, incl. new ships
- a handful of new effects, weapons, and guns
- a more historically plausible campaign
- SF2NA-compatible campaign w/ carrier battle groups
To use this mod, you must have "Strike Fighters 2" (SF2) in a merged install that also includes "Strike Fighters 2: Vietnam" (SF2V). It is recommended that your target install also include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SFNA), but neither is required.
Note that this is a COMPLETE mod package. There is no need to install either of the original OTC mod versions for SFP1.
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Minimum Requirements
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To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 (SF2), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SF2NA), but they are not required.
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Installation
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Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above.
The main installation process consists of three main steps. Those without SF2NA in their base SF2 install will have an additional installation step at the end.
Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. If you post to the CombatAce.com forums and report that the mod isn't working or that you can't see any new aircraft or campaigns, I'm simply going to tell you to review this ReadMe and try installing again.
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* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 5 or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2.exe. If SF2NA is part of your target install, then make a copy of "StrikeFighters2 NorthAtlantic.exe" instead. Rename the copied file to StrikeFighters2_OTC.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your OTC mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the OTC mod proper.
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* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
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This is the easiest step.
- Unpack the two OTC archive packages that you downloaded to a location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
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* STEP 3: EDIT OPTIONS.INI *
----------------------------
This step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=1990
Now, locate the "Instant Action" section and replace it with the following:
[instantAction]
AircraftType=F-8C_MF
MissionMap=CUBA
StartTime=16:37
StartDate=10/28/1962
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=19621028 Op Tainted Cigar
PlayerService=USAF
PlayerUnit=481st TFS, 27th TFW
AircraftType=F-100D
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
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* STEP 4: Extra Step for Installs without SF2NA *
-------------------------------------------------
If your target SF2 installation does NOT include SF2NA, then you have a few more files to copy over to your Mod Folder (and a few things to remove as well).
- Open the \SF2_Only folder in the directory to which you unpacked the two OTC archive packages.
- Copy everything from the \SF2_Only folder to your Mod Folder, allowing it to overwrite as prompted. (Again, do NOT simply grab the \SF2_Only folder itself and drag it over to your Mod Folder; rather, copy the CONTENTS of the \SF2_Only folder to your Mod Folder.)
Now for the removals:
- remove the following items from \Objects\Aircraft in your Mod Folder: E-2A, E-2C (these aircraft require SF2NA).
- remove the following items from \Objects\GroundObject in your Mod Folder: Adams, Farragut, GearingFRAM1B, Kashin, Kynda, LPH-2, & USNFrigate (these ships require SF2NA).
* * * * *
THAT'S IT. Your "Operation Tainted Cigar for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
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Installation of Optional Items
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This mod package includes a number of "optional" items. Some of these optional items require you to have "Strike Fighters 2: Europe" (SF2E) in your base SF2 install. Others require you to copy over LODs from third-party mods available from the A-Team (DAT) or Yankee Air Pirate. You can find these optional items in the \Optional folder (itself located in the directory where you unpacked the two OTC archive packages).
The optional items, which are found in the \Optional directory of the OTC archive packages you downloaded, can be grouped into three different buckets:
1. Optional Aircraft from SF2E
If SF2E is part of your base SF2 install, then you can copy over the F-84F and MiG-15bis from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the substitute versions (F-84F_MF & MiG-15bis_FAR).
2. Optional DLC Aircraft from ThirdWire
If you have DLC 28 (AI Only Aircraft, Part 1), then you can install and use the F-104A and F-104C from that DLC offering in lieu of the third party models. Simply copy over F-104A_58 & F-104C_61 from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the third-party versions installed by default.
3. Optional Aircraft from the A-Team
This version of OTC also supports the use of several aircraft available only from the A-Team's web site:
http://cplengineeringllc.com/SFP1/Skunworks.html
These aircraft require the LOD files from the original aircraft. To use these aircraft you will need to:
1) download the original versions from the web site above and unpack them;
2) copy the LOD files (models) from the original versions to the corresponding
aircraft in \Optional\Aircraft,
3) copy the aircraft folders themselves from \Optional\Aircraft to \Objects\Aircraft
in your OTC Mod Folder.
Again, the campaigns will automatically use these aircraft in lieu of substitutes once they are installed to your Mod Folder.
Below is a table that summarizes the optional A-Team aircraft, the LOD files needed for each, the substitute aircraft that will be used if the A-Team aircraft are not installed, and the section where the original can be found on the A-Team's web site:
-------- --------- ----------- -----
Aircraft LOD Files Substitutes Notes
-------- --------- ----------- -----
C-2A C-2A-R3.LOD C-130A/KC-130F Modern Planes section
E-1B E-1B-R0e.LOD E-2A Beta Models section
P-3A P-3A-R0b.LOD P-2H Modern Planes section
S-2A S-2A-R2.LOD A-1H Modern Planes section
4. Optional Destroyers
Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
Installation of these destroyers is simple:
1) Remove the substitute destroyers (named Adams and Farragut) that are
installed by default from \Objects\GroundObject in your Mod folder.
(These substitute versions are based on the ThirdWire CGN-36.)
2) Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut
folders in \Optional\GroundObject (in the OTC packages you downloaded).
3) Create collision LODs for both destroyers by making a copy of Coontz2.LOD
and renaming it Coontz2_COL.LOD.
4) Move the Adams and Farragut destroyers from \Optional\GroundObject to
\Objects\GroundObject in your MOD folder.
Again, the campaigns will automatically use the new versions of these ships.
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Campaign Notes
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There are two main campaigns supplied with this version of OTC:
- Cuba: the standard campaign, allowing you to fly a variety of USAF,
USN, or USMC aircraft in support of the U.S. invasion of Cuba.
- Red Cuba: new "red-side" version of the main campaign, allowing you
to fly various Cuban or Soviet aircraft (mostly MiGs) in defense of
the island of Cuba.
By default an SF2NA-compatible version of the main Cuba campaign is installed. This version uses SF2NA-style carrier battle groups. It also uses a number of aircraft that exploit new mission types available only in SF2NA.
If SF2NA is not part of your install, then you installed a version of the Cuba campaign that uses the older SF2V-style carrier stations. You will see escort ships, but they are static. Moreover, the FRAM2_DG escorts used for the two big carrier stations south of Cuba (which are behind the front line) are gun-less, as they must be in that location (otherwise they would shoot at you). Finally, the non-SF2NA version of the campaign lacks many of the supporting AI-only aircraft, which exploit SF2NA-only mission types.
The "Red Cuba" campaign comes only in one version that uses the older SF2V-style carrier stations. If you are using the SF2NA version of the Cuba terrain, those carriers will appear without escorts (not that you'd have much chance of seeing them any way).
The ground war starts about two weeks into the campaign. This follows CINCLANT OPLAN 316-62, which provided for several weeks of bombing before the ground invasion proper.
Whatever campaign version you play, be aware that you will occasionally see the front line take on an odd appearance -- tangled, doubling back on itself, etc. Rest assured it will sort itself out after a mission or two, though it may inexplicably cause a ground unit to disappear from the map (usually a Cuban unit). This all is happening despite months and months of testing with dozens of different versions of the front line and the campaign strategic nodes.
So far as I can tell, the campaign engine simply has problems dealing with a ground offensive that must spread itself in multiple directions across a long narrow island congested with densely packed (often overlapping) terrain areas.
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Changes, Fixes, & Additions
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General SF2 post-Dec2009 Updates/Conversions
--------------------------------------------
- Hangar/Loading Screens: converted to .JPG format
- Loadout Images: coverted to .TGA format
- Cockpit Positions: checked & updated as needed
- HUD/DTVFilter Materials: added & updated as needed
- Effects: added proper shaders to all effects
- EnvironmentSystem: added proper Dec2009 shaders & new
environment parameters
- Menu Screens: coverted to .JPG format
- Non-decal TGAs: moved to aircraft texture folders
- UserLists: added UserList.INIs to all aircraft
- AircraftShortNames: added AircraftShortName statements
to all aircraft
- Damage models: added aircraft damage models to most air-
craft DATA.INIs
- Decals: moved all aircraft decals to \Decals folder
- Pilots & Seats: moved all pilots & seats to \Pilots folder
- Radar frequencies: added radar frequency data to aircraft
radars, RWR statements, anti-radiation missiles, & ground
radars (not ships)
- Weapons & Guns: converted weapons & guns to SF2 standards
- Exp. Pack 2: incorporated Exp. Pack 2 changes & additions
into several .INIs
- Ships: added collision LODs where necessary
- Carriers: added SF2NA data to carriers as needed
Other Updates & Fixes
---------------------
- added damage .TGAs to several aircraft
- tweaked weapons loadouts/stations on several aircraft
- updated flight models on a number of aircraft to use SF2
or SF2-friendly flight models
- tweaked flight models on most remaining aircraft to make
them SF2-friendly
- added cockpits to all MiGs and made them flyable
- replaced the older F-8s with The Mirage Factory F-8C & F-8E
- added additional units/skins to F-8C & F-8E
- added 3rdWire cockpits for F-8C & F-8E
- added additional units/skins to A-4B/C
- added additional units/skins to F-100D
- adapted custom F-4B skins to SF2 equivalents
- applied SF2 updates to F11F-1 & F3H-2M
- updated naval aircraft for SF2NA carrier use/parking
- added new Hangar & Loading screens for all aircraft
- made minor correction/fixes to most aircraft
- added 3rdWire versions of A-1H, B-57B, F-84F, & MiG-15bis
- added 3rdWire cockpit for F-105D-25
- replaced original cloud mod with Cellinsky's WideSky cloud mod
- updated original Menu screens and added a few new ones to round
out the set
- created new InstantAction.INI
- added custom SpeechSystem.INI to suppress some gun-firing radio
calls ("He's firing his guns!")
- updated SpeechSystem.INI for SF2NA compatibility
- carried over original Nations.INI tweaks to SF2 Nations.INI
- updated Nations.INI for SF2NA compatibility
- added several new sounds & updated SoundList.INI
- added handful of new guns
- tweaked flak guns to improve effectiveness & use new effects
- added a handful of weapons & tanks (mainly for new aircraft)
- converted main terrain .INIs to SF2 standards
- replaced original terrain w/ Wrench's updated Cuba terrain for SF2
- re-arranged positions of a few carrier stations
- re-named a few target areas (all at sea)
- created SF2NA compatible water map for carrier/ship use
- added new terrain items (static models, etc) to TYPES.INI
- updated stock Cuba campaign for SF2-compatibility, added new
aircraft to campaign, & re-ordered deployments for some units
- created SF2NA-compatible version of stock Cuba campaign w/
SF2NA-style carrier battle groups & aircraft mission types
- added "Red Cuba" campaign for Soviet/Cuba side
New Air & Ground Items
----------------------
USN/USMC:
- A-1H (VA-176, VA-95, VA-65, VA-75)
- A-3B (VAH-4)
- A-5A (VAH-1, VAH-7)
- E-2A (various VAW units)
- F4D-1 (VF-13)
- KC-130F (VMGR-352)
- P-2H (VP-18, VP-56)
- RF-8A (VFP-62, VMCJ-2)
- SH-3D (HS-7)
USAF:
- B-47E (380 BW)
- B-58A (63 BS)
- F-102A (159 FIS - FL ANG)
- F-104A_58 (157 FIS, 319 FIS, 331 FIS)
- F-104C_61 (436 TFS, 476 TFS)
- F-84F (12 TFW, 15 TFW)
- RF-101C (363 TRW)
- U-2A (USAF,CIA)
Soviet/Cuba:
- MiG-15UTI (Esquadron de Caza)
- MiG-17 (Esquadron de Caza)
- MiG-17AS (Esquadron de Caza)
- MiG-19P (Esquadron de Caza)
- MiG-21PF (Esquadron de Caza)
- SeaFury50 (Esquadron de Caza)
Ground Items:
- CIM-10 Launcher
- Cuban Squad
- SON-9A Firecan radar
- Flatface radar
- Freya radar
- M-43 Ambulance
- M-51 Skysweeper
- M-59 155 Long Tom
- NIKE/Hercules site
- SA-3 Goa launcher
- Search Radar Tower (SRT)
- Sidenet radar
- Spoonrest radar
- US Squad
- several Soviet AAA/flak guns
- US 90mm AAA
- Kesselbrut's new ZiL truck types
Ships:
- Adams class
- Batimore class
- CG-16 Leahy class
- CGN-25 Bainbridge
- Cleveland class
- Container Ship
- CVA-41 Midway class
- CVA-59 Forrestal class
- CVAN-65 Enterprise
- Farragut (Coontz) class
- Gearing FRAM Ib class
- USCG HEC
- Foxtrot Submarine
- FRAM II S2S
- FRAM II ASW
- FRAM II DG
- Hospital Ship
- Kanin class
- Kashin class
- Kynda class
- Landing Craft (LCM)
- Liberty Class Ship
- Liner
- Motor Torpedo Boat (MTB)
- MV Atlantic Causeway
- MV Atlantic Conveyor
- MV Baltic Ferry
- MV Nordic Ferry
- MV Tor Caledonia
- Navy Tug
- Oiler
- Oil Tanker (Tanker2)
- Petrolero
- Petya class
- Riga class
- Small Cargo Ship
- Soviet Cargo Ship
- Soviet Cruiser
- Soviet Freighter
- Soviet Tanker
- Soviet Trawler
- Sumner class
- Sverdlov class
- Trawler
- Trawler1
- Trawler2
- USN Cruiser
- USN Destroyer
- USN Escort
- USN Frigate
- USN Tanker
- USN Transport
~~~~~~~
Credits
~~~~~~~
This update pack adds a number of new items to the OTC mod package. These new items are from the following modders, who generously allowed their use:
Aircraft
-----------------------------------------------------------------------
JSF_Aggie ........................ A-4B & A-4C skins
Bunyap & pappychksix ............. A-3B Skywarrior
MontyCZ .......................... A-1H Skyraider
Volksjager & HrntFixr ............ A-1H skins (MontyCZ)
Wrench ........................... A-1H skins (3rdWire)
Julhelm .......................... A-5A Vigilante
russouk2004 & Capun .............. B-47E Stratojet
Sundowner & USAFMTL (Dave) ....... B-47E skins & decals
Ahmed Junaid Raza ................ B-57B Canberra
Zurawski ......................... B-57B Cockpit
Pasko & Column5 .................. B-58A Hustler
Wrench ........................... B-58A Hustler SF2 updates
Foxmonter ........................ F3H-2M Demon
NeverEnough ...................... F3H-2M SF2 updates
ChampionsVA56 .................... F3H-2M Ultimate Pack
Julhelm .......................... F4D-1 Skyray
ChampionsVA56 .................... F4D-1 Ultimate Pack customizations
MyTai01 .......................... F-4B skins
The Mirage Factory ............... F-8C, F-8E, & RF-8A Crusader
Gocad, Corktip_14, WildCat, ...... F-8/RF-8 skins
salvatorestupido, & JSF_Aggie
JSF_Aggie ........................ F-100D skins
Veltro2K ......................... F-102A Delta Dagger
Ordway ........................... F-102A Cockpit
Ahmed Junaid Raza ................ F-104A/C Starfighter
Spillone104 & Paulopanz .......... F-104A/C updates/upgrades
Frank Rosato ..................... F-104A/C Pack for SF2
ArmourDave ....................... F-105D-25 Thunderchief
Pasko, Column5, & Kesselbrut ..... F-106A Delta Dart
DaniloE31 ........................ F-106 Update Pack for SF2
Fleet-Defender & Team ............ F11F-1 Tiger
Wrench & Spectre8750 ............. F11F-1 SF2 updates/customizations
The Mirage Factory ............... F-84F Thunderstreak
pappychksix ...................... F-84F skin
Zurawski ......................... F-84F cockpit
Wrench ........................... F-84F (3rdWire) customizations
pappychksix & 331KillerBee ....... KC-130F tanker
Tracker & ChampionsVA56 .......... P-2H Neptune
Wrench ........................... P-2H updates
Erikgen .......................... RF-101C
Florian .......................... SH-3D Sea King
Pasko & Column5 .................. U-2A Dragon Lady
A-Team ........................... several optional aircraft (models not
included) -- see above for more info
Pasko ............................ MiG-15bis_FAR & MiG-15UTI
Paulopanz ........................ MiG-15bis & MiG-15UTI skins
Stary ............................ MiG-15/17 cockpit
Spillone104 & Paulopanz .......... MiG-19P Farmer
Stary ............................ MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
The Mirage Factory ............... MiG-21F-13 Fishbed
Paladrian ........................ MiG-21 cockpits
Wrench ........................... Cuban/FAR skins for MiG-15bis, MiG-17AS,
MiG-21PF, & Il-28
Simon Porter ..................... Sea Fury
Paulopanz ........................ Sea Fury skins
Ground Objects
-----------------------------------------------------------------------
Nicholas Bell .................... WOE 1950's AA Mod
Canadair ......................... Powerful Flak
Gerald14 ......................... Russian Defence/ZSU-23-4 Pack
Fubar512 ......................... ZSU-23 AAA tweaks
Pasko ............................ SAMs and Vehicles Pack: Euro/Desert
Pasko & Nicholas Bell ............ S-60, KS-30, KS-19P, ZPU-4, M-42
rebel ryder & Nicholas Bell....... M1939 flak guns
Julhelm .......................... Firecan radar
Kesselbrut ....................... ZPU-1, US/UK_Cal50
rebel ryder ...................... ZIS Canvas, ZIS_Quad, Squads
Wrench ........................... M-59 (based on M-113)
Pasko ............................ SS-4 vehicles & items, Su-100
Kesselbrut ....................... ZiL Transport Pack
SUICIDAL ......................... New Destroyed Tank LODs
Pasko ............................ Hawk launcher & radars
Fubar512 & Wrench ................ Hawk INI tweaks
Unknown author ................... CIM-10A Bomarc
Pasko ............................ SA-3 launchers, Flatface radar, Sidenet radar, Spoonrest radar
Erikgen .......................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
Fubar512 ......................... NIKE-Hercules sites layout/placement
Spillone104 ...................... SA-2 Guideline Pack
WhiteBoySamurai .................. Leahy & Bainbridge class
YEYEYE ........................... Baltimore class, Cleveland class, & USN Cruiser
Hinchinbrooke .................... HEC, Soviet Cruiser, Sverdlov class, USN Escort, Foxtrot,
Adams class, & Farragut class
GrinchWSLG ....................... Fletcher class
JSF_Aggie ........................ ThirdWire LHA upgrade
Florian .......................... USN AOE Transport
WhiteBoySamurai ...................Riga & Petya class ships
Orsin ............................ Kanin (Udaloy) class
Julhelm .......................... Soviet Tanker, USN Tanker, & Tanker2 (ND Tanker)
Suicidal & Torno ................. Container Ship
Loborojo & Suicidal .............. Petrolero
Fubar512 ......................... Fleet Oiler
Kesselbrut ....................... Navy Tug, MV Baltic Ferry, MV Nordic Ferry, MV Tor
Caledonia, HospitalShip, Small Cargo Ship, Trawlers,
Hotel, November, LCM
Polak ............................ MVAtlantic_Causeway, MVAtlantic_Conveyor
Cocas ............................ Trawler & Soviet Trawler
Raven ............................ Trawler skins
Marcfighters ..................... Zulu (USS Trutta)
Fubar512 & MiGBuster ............. Carrier Deck Illumination package
Other
-----------------------------------------------------------------------
Deuces ........................... Cuba terrain for OTC
Wrench ........................... updated Cuba terrain for SF2
Stary & PanamaRed ................ EnvironmentSystem.INI for Exp. Pack 2
Stary ............................ new gun tracers, new Napalm effect,& fixed WP effects
Spectre8750 ...................... Fake Afterburner Node
Credit for the original OTC mod package goes to USAFMTL and the team of modders that contributed to the original releases for SFP1. For a list of all the modders whose work is used in the complete OTC mod, see the original ReadMes included in \OriginalReadmes.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & Dave (USAFMTL)
1 May 2014
12 July 2013
28 April 2013
25 June 2011
8 December 2010
1,348 downloads
-
Operation Tainted Cigar for SF2 - Part 2 of 2
By eburger68
Operation Tainted Cigar
for
Strike Fighters 2
This package contains an updated version of the Operation Tainted Cigar (OTC) mod package for "Strike Fighters 2" (SF2). In addition to making the original mod compatible with SF2, this updated version also adds a number of items that were released in the years subsequent to original two versions of OTC for SFP1, including:
- a completely revamped/overhauled Cuba terrain
- a number of new aircraft
- other aircraft updated to SF2 standards
- plenty of new aircraft skins
- a bevy of new ground objects, incl. new ships
- a handful of new effects, weapons, and guns
- a more historically plausible campaign
- SF2NA-compatible campaign w/ carrier battle groups
To use this mod, you must have "Strike Fighters 2" (SF2) in a merged install that also includes "Strike Fighters 2: Vietnam" (SF2V). It is recommended that your target install also include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SFNA), but neither is required.
Note that this is a COMPLETE mod package. There is no need to install either of the original OTC mod versions for SFP1.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 (SF2), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SF2NA), but they are not required.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above.
The main installation process consists of three main steps. Those without SF2NA in their base SF2 install will have an additional installation step at the end.
Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. If you post to the CombatAce.com forums and report that the mod isn't working or that you can't see any new aircraft or campaigns, I'm simply going to tell you to review this ReadMe and try installing again.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 5 or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2.exe. If SF2NA is part of your target install, then make a copy of "StrikeFighters2 NorthAtlantic.exe" instead. Rename the copied file to StrikeFighters2_OTC.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your OTC mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the OTC mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the two OTC archive packages that you downloaded to a location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=1990
Now, locate the "Instant Action" section and replace it with the following:
[instantAction]
AircraftType=F-8C_MF
MissionMap=CUBA
StartTime=16:37
StartDate=10/28/1962
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=19621028 Op Tainted Cigar
PlayerService=USAF
PlayerUnit=481st TFS, 27th TFW
AircraftType=F-100D
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
-------------------------------------------------
* STEP 4: Extra Step for Installs without SF2NA *
-------------------------------------------------
If your target SF2 installation does NOT include SF2NA, then you have a few more files to copy over to your Mod Folder (and a few things to remove as well).
- Open the \SF2_Only folder in the directory to which you unpacked the two OTC archive packages.
- Copy everything from the \SF2_Only folder to your Mod Folder, allowing it to overwrite as prompted. (Again, do NOT simply grab the \SF2_Only folder itself and drag it over to your Mod Folder; rather, copy the CONTENTS of the \SF2_Only folder to your Mod Folder.)
Now for the removals:
- remove the following items from \Objects\Aircraft in your Mod Folder: E-2A, E-2C (these aircraft require SF2NA).
- remove the following items from \Objects\GroundObject in your Mod Folder: Adams, Farragut, GearingFRAM1B, Kashin, Kynda, LPH-2, & USNFrigate (these ships require SF2NA).
* * * * *
THAT'S IT. Your "Operation Tainted Cigar for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installation of Optional Items
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod package includes a number of "optional" items. Some of these optional items require you to have "Strike Fighters 2: Europe" (SF2E) in your base SF2 install. Others require you to copy over LODs from third-party mods available from the A-Team (DAT) or Yankee Air Pirate. You can find these optional items in the \Optional folder (itself located in the directory where you unpacked the two OTC archive packages).
The optional items, which are found in the \Optional directory of the OTC archive packages you downloaded, can be grouped into three different buckets:
1. Optional Aircraft from SF2E
If SF2E is part of your base SF2 install, then you can copy over the F-84F and MiG-15bis from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the substitute versions (F-84F_MF & MiG-15bis_FAR).
2. Optional DLC Aircraft from ThirdWire
If you have DLC 28 (AI Only Aircraft, Part 1), then you can install and use the F-104A and F-104C from that DLC offering in lieu of the third party models. Simply copy over F-104A_58 & F-104C_61 from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the third-party versions installed by default.
3. Optional Aircraft from the A-Team
This version of OTC also supports the use of several aircraft available only from the A-Team's web site:
http://cplengineeringllc.com/SFP1/Skunworks.html
These aircraft require the LOD files from the original aircraft. To use these aircraft you will need to:
1) download the original versions from the web site above and unpack them;
2) copy the LOD files (models) from the original versions to the corresponding
aircraft in \Optional\Aircraft,
3) copy the aircraft folders themselves from \Optional\Aircraft to \Objects\Aircraft
in your OTC Mod Folder.
Again, the campaigns will automatically use these aircraft in lieu of substitutes once they are installed to your Mod Folder.
Below is a table that summarizes the optional A-Team aircraft, the LOD files needed for each, the substitute aircraft that will be used if the A-Team aircraft are not installed, and the section where the original can be found on the A-Team's web site:
-------- --------- ----------- -----
Aircraft LOD Files Substitutes Notes
-------- --------- ----------- -----
C-2A C-2A-R3.LOD C-130A/KC-130F Modern Planes section
E-1B E-1B-R0e.LOD E-2A Beta Models section
P-3A P-3A-R0b.LOD P-2H Modern Planes section
S-2A S-2A-R2.LOD A-1H Modern Planes section
4. Optional Destroyers
Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
Installation of these destroyers is simple:
1) Remove the substitute destroyers (named Adams and Farragut) that are
installed by default from \Objects\GroundObject in your Mod folder.
(These substitute versions are based on the ThirdWire CGN-36.)
2) Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut
folders in \Optional\GroundObject (in the OTC packages you downloaded).
3) Create collision LODs for both destroyers by making a copy of Coontz2.LOD
and renaming it Coontz2_COL.LOD.
4) Move the Adams and Farragut destroyers from \Optional\GroundObject to
\Objects\GroundObject in your MOD folder.
Again, the campaigns will automatically use the new versions of these ships.
~~~~~~~~~~~~~~
Campaign Notes
~~~~~~~~~~~~~~
There are two main campaigns supplied with this version of OTC:
- Cuba: the standard campaign, allowing you to fly a variety of USAF,
USN, or USMC aircraft in support of the U.S. invasion of Cuba.
- Red Cuba: new "red-side" version of the main campaign, allowing you
to fly various Cuban or Soviet aircraft (mostly MiGs) in defense of
the island of Cuba.
By default an SF2NA-compatible version of the main Cuba campaign is installed. This version uses SF2NA-style carrier battle groups. It also uses a number of aircraft that exploit new mission types available only in SF2NA.
If SF2NA is not part of your install, then you installed a version of the Cuba campaign that uses the older SF2V-style carrier stations. You will see escort ships, but they are static. Moreover, the FRAM2_DG escorts used for the two big carrier stations south of Cuba (which are behind the front line) are gun-less, as they must be in that location (otherwise they would shoot at you). Finally, the non-SF2NA version of the campaign lacks many of the supporting AI-only aircraft, which exploit SF2NA-only mission types.
The "Red Cuba" campaign comes only in one version that uses the older SF2V-style carrier stations. If you are using the SF2NA version of the Cuba terrain, those carriers will appear without escorts (not that you'd have much chance of seeing them any way).
The ground war starts about two weeks into the campaign. This follows CINCLANT OPLAN 316-62, which provided for several weeks of bombing before the ground invasion proper.
Whatever campaign version you play, be aware that you will occasionally see the front line take on an odd appearance -- tangled, doubling back on itself, etc. Rest assured it will sort itself out after a mission or two, though it may inexplicably cause a ground unit to disappear from the map (usually a Cuban unit). This all is happening despite months and months of testing with dozens of different versions of the front line and the campaign strategic nodes.
So far as I can tell, the campaign engine simply has problems dealing with a ground offensive that must spread itself in multiple directions across a long narrow island congested with densely packed (often overlapping) terrain areas.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Changes, Fixes, & Additions
~~~~~~~~~~~~~~~~~~~~~~~~~~~
General SF2 post-Dec2009 Updates/Conversions
--------------------------------------------
- Hangar/Loading Screens: converted to .JPG format
- Loadout Images: coverted to .TGA format
- Cockpit Positions: checked & updated as needed
- HUD/DTVFilter Materials: added & updated as needed
- Effects: added proper shaders to all effects
- EnvironmentSystem: added proper Dec2009 shaders & new
environment parameters
- Menu Screens: coverted to .JPG format
- Non-decal TGAs: moved to aircraft texture folders
- UserLists: added UserList.INIs to all aircraft
- AircraftShortNames: added AircraftShortName statements
to all aircraft
- Damage models: added aircraft damage models to most air-
craft DATA.INIs
- Decals: moved all aircraft decals to \Decals folder
- Pilots & Seats: moved all pilots & seats to \Pilots folder
- Radar frequencies: added radar frequency data to aircraft
radars, RWR statements, anti-radiation missiles, & ground
radars (not ships)
- Weapons & Guns: converted weapons & guns to SF2 standards
- Exp. Pack 2: incorporated Exp. Pack 2 changes & additions
into several .INIs
- Ships: added collision LODs where necessary
- Carriers: added SF2NA data to carriers as needed
Other Updates & Fixes
---------------------
- added damage .TGAs to several aircraft
- tweaked weapons loadouts/stations on several aircraft
- updated flight models on a number of aircraft to use SF2
or SF2-friendly flight models
- tweaked flight models on most remaining aircraft to make
them SF2-friendly
- added cockpits to all MiGs and made them flyable
- replaced the older F-8s with The Mirage Factory F-8C & F-8E
- added additional units/skins to F-8C & F-8E
- added 3rdWire cockpits for F-8C & F-8E
- added additional units/skins to A-4B/C
- added additional units/skins to F-100D
- adapted custom F-4B skins to SF2 equivalents
- applied SF2 updates to F11F-1 & F3H-2M
- updated naval aircraft for SF2NA carrier use/parking
- added new Hangar & Loading screens for all aircraft
- made minor correction/fixes to most aircraft
- added 3rdWire versions of A-1H, B-57B, F-84F, & MiG-15bis
- added 3rdWire cockpit for F-105D-25
- replaced original cloud mod with Cellinsky's WideSky cloud mod
- updated original Menu screens and added a few new ones to round
out the set
- created new InstantAction.INI
- added custom SpeechSystem.INI to suppress some gun-firing radio
calls ("He's firing his guns!")
- updated SpeechSystem.INI for SF2NA compatibility
- carried over original Nations.INI tweaks to SF2 Nations.INI
- updated Nations.INI for SF2NA compatibility
- added several new sounds & updated SoundList.INI
- added handful of new guns
- tweaked flak guns to improve effectiveness & use new effects
- added a handful of weapons & tanks (mainly for new aircraft)
- converted main terrain .INIs to SF2 standards
- replaced original terrain w/ Wrench's updated Cuba terrain for SF2
- re-arranged positions of a few carrier stations
- re-named a few target areas (all at sea)
- created SF2NA compatible water map for carrier/ship use
- added new terrain items (static models, etc) to TYPES.INI
- updated stock Cuba campaign for SF2-compatibility, added new
aircraft to campaign, & re-ordered deployments for some units
- created SF2NA-compatible version of stock Cuba campaign w/
SF2NA-style carrier battle groups & aircraft mission types
- added "Red Cuba" campaign for Soviet/Cuba side
New Air & Ground Items
----------------------
USN/USMC:
- A-1H (VA-176, VA-95, VA-65, VA-75)
- A-3B (VAH-4)
- A-5A (VAH-1, VAH-7)
- E-2A (various VAW units)
- F4D-1 (VF-13)
- KC-130F (VMGR-352)
- P-2H (VP-18, VP-56)
- RF-8A (VFP-62, VMCJ-2)
- SH-3D (HS-7)
USAF:
- B-47E (380 BW)
- B-58A (63 BS)
- F-102A (159 FIS - FL ANG)
- F-104A_58 (157 FIS, 319 FIS, 331 FIS)
- F-104C_61 (436 TFS, 476 TFS)
- F-84F (12 TFW, 15 TFW)
- RF-101C (363 TRW)
- U-2A (USAF,CIA)
Soviet/Cuba:
- MiG-15UTI (Esquadron de Caza)
- MiG-17 (Esquadron de Caza)
- MiG-17AS (Esquadron de Caza)
- MiG-19P (Esquadron de Caza)
- MiG-21PF (Esquadron de Caza)
- SeaFury50 (Esquadron de Caza)
Ground Items:
- CIM-10 Launcher
- Cuban Squad
- SON-9A Firecan radar
- Flatface radar
- Freya radar
- M-43 Ambulance
- M-51 Skysweeper
- M-59 155 Long Tom
- NIKE/Hercules site
- SA-3 Goa launcher
- Search Radar Tower (SRT)
- Sidenet radar
- Spoonrest radar
- US Squad
- several Soviet AAA/flak guns
- US 90mm AAA
- Kesselbrut's new ZiL truck types
Ships:
- Adams class
- Batimore class
- CG-16 Leahy class
- CGN-25 Bainbridge
- Cleveland class
- Container Ship
- CVA-41 Midway class
- CVA-59 Forrestal class
- CVAN-65 Enterprise
- Farragut (Coontz) class
- Gearing FRAM Ib class
- USCG HEC
- Foxtrot Submarine
- FRAM II S2S
- FRAM II ASW
- FRAM II DG
- Hospital Ship
- Kanin class
- Kashin class
- Kynda class
- Landing Craft (LCM)
- Liberty Class Ship
- Liner
- Motor Torpedo Boat (MTB)
- MV Atlantic Causeway
- MV Atlantic Conveyor
- MV Baltic Ferry
- MV Nordic Ferry
- MV Tor Caledonia
- Navy Tug
- Oiler
- Oil Tanker (Tanker2)
- Petrolero
- Petya class
- Riga class
- Small Cargo Ship
- Soviet Cargo Ship
- Soviet Cruiser
- Soviet Freighter
- Soviet Tanker
- Soviet Trawler
- Sumner class
- Sverdlov class
- Trawler
- Trawler1
- Trawler2
- USN Cruiser
- USN Destroyer
- USN Escort
- USN Frigate
- USN Tanker
- USN Transport
~~~~~~~
Credits
~~~~~~~
This update pack adds a number of new items to the OTC mod package. These new items are from the following modders, who generously allowed their use:
Aircraft
-----------------------------------------------------------------------
JSF_Aggie ........................ A-4B & A-4C skins
Bunyap & pappychksix ............. A-3B Skywarrior
MontyCZ .......................... A-1H Skyraider
Volksjager & HrntFixr ............ A-1H skins (MontyCZ)
Wrench ........................... A-1H skins (3rdWire)
Julhelm .......................... A-5A Vigilante
russouk2004 & Capun .............. B-47E Stratojet
Sundowner & USAFMTL (Dave) ....... B-47E skins & decals
Ahmed Junaid Raza ................ B-57B Canberra
Zurawski ......................... B-57B Cockpit
Pasko & Column5 .................. B-58A Hustler
Wrench ........................... B-58A Hustler SF2 updates
Foxmonter ........................ F3H-2M Demon
NeverEnough ...................... F3H-2M SF2 updates
ChampionsVA56 .................... F3H-2M Ultimate Pack
Julhelm .......................... F4D-1 Skyray
ChampionsVA56 .................... F4D-1 Ultimate Pack customizations
MyTai01 .......................... F-4B skins
The Mirage Factory ............... F-8C, F-8E, & RF-8A Crusader
Gocad, Corktip_14, WildCat, ...... F-8/RF-8 skins
salvatorestupido, & JSF_Aggie
JSF_Aggie ........................ F-100D skins
Veltro2K ......................... F-102A Delta Dagger
Ordway ........................... F-102A Cockpit
Ahmed Junaid Raza ................ F-104A/C Starfighter
Spillone104 & Paulopanz .......... F-104A/C updates/upgrades
Frank Rosato ..................... F-104A/C Pack for SF2
ArmourDave ....................... F-105D-25 Thunderchief
Pasko, Column5, & Kesselbrut ..... F-106A Delta Dart
DaniloE31 ........................ F-106 Update Pack for SF2
Fleet-Defender & Team ............ F11F-1 Tiger
Wrench & Spectre8750 ............. F11F-1 SF2 updates/customizations
The Mirage Factory ............... F-84F Thunderstreak
pappychksix ...................... F-84F skin
Zurawski ......................... F-84F cockpit
Wrench ........................... F-84F (3rdWire) customizations
pappychksix & 331KillerBee ....... KC-130F tanker
Tracker & ChampionsVA56 .......... P-2H Neptune
Wrench ........................... P-2H updates
Erikgen .......................... RF-101C
Florian .......................... SH-3D Sea King
Pasko & Column5 .................. U-2A Dragon Lady
A-Team ........................... several optional aircraft (models not
included) -- see above for more info
Pasko ............................ MiG-15bis_FAR & MiG-15UTI
Paulopanz ........................ MiG-15bis & MiG-15UTI skins
Stary ............................ MiG-15/17 cockpit
Spillone104 & Paulopanz .......... MiG-19P Farmer
Stary ............................ MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
The Mirage Factory ............... MiG-21F-13 Fishbed
Paladrian ........................ MiG-21 cockpits
Wrench ........................... Cuban/FAR skins for MiG-15bis, MiG-17AS,
MiG-21PF, & Il-28
Simon Porter ..................... Sea Fury
Paulopanz ........................ Sea Fury skins
Ground Objects
-----------------------------------------------------------------------
Nicholas Bell .................... WOE 1950's AA Mod
Canadair ......................... Powerful Flak
Gerald14 ......................... Russian Defence/ZSU-23-4 Pack
Fubar512 ......................... ZSU-23 AAA tweaks
Pasko ............................ SAMs and Vehicles Pack: Euro/Desert
Pasko & Nicholas Bell ............ S-60, KS-30, KS-19P, ZPU-4, M-42
rebel ryder & Nicholas Bell....... M1939 flak guns
Julhelm .......................... Firecan radar
Kesselbrut ....................... ZPU-1, US/UK_Cal50
rebel ryder ...................... ZIS Canvas, ZIS_Quad, Squads
Wrench ........................... M-59 (based on M-113)
Pasko ............................ SS-4 vehicles & items, Su-100
Kesselbrut ....................... ZiL Transport Pack
SUICIDAL ......................... New Destroyed Tank LODs
Pasko ............................ Hawk launcher & radars
Fubar512 & Wrench ................ Hawk INI tweaks
Unknown author ................... CIM-10A Bomarc
Pasko ............................ SA-3 launchers, Flatface radar, Sidenet radar, Spoonrest radar
Erikgen .......................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
Fubar512 ......................... NIKE-Hercules sites layout/placement
Spillone104 ...................... SA-2 Guideline Pack
WhiteBoySamurai .................. Leahy & Bainbridge class
YEYEYE ........................... Baltimore class, Cleveland class, & USN Cruiser
Hinchinbrooke .................... HEC, Soviet Cruiser, Sverdlov class, USN Escort, Foxtrot,
Adams class, & Farragut class
GrinchWSLG ....................... Fletcher class
JSF_Aggie ........................ ThirdWire LHA upgrade
Florian .......................... USN AOE Transport
WhiteBoySamurai ...................Riga & Petya class ships
Orsin ............................ Kanin (Udaloy) class
Julhelm .......................... Soviet Tanker, USN Tanker, & Tanker2 (ND Tanker)
Suicidal & Torno ................. Container Ship
Loborojo & Suicidal .............. Petrolero
Fubar512 ......................... Fleet Oiler
Kesselbrut ....................... Navy Tug, MV Baltic Ferry, MV Nordic Ferry, MV Tor
Caledonia, HospitalShip, Small Cargo Ship, Trawlers,
Hotel, November, LCM
Polak ............................ MVAtlantic_Causeway, MVAtlantic_Conveyor
Cocas ............................ Trawler & Soviet Trawler
Raven ............................ Trawler skins
Marcfighters ..................... Zulu (USS Trutta)
Fubar512 & MiGBuster ............. Carrier Deck Illumination package
Other
-----------------------------------------------------------------------
Deuces ........................... Cuba terrain for OTC
Wrench ........................... updated Cuba terrain for SF2
Stary & PanamaRed ................ EnvironmentSystem.INI for Exp. Pack 2
Stary ............................ new gun tracers, new Napalm effect,& fixed WP effects
Spectre8750 ...................... Fake Afterburner Node
Credit for the original OTC mod package goes to USAFMTL and the team of modders that contributed to the original releases for SFP1. For a list of all the modders whose work is used in the complete OTC mod, see the original ReadMes included in \OriginalReadmes.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & Dave (USAFMTL)
1 May 2014
12 July 2013
28 April 2013
25 June 2011
8 December 2010
1,205 downloads
-
SF2NA Expansion Pack - Part 1 of 3
By eburger68
Strike Fighters 2: North Atlantic
Expansion Pack
Version 1.2
This "expansion pack" for "Strike Fighters 2: North Atlantic" (SF2NA) adds new aircraft, ground objects, guns, weapons, and effects to standard installs of SF2NA. It also supplies an upgraded version of the IcelandNA terrain, an expanded version of the default "Northern Sabre" campaign, as well as five additional campaigns set in various years from 1969 to 1986.
To use this mod, you must have SF2NA installed in a merged install that also includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), and "Strike Fighters 2: Vietnam" (SF2V). This mod supports the use of several ThirdWire aircraft released as DLCs -- the F-4K, F-4N, and F-8E(FN) -- but these aircraft are not required.
Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder. Please do not attempt to combine it with any other major mod such as "NATO Fighters," as you could end up with a non-working install.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 North Atlantic (SFNA), plus
Strike Fighters 2 (SF2), plus
Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include the F-4K, F-4N, or F-8E(FN) DLC aircraft from ThirdWire, but they are not required.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that your target SF2NA install meets the minimum requirements laid out above.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters" or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 NorthAtlantic.exe. Rename the copied .EXE file to SF2NA_ExpPack.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "SF2NA Expansion Pack" install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Expansion Pack" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Expansion Pack" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the three "Expansion Pack" archive packages that you downloaded to a temporary location on your hard drive.
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1948
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=1979-0918 Northern Sabre (79)
PlayerService=USN
PlayerUnit=VF-41 Black Aces
AircraftType=F-14A_77
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
THAT'S IT. Your "SF2NA Expansion Pack" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
This mod includes a number of "optional" items that can be installed, provided you have the required files to suport them. These "optional" items can be broken down into two types:
1. ThirdWire DLC Aircraft
The following DLC aircraft can be installed, replacing the substitutes that are installed by default.
DLC Aircraft Substitute
------------ ----------
F-4K F-4K (based on F-4M)
F-4K_75 F-4K_75 (based on F-4M_75)
F-4K_80 F-4K_80 (based on F-4M_80)
F-4N F-4N (based on F-4B_67)
F-8E_FN F-8E_FN_TMF (Mirage Factory)
If you have the DLCs installed to your target SF2 installation and wish to use these DLCs instead of the default substitutes, simply remove the substitutes from \Objects\Aircraft in your Mod Folder and move the appropriate aircraft from \Optional\DLC_Aircraft (part of the first package you downloaded) to \Objects\Aircraft. In other words, swap the DLC versions for the substitutes. The campaigns will automatically use the DLC versions, if they installed properly.
2. Optional Destroyers
Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
Installation of these destroyers is simple:
a. Remove the substitute destroyers (named Adams and Farragut) that are installed by default from \Objects\GroundObject in your Mod folder. (These substitute versions are based on the ThirdWire CGN-36.)
b. Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut folders in \Optional\GroundObject (part of the first package you downloaded).
c. Create collision LODs for both destroyers by making a copy of Coontz2.LOD and renaming it Coontz2_COL.LOD.
d. Move the Adams and Farragut destroyers from \Optional\GroundObject to \Objects\GroundObject in your MOD folder.
Again, the campaigns will automatically use the new versions of these ships.
3. Alternate Terrains
The SF2NA Expansion Pack now contains files to support the use of two alterate terrains: Gerwin's Iceland Classic Terrain and Baltika's Iceland Full-Scale Terrain. You can find all the necessary files along with ReadMes with installation instructions in these two directories:
\Optional\Baltika: files for Baltika's Iceland Full_scale Terrain v.2.0
\Optional\Gerwin: files for Gerwin's Iceland Classic Terrain
In both cases you will need to download the original terrain, as this mod package does not contain all the files for these terrains.
Also, please note that while Gerwin's terrain can be used with the custom SF2NA Expansion Pack campaigns (with some minor edits described in the ReadMe), Baltika's terrain requires the installation of an alternate set of campaign files (included in the directory for that terrain) if you want to use that terrain in campaigns.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This mod adds a number of new items to the standard mix of aircraft, ground objects, guns, weapons, and effects found in SF2NA.
New Aircraft
A-4C_65 C-130E F-4K_80 FA-18A Mya-3MD
A-4F_74 C-130H F-4M Harrier3 RA-5C
A-4M E-2A/B F-4M_75 Harrier3_82 RF-8G
A-4M_73 E-3A F-4M_80 HC-130P RF-8G_77
A-4M_78 EF-111A F-4M_85 IL-28 SEtendard
A-6A F-4B_67 F-4N KA-3B SH-3D
A-7B F-4C_67 F-4S KA-6D SkyraiderAEW
A-7B_71 F-4D_78 F-8E_FN KC-135E SkyraiderMk1
AV-8A F-4J F-14A_82 MiG-21PFM Tu-16K-10
B-52D F-4J_74 F-15C MiG-21S Tu-16KS
B-52F F-4JUK F-100D_68 MiG-21SM Tu-95KD
B-52G F-4K F-102A MiG-23BN Tu-95MS
Buccaneer-S2D F-4K_75 F-111F MiG-29A Yak-38M
Mi-8 Yak-38MP
New Warships *
Adams CGN-25 Farragut KrestaII Suffren Type_22
ANZAC CGN-25_76 Foch Kynda Suffren_77 Type_23
ArkRoyal CGN-25_85 ForrestSherman Leygues Sumner Type_42
Belknap County_Class Garcia LPH-2 Surcouf Type_82
Bremen CVA-41 GearingFRAM1B Mitscher Tourville UdaloyI
CG-16 CVA-59 Kanin Petya Type_12I UdaloyII
CG-16_68 CVAN-65_62 Kidd Riga Type_12L Virginia
CG-16_88 D-Orves KirovIII Slava Type_12M
CG-47/CG-52 Duperre KirovIV Sovremenny Type_21
* Note: no new ship models are included; all ships are based on existing ThirdWire and third-party models.
New Civilian Ships
Navy_Tug
SmallCargoShip
SovietCargoShip
Trawler
Trawler1
Trawler2
USNCargoShip
USNTanker
USNTransport
New AAA/SAMs/Radars
2S6 SA-7_L SA-14_L
ChaparralL SA-7B_L SA-16_L
Hawk_CWAR SA-8_S SA-18_L
Hawk_HIPIR SA-8B_S StingerSite
Hawk_PAR SA-9L StingerUS
HawkL SA-9LB StraightFlush
M-42 SA-11L TubeArm
M167-VADS SA-11LB
SA-6L SA-13L
Other Additions & Upgrades
On top of the new items listed above, this mod makes the following other changes to SF2NA:
- Wrench's collection of new targets & target areas added to IcelandNA terrain
- static SAM sites (for SA-6s & SA-11s) added to IcelandNA terrain
- MiGBuster's airfield upgrades (hi-res textures & runway lighting) added to IcelandNA terrain
- shipping routes and truck routes added to terrain to support Anti_Ship & Armed_Recon missions
- invasion routes added to terrain to support CAS single missions
- dozens of new guns and weapons added
- a number of new effects added
- custom tracers from Stary added
- basic cloud mod added to improve sky environment
~~~~~~~~~~~~~~~~~~~~
Summary of Campaigns
~~~~~~~~~~~~~~~~~~~~
This mod includes six campaigns -- an expanded version of the default 1979 "Northern Sabre" plus five new campaigns set in various years from 1969 to 1986. All the new campaigns retain the default structure and background story of the default campaign. They differ in the aircraft, units, and ships that are available to both sides.
Here's a quick summary of the campaigns:
Campaign Name Campaign Notes
------------- --------------
1979-0918 Northern Sabre (79) The default campaign, expanded to include the USS Independence, B-52Gs,
F-111Fs, AV-8A Harriers, & USMC F-4J_74s. The RAF flies the F-4K_75.
1982-0918 Northern Sabre (82) A new campaign set in 1982, w/ the USS Independence & USS Forrestal,
B-52Gs, F-111Fs, AV-8A Harriers, & USMC F-4J_74s. The RAF flies the
F-4M_80 & F-4K_80.
1975-0918 Northern Sabre (75) A new campaign set in 1975, w/ the USS John F. Kennedy & USS Forrestal,
B-52Gs & AV-8A Harriers. Also included are the HMS Ark Royal and R98
Clemenceau. British aircraft now include F-4Ks, Buccaneer-S2Ds, & RAF
Harrier GR.3s. The French fly Super Etendards & F-8E(FN)s. The 57th
FIS flies the F-4C_67 (instead of the F-4E_75).
1986-0918 Northern Sabre (86) A new campaign set in 1986, w/ the USS Nimitz & USS Forrestal,
B-52Gs, F-111Fs, EF-111As, F-4D_78s, AV-8A Harriers, & USN/USMC
F/A-18As. The 57th FIS flies F-15Cs. The RAF flies the F-4M_85 & F-4JUK.
1969-0918 Northern Sabre (69) A new campaign set in 1969, w/ the USS John F. Kennedy & USS Saratoga,
B-52Gs, F-100_68s, & USMC F-4B_67s. The 57th FIS flies F-102As. The RAF
flies the F-4M.
1975-0418 Northern Sabre (75) Another campaign set in 1975, w/ the USS John F. Kennedy & USS Franklin
D. Roosevelt, B-52Gs, AV-8A Harriers, & USMC F-4J_74s. The 57th FIS
flies the F-4C_67. And the RAF flies the F-4M_75.
In addition to the usual mix of fighter and attack aircraft (F-4s, F-14s, A-4s, A-6s, A-7s, EA-6Bs), USN carrier air wings now include recon aircraft (the RF-8G or RA-5C), tankers (the KA-3B or KA-6D), and SH-3D Sea Kings. Available Russian aircraft (fighters, attack aircraft, & bombers) have also been adjusted as appropriate for each campaign.
Phantam Phanatics will interested to know where they can find their favorite Phantom Phlyables:
Model Campaign
----- --------
F-4B_67 1969-0918
F-4J 1969-0918
F-4J_74 1975-0418, 1975-0918, 1979-0918
F-4N 1975-0418
F-4S 1982-0918
F-4C_67 1975-0418, 1975-0918
F-4D_78 1986-0918 (non-player aircraft)
F-4E_75 1979-0918, 1982-0918
F-4K 1969-0918, 1975-0918, 1979-0918, 1982-0918
F-4M 1969-0918, 1975-0418, 1982-0918, 1986-0918
F-4JUK 1986-0918
~~~~~~~~~~~~~
General Notes
~~~~~~~~~~~~~
The SF2NA campaign engine has several annoyances, the worst of which is its propensity to task aircraft that have not been configured for Naval_Attack or Cruise_Missile missions with striking Soviet naval groups. Thus, despite my best efforts, you will occasionally see B-52Gs flying missions against Soviet ships in campaigns set prior to 1982 (when the AGM-86 ALCM becomes available).
After witnessing the utterly pathetic plight of AI-controlled B-52s attempting to hit Soviet ships with conventional bombs, I decided that they must have guided missiles of some sort to use for Naval_Attack missions. The obvious candidates were the AGM-69 SRAM and AGM-28 Hound Dog. Both are nuclear weapons, however. And I definitely wanted to keep these campaigns non-nuclear (once the conflict goes nuclear, it's difficult to see the point of continuing).
The solution I came up with is not perfectly satisfactory, but better than the ugly alternatives: fictional conventional versions of the SRAM and Hound Dog, which are now used by the B-52s for Naval_Attack missions prior to 1982.
Along the same lines I have gone out of my way to configure other aircraft that could be tasked with Naval_Attack or Naval_SEAD missions (which, practically speaking, means any aircraft configured for regular Strike or SEAD missions) to use guided weapons of some sort, as AI-controlled aircraft are simply god-awfully bad at hitting ships with unguided bombs.
~~~~~~~
Updates
~~~~~~~
In Jan. 2015 this mod package was refreshed with the following updates, additions, & fixes:
- added MiG-27K & MiG-27M
- added new skins for several aircraft & ground objects
- performed minor fixes/update on over a dozen aircraft
& ground objects
- added small number of new guns & weapons
- added seven new civilian ships
This mod package was refreshed in Sept. 2014 with the following updates, additions, & fixes:
- added new F-111E/F skins
- added Mi-8 Hip
- added Myasishchev 3MD
- added Skyraider AEW
- added Tu-95KD & Tu-95MS
- added SF2NA Vertical Updates to Yak-38s
- added Carrier Deck Illumination mod updates to carriers
- added updated skin & DATA.INI to ark Royal
- added Kidd class DDG (new model)
- added Suffren DDG (new model)
- added Sovremenny
- added terrain files support Gerwin's IcelandNA classic terrain
- added terrain files & campaigns to support Baltika's Iceland02 terrain
- performed minor fixes to most other aircraft & ground objects
- added a few dozen new or updated weapons
- updated all campaigns to support new aircraft & fix minor issues
~~~~~~~
Credits
~~~~~~~
This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
Aircraft
-----------------------------------------------------------------------
dtmdragon ........................... A-4M Skyhawk for SF2
HomeFries ........................... A-6 Superpack for SF2
Wrench .............................. A-7 low-viz skin
Wrench .............................. AV-8A for SF2
Crusader ............................ AV-8A Harrier Avionics Mod
gbreuder ............................ B-52 Vietnam Era Upgrade Package
Dels ................................ B-52G
Dave (USAFMTL) & team ............... B-52G upgrades
Kesselbrut .......................... B-52 cockpit
ravenclaw_007 ....................... Buccaneer-S2D
Dels ................................ C-130E & C-130H
Daddyairplanes ...................... C-130E/H upgrades & new skins
The Mirage Factory .................. E-3A
USAFTML ............................. E-3A AEW Update
Daddyairplanes ...................... E-3A skins & SF2 updates
HomeFries ........................... EA-6 SuperPack for SF2
Fastcargo ........................... F-111F & EF-111A
liamp51 ............................. Re-textured F-111A cockpit
slick_cowboy ........................ F-111E/F new skins
Beer, Sundowner, & Dave (USAFMTL).... New F-4B/N/S skins
Rippersix & dtmdragon ............... F-4E APQ-120 avionics update
daddyairplanes ...................... F-4J_74
mppd ................................ F-4J/N/S DECM antennas
The Mirage Factory & Sundowner ...... F-4JUK
Paulopanz ........................... F-4K DLC Enhancement Pack
The Mirage Factory .................. F-8E_FN
Swordsman422 ........................ F-14A Skin & Decal Pack for SF2NA
FastCargo & team .................... F-15C_85
Henrik .............................. F-100D 48th TFW skins
Veltro2K ............................ F-102A Delta Dagger
Ordway .............................. F-102A Cockpit
The Mirage Factory / ModMafia ....... F/A-18A
Wildcat, column5, & BPAo ............ F/A-18A skins
Crusader ............................ SF2E Harrier Avionics Mod
dtmdragon ........................... Harrier GR.3 (82)
Bunyap & pappychksix ................ KA-3B Skywarrior
Bpao ................................ KC-135E tanker
Marcfighters & Kreelin. ............. Mi-8 Hip
Paladrian ........................... MiG-21 cockpits
AtariBaby ........................... MiG-21 Complete Pack for SF2
ArmourDave & Sal .................... Su-17 cockpit (used for Floggers)
The Mirage Factory .................. MiG-29A Fulcrum
Veltro2K, Lindr2, & Paulopanz ....... Myasishchev 3MD
Julhelm ............................. RA-5C Vigilante
The Mirage Factory .................. RF-8G Crusader
Gocad ............................... RF-8G VFP-63 skin
Florian ............................. SH-3D Sea King
foxmonter ........................... SEtendard
Wrench .............................. SEtendard updates
MontyCZ, 76IAPBlackbird, & Wrench ... Skyraider AEW
Wrench .............................. Skyraider Mk.1 skins/upgrades
Paulopanz & Spillone104 ............. Tu-16 Badger Collection
Veltro2K ............................ Tu-95KD, Tu-95MS
Snailman ............................ Yak-38 Vertical Pack
Snailman ............................ SF2NA Vertical Pack
Komrad .............................. New Yak-38 skins
Ground Objects
-----------------------------------------------------------------------
Gabilon ............................. 2S6 & SA-13
Kesselbrut ...........................SA-9
Pasko ............................... Chaparral, Hawk launcher/radars, SA-7
Fubar512 & Wrench ................... Hawk INI tweaks
Monty CZ............................. Stinger site
EricJ ............................... SA-11
YEYEYE .............................. TubeArm
Crusader ............................ Soviet MANPADs for SF2
Stary ............................... Soviet MANPADS (new models)
BANIDOS TEAM ........................ M-167 VADS
Fubar512 & MiGBuster ................ Carrier Deck Illumination package
WhiteBoySamurai ..................... Leahy, Ticonderoga, & Bainbridge class ships
WhiteBoySamurai ..................... Kidd Class DDG
WhiteBoySamurai ..................... Suffren DDG
WhiteBoySamurai ..................... Kirov, Riga, & Petya class ships
WhiteBoySamurai ..................... Sovremenny
JSF_Aggie ........................... ThirdWire LHA upgrade
Florian ............................. USN AOE Transport & Bremen class
Julhelm ............................. USN Tanker & Kresta II
Hinchinbrooke ....................... County Class, Type 12M, Type 42, Type 82, Ark Royal
BANIDOS TEAM ........................ Type 12I/L & Type 22
SUICIDAL & TORNO .................... Type 21 & Type 23
Gramps .............................. ANZAC class
Orsin ............................... Udaloy & Slava classes
WhiteBoySamurai ..................... Udaloy & Slava Upgrade Packages
Wrench .............................. Foch/Clemenceau mod
MiGbuster ........................... Ark Royal hi-res skin & updated DATA.INI
Kesselbrut .......................... Trawler 1 & 2, Small Cargo Ship, Navy Tug
Cocas ............................... Trawler
BANIDOS Team ........................ ContainerShip
Julhelm ............................. Container_Ship & SovietTanker
Fubar512 ............................ Fleet Oiler
Cocas ............................... SovietTrawler
SUICIDAL-ART ........................ M113A1
Other
-----------------------------------------------------------------------
cellinsky, Insky/Orsin, & PanamaRed Environment mods
MiGbuster ........................... IcelandNA airfield upgrades
Wrench .............................. IcelandNA Targets Tweek Pack
Gerwin .............................. IcelandNA classic terrain
Baltika ............................. Iceland02 optional terrain
OldDiego, Pappy, Wrench, Pasko, ..... Pilots
Florian/AmokFloo, & PureBlue
Stary ............................... new gun tracers
JSF_Aggie, Arthur66, & macelena ..... previous versions of some campaigns
If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
--------------------------
Eric Howes
eburger68
19 January 2015
10 September 2014
22 April 2013
3,527 downloads
-
SF2NA Expansion Pack - Part 2 of 3
By eburger68
Part two of the Strike Fighters 2: North Atlantic Expansion Pack.
Eric Howes
3,183 downloads
-
SF2NA Expansion Pack - Part 3 of 3
By eburger68
Part three of the Strike Fighters 2: North Atlantic Expansion Pack.
Eric Howes
3,061 downloads
-
Carrier Duel: ARA 25 de Mayo vs HMS Invincible
By JonathanRL
As per popular demand:
This Campaign shows the classic "What-If" Falklands Faceoff! The A-4Q vs Sea Harrier; ARA Veinticinco de Mayo vs HMS Invincible. Both sides are flyable;
and it is you who shall help your carrier to win this friendly competition. With Missiles. And bombs!
Good luck and may the best Air Crew win.
Requirements:
You are required to own Strike Fighters 2: North Atlantic for this mod to work properly. Everything else is included.
Beware: This mod contains a seperate Nations.ini. Make sure you do not accidently overwrite your own modded one.
Installation:
Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA).
398 downloads
0 comments
Submitted
-
Carrier Duel: KNM Norskehavet vs the Kiev
By JonathanRL
CARRIER DUEL
This is a modification pitting the fictional Norwegian Carrier KNM Norskehavet vs Soviet Aviation Crusier Kiev on a sea battlefield.
Each Carrier carries their compliment; Kiev a flight of helicopters and Yak-38s; Norskehavet F-11s & S-3As. This is a less intense
engagement since neither side really has the firepower to finish the other off and the pace is slower. It makes for a refreshing change of
pace from three tons of Crusie Missiles. Due to issues; Only the Norskehavet Force is playable.
Good luck and may the best Air Crew win.
Requirements:
You are required to own Strike Fighters 2: North Atlantic for this mod to work properly. Everything else is included.
Beware: The mod has its own alterations of the Kiev. If you have a modded Kiev, simply change
CarrierNumSquadrons=1 to CarrierNumSquadrons=4 and continue normal use.
Installation:
Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA).
Please do read the enclosed credits, as without the work of those mentioned, this modification could not be made.
212 downloads
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Carrier Duel: Nimitz vs Kitty Hawk
By JonathanRL
This is a modification pitting the USS Nimitz vs the USS Kitty Hawk on a sea battlefield. Escorts are included,
but merely to provide balance to the surface defence capacities of the ships. This package contains two campaigns,
one for each carrier. None of the Carriers aircraft compliments are correct but are to be shown as representative
of respective eras.
Each Carrier carries a Fighter Squadron (F-14A/F-4N), a medium strike squadron (A-4E/A-7E) and a heavy attack squadron (A-6 Intruders). They also carry
two E-2 Hawkeye Squadrons each, to provide naval recon and early warning.
Good luck and may the best Air Crew win.
Requirements:
You are required to own Strike Fighters 2: Vietnam & Strike Fighters 2: North Atlantic for this
mod to work properly. The mod only use stock items.
Recommended:
A Cockpit for A-6A / A-6E_79 is recommended. The F-4N DLC is also recommended.
Installation:
Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA & SF2: Vietnam).
193 downloads
-
Strike Fighters 2: War For Israel v3 Patch
By Spectre8750
30 APR 2013
Strike Fighters 2: War For Israel V3.04 Cumulative Patch
For SF2:Israel with SF2:North Atlantic. or
SF2,SF2:E,SF2:V,SF2:NA with SF2:Israel Merged Install.
//==========================================================
To Install:
Run the Installer and point it to the Saved Game folder
"StrikeFighters2 WarForIsrael" Mod Root Directory.
Overwrite if it asked.
//==========================================================
Thanks to Stary, saisran, Slartibartfast, AggressorBLUE for
their help.
Spectre8750@gmail.com
944 downloads
- war for israel
- update
- (and 2 more)
-
Northern Sabre Plus (Expanded Iceland Campaign)
By macelena
Operation Northern Sabre Plus
This is intended as an expanded campaign using resources from other TW games merged. For this campaign to work, a merged install with SF2:Vietnam
is required, but as usual, a full-5 merged install is quite advisable.
The campaign includes another US carrier, USS America, employing CVA-63 model. The escort for USS America is entirely fictional, and if anybody can provide some
information on the real composition of its surface combat ships for her 1979 cruise, please, tell me.
Most aircraft added are Phantoms. VMFA-333 flew the J type and used to be attached to CVW-8, so much that AJ is the tailcode it sports in stock installs, and
it keeps a detachment embarked aboard USS Nimitz. VMFA-115 was actually deployed to NAS Keflavik during September 1979, so it was a no brainier. VF-201 was a
USNR squadron stationed in NAS Dallas, and it has been added to USS America as a way to add more Phantoms, just in case. The campaign is made so it will display
Daddyairplanes´s F-4J_74 or ThirdWires F-4N DLC, but if you don´t have them, it will revert to F-4Js and F-4Bs (remember i told you this required SF2V)
I also included an USMC Skyhawk Squadron in Keflavik, wich will take dmtldragon´s A-4M, or alternatively, A-4F_74 from SF2.
The stock campaign also included RAF Phantoms in case you had SF2E or F-4K DLC, however i overwrote those squadrons instead of making them flyable, i just guess
they would be busy in Europe or guarding UK air space to get into a mess wich the USN and USMC are handling already
Most of the work was Tannethal´s, who figured out how to make two different CVBGs work fine, and had the idea of the Soviet reinforcement convoy, a lot of
credit goes to him. Also thanks to daddyairplanes, Viggen and all others wich contributed providing info and advise.
I suggest using the HFD version of Iceland for keeping FPS low, and modified SA-8s for airfield coverage. I just did it by changing their role from MOBILE_SAM to
MOBILE_AAA, but it may be better to use two different copies (one model of each variant in each role).
If anything goes wrong, it must be my fault for messing around with some entries, please tell me so i can solve it.
293 downloads
-
Strike Fighters 2: War For Israel V3.0 + Sandbox
By Spectre8750
Updated ReadMe 13 Mar 2013
Strike Fighters 2: War For Israel V3.0 + Sandbox = 11 Gigs
Campaign For SF2:Israel with SF2:North Atlantic. or
SF2,SF2:E,SF2:V,SF2:NA with SF2:Israel Merged Install.
Campaigns incuded are "War For Israel" "ClubMed '82"
and "ClubMed '97". Korea and Taiwan will be addons to this
as they depend on North Atlantic.
Campaigns now have Carrier Group support.
More aircraft added and new cockpits for F/A-18's and F-16's.
//==========================================================
If you want to use the "New World Order" Nations Scenario in
the Single Missions mode, Drop the Nations.ini from one of
the Campaign Dir's into the Flight Dir in the User Mod but
keep a backup.
//==========================================================
To Install:
Make a copy of "StrikeFighters2 Israel.exe" and
"StrikeFighters2 Israel.ini" and rename them to
"StrikeFighters2 WarForIsrael.exe" and
"StrikeFighters2 WarForIsrael.ini" put them back into the
Program files Thirdwire Folder, then run the
StrikeFighters2 WarForIsrael.exe once and go to the Users
Mod folder it created eg:
...Saved Games\ThirdWire\StrikeFighters2 WarForIsrael\
and delete the contents of the Aircraft and GroundObject
Folders. Extract StrikeFighters2 WarForIsrael Part1 thru Part5
installers into the same Folder and run the Installers and
point them to the Saved Game folder "StrikeFighters2 WarForIsrael"
User Mod Root Directory.
NOTE:
The Campaigns in this Mod can take a while to load. I have a descent System
War For Israel can take 2 or more minutes to load. Also if the campaign dumps
restart and it should load ok.
//==========================================================
I want to thank the Community for all their effort for without this Mod would not
have possible, Included below:
BPAo
331KillerBee
Abhi
Actarus
AGOSTINO
aleks
AmokFloo
Amourdave
ArturR
Badger
BANIDOS Team
bib
bigal1
BlueDream
bobrock
Bone Team
Brain32
Caeser
Camouflage
Column 5
Craig
CrazyhorseB34
Crusader
DamWaar
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
dtmdragon
eburger68
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Florian
Flying Toaster
Fubar512
Gabilon
Gerald14
Gaston
gerwin
Graybeard
HoneyFox
HrntFixr
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Jimmy B
Joe Baugher
JSF Aggie
Julhelm
Jv44kt
Kesselbrut
Klavs81
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Migbuster
Miracleman
Mirage Factory
MJ
Moonjumper
Nicholas Bell
OldDiego
Olivier ANGUILLE
pablitoVPT
Pappy
Pappychksix
Paragon
Pasko
pcpilot
Phamtuan
Private
Rafael
Rampage
Raptore One
Ravenclaw
rebel ryder
Scrapper
Serverandenforcer
Siddog
Sidewinder86
Silverbolt
Sony Tuckson
spillone
ST0RM
Starfighter2
Stary
Sundowner
Swede
SWS
Syrinx
Talos
Team Viper
TFlash
_Thomas_
Tiwaz
Tunderchief
Veltro2K
DrWelsh
Vampyre
WhiteBoySamurai
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
xiaozcs
YEYEYE
Zola25
Third Wire
and TK
Thanks to all, let me know if i missed anyone.
Spectre8750@gmail.com
6,098 downloads
- strike fighters 2
- war for israel
- (and 3 more)
-
48-56: Exp. 1 Add-on (Redux) - Part 1 of 2
By eburger68
48-56: Add-on to SF2I Expansion Pack 1
with 1948 War for Independence & 1956 Suez Crisis
This package contains an overhauled version of the "48-56" mod for "Strike Fighters 2: Israel" (SF2I) with "Expansion Pack 1" (Exp1) that was originally released in June 2010. This overhauled version includes completely revamped versions of the three original campaigns, a new "navalized" version of the Suez campaign for those with "Strike Fighters 2: North Atlantic" (SF2NA), a good number of new aircraft and ground objects, as well as plenty of bug fixes and updates.
To use this mod, you must have SF2I Expansion Pack 1 installed, ideally with a merged install of "Strike Fighters 2: Europe" (SF2E) and "Strike Fighters 2: Vietnam" (SF2V). Your install should be at the Mar2012 or later patch level. "Strike Fighters 2: North Atlantic" (SF2NA) is supported, but not required. If your target installation does not include SF2E and SF2V, your campaigns will use alternate versions of some aircraft (see below for more information).
Note that this is a COMPLETE mod package. There is no need to install any previous version of "48-56." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 Israel (SF2I), plus
Expansion Pack 1 (SF2I Exp1)
RECOMMENDED: Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that Expansion Pack 1 is applied to your SF2I installation along with the latest patches from 3rdWire.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters," "Operation Desert Storm," or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_48-56.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "48-56" install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "48-56" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "48-56" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the two "48-56" archive packages that you downloaded to a temporary location on your hard drive.
- Move the contents of the \1_To_Mod_Folder directory to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1945
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=Suez Crisis - 1956
PlayerService=Israel
PlayerUnit=No. 101 First Fighter Squadron
AircraftType=MystereIVA
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
If your installation abse does not include SF2NA, then your install of "48-56" for SF2I should now be ready to use. Please read the section below on "Optional Installs" for more information on how to install the optional aircraft included with this mod.
If your installation base does include SF2NA, then please proceed to the next step.
--------------------------------------
* STEP 4: Extra Step for SF2NA Users *
--------------------------------------
This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
- Carrier battle groups in campaigns
- Carrier take-off for naval aircraft in Single Missions
- New mission types in campaigns
TO INSTALL: drag and drop the contents of the \2_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
* * * * *
THAT'S IT. Your "48-56" mod for SF2I mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This mod will add the following to your SF2I w/ Exp. Pack 1 installation:
- An additional campaign called "Suez Crisis" that is an expanded version
of the default Suez campaign included in the Expansion Pack.
If you wish to fly for the Arab side during the '56 conflict, another
alternate version, named "Tripartite Aggression - 1956," is included.
- A new "War For Independence 1948" campaign. This campaign represents the
2nd to 3rd phase of the Israel's War for Independence.
If you wish to fly for the Arab side during the '48 conflict, another
alternate version, named "War For Palestine - 1948," is included.
- Real life pilots, included in the 1948 campaign for you to use as your
wingmen.
- New aircraft, ground objects, and weapons to fill out the countries and
units missing from Exp. Pack 1. Air bases on Cyprus have also been added
for use during the '56 conflict.
This mod has been updated several times since it's original release in June 2010. See the accompanying change log for details on what's been fixed, updated, and added.
~~~~~~~~~~~~
Known Issues
~~~~~~~~~~~~
If you are not flying as a carrier-based unit in the standard "non-navalized" version of '56 Suez campaign, the carriers themselves will fail to show for AI aircraft, and they will flounder in the water. To fix this, use the dreaded Alt_N once you are airborne, and the units on the carriers magically seem to be fine.
The campaigns are not 100% historically accurate. The '56 Suez campaign does not attempt to cover the ground campaign launched by the British and French on 5 November, 1956 with paratroop insertions and amphibious landings. The front line for the campaign would have become too complex and problematic for the game engine to handle. Also, the Egyptian air force in the 1956 campaigns puts up much more of a fight than it did historically (Nasser was more concerned with preserving his air force rather than expending it in a fight with two declining colonial powers).
By turns the 1948 campaigns inflate the sizes of the air forces involved for the sake of game play. In reality both the Israeli and Egyptian air forces were quite small and utterly dependent on unreliable second (and even third) hand equipment serviced with scavenged pare parts and inexperienced ground crews. The clashes between the two air forces were comparatively minor and insignificant, with the ground war playing the overwhelming role in determining the outcome of the conflict. (Of note: many discussions of the early days of the Israeli Air Force devote more space to discussing the several clashes between the IAF and British RAF units still in Palestine, Egypt, and Jordan.)
Moreover, the ground forces themselves were primarily comprised of infanty units, many of which were arguably of "irregular" or "reserve" status, and the battles waged between the various factions involved rendered the front line(s) rather fluid. By contrast, the '48 campaigns in this mod are centered around set piece desert battles between tanks and APCs. Although the Israeli and Arab armies did have some tanks and APCs, they were quite scarce -- nothing like the well-equipped units you see in these campaigns.
~~~~~~~~~~~~~
SF2NA Support
~~~~~~~~~~~~~
If your install base includes SF2NA, you should have performed the fourth installation step, as detailed above. SF2NA features are supported in "48-56" primarily through a "navalized" version of the standard IsraelME terrain named "Israel, Mediterranean" (IsraelMED).
- If you wish to fly Single Missions in carrier-based aircraft off aircraft carriers (British or French), be sure to select the "Israel, Mediterranean" terrain in the Single Missions screen.
- The navalized version of the '56 Suez campaign is named "Suez Crisis - 1956 (N)." This campaign allows you to fly Fleet Air Arm or Aeronavale aircraft off one of five different aircraft aircraft carriers, each with an accompanying group of escorts and support ships. (RAF and AdA aircraft still fly from Cyprus or Israel, depending on the unit.)
There are no "navalized" versions of the other campaigns included in this mod.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Substitute SF2E/SF2V Aircraft
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod uses three ThirdWire aircraft that are not included in SF2I or Expansion Pack 1. As we recognize that not all users will have SF2E and SF2V (which contain the models for these other aircraft), we have set up the campaigns to use equivalent substitutes, which are installed by default, if the "standard" ThirdWire aircraft are not present. The following table summarizes these aircraft.
----------- ------------- -------- -----
Standard AC AlternateType Requires Notes
----------- ------------- -------- -----
Hunter5 HunterF5 SF2E Hunter9 converted to Hunter5
F-84F F-84F_MF SF2E Mirage Factory F-84F
SkyraiderMk1 Skyraider1 SF2V MontyCZ's A-1 Skyraider
If SF2E or SF2V are not part of your base SF2 installation, you should remove the associated "standard aircraft" listed above from your "46-56" install so that the game does not attempt to use them. Thus, if SF2E is not part of your base install, remove the Hunter5 and F-84F. If Sf2V is not part of your base install, remove the Skyraider Mk1. As noted, the "alternate" substitutes will be automatically used.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
The "48-56" mod includes support for a number of aircraft that are available only from the A-Team's web site at:
http://cplengineeringllc.com/SFP1/Skunworks.html
These aircraft can be found in the \3_OptionalAircraft folder. Unfortunately, we are not allowed to include the models (LOD files) for these aircraft in this mod package. That means you MUST download the original aircraft from the above site (which requires you to apply for access) and install the LODs separately in order to use these aircraft.
To add any one of the optional aircraft to your "48-56" mod, you will need to do the following:
1. Download the appropriate package (see table below) containing the necessary LODs from the A-Team's site (link included above).
2. Unzip the package to a temporary directory.
3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \3_OptionalAircraft directory.
4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \3_OptionalAircraft directory to your "48-56" Mod Folder.
The table below is designed to point you to the correct package to download for each aircraft at the A-Team's site. Note that in some cases the A-Team's site may include multiple versions of the same aicraft -- usually an older version and an updated version. In most cases you want the older version, as that's the version supported (and the version tested with). Again, see the "Section" and "Notes" columns for guidance. When in doubt, check the LOD file names in the aircraft's main .INI file to ensure that you have obtained the right version with the correct LOD files.
--------------- ------------- ------- -----
A-Team Optional AlternateType Section Notes
--------------- ------------- ------- -----
B-17G_IDF SStirling_IDF WWII section
BeauTFX_IDF Mosquito_FBVI WWII section
Lancaster Halifax WWII section
Macchi205_EAF HurricaneIIb WWII section
Meteor_F4 Meteor4_Arab Beta section
Meteor_NF14 Meteor8 Beta section - original version (not Veltro2K's in 3rd Party)
Meteor_NF14_Arab Meteor8_Arab Beta section - original version (not Veltro2K's in 3rd Party)
SeaVenom SeaVixen or SeaHawkFGA_6 Beta section - older LOD (updated LOD should work)
Spitfire5B_EAF Spitfire9c WWII section - older original release (not updated Release 2)
Spitfire22_EAF Spitfire9c WWII section
TBM-3E F6F-5_FN & SeaFury WWII section - older TBF/TBM release (not updated versions/models)
ValiantB1 CanberraB6 Modern section - older LOD (not newer LOD)
Wessex n/a Helicopters - also available in Falklands '82 mod at CombatAce
We recognize that not everyone has access to A-Team downloads, so the campaigns have been configured to use alternate, substitute aircraft if the A-Team "optional" aircraft are not present in your Mod folder. Those alternate/substitute aircraft, which are installed by default, are listed in the AlternateType column above.
A few notes about some of these optional aircraft and their alternates/substitutes:
- The MeteorNF14 and the MeteorNF14_Arab use the same LODs. Thus, you need only download ONE package from the A-Team's site for those aircraft.
- The Spitfire5B_EAF uses the LODs for the Spitfire Mk VB Trop, not the standard VB (also available in the same section).
- The SeaVenom files included in this package were tested with the original LOD released for that aircraft. There is an updated LOD currently on the A-Team's site that should work, but I can't absolutely guarantee that it will work. If you use the updated LOD, youmay need to edit the SeaVenom.INI file to point to the correct LOD file.
- The Sea Vixen used as an alternate/substitute for the Sea Venom is a semi-fictional, guns-only version of that aircraft -- a "what-if" Sea Vixen that might have gone into production several years earlier than the gunless version that eventually made it to the fleet.
- If you dont have access to the Sea Venom and would prefer not to use the Sea Vixen, you can edit the campaign to use the SeaHawk FGA.6. All the necessary lines are included, so the switch merely involves changing these two lines...
AlternateType=SeaVixen
//AlternateType=SeaHawkFGA_6
...to the following:
//AlternateType=SeaVixen
AlternateType=SeaHawkFGA_6
There are three squadrons affected: 809Sq, 892Sq, and 893Sq. You should make these changes in both campaign .INI files.
- If you have the newer LOD for Valiant B.1, you can swap decal files in the RAFSilver1 folder so that the decals show up properly on the aircraft. If you use the updated LOD, youmay need to edit the ValiantB1.INI file to point to the correct LOD file.
- The LODs for the Wessex are available in the Falklands '82 mod package at CombatAce.com:
http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
~~~~~~~~~~~~~~~~~~~~~
Optional DLC Installs
~~~~~~~~~~~~~~~~~~~~~
The "48-56" mod includes support for two ThirdWire aircraft that were released in DLCs:
- S-199_IDF (DLC 28)
- Spitfire22_EAF (DLC 29)
If these DLC aircraft are part of your base install, you may add these aircraft to your "48-56" install by copying the aircraft folders from \4_DLC Aircraft to the \Objects\Aircraft folder of your "48-56" mod folder. The campaigns will automatically use these aircraft, if present.
If you elect to install the DLC S-199_IDF you should remove the S-199_IDF that is installed by default. The DLC version replaces the version from the default install.
Please note that you cannot install both the DLC-based Spitfire22_EAF and the optional A-Team Spitfire22_EAF discussed in the previous section. Only one version can be installed at a time.
~~~~~~~~~~~~~
Terrain Notes
~~~~~~~~~~~~~
The IsraelME and IsraelMED terrains included in this mod package use a number of new airbases, which are summarized below. These new airbases fall into two groups:
1. New airbases on Cyprus & Malta for the 1956 campaigns
2. New airbases for the 1948 campaigns
The new 1948 airbases replace a handful of default airbases in Israel, which are now configured to start at a later date (usually 1952). The table below summarizes ALL of the friendly airbases now present at one time or another in the IsraelME(D) terrain:
------------------------ ------------------------
1948 Airfield Default Airfield
------------------------ ------------------------
--- Etzion AB (Runway6, 10/1/1973 - 10/31/1974)
--- Hatzerim AB (Runway4, from 10/3/1966)
Shmuel AF (Runway3) Hatzor AB (Runway4)
Lydda AB (Runway6) Lod AB (Runway4)
Shachar AAF (Runway3) Meggido AB (Runway6)
--- Ovda AB (Runway1, from 1/1/1981)
Ramat David AF (Runway6) Ramat David AB (Runway4)
--- Ramon AB (Runway6, from 1/1/1981)
Sde Tov AF (Runway3) Sde Dov AB (Runway6)
Ekron AB (Runway6) Tel Nof AB (Runway4)
Beersheba AF (Runway3) Teyman AB (Runway6)
--- Akrotiri AB (Runway4, Cyprus)
--- Paphos AB (Runway6, Cyprus)
--- Luqa AB (off map, Malta)
Unless otherwise noted, default airbases have ActiveDate=6/1/1952; 1948 airbases have ActiveDate=6/1/1940 & InactiveDate=5/31/1952.
~~~~~~~~~~~~~~~~~~~
Recommended Reading
~~~~~~~~~~~~~~~~~~~
The 1948 War for Independence and the 1956 Suez Crisis are two conflicts that are not as well known or understood as the 1967 and 1973 wars that followed between Israel and its Arab neighbors. The Suez Crisis in particular seems to have almost completely disappeared from popular memory -- even more so than the Korean War. Historically obscure, largely forgotten (at least in the West), but still hugely important in shaping the history the modern Middle East and the relations between the world's major powers (Great Britain, France, the United States, Soviet Union/Russia).
Those interested in these conflicts could do worse than track down and read the following:
- Efraim Karsh. The Arab-Israeli Conflict: The Palestine War 1948. Oxford: Osprey, 2002.
- Benny Morris. 1948: The First Arab-Israeli War. New Haven: Yale UP, 2008.
- Derek Varble. The Suez Crisis 1956. Oxford: Osprey, 2002.
- Brian Cull, et al. Wings Over Suez. London: Grub Street, 1996.
- Steven Z. Freiburger. Dawn Over Suez: The Rise of American Power in the Middle East 1953-1957. Chicago: Ivan R. Dee, 1992.
- Barry Turner. Suez 1956: The Inside Story of the First Oil War. London: Hodder & Stoughton, 2006.
- Keith Kyle. Suez: Britain's End of Empire in the Middle East. London: I.B. Tauris, 2003.
These web sites will also be of interest:
Britain's Small Wars: The Suez Index
http://www.britains-smallwars.com/suez/suez-index.html
Suez Crisis, 1956
http://www.acig.org/artman/publish/article_256.shtml
Suez Crisis, 1956: The War of Stripes
http://www.acig.org/artman/publish/article_257.shtml
The Wikipedia articles on both conflicts are quite good:
1948 Arab-Israeli War
http://en.wikipedia.org/wiki/1948_Arab%E2%80%93Israeli_War
Suez Crisis
http://en.wikipedia.org/wiki/Suez_Crisis
My favorite comment from a British reservist who, in an article on the "Britain's Small Wars" web site, recounts being called up for duty during the Suez crisis:
"The entire Suez incident was a complete fiasco as far as we could tell. At the time one fell into the trap of thinking 'those in charge must know what they are doing', but hindsight and history tells that the powers that be really were utterly, completely incompetent, and that our private impressions on the ground of utter chaos and incompetence on a huge scale, were absolutely justified ... I have had no faith in the public image of leadership, or in the mostly ludicrous coverage of anything by the media, ever since."
~~~~~~~
Credits
~~~~~~~
This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
Aircraft
----------------------------------------------------------------------------
Starfighter,Diego,& Pasko .................. An-2
The Mirage Factory ......................... Au-1 & F4u-7
Column5, Crusader, & Wrench ................ Au-1 & F4u-7 fixes/upgrades
Wrench ..................................... Beaufighter tweaks & updates
Paulopanz .................................. C-47A skins
Ahmed Junaid Raza .......................... Canberras
Kessselbrut ................................ Canberra bombadier's cockpit
Geo & Razor ................................ F6F-5
Wrench ..................................... F6F-5 upgrades
The Mirage Factory ......................... F-84F_MF
Veltro2K ................................... Halifax & Short Stirling
Bunyap,Ravenclaw, & Soulfreak .............. Harvard/T-6/SNJ-6
LloydNB & Wrench ........................... Harvard/T-6/SNJ-6 skins
Paulopanz & Syrinx ......................... Halifax & Short Stirling skins
Raven ...................................... HurricaneIIb
Paulopanz .................................. Il-28 skins
LloydNB .................................... B-17 & Lancaster skins
Paulopanz .................................. Li-2 Cab
Wrench ..................................... Macchi205_EAF upgrades
Paulopanz .................................. MiG-15bis & MiG-15UTI skins
Stary ...................................... MiG-15/17 cockpit
Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
Paulopanz .................................. MiG-17 & MiG-17F skins
Pasko ...................................... Mosquito FB.VI
LloydNB & Wrench ........................... Mosquito skins/upgrades
Ahmed Junaid Raza .......................... MystereIVA_AdA
MontyCZ .................................... NordAtlas (C-119)
Pasko ...................................... Ouragan
Paulopanz .................................. Ouragan skins
Ordway ..................................... Ouragan/MD-450 cockpit
Baffmeister ................................ new Ouragan flight model
Wolf257 .................................... P-40B
Wrench ..................................... P-40B skins/upgrades
Wilco ...................................... custom P-51B & Spitfire9 skins
Florian .................................... RF-84F
Gunrunner .................................. RF-84F skins
MontyCZ .................................... S-199
Wrench ..................................... S-199_IDF (DLC) tweaks & updates
Simon Porter ............................... Sea Fury
Paulopanz .................................. Sea Fury skins
Bunyap ..................................... Sea Hawks
Paulopanz .................................. Sea Hawk skins
Tomb ....................................... Sea Hawk fixes/upgrades
Skippybing ................................. Sea Vixen
Sundowner & Wrench ......................... Sea Vixen skins/upgrades
MontzCZ .................................... Skyraider1
Wrench ..................................... Skyraider skins/upgrades
MontyCZ, 76IAPBlackbird, & Wrench .......... Skyraider AEW
Paulopanz .................................. Spitfire22_EAF (DLC) skins
Kulbit80 ................................... TBM Avenger skins
Paulopanz .................................. Valiant B.1 skins
Paulopanz .................................. Vampire skins
Paulopanz .................................. Vampire cockpit
Pasko ...................................... Venom
Paulopanz .................................. Venom skins
Skippybing ................................. Wyvern
Zurawski ................................... F-86F cockpit (used on several aircraft)
Stary ...................................... Late Spitfire cockpit
A-Team ..................................... several optional aircraft (models
not included) -- see above for
more information
Jimbeamer5 & Kulbit80 ...................... various skins
Ground Objects
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Hinchinbrooke .............................. all carriers, except La Fayette
YEYEYE ..................................... La Fayette
Wrench & Paulopanz ......................... previous mods to carriers
Hinchinbrooke .............................. all ships, except as noted below
Adrian Benetti ............................. Flower class
GrinchWSLG ................................. Weapon & Z-Class (Fletcher)
Julhelm .................................... Tide class
ThirdWire .................................. RN Supply Ship
Kesselbrut ................................. NavyTug, TroopShip, & Mark8_LCT
Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
Nicholas Bell .............................. "WOE 1950's AAA Mod"
Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
Monty CZ ................................... "SF2 WWII Flak Pack"
Geo......................................... "WWII Ground Object Pack"
Kesselbrut .................................."US Armor Pack"
SFP1Ace ....................................."Alternative ArmorPack"
Gepard ......................................"Tiran Pack"
Gepard ......................................"WOI Panzer Pack"
Geo.........................................."WWII Ground Object Pack"
Kesselbrut ................................. "Zil Transport Pack"
Pasko & Nicholas Bell ...................... S-60, KS-30, KS-19P, ZPU-4, M-42
Nicholas Bell .............................. Bofors L60/L70
rebel ryder & Nicholas Bell................. M1939 flak guns
Kesselbrut ................................. ZPU-1, IDF_Cal50
Geo ........................................ 20mmAAA & M16_Quad
Monty CZ ................................... HS-820 & HS-831
ODS Team ................................... Firecan radar
EricJ ...................................... Arab_DShK
Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
Fubar512 ................................... ZSU-23 AAA tweaks
ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
Geo ........................................ Sherman_E8, M3, M3GMC
rebel ryder ................................ Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
Pasko ...................................... AMX-13, Su-85, Su-100, T-34
Gabilon .................................... Merkava
Pasko & Kesselbrut ......................... M60A3, M60A1AOS
SFP1Ace .................................... Chieftains (based on TW Centurions)
russouk2004 ................................ CrusaderII
Unknown Author ............................. Daimler, Humber, PZKW_IVA
ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
T-34-85, M50_Sherman, M51_Sherman
SUICIDAL ................................... New Destroyed Tank LODs
Pasko ...................................... Hawk launcher & radars, Spoonrest radars
Fubar512 & Wrench .......................... Hawk INI tweaks
Other Mods
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Paulopanz .................................. custom ranks/medals pack
Paulopanz .................................. custom kill marks
OldDiego, Pappy, Wrench, Pasko, ............ Pilots
Florian/AmokFloo, & PureBlue
Wrench ..................................... IsraelME terrain upgrades
Credit for the original "48-56" add-on released in June 2010 at CombatAce.com goes to Dave (USAFMTL) and the rest of the "48-56" mod team.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & USAFMTL (Dave)
14 December 2014
1,472 downloads
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Download Statistics
14,211
Files12,492
Comments26,862
Reviews