Short Belfast C MK1 for SF2 Series by RussoUK 8/20/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended)
This package contains a new aircraft, the Short Belfast RAF airlifter.
The Belfast was one of the largest turboprop aircraft ever built. Designed as a strategic freighter, its range and speed were however rather poor. The first Belfast was delivered to 53 Sqn. RAF in 1966. Ten served with the RAF; they were all withdrawn in 1976, with four continuing to operate with HeavyLift Cargo Airlines, Stanstead. HeavyLift ceased trading in Sept. 2002.
Converted from a Freeware Virtavia\Alphasim model by me RussoUK
Thanks to Kev aka The Wrench for assistance and the decals and ini work for this project. Some nice decs...Cheers Kev ole m8.
Animations Keystrokes:
Main Cargo doors: Shift_0 (zero)
side Cargo door: Shift_9
Crewdoor: Shift_8
All decals (aircraft names, serial numbers) are 100% historically accurate. There are 2 loading screen jpgs included, one for wide screen, the other for 'standard' (1024/768) screen. A simple text edit will swap them out.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Please see the "Notes" section for all the various comments and well, notes!
Happy Landings!
The Avro Shackleton is a British long-range maritime patrol aircraft (MPA) which was used by the Royal Air Force (RAF) and the South African Air Force (SAAF). It was developed by Avro from the Avro Lincoln bomber, which itself had been a development of the famous wartime Avro Lancaster bomber.
Credits:
Veltro2k: 3d model
Wrench:for skins, decals and ini work
Engine sound stolen from someplace
Bombsight mod (used only on MK.2) by Crusader
Spinners: Decals
During its later life, a small number of the RAF's existing Shackletons received extensive modifications in order to adapt them to perform the airborne early warning (AEW) role. The type continued to be used in this support capacity until 1991, when it was replaced by the Boeing E-3 Sentry AEW aircraft. These were the last examples of the type remaining in active service.
Credits:
Veltro2k: 3d model
Wrench:for skins, decals and ini work
Engine sound stolen from someplace
Bombsight mod (used only on MK.2) by Crusader
Spinners: Decals
View Read ME
The de Havilland Canada DHC-1 Chipmunk is a tandem, two-seat, single-engined primary trainer aircraft
developed and manufactured by Canadian aircraft manufacturer de Havilland Canada. It was developed
shortly after the Second World War and sold heavily throughout the immediate post-war years, being
typically employed as a replacement for the de Havilland Tiger Moth biplane.
The Chipmunk was the first postwar aviation project conducted by de Havilland Canada. It performed
its maiden flight on 22 May 1946 and was introduced to operational service that same year.
During the late 1940s and 1950s, the Chipmunk was procured in large numbers by military air services
such as the Royal Canadian Air Force (RCAF), Royal Air Force (RAF), and several other nations' air forces,
where it was often utilised as their standard primary trainer aircraft.
The type was also produced under licence by de Havilland in the United Kingdom, who would produce the
vast majority of Chipmunks, as well as by OGMA (Oficinas Gerais de Material Aeronáutico) in Portugal.
NOTE:
This mod was done during COVID-19 lock down. It helped me to spend my time with out thinking all day
long about it.
I never planned to skin this plane, but Kevin and mostly Daddyairplanes upgraded and put it on my
desktop, so I made a pair of skins using Daddy great one and day by day the skins went 28 (!).
So the skinpack became a whole repack ...
All serial numbers are historical ones, but not all the skins, as I can't find Jordan and Syrian pics.
I made them looking at similiar planes dressing, but If someone has some references or
books (like Warpaint n. 123 !) the pack will be very soon upgraded.
This is a very nice model, mapped like a dog .... so skinnig sometimes it was like a puzzle, so
I thik that whitout COVID-19 home rest this job'ld never be done.
WHAT'S IN:
- a flyable plane
- 30 skins all around the world (see pictures ...) Early Irish and Saudi added in V. 1.1 thaks to Menvra!
- hangars
- historical decals
- lights tweaked
- autoclosing canopy
CREDITS:
- bigal 1 and team (see original readme included) for SF1 realise;
- Wrench for SF2 porting;
- DaddyAirplanes for great Brixmis skin (not included) I used as a base for mine;
- paulopanz for skins, decals, hangars, tweakings etc.
INSTALL:
- delete any previous chipmunk folder from your aircraft folder, all you need (except Daddy skin) is here.
- enable, if you haven't done before, Irish Air Corps
Add this to yours NATIONS.INI in FLIGHT FOLDER to the list bottom
XXX = the last entry +1
[NationXXX]
Name=EIRE
DisplayName=Irish Air Corps
Alignment=FRIENDLY
PilotNameList=NamesBritish.lst
RankList=RanksRAF.lst
CallsignList=CALLSIGNSRAF.LST
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.str
Medals=MedalsRAF.ini
MedalTextFile=MedalsRAF.str
- put all in your mod folder and overwrite
OPERATIONS:
Open canopy = 10 key
God speed.
@paulopanz
Update
I noticed by accident while mapping inner wings
Some meshes mapping was on wrong areas,so...
Intakes mapping mixed up...some on wrong side.....FIXED
Some parts mapped weirdly,so,where possible............FIXED
Mid wing areas unmapped...........FIXED
Some parts mapped to same place......FIXED
if you spot something ive missed,let me know
its not 100% but close...so thats it for now...
Cheers
Russouk
ALSO CONTAINS NEW A\C BAC 167 STRIKEMASTER
BAC 167 Strikemaster
With 2 1.76 MM wing root Mg`s,just below intake lips...
4xPylons usually carried mk82 x2 and rocket pods...mostly the 155 IIRC
Uses same cockpit and pilots and sounds etc as the Provost,if you have it already then no need to d\l the sounds etc.
No decals for this as ive no time...im sure that you guys will be on it...
Seems to fly ok....and weapons are all working...
Have fun
Freeware FS2002 \FSX model adapted by me Russouk2004
This model is NOT to be uploaded to ANY site apart from here at CombatAce.com.
This model isnt brilliant but ive spent a long while fixing bits ,remaking bits,altering mapping that used sub objects(more than 1 texture per mesh) as game doesnt support it.
I will upload a base texture with wireframe and labelled parts in day or so...as I couldnt find any templates anywhere..and I did look...ages....
Original model by Rick Piper....
Despite some of the the original readme wording quoted bottom,...this model IS allowed to be shared as its now 100% Freeware,though obvioulsy some rules apply...no back engineering to use parts for something else....just sensible usage.
Only fair use and NON commercial use is ALLOWED...
Model used is not bad,and as I pointed out,took a lot to sort it for SF2 usage...had basically to stitch the meshes together,even polys....
Also included are..
Pilot and Copilot model...
Correct seat...
sounds...
Low poly Distance LOD
Also LOD for those who dont want self illuminated lights...(nav lights and nose light) just replace as required.
Uses Starys Cockpit for the Saab 105,minus few parts I "removed" with ini dance...
I added some of its performance characteristics where I was able to,limited by my knowledge of the flight data in SF2 lol...
anyone wishing to better its flight data go ahead...
also
Lights arent perfect so feel free to fiddle with them...if you desire.and share results
This model has no weapons as its a trainer....if required I can knock up some pylons as later versions did have some before it became the Full Strikemaster version.
any bugs let me know ASAP at CA.....enjoy the A\C and hopefully it well get upgraded....
usual routine....drop folders into Mod folder and appropriate sub folders.
cheers
Russouk2004
original creators credits....
original pilots.......Rick Piper (2004)
original Provost ......Rick Piper (2004)
........................ORIGINAL README..........................
Copyrights
----------
The included files have been tested and have been determined not to be harmful.
However, the authors are not responsible for any direct, consequential or indirect damage these files may cause to you and your computer. Use entirely at your own risk.
Any gauge provided with this panel can not be used in another panel without the permission of its author.
This is FREEWARE. These files are strictly for your own personal, non-commercial use. Any redistribution, repackaging or reselling of these files in any form is expressly prohibited without the permission of the authors.
Regards
Rick
http://www.btinternet.com/~rick.piper/
SF2 DHC-1 Chipmunk Pack 2/25/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1)
This is a remake & reissue of the the DHC-1 Chipmunk trainer aircraft first released in 2008 by "Big Al". It has been reworked to bring it more into compliance with SF2 standards, as best as possbile. Be advised, there are a number of issues & flaws; they are enumerated in the "Notes" section.
This is the full aircraft, with all necessary parts. The skin maps, still in bmp format, have been slightly repainted to allow the use of decals for insignia, 'plane-in-squad' letters and serial numbers. Serial numbers, while historically accurate for the version depicted, should be considered generic in nature. Decal randomizaion is TRUE. As exported is TRUE, a user list has been created. It does not list all the Chipmunk's export users. End Users (tm) are encouraged to fill it in as needed.
While this is an exceptionally old model, the canopy does work via standard manual animation keystroke (Shift/0 -zero). Expansion Pack 1 is required for the destroyed model (Spitfire). If you do not have it, you'll have to find another to use in it's place.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Please see the "Notes" section for a list of changes to make the aircraft more SF2 compliant, and certain other explinations. The original release readme, from 2008, is included within the aircraft's main folder.
Happy Landings!
Wrench
Kevin Stein
The de Havilland DH 112 Venom was a British postwar single-engined jet aircraft developed from the de Havilland Vampire.
It served with the Royal Air Force as a single-seat fighter-bomber and two-seat night fighter. The Venom was an interim between the first generation of British jet fighters – straight-wing aircraft powered by centrifugal flow engines such as the Gloster Meteor and the Vampire and later swept wing, axial flow-engined designs such as the Hawker Hunter and de Havilland Sea Vixen.
The Venom was successfully exported, and saw service with Iraq, New Zealand, Sweden, Switzerland and Venezuela.
Model: Pasko
Flight Model: Starfighter2
Skins: Gramps
1st upgrade: Wrench
SF2 edition:
- Skins, ini editings etc. Paulopanz
- New FM, 2 alternative cockpits Baffmeister (see own readme)
- Sound, testings & tweaking Spillone104
- testings Spitwulf
- AMI 'archeological quest' Spitwulf
- RNZAF skin by dtmdragon
What's In:
- 12 RAF Skins
- 3 RAF Suez Skins
- 5 Swiss Skins
- 1 Venezuela Skin
- 1 IRAQI Skin
- 1 A.M.I.
PREVIEW here: http://forum.combata...56225-dh-venom/
TO INSTALL:
Put everything into main mod folder.
3 cockpit choice:
- Meteor Exp.1 default
Baffmeister's options:
- A-4 modded rename venom_cockpit(2) and use
- Pulquì (Foxmonter's) adapted rename venom_cockpit(3) and use
N.B. If You don't use the last You could delete whole cockpit folder
That's all folks!
Paul
This is the hard to get Vulcan that was exclusive to the A-Team website ,unless you were deemed suitable eventually to download after being screened .
This model is developed from MY sorce file by Capun,as I did majority of the work..(model was basically complete,except mapping etc and a few bits n pieces.
opinions?..
Anyone who wants it will get it as its basically my model anyways...
This model wouldnt have been sent if I had known the route to getting it was to be so difficult.
I make models for free and so it shall be with this one.
you will need the Vulcan package hosted here at combatace and ive included modified ini to reflect the LOD supplied.
get the VulcanB2 pack by paulopanz here...http://combatace.com/files/file/12467-avro-vulcan-b2/
3d source file by me
Further work by capun.
I may point out it was MY source file,and if I wanted to be a Bastard I could pull the permission and say remake it 100% from scratch,not using ANYTHING that contains any part of the 3dmodel I sent.
anyways enjoy.
NF.11 with new two-piece blown canopy rather than the heavy-framed version.
It also had a longer nose giving a length of 51 ft 4 in. Prototype modified
from an NF.11 was first flown 23 October 1953 and was followed by 100
production aircraft built by Armstrong Whitworth for the Royal Air Force.
France: 2 test aircraft were used in a wide variety of experiments,
including radar and missile tests and during the development of Concorde.
What's in:
- a new plane
- 25 RAF, AA skins
- pilot, weapons, sounds
- all planes built serials
Credits:
- Vetro 2k: original T.7 model
- Yakarov79: nightfigher upgrade, IDF Skins
- paulopanz: skins, decals, srcreens etc
Operations:
- key 10 canopy open
Enjoy!
@paulopanz
PS: This ugly bird is the last of night fighter Meteor and the last plane of our complete Meteor line up by Yakarov79. Thank you very much mate!