--------------- Spitfire for CombatAce ---------------
SF2 version 2021
TurboSquid : original 3D model
Snapper21 : source file donated to CA
Wrench : project development origin and inis
Starfighter2 : original Spitfire Mk9 cockpit
Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
Cliff7600 : textures editing, decals and inis, cockpit editing.
Thirdwire : textures and inis.
These are the models made for CombatAce from the original TurboSquid 3D source file.
It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
The models have been designed for a SF2 / ThirdWire use and nothing else.
Not to be merged with other files sharing the same original 3D model.
- Spitfire Mk1 (early)
- Spitfire Mk1a
- Spitfire Mk1b
- Spitfire Mk2a
- Spitfire Mk2a Long Range
- Spitfire Mk2b
SF2 Post-War French Navy Seafire Mk.IIIC Pack 8/15/2017
= For SF2, Full-5 Merged (Reccomended/Preferred) =
=*UPDATED 5/28/2018*=
The package contains the Seafire Mk.IIIC used by 1 Flotille of the Aéronautique Navale of the French Navy, aboard PA Aeromanches in Indochina in the late 1940s.
All markings are decals and Decal Randomization is TRUE. Damage textures are in DDS format. Serial numbers, while correct for the aircraft should be conisdered "generic" in nature, not representing those that actually served with the AeroNavale.
The canopy operates via the Standard Animation Keystroke (tm), Shift/0. Wingfold is operated also with the SAK, Shift/9. Guns also grouped, MGs in Group 1, the cannon in Group 2.
Pilot figure, engine sound, and a 'new' drop tank are included. Guns and bombs are not included, as these are the standard WW2 British types, available in many weapons packs.
When in game, you'll see:
Seafire Mk.IIIC FN (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Seafire from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
Updated:
Version 2-
all hit boxes adjusted
new components added or names corrected
armor values adjusted
SF2 WW2 Spitfire Mk.VA by Coupi/Mod Mafia/TMF 5/10/2018
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: This mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users (tm) that attempt to do so, do so at their own risk.*
This is a modification of the TMF Spitfire MK.1A to the early VA version; this mark uses the "A" wing with 8 303 caliber machine guns.
This is the Vickers/Supermarine Spitfire Mk.VA. This pak contains skins/decal set for the following RAF Squadrons:
No. 92
There are 2 skins; one Dark Earth/Dark Green/Sky (pre-1942) and Medium Sea Gray/Dark Green/light grey for post-1942. The SF2 Date Switch is used to turn on the later skin in November, 1941
All skins are in jpg format, Decal Randomization is TRUE. Serial numbers, while not matched to plane-in-squadron letters, are all correct for Mk.Vs used by 92 Squadron. Those marked with a star (*) fall into the correct sequencing for those aircraft built as the 8-gunned Va version.
The canopy/entry door open with the Standard Animation Keystroke (tm), Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
When 'in game', you'll see
"Spitfire Mk.Va (TMF)"
on the aircraft drop-down selection window. The Official Squadron Crest (tm) is used for the 'paint chip' for each skin.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
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=TO INSTALL:
As I always reccomend, unzip the "sf2_ww2_eto_spit5a_tmf_pak.zip" to a temp folder or your desktop or somewhere else that's easy to find
Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
Copy/Paste the Sound folder over your existing /Sounds folder.
Odds are, you have the engine sound already, but I like to upload as complete as possible products
You'll probably be asked "OVERWRITE?", just say Yes.
I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where they're supposed to be.
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Historically, No.164 Argentine-British also flew the Va. They used the "FJ" code on their aircraft. I'm sure there are other units, but haven't been able to run them down accurately. So, it's easier to just stay with No.92, as the Vb & c cannon armed versions were soon in service.
As this aircraft LOD lacks the hardpoints the Mk.V had, I've used the Fake Pilot Method (tm) to add ONLY the centerline station for a drop tank.
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Credits:
Coupi for the idea and all major ini work (Many thanks to Wrench!!!)
Bpao for the aircraft
Kesselbrut for the cockpit
PappaRomeo for the modded EAW gunsight pak, the RAF Mk II used here
AVHistory for the Merlin engine sound
Me ("Bob") for some new serial decals and ini Work, and the MSG/DG skin
Sources:
I'm not even gonna try to find all my RAF Spit books....
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Happy Hunting!
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Legal BS:
This is freeware; it CANNOT be re-distrubuted even if the original readmes and all other pieces of the package remain intact.
This aircraft is fully owned by The Mirage Factory/Mod Mafia.
Skins for this aircraft can be made, with no permissions needed
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package may NOT in any way, shape or form be used in any payware additions.
Bribes are accepted; ask for the day's going rates
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SF2 WW2 ETO Ventura Mk.II (RAF) by Veltro2K 9/11/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged install is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega Ventura Mk.II Bomber. This represents the early "glass nosed" bomber version as used by the RAF in the ETO, with the Boulton-Paul turret. Although this mod is being released last, historically, the RAF Ventura's were in action FIRST!
There are 1 skin/decals set(s) in the package:
No. 21 Squadron
All markings are decals, and Decal Randomization is TRUE. Serial numbers are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. As has been the case, the other Ventura squadrons can be replicated by creating new squadron code letter decals.
The various sounds and pilot figures are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usages.
When in game, you'll see
Ventura Mk.II (v2k)
on the Aircraft Selection Drop down menu. A
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 8/31/2017:
Adjustments/additions/corrections to hit boxes
Small FM adjustments
Enhanced "ruggidization"
This mod cannot be used in whole or in part of anything that is payware !!!!
SF2 WW2 MTO Spitfire Mk.V Trop 352 Squadron (Yugoslavia) by Cocas & Co 7/23/2017
-- Something for the Med players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. Don't even bother trying.
Note : This mod represents Mk.V Trops used by the Balkans Air Force, specificly RAF No. 352 (Yugoslavia) Squadron. Even though the entire squadron was composed of Yugoslavian nationals, I've left it under the "RAF" nation tag. These do have a specific "time frame" for operation.
This is a full, complete aircraft mod for use in the MTO. All necessary items are included. Even though we lack a WW2 Balkans terrains, I thought it would be interesting to have "something a bit different" than all the usual Spitfire users.
In breaking with my usual tradition, the wing roundels and fin flash are painted on. All other marking (fuselage insignia, serial numbers, "plane in squadron" letters and nose art are decals. Decal randomization is TRUE. Serials/ID letters and nose arts are 100% historiclly correct, and are matched to their proper aircraft. Unfortunately, I could only find information on 10 aircraft, so that is what you're getting. The aircraft is finished in standard Euro camo, not MTO desert (profiles/photos corroborate this).
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
Many other changes, mostly to minor adjustments have been performed. See "Notes" section for change list.
When in game, you'll see:
Spitfire Mk.Vb Trop Y (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other RAF Mk.Vs you may (or may not) have. The "Y" designates it for "Partisan Air Force".
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
My favorite Spitfire ever, so close to its '30 racing floatplane ancestor.
This replaces my previous fake merlin S 31 and Fake Spitfire 19 (18) in TSF too.
(This has Griffon engine and the bubble canopy!)
Features:
-A-TEAM/Capun model * (lods not included)
-Stary's famous pit
-Pilot and RR Griffon sound.
- 2 planes
- 22 Skins with proper decalsets:
5 RAF (Silver 1, Blue 3, Grey 1)
1 IAF (Blue)
3 RThAF (Blue)
11 Flygvapnet (Blue)
2 TuAF (Blue 1, Green 1)
Install:
Delete previous Spitfire19 & S31 (fake) aircraft folders.
As usual all in main mod folder and overwrite.
Then take Spitfire19-R1 lod from A-TEAM StrikeFighters2 "WW2Europe/Aircraft/Spitfire19" folder, copy and paste in your mod install "Spitfire19" & "S31" folders.
Note:
I'm going to upload a serie of A-TEAM/CAPUN great WWII planes post war remodded.
I'ld wish again that CA and A-TEAM great sites and people could find a way to be a whole great community, because togheter we will be all richer and stronger.
So don't post anything against anyone here, please.
Let's make mods and not mod-wars!
That's all
Enjoy.
@paulopanz
The first recon spitfire in use with RAF, RNoAF and RDAF in '50.
3 new skins included, each with historical decalset
The plane is from TMF & Wrench (see original readme for WW2 version)
what's new:
- cockpit now close automatically at take-off and it's fully animated from inside too (following cliff's hints for Spitfires IX);
- added pylon via fake pilot is plane specific and painted;
V.1.1: pilot and fake pilot (centerline pylon) fixed; new tank
That's all.
@paulopanz
P.S.: My wishes are for one more outstanding Scandinavian Campaign set in Early '50 using all these new viking spits (25.8.2016 a "real" proper Griffon S-31/Spifire Mk. XIX is on my schedule too...) ...
SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/06/2014
-- Something for the Mid-East --
= For SF2:I, and/or Full-5 Merged +Expansion Paks (Reccomended/Preferred) =
*Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W destroyed Spitfire, and early EAF roundels. It is designed to be =ONLY= used in the SF2:I environment. Anything else is 'at your own risk'. (although it WILL work in a FUll-5 merged +2 Expansion Paks) *
This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users , both for your flying pleasure, and further examinations.
As stated, above this aircraft package is for use ONLY in the SF2I environment, and only between the years of 47-49 (although tagged with a 44 start date). This is required, as the national marking reference ALL stock 3W decals.
All markings are decals, and Decal Randomization is set to TRUE. You have 26 historical serial numbers, in Arabic characters.
Skin included with the package is:
EAF: No. 2 Squadron (post-45, just EAF; previous user, REAF)
Finished in the Standard Desert Day Scheme, as delivered from RAF stocks during WW2.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. No weapons or guns are included -you SHOULD already have these-, but the pilot figure and drop tank are.
When in game, you'll see:
Spitfire Mk.Vb Trop EAF (CAF)
on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other EAF Mk.Vs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
Changes for verson 0.95:
Revamped all hit boxes
Here is a great looking Sea Gladiator built by Geezer and set up for StrikeFighters2. The default installation is for MTO but also included are a few additional files that can be added for ETO use.
The installation is quite straight forward but make sure you READ the included README to understand the sound file installation. It's a small but additional hoop to jump through.
CREDITS:
Geezer: Sea Gladiator model, Cockpit, RAF Pilots, Hangar Screen, Loading Screen
LloydNB: Skins and Decals
Baffmeister: Flight Model and Ini Edits.
AvHistory: Engine sound, modified by Baffmeister.
Crusader: Gunsight tga.
Wrench: Gladiator Loadout bitmap
Gloster Gladiator MK II read me 30/04/2011
This his my frist Full aircraft model frits of many i hope :)
the Gladitor was use in small numbers but its pilots made many acts of bravarie.
know bugs i cloud not get the decals to show up in SF2 but they work cool on WoE 08 pacht
Credits
Model:
Me
Skins and Decals:
LoydNB
FM and geral ini work:
Cliff11
Screens:
RAVEN
Cockpit:
Kesselbrut
beta testes
Cliff11 RAVEN and CadeteBRA
thank you all
upload in Combat Ace freeware terms use it in any non paywere mod.
ver 0.95