--------------- Spitfire for CombatAce ---------------
SF2 version 2021
TurboSquid : original 3D model
Snapper21 : source file donated to CA
Wrench : project development origin and inis
Starfighter2 : original Spitfire Mk9 cockpit
Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
Cliff7600 : textures editing, decals and inis, cockpit editing.
Thirdwire : textures and inis.
These are the models made for CombatAce from the original TurboSquid 3D source file.
It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
The models have been designed for a SF2 / ThirdWire use and nothing else.
Not to be merged with other files sharing the same original 3D model.
- Spitfire LF Mk5b
- Spitfire LF Mk5b Trop
- Spitfire LF Mk5b Trop (Late French)
- Spitfire LF Mk5c
--------------- Spitfire for CombatAce ---------------
SF2 version 2021
TurboSquid : original 3D model
Snapper21 : source file donated to CA
Wrench : project development origin and inis
Starfighter2 : original Spitfire Mk9 cockpit
Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
Cliff7600 : textures editing, decals and inis, cockpit editing.
Thirdwire : textures and inis.
These are the models made for CombatAce from the original TurboSquid 3D source file.
It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
The models have been designed for a SF2 / ThirdWire use and nothing else.
Not to be merged with other files sharing the same original 3D model.
- Spitfire Mk5a
- Spitfire Mk5b (early)
- Spitfire Mk5b
- Spitfire Mk5c
--------------- Spitfire for CombatAce ---------------
SF2 version 2021
TurboSquid : original 3D model
Snapper21 : source file donated to CA
Wrench : project development origin and inis
Starfighter2 : original Spitfire Mk9 cockpit
Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
Cliff7600 : textures editing, decals and inis, cockpit editing.
Thirdwire : textures and inis.
These are the models made for CombatAce from the original TurboSquid 3D source file.
It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
The models have been designed for a SF2 / ThirdWire use and nothing else.
Not to be merged with other files sharing the same original 3D model.
- Spitfire Mk1 (early)
- Spitfire Mk1a
- Spitfire Mk1b
- Spitfire Mk2a
- Spitfire Mk2a Long Range
- Spitfire Mk2b
SF2 Post-War French Navy Seafire Mk.IIIC Pack 8/15/2017
= For SF2, Full-5 Merged (Reccomended/Preferred) =
=*UPDATED 5/28/2018*=
The package contains the Seafire Mk.IIIC used by 1 Flotille of the Aéronautique Navale of the French Navy, aboard PA Aeromanches in Indochina in the late 1940s.
All markings are decals and Decal Randomization is TRUE. Damage textures are in DDS format. Serial numbers, while correct for the aircraft should be conisdered "generic" in nature, not representing those that actually served with the AeroNavale.
The canopy operates via the Standard Animation Keystroke (tm), Shift/0. Wingfold is operated also with the SAK, Shift/9. Guns also grouped, MGs in Group 1, the cannon in Group 2.
Pilot figure, engine sound, and a 'new' drop tank are included. Guns and bombs are not included, as these are the standard WW2 British types, available in many weapons packs.
When in game, you'll see:
Seafire Mk.IIIC FN (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Seafire from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
Updated:
Version 2-
all hit boxes adjusted
new components added or names corrected
armor values adjusted
SF2 WW2 Spitfire Mk.VA by Coupi/Mod Mafia/TMF 5/10/2018
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: This mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users (tm) that attempt to do so, do so at their own risk.*
This is a modification of the TMF Spitfire MK.1A to the early VA version; this mark uses the "A" wing with 8 303 caliber machine guns.
This is the Vickers/Supermarine Spitfire Mk.VA. This pak contains skins/decal set for the following RAF Squadrons:
No. 92
There are 2 skins; one Dark Earth/Dark Green/Sky (pre-1942) and Medium Sea Gray/Dark Green/light grey for post-1942. The SF2 Date Switch is used to turn on the later skin in November, 1941
All skins are in jpg format, Decal Randomization is TRUE. Serial numbers, while not matched to plane-in-squadron letters, are all correct for Mk.Vs used by 92 Squadron. Those marked with a star (*) fall into the correct sequencing for those aircraft built as the 8-gunned Va version.
The canopy/entry door open with the Standard Animation Keystroke (tm), Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
When 'in game', you'll see
"Spitfire Mk.Va (TMF)"
on the aircraft drop-down selection window. The Official Squadron Crest (tm) is used for the 'paint chip' for each skin.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
------------------------------------------------
=TO INSTALL:
As I always reccomend, unzip the "sf2_ww2_eto_spit5a_tmf_pak.zip" to a temp folder or your desktop or somewhere else that's easy to find
Then, simply, copy/paste the Objects folder supplied directly =OVER= your existing /Objects folder.
Copy/Paste the Sound folder over your existing /Sounds folder.
Odds are, you have the engine sound already, but I like to upload as complete as possible products
You'll probably be asked "OVERWRITE?", just say Yes.
I've already seperated out the various folders (Aircraft, Decals, etc), so they'll drop right where they're supposed to be.
----------------------------
Historically, No.164 Argentine-British also flew the Va. They used the "FJ" code on their aircraft. I'm sure there are other units, but haven't been able to run them down accurately. So, it's easier to just stay with No.92, as the Vb & c cannon armed versions were soon in service.
As this aircraft LOD lacks the hardpoints the Mk.V had, I've used the Fake Pilot Method (tm) to add ONLY the centerline station for a drop tank.
---------------------------------------------------------------------------------
Credits:
Coupi for the idea and all major ini work (Many thanks to Wrench!!!)
Bpao for the aircraft
Kesselbrut for the cockpit
PappaRomeo for the modded EAW gunsight pak, the RAF Mk II used here
AVHistory for the Merlin engine sound
Me ("Bob") for some new serial decals and ini Work, and the MSG/DG skin
Sources:
I'm not even gonna try to find all my RAF Spit books....
---------------------------------------------------------------------------------
Happy Hunting!
--------------------------------------------
Legal BS:
This is freeware; it CANNOT be re-distrubuted even if the original readmes and all other pieces of the package remain intact.
This aircraft is fully owned by The Mirage Factory/Mod Mafia.
Skins for this aircraft can be made, with no permissions needed
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package may NOT in any way, shape or form be used in any payware additions.
Bribes are accepted; ask for the day's going rates
-------------------------------------------
SF2 WW2 ETO Ventura Mk.II (RAF) by Veltro2K 9/11/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged install is reccomended.**
This is a the release of Veltro2K's =NEW= Lockheed/Vega Ventura Mk.II Bomber. This represents the early "glass nosed" bomber version as used by the RAF in the ETO, with the Boulton-Paul turret. Although this mod is being released last, historically, the RAF Ventura's were in action FIRST!
There are 1 skin/decals set(s) in the package:
No. 21 Squadron
All markings are decals, and Decal Randomization is TRUE. Serial numbers are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. As has been the case, the other Ventura squadrons can be replicated by creating new squadron code letter decals.
The various sounds and pilot figures are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usages.
When in game, you'll see
Ventura Mk.II (v2k)
on the Aircraft Selection Drop down menu. A
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
Updated 8/31/2017:
Adjustments/additions/corrections to hit boxes
Small FM adjustments
Enhanced "ruggidization"
This mod cannot be used in whole or in part of anything that is payware !!!!
SF2 WW2 MTO Spitfire Mk.V Trop 352 Squadron (Yugoslavia) by Cocas & Co 7/23/2017
-- Something for the Med players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. Don't even bother trying.
Note : This mod represents Mk.V Trops used by the Balkans Air Force, specificly RAF No. 352 (Yugoslavia) Squadron. Even though the entire squadron was composed of Yugoslavian nationals, I've left it under the "RAF" nation tag. These do have a specific "time frame" for operation.
This is a full, complete aircraft mod for use in the MTO. All necessary items are included. Even though we lack a WW2 Balkans terrains, I thought it would be interesting to have "something a bit different" than all the usual Spitfire users.
In breaking with my usual tradition, the wing roundels and fin flash are painted on. All other marking (fuselage insignia, serial numbers, "plane in squadron" letters and nose art are decals. Decal randomization is TRUE. Serials/ID letters and nose arts are 100% historiclly correct, and are matched to their proper aircraft. Unfortunately, I could only find information on 10 aircraft, so that is what you're getting. The aircraft is finished in standard Euro camo, not MTO desert (profiles/photos corroborate this).
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
Many other changes, mostly to minor adjustments have been performed. See "Notes" section for change list.
When in game, you'll see:
Spitfire Mk.Vb Trop Y (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other RAF Mk.Vs you may (or may not) have. The "Y" designates it for "Partisan Air Force".
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
My favorite Spitfire ever, so close to its '30 racing floatplane ancestor.
This replaces my previous fake merlin S 31 and Fake Spitfire 19 (18) in TSF too.
(This has Griffon engine and the bubble canopy!)
Features:
-A-TEAM/Capun model * (lods not included)
-Stary's famous pit
-Pilot and RR Griffon sound.
- 2 planes
- 22 Skins with proper decalsets:
5 RAF (Silver 1, Blue 3, Grey 1)
1 IAF (Blue)
3 RThAF (Blue)
11 Flygvapnet (Blue)
2 TuAF (Blue 1, Green 1)
Install:
Delete previous Spitfire19 & S31 (fake) aircraft folders.
As usual all in main mod folder and overwrite.
Then take Spitfire19-R1 lod from A-TEAM StrikeFighters2 "WW2Europe/Aircraft/Spitfire19" folder, copy and paste in your mod install "Spitfire19" & "S31" folders.
Note:
I'm going to upload a serie of A-TEAM/CAPUN great WWII planes post war remodded.
I'ld wish again that CA and A-TEAM great sites and people could find a way to be a whole great community, because togheter we will be all richer and stronger.
So don't post anything against anyone here, please.
Let's make mods and not mod-wars!
That's all
Enjoy.
@paulopanz