CV-22B for SFP1, WoE, WoI. '08 Patch level
This is my modification of Zurawski's MV-22B into the USAF's CV-22.
The CV-22 is the Special Operation Forces variant of the U.S. Marine Corps MV-22 Osprey. The first two test aircraft were delivered to Edwards Air Force Base, Calif., in September 2000. The 58th Special Operations Wing at Kirtland AFB, N.M., began CV-22 aircrew training with the first two production aircraft in August 2006.
The first operational CV-22 was delivered to Air Force Special Operations Command's 1st Special Operations Wing at Hurlburt Field, Fla., in January 2007. Initial operational capability was achieved in 2009. The 27th Special Operations Wing, Cannon Air Force Base, NM, received its first CV-22 in May 2010.
Credit:
Zurawski for MV-22
Kesselbrut for the 160HeloGunnerR
If I missed anyone please let me know and I will update this accordingly.
Questions / comments / concerns please contact me here at Combat Ace.
KRFRGE
January 2013
Royal Air Force Kestrel GR1/3 for STRIKE FIGHTERS 1 V2.0 Patch Level 08
This is a 1st Gen conversion of the V2.0 Pak
INSTRUCTIONS
1.Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your WOX install.
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2. Adding weapons:
A. Check to see if these weapons have are already been previously added.
B. From the WEAPONS folder drag and drop all of the enclosed folders into your Weapons folder.
C. Weapons data needs to be added with the 08 Patch level Weapons Editor.
See Weapons Add.ini for data.
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3. Gun Data needs to be added with the Gun Editor.
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Please Read:
Weapons Info and the
Original Read Me's, included.
CREDITS and Thanks
TW
Cocas
Dels
Spinners
Ianh755
Bobrock
Ravenclaw007
Spillone104
EBurger68
ChrisBV
EricJ
Myself: Package conversion, a new set of RNCode number decals and a new Kestrel_2IR Duel IRM Rack.
If I missed anyone PM me and I will Fix it.
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Legal BS by Wrench
This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package may NOT in any way, shape or form be used in any payware additions.
Raven
06/19/13
this the Hawker Siddeley Hs.1202-9 fighter study from 1977
back story
in the late in 1970´s the Royal airforce started studis to replace the aging Fleet of Phantoms in 1977 the HS-1202-9 proposal was declared winner
1980 frist operational Squadron was in service and UK under the name Storm F.mk1
for WoX
FM based on stock F-16 netz
cockpit by DELS
pilot by RAvenclaw i think
seat can find the out who made by credit and thanks go to him
decals by Sinners and serial are stock Sf2E and need replaments
all needed weapons are on gunnys pack
install instruciones
unrar to your desktop after just drop in to your WoE game and add weapond data has need use weapons pack check KB at CA for details
Templet in gen2 tools seccion
have fun Cocas
BAe Sea Kestrel FRS.1 for STRIKE FIGHTERS 1 (08 Patch Level)
This is a 1st Gen conversion of the [Fictional] BAe Sea Kestrel FRS.1 by Cocas and Spinners.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the SeaKestrelFRS1 folder and the PILOT_RN folder into your Aircraft folder.
2. From the DECALS folder drag and drop the RNCODENUMS folder into your Decals folder.
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3. Adding weapons:
A. Check to see if these weapons have already been previously added.
B. From the WEAPONS folder drag and drop all of the enclosed folders into your Weapons folder.
C. Weapons data needs to be added with the 08 Patch level Weapons Editor.
See Weapons Add.ini for data.
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Weapons note: The SF2 "AIM-120A" was not included due to incapability. (Unicode)
CREDITS and Thanks
TW
Cocas for the original 3D models, and exporting me a 08 level .lod to create this mod conversion.
Dels for creating the superb F-23/F-29 cockpit used here.
Spinners for Skins and putting togeather the Original package.
Myself: Package conversion and a new set of RNCode number decals.
Original Read Me included.
Raven
04/29/13
L-15 China Trainers
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I will not write aerodynamic part of the data,
so the aircraft when the aircraft speed is too fast deflection
I use the insky's J10 weapon and J10 cockpit
I rewrite 3d model
Please Fix Data
GunTypeName=23MM_GSH23 !
This is weapondata
[WeaponDataXXX]
TypeName=L-15WingTank
FullName=L-15Wing Tank
ModelName=10wtank
Mass=500.000000
Diameter=0.600000
Length=4.600000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.770000
AttachmentType=
SpecificStationCode=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=20
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=1855.000000
Asymmetrical=FALSE
blueair23's model
Thanks for BlueDream
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FRTN
Gen 1 pack
This his an Boeing F-32 Cutlass II based on Begera3006 darwing
a lot of stuf made up by me basing my self on real life X-32 like the STOVL engines the rest like loadouts are base on discussion here at CombatACE
FM should consider has beta or just standing since i dont know a thing about FMs just how make planes fly whit cipy paste work!
skin cloud better in outher hands try my best but ran out of patience sorry!
Cockpit his from Dels´s Black widow
all weapons are on Gunny weapons pack
decal are stock
model, skin and ini edits by me Cocas
cockpit by Dels
F-35 bits like sounds,pilot and Efeects need and not included in this pack
to install just drop the F-32 folder on you WoX etc objects\aircraft folder
Cocas
ps some ini edits maybe need for full compatablity whit WoX i dont a gen install at the moment
MQ-9 Reaper(SF1/SF2)
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MOD by xiaozcs
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Repair the shadow bug,but it has something wrong DATA
when you take-off The Aircraft will be shifted to the left
Do not know how to resolve this error due to the limited capacity of individuals
New Gear upate
Special Thanks
____________________________
xiaozcs (Modeler)
BlueDream
____________________________
Have Fun
This is a New Verison.
Model from my best friend CGmodel.
I repair a bug(when the computer(AI) control Your Wingmanlanding ,a mistake does not meet the aerodynamic)
I don't know the fighter's Cockpit,so I use the F35 Cockpit.
Thanks for Blue's Dream
Have Fun!
READ THE README
requires 7z to open:
http://www.7z.org
Adobe PDF for the readme:
http://www.adobe.com
Falls under the Combatace.com Freeware License Agreement
Version 1.9 Fixes
-SHARP Pod Added
-Improved Textures from the SF2 Version used.
-Fuel capacity adjusted from the US Navy NATOPS manual.
It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees.
If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/
READ THE README
requires 7z to open:
http://www.7z.org
Adobe PDF for the readme:
http://www.adobe.com
Has weapon additions, and skin templates.
Falls under the Combatace.com Freeware License Agreement
Version 1.9 Fixes:
-Improved Textures from the SF2 Version used.
-Fuel capacity adjusted from the US Navy NATOPS manual.
-SHARP Pod also included including weapondata additions.
It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees.
If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/