 
	
 
				 
				
				
				
				
					SF2V Air & Ground Expansion Pack v. 2.1
** End Game, 1974-1975 **
 
This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on includes three new campaigns, all based on the events of late-1974 and early 1975, when North Vietnam launched its final campaign to conquer South Vietnam and re-unify the country. Also included are a number of new aircraft and other items to fill out these new campaigns.
 
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied as well as the VPAF Add-on Pack. You can download the four main Expansion Pack files here:
 
Part 1:
http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
 
Part 2:
http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
 
Part 3:
http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
 
Part 4:
http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
 
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
 
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
 
The latest update package for the Expansion Pack can be found here:
 
Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
 
Please take a look over the remainder of this ReadMe before installing this add-on.
 
~~~~~~~~~~~~
Requirements
~~~~~~~~~~~~
 
The minimum requirements for this add-on package are the same as for the latest cumulative update for the Sf2V Expansion Pack.
 
** Minimum Requirements: SF2V + SF2 + SF2E
 
In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2. SF2 and SF2E are required in order to provide several aircraft that are not included in SF2V.
 
** Support for SF2NA
 
This update adds support for installations that include SF2NA, but SF2NA is not required.
 
** Patch Levels
 
This update supports several different patch levels:
 
1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels.
 
2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below.
 
** VPAF Add-on
 
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
 
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
 
This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update.
 
** Latest Cumulative Update for the SF2V Expansion Pack
 
You should have the latest cumulative update for the Expansion Pack installed before applying this add-on package. Currently the latest update is the Sept. 2013 Update:
 
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
 
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
 
The installation process has three phases: one for the main add-on files; a second for users with the Mar2012 or later patch levels of SF2V; a third for users with SF2NA merged into their SF2V installs.
 
Here's how to apply this update package:
 
1. Ensure that SF2V, SF2, and SF2E are all properly installed & updated as part of a
merged install.
 
2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder,
that the VPAF Add-on in installed, and that the latest update package for the Expansion
Pack is applied. (See above for links to all components mentioned here.)
 
3. Unpack SF2V_AG-XP_v2_74-75.7z to a safe place on your drive.
 
4. Open the \1_All_Patch_Levels folder. Drag and drop all the files and folders from within
the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted.
 
5. If you are running SF2V at the Mar2012 or later patch level, open the \2_Mar2012_Patch
folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder
to your SF2V Mod Folder, overwriting as prompted.
 
6. If your SF2V installation includes SF2NA, open the \3_SF2NA folder. Drag and drop all the
files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder,
overwriting as prompted.
 
At this point the main add-on is installed and you're ready to play the new campaigns. If you would like to install the optional A-37A/B Dragonfly or DLC F-4N aircraft, please read the next sections.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the A-37A/B Dragonfly
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
One important aircraft in the inventory of the VNAF (South Vietnamese Air Force) was the A-37B Dragonfly, which first went through a combat evaluation program ("Combat Dragon") conducted by the USAF in the late '60's. A number of "Super Tweets" found their way into the inventory of the VPAF (Vietnamese People's Air Force) after the collapse of South Vietnam in April 1975 and were used by the newly unified Vietnam when it intervened in Cambodia against the Khmer Rouge.
 
Unfortunately, we are not allowed to distribute the LODs (3D model files) for the A-37A and A-37B. Thus, by default, the South Vietnam campaigns substitute the B-57B Canberra in the ground-attack role for the VNAF. (The VNAF actually did briefly fly the Canberra in 1965-66, but eventually abandoned the aircraft after numerous problems cropped up in the training program for VNAF pilots.)
 
In the \Optional directory, however, you will find all the files you need (minus the LODs) to add the A-37s to the game. In order to use the A-37s, though, you must first procure the LODs from the A-Team Skunkworks site (in the "3rd Party Mods" section):
 
http://cplengineeringllc.com/SFP1/3rd_Party.html
 
Download the A-37A and A-37B packages, unzip the files, and copy the .LOD files from each aircraft to the corresponding aircraft folders in the \Optional\A-37s directory. Don't forget to copy the cockpit LODs to the \Cockpit folder in each aircraft.
 
Once you've added the LOD files to the aircraft folders, you may install the aircraft to \Objects\Aircraft directory in your Mod Folder.
 
The South Vietnam campaigns are set up so that they will automatically use the A-37Bs in lieu of the B-57Bs.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the DLC F-4N Phantom II
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
Also included as an optional aircraft is the ThirdWire DLC F-4N Phantom II. If the DLC F-4N is included in your base install, you may install the supporting files from \Optional\DLC\F-4N. To install it in lieu of the F-4N that is installed by default (and which is a mod of the F-4B_67):
 
1. Remove the existing F-4N from the \Objects\Aircraft directory in your Mods folder.
(Leave the decals for the F-4N in \Objects\Decals.)
 
2. Move the F-4N folder from \Optional\DLC to \Objects\Aircraft in your Mods folder.
 
Once installed, the DLC F-4N will be automatically used by the game.
 
~~~~~~~~~~~~~~~~~~~~~~~~
Summary of New Campaigns
~~~~~~~~~~~~~~~~~~~~~~~~
 
This add-on supplies three new campaigns set in 1974-75 for the Expansion Pack. Two of these campaigns are based on counterfactual history -- namely, an imagined alternate history in which President Richard Nixon somehow survives the Watergate scandal and intervenes once again in Southeast Asia as South Vietnam buckles in the face of North Vietnam's "Ho Chi Minh Campaign." The third campaign is an updated version of MiGBuster's "The Last Stand '75" campaign, based on the actual historical circumstances of South Vietnam's collapse and eventual defeat.
 
The three new campaigns are as follows:
 
- Linebacker '75: a counterfactual historical campaign -- Nixon survives Watergate and goes on the war path when the Democratic Republic of Vietnam appears to have Republic of Vietnam on the ropes in early 1975. (Note: This campaign should not be confused with the "Linebacker III" campaign released for WOV by Malibu43 and set in the '80's.)
 
- The Last Stand '75: an update of MiGBuster's historical 1974-75 VNAF campaign for SF2V.
 
- Ho Chi Minh Campaign: essentially an alternate version of "The Last Stand," but with the counterfactual historical background of Linebacker '75, allowing the player to fly U.S. aircraft in support of South Vietnam from bases in Thailand, Yankee Station, and Dixie Station.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the New SouthVietnam75 Terrain
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
This add-on installs an alternate version of SouthVietnam terrain (SouthVietnam75). This alternate terrain incorporates many (but not all) of the additions made by MiGBuster to the southernmost regions of North Vietnam (Route Packs I and II) as well as South Vietnam.
 
Although this alternate terrain should be compatible with earlier campaigns set in 1965-1972, we have nonetheless elected to offer this modified South Vietnam terrain as a separate terrain instead of just folding in the changes and updates to the existing South Vietnam terrain.
 
~~~~~~~~~~~~~~~~
Historical Notes
~~~~~~~~~~~~~~~~
 
Although all three campaigns are rooted to some extent in actual historical events, we necessarily worked from incomplete, limited historical data. In particular, the two "counterfactual" or "fictional" campaigns required us to speculate on how a U.S. intervention in Southeast Asia during 1974-1975 might have unfolded. Moreover, we have taken some liberties in constructing these campaigns in order to enhance game play.
 
- U.S. units/squadrons are based on data we were able to scrounge on the internet from various sources. We looked at WestPac carrier deployments for '74-75 and what squadrons were on those cruises with what aircraft. USMC squadrons are all either West Coast squadrons or squadrons that were visiting or based in the Pacific (Australia, Japan, the Phillipines) during that time period. USAF squadrons are pretty close to those in Linebacker II, with some exceptions based (again) on data we were able to find about those units.
 
- The VNAF is much more active and aggressive in the South Vietnam campaigns than it was historically. Although nominally the 4th largest air force in the world (following the transfer of large numbers of aircraft from the U.S. in the "Operation Enhance" and "Enhance Plus" programs of 1972-1973), the VNAF lacked the training and equipment to employ this large inventory of aircraft effectively against invading PAVN (North Vietnamese) forces.
 
- VPAF aircraft do appear in both South Vietnam campaigns. This is not historically correct. The VPAF played almost no role in the '75 Ho Chi Minh campaign, and the few air-to-ground sorties conducted against targets in the South were actually flown by VNAF defectors in F-5s and A-37s. We have included the VPAF, flying from airfields in Route Packs I and II, as this makes the campaigns more interesting, esp. with the addition of Il-28s (which the VPAF received from the Soviet Union in late 1965).
 
We have included MiGBuster's documentation for his original "The Last Stand '75" campaign in the \OriginalDocs folder. These files contain more information about the original VNAF campaign was created.
 
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
 
This add-on includes the following new fixes & updates for the Expansion Pack:
 
NEW AIRCRAFT
- A-37A/B Dragonfly (optional, see note above)
- A-4F_74 Skyhawk
- A-4M_73 Skyhawk
- A-6E Intruder
- A-7D_75 Corsair II
- A-7E_74 Corsair II
- F-4D_75 Phantom II
- F-4E_75 Phantom II
- F-4J_74 Phantom II
- F-4N Phantom II
- F-14A Tomcat
- F-111D Aardvark
 
MISC UPDATES & ADDITIONS
- added three new campaigns set in 1974-1975 (see summary above)
- added medals pack for North & South Vietnam
- added new skins for the USAF F-4D_75 & and F-4E_75
- added drop tanks for new aircraft
- added alternate version of SouthVietnam terrain (SouthVietnam75)
that includes new target areas for the 1974-75 time period (see
note above)
- added SA-6 launcher and radar
- added VNAF pilots for A-37B Dragonfly
- added several new engine sounds
 
~~~~~~~
Credits
~~~~~~~
 
This update contains a number of new items from the following modders who generously allowed their use:
 
MiGBuster .......................... original Last Stand '75 campaign
dtmdragon .......................... A-4M_73 Skyhawk
HomeFries .......................... A-6 Superpack for SF2
Column5, USAFTML, & Storm .......... F-4N Phantom II
Mirage Factory ..................... F-14A Tomcat
FastCargo & team ................... F-111D Aardvark
Sundowner .......................... new skins for F-4D_75 & F-4E_75
Sundowner .......................... F-4N VF-111 skin
Column5 ............................ F-4N VF-151 skin
ChampionsVA56 ...................... A-37A/B Dragonfly skins
MiGBuster .......................... SouthVietnam75 target additions
 
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
 
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
 
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
 
Thanks,
 
 
Malibu43 & eburger68
 
--------------------
malibu43 & eburger68
18 Mar. 2014
				
				
			
			
            
            	
				
				
				
				
					Wings over Korea Part 2 of 3.
 
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
				
				
			
			
            
            	
				
				
				
				
					The popular DS mod updated to SF2 standards.
 
See readme for details and instructions.
 
Make sure you thank eburger because he did all of the conversion work.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					________________________________________________________________________________________________
 
From now on , this new update:
 
 
http://combatace.com/files/file/15169-operation-odyssey-dawn-update/
 
 
It is mandatory to be applied over this MOD.
 
________________________________________________________________________________________________
 
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
 
Version 2.0 HD
 
 
This is the definitive version of the original Operation Odyssey Dawn MOD. It includes a highly reworked version of the original Operation Odyssey Dawn MOD also avaible here at CA.
 
As it is a big package and those are usually difficult to handle by some users I'm going to explain with the higher ammount of details how to install it and how to work with it , so please guys READ this README.
 
 
1) Requirements
 
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
 
2) Installation
 
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Drop everything you have in the 3 .rar files and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
You can also use this program if you have problems unzipping the MOD:
 
http://www.bandisoft.com/bandizip/
* Then everything should work
 
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
 
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
 
"problem Template"
 
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
 
4) Weapons
 
They are included and based in RavenClaw's MOD so , if you miss some of them because I may have forgotten to add them just download this:
 
http://combatace.com/files/file/13929-weapons-pack-2/
 
5) Campaign
 
There are more assest than in the original MOD however a lower number of them will be flyable. The reason is the use of many off-map bases.
 
 
6) Credits:
 
"I approve of the mod"
 
dmtdragon
The Mirage Factory
Cocas
Dels
eburger68
ianh755
Dave
Sundowner
JSF_Anggie
Aleks1
JAT81500
Feedee
Bobrock
JeanBa
Stratos
Ice Man
Logan4
Wrench
Bongodriver
Foxmonter
DenissOliveira
Ludo.m54
Centurion-1
Coupi
Paulopanz
Marcelo
ace888
Brain32
wpnssgt
Veltro2k
Blackfish
Sordo
EricJ
Eole2
RavenClaw_007
FastCargo
Baddmeister
YEYEYE
Crusader
Sillone104
WhiteBoySamurai
frnt
Kesselbrut
 
 
 
I've I forgotten to mention someone , just tell me. Have fun.
 
FRPignon
				
				
			
			
            
            	
				
				
				
				
					Arab Yom Kippur war.
 
This is an expanded Yom Kippur war campaign for Strike Fighters 2 Israel. In the original Thirdwire campaign, one can only fly the Israeli side. This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur war.
 
Flyable aircraft are:
 
Mig- 17
Mig- 17F
Mig- 19S
Mig- 21F
Mig- 21PFM
Mig- 21MF
Su- 7BMK
 
Before installing the campaign, the Arab aircraft or cockpits must be downloaded from combatace site and installed in SF2 Israel.
 
The early Mig cockpits can be downloaded here:
http://forum.combata...repair-package/
 
The Mig- 21 variants can be downloaded here:
http://forum.combata...-sf2-europe-12/
 
The Su-7BMK here:
http://forum.combata...for-sf2-israel/
 
Installation:
1. Install the required Aram aircraft as indicated above.
2. Unrar
3. Copy and paste the campaign into your SF2I mod folder.
 
Enjoy
Guyran
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Red Tide Soviet Air Force(V-VS)773 IAP MiG-15bis campaign
 
For Strike Fighters 2 Europe
 
This campaign with some 54 missions is the version V-VS of the default campaing Red Tide of 1956.
Historical accurate with the main units and bases deployment by Nov 17 to Jan 10, 1957.
Campaign need Expansion Packs 1 and 2 for some aircrafts and textures.
 
Original campaign was reworked in many items, all NATO and Warsaw Pact had his bases, name of units, number of aircrafts, textures and weapons availables revised and corrected.
Added USAF F-86F Sabre(525, 561, 562 and 563 FIS)
Added RAF Sabre MK.4(No.26 Sqn)
Added RAF DH Venom(No.11, 16, 94, 145 and 266 Sqn)
Added RAF Canberra (BI)MK.8(No.17, 31, 59, 80, 88 and 213 Sqn)
Added three RCAF Baden-Söllingen and Zweibrücken Sabre Mk.4 and Mk.6 squadrons(No. 414, 442 and 444 Sqn)
Added Armée de L'Air F-86K from EC 1/13 Artois and EC 2/13 Alpes
Added Armée de L'Air Ouragans from EC 1/4 Dauphiné and EC 2/4 La Fayette
Added Koninklijke Luchtmacht F-86K from No.700, 701 and 702 Sqn
Added Koninklijke Luchtmacht and BAF F-84G Thunderjets from No.306 and 30th BAF
Added and checked data of all Meteors units from Koninklijke Luchtmacht and BAF
 
Also the campaign utilised the following extra aircrafts(to download),all availables by Combat Ace:
 
-F-86D-45 SF2(by Storm)
-SF2 Korean War Era F-86 Sabre Pak(by Wrench)
(*Sorry, but I dont have finded F-86Fs from European based units)
-Canadair Sabre Mk.4 Pack, for SF2(by Wrench)
-SF2 Canadair Sabre Mk.6, RCAF and AMI(by Wrench)
-DH Venom 1.3(By Paulopanz)
-Canberra B(I) mk8(By MigBuster)
-F-86K For SF2 by Paulopanz 1.0(By Dave)
-Dassault Ouragan MD-450 1.2(By pauloPanz)
-Republic F-84G Thunderjet by RussoUK , For SF2(By Wrench)
-sf2-midget-pak(by Wrench)
 
Many thanks them to all.
 
As usually all info and others in the readme.
 
Happy flight and enjoy.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					This Campaign use high resolution assets by the best and brightest on CombatAce and may be too much for some computers. There is no low res version.
 
You have been warned.
 
Year: 1980
Flyable Services: Royal Air Force, Royal Navy
Carrier Operations: Yes
Naval Combat: Yes
Ground War Scale: Almost None
What to expect: Air Combat Missions versus bombers and Long Range Fighters as well as a few naval support missions. The missions will be harder as time progresses due to attrition and supply.
 
Story: http://combatace.com/topic/80769-battle-of-britain-1980-mission-briefing/
 
Installation:
 
This mod requires Strike Fighters 2 Europe, Strike Figthers 2 North Atlantic and Expansion Pack 2.
 
Install into the Strike Fighters 2 Mod Folder of your choice, usually found at
C:\Users\YOURNAME\Saved Games\ThirdWire\StrikeFigthers2
 
While this Campaign and assets are made to work together with other minor campaigns and mods, I cannot guarantee
compatibility. Allow overwrites or use a separate folder.
 
For credits, please read (and actually do it too!) the file named "Credits". I could not do what I do
without all these talented people!
 
This campaign is dedicated to Paulopanz. 
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Operation el Dorado Canyon and Gulf of Sidra Incidents
 
 
 
I
 
 
1) Requirements
 
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
* SF2 NA and SF2 Europe , they are "a must" , so you MUST have them if not forget about this MOD
 
Download this MODS from CombatAce:
 
http://combatace.com/files/file/13052-ticonderoga-class-cruiser-superpack/
http://combatace.com/files/file/12897-a-6-superpack/
http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
http://combatace.com/files/file/9879-fa-18a-a-and-c-by-the-mirage-factory-for-sf2/
http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/
2) Installation
 
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Download and install the MODs indicated above
* Drop everything you have in the .rar file and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
 
You can also try this program if you have problems unzipping it:
 
http://www.bandisoft.com/bandizip/
* Then everything should work
 
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
 
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
 
"problem Template"
 
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
 
4) The MOD consistis on a campaign (Semi-ficitional) with a mission pack 100% accurate
 
 
5) Credits:
 
"I approve of the mod"
 
The Mirage Factory
eburger68
Dave
Sundowner
JSF_Anggie
Aleks1
Wrench
WhiteBoySamurai
HomeFries
Spectre8750
FastCargo
 
 
I've I forgotten to mention someone , just tell me. Have fun
 
FRPignon
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Please understand that due to game engine limitations this will not play out exactly like the war did historically,
and due to my own personal time limitations, I was not able to do enough research to accurately name all of the ground
units and some of the air-units.
 
Also, I am in no way making any political statement regarding the war that occurred in 1965.
 
To install:
 
Merge the contents of the IndPak65 folder inside the .zip file into your preferred modfolder.
It is recommended that you create a dedicated modfolder for all of your India/Pakistan SF2 needs, but if you know what you are doing,
 you can probably merge it all into a "SF2:Everything" install, but don't ask me how if you can't do it yourself. Combatace.com has all of the info you need.
The files contain an edited _targets.ini file that only adds edited NumSquadrons= at a few airbases, especailly since most of the PAF squadrons were
stationed at one airbase near Sarghoda.  (changed Mushaf, Halwara and Pathankot airbases).
Also included is a missing tile that goes with Stary's set for the terrain.
 
tested with a full-merged install, both clean and in a heavily modded folder,
You will certainly need SF2, SF2:Europe, SF2:Israel and Expansion 1
If anyone finds anything horribly wrong that I have missed, let me know ASAP, and I will fix it.
 
You will need these user made files...
 
http://combatace.com/files/file/13199-f-86-sabre-pack-pakistani-air-force/
http://combatace.com/files/file/11805-india-pakistan-terrain/
http://combatace.com/files/file/12506-indiapakistan-hi-res-tileset/
http://combatace.com/files/file/13142-india-pakistan-terrain-tweeks-pak/
 
 
... and the following files will GREATLY enhance your experience, so get them as well:
 
 
http://combatace.com/files/file/13089-f-104a-pakistani-af-and-ini-tweeks-pak/
http://combatace.com/files/file/13222-indian-air-force-dehavillandhal-vampire-fb52-for-sf2-full-merged/
http://combatace.com/files/file/13218-indian-air-force-hawker-hunter-f56-f56a-mod-for-sf2-full-merged/
http://combatace.com/files/file/9414-canberra-bi-mk58/
http://marcfighters.combatace.com/Aircrafts.htm
http://combatace.com/files/file/13411-sf2-lockheed-f-80crf-80ct-33a-shooting-stars-pak-by-erikgen/
http://combatace.com/files/file/13458-t-33a-skin-pack/
 
I will give a hearty thank-you to:
all of the great modders who created the above files,
TK for staying with it for so long,
everyone at CombatAce.com who has ever answered one of my many "How do I...?"
 
and to Wrench for creating this beautiful terrain, releasing the PAF F-104A and the new PAF Sabre (which I fell in love with while testing this campaign),
and allowing me to toss his targets.ini around like a cheap soda can.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					CARRIER DUEL
This is a modification pitting the fictional Norwegian Carrier KNM Norskehavet vs Soviet Aviation Crusier Kiev on a sea battlefield.
 
Each Carrier carries their compliment; Kiev a flight of helicopters and Yak-38s; Norskehavet F-11s & S-3As. This is a less intense
engagement since neither side really has the firepower to finish the other off and the pace is slower. It makes for a refreshing change of
pace from three tons of Crusie Missiles. Due to issues; Only the Norskehavet Force is playable.
 
Good luck and may the best Air Crew win.
 
Requirements:
You are required to own Strike Fighters 2: North Atlantic for this mod to work properly. Everything else is included.
Beware: The mod has its own alterations of the Kiev. If you have a modded Kiev, simply change
CarrierNumSquadrons=1 to CarrierNumSquadrons=4 and continue normal use.
 
Installation:
Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA).
 
Please do read the enclosed credits, as without the work of those mentioned, this modification could not be made.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Operación Pelayo for SF2
 
 
Campaign between Spain Portugal and Morocco over the Peninsula Ibérica. All the air bases of the region , air units and planes have been highly reworked in order to give you the most accurate product.
 
IMPORTANT:
 
1) Lastest path version of the game
2) NO weapons are included , so download the lastest weapon pack
 
INSTALLATION:
 
Just drag all to your MOD folder an this is it.
 
To install the medals you must go to flight folder and open the file:
 
"MedalsNationname.ini" , you will find for example in the case of France:
 
 
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
 
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
 
 
Credits:
 
 
Viper Team--------F-16 (FAP) with Lazarus1177 skin
Mike1-------------Moroccian F-5 skins
Jascucarella------Moroccian F-16 Skin (proto)
Ludo.m54 Centurion-1 and others----------------Mirage F-1 , Added new skin for the F-1EDA made by me and .ini rework on the original F-1CE in order to make it a "fake F-1M"
Mirage F-1 Templates-----------Ludo.m54
Fastcargo----------------------F-5B
Laborojo-----------------------F-5B Skin
Macelena-----------------------Mirage IIIEE and Harrier II (day attack)
Bobrock------------------------Harrier II model (Day attack and II plus)
The Mirage Factory-------------F-16 (Morocco) model , RF-4C , F-5E (model), Mirage III (Model)
Bongodiver---------------------Typhoon
Ravenclaw007-------------------F-16 pit
ValAstur-----------------------C-12
Blackfish and Sordo------------C-15M
Hornet Team--------------------C-15(B)M [Model] 
Florian------------------------Leopard 2A6
Ini editing, campaigns, packing etc by Cangas
 
 
Have fun
 
                      Cangas
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Escalation of Libyan/Egyptian Conflict:
 
In July of 1977, a series of border skirmishes between the neighboring countries escalates into a full blown conflict.  After a botched attempt at a peace agreement, Libya invades Egypt and the Arab.  The rest of the Arab world, urging for peace, vows to stay out of the conflict while the Soviet Union sends military aid to Libyan and the United States vows to support Egypt as well as equiping its new regional ally with advanced F-4E fighters.
 
This is a "what if?" campaign.  Lots of good planes on both sides.  Also, lots of similar types on both sides, which makes for some interesting Air to Air engagements.
 
 
Readme:
 
Installation:
Take the LE77 folder out of the zipped folder.  Drop it into your Strikefighters2/CAMPAIGNS folder of choice.
Install any suggested addons.
Have fun.
 
You will need:
StrikeFighters2
Strikefighters2Israel
Wrench's Easter med terrain.  ->  http://combatace.com/files/file/12989-eastern-mediterranean-terrain-for-sf2/
 
You will want:
DLC AI Packs 1 and 2 -> https://store.thirdwire.com/store_dlc.htm
...and make them flyable.  Stary has awesome new MiG-19 pits, there are MiG-21 pits out there, and the MirageIIIO pit works well for the radar equipped Mirage and the Nesher/Mirage5BA pit for the others.
 
Thanks to Wrench for the very nice terrain.
Thanks to those who have worked tirelessly on making stock AI planes flyable with awesome new pits. 
Thanks to CombatAce.com for being the best place for all your flight sim needs!
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
 
 
Finally here It is!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Opération Harmattan for SF2/Europe/Vietnam pathched at least april 2012!!!!!!!!!!!!!!!! (VERY IMPORTANT)
 
 
 
|
|Features:
|
 
Dinamic campaign with French, British, Italian, Spanish, Danish, Belgian etc.......................units. Carrier operations suported , specific speech for each country
as well as medal pack.
 
Countries and means you will find in this MOD:
 
FRANCE
-------------------------
Armée de l'air
 
Mirage 2000D
Rafale C
Mirage 2000-5F
 
 
 
Aéronautique Navale
 
Super Étendard
Rafale M
 
Armée de Terre
 
Gazelle
 
UK
---------------------
RAF
 
Tornado GR6
Typhoon
Nimrod
 
 
ITALY
--------------------
AMI
 
Tornado
 
Italian Navy
 
Harrier II PLUS
 
SPAIN
--------------------
 
C-15 Hornet
 
BELGIUM
--------------------
F-16
 
The Netherlands
---------------------
F-16
 
NORWAY
---------------------
F-16
 
DENMARK
---------------------
F-16
 
UAE
---------------------
F-16
Mirage 2000-9
 
Qatar
---------------------
Mirage 2000C
 
Canada
--------------------
CF-18
 
Greece
--------------------
F-16
 
Sweden
-------------------
JAS-39 Gripen
 
USA
------------------
 
USAF
 
KC-135
 
USN
 
F-18 Growler
 
 
 
Aircraft Carriers:
 
R-91 Charles de Gaulle
Giussepe Garibaldi
 
Landing ships:
 
BPC Mistral
 
 
 
|
|Known BUGS:
|
 
Decimomannu , Giogia del colle and Souda Bay bases are on the limits of the map, so you may hit the "Wall" , in order to avoid this just start the mission from air.
Solenaza air base, although mentioned, it does not exist so the french units based there in the real life, in the mod operate from Italy.
No weapons and effects are included, so please download the lastest weapon/effects pack.
 
 
 
 
|
|Important Remarks:
|
 
Most of the missions are just Strike missions against warehouses etc , so if you had expected
a super intense campaign this is not your mod.
 
French and european air forces have the dominant role in the MOD , US presence is purely testimonial as well as Libyan forces.
 
 
 
|
|INSTALATION:
|
 
 
 
 
 
Drop all the contents in your MOD folder and in order to install the medals you must go to flight folder and open the file:
 
"MedalsNationname.ini" , you will find for example in the case of France:
 
 
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
 
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
 
|
|Credits:
|
 
Wrench----Libya Terrain
 
Aleks1-----R91 Charles de Gaulle and BPC Mistral
 
Bobrock----Giussepe Garibaldi and Harrier II plus
 
Toyota Hilux------ (I Did not find who did it, so please if you are reading this, tell me who you are!!!)
 
thereg--------Multinational Speech pack
 
BUFF------Medal Pack V1.3
 
Bongodriver------Typhoon
 
ianh755, Dave, Sundowner ----- British and Italian Tornados
 
Foxmonter and Wrench---- SUper Entendard with Original's Foxmoter cockpit
 
CadetaBra-----Rafale C
 
Veltro2k----Nimrod
 
ace888 and others (See original readme) -----Mirage 2000 UAE and Qatar from Mirage-2000 Foreign Operators pack.
 
From NATO fighters 4----------Mig-25PD
 
eburger68 (Uploader) Lindr2 , TMF and others (see original readme)-------Mig-23
 
JAT81500 and Amokfloo-----------Mirage 2000D
 
Mirage Factory------Mirage 2000-5F, KC-135 Stratotanker and F-16 (belgian and dutch taken from Nato fighters 4)
 
Brain32-----Gripen
 
Dave and wpnssgt ---- F-16E
 
Viper Team--------Norgewian, Danish and Greek F-16
 
Veltro2k-----------Breguet Atlantique
 
dtmdragon---------CF-18 Hornet
 
Kesselbrut-------- Gazelle
 
Blackfish and Sordo------------C-15 Hornet
 
EricJ--------------------------EF-18 Growler
 
Campaign data files............. Cangas
 
Music........................... Cangas
 
New Menu Files.................. Cangas
 
Rafale M........................ Original Model by CadetaBra, new Skin by cangas and new (fake) arrester hook by cangas
 
New Pics----------------------- Cangas
 
New Spanish Speech----------------- FX interactive
 
Intro Video---------------------Cangas
 
Intro Video Music----------------Whitchcraft by Pemdulum
 
Finally, if I've forgotten to mention someone in this readme, please, just tell me and I will add it. Have fun and enjoy!!!!!!!!!!!!
 
 
Cangas
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					25 Dec 2010 : Merry Christmas.
 
Strike Fighters 2: Modern Warfare Taiwan V1.01 by Spectre8750
 
Campaign For SF2, SF2:E, SF2:V, SF2:I or
SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
 
 
This Campaign is a culmination of many to hit on the possability of the
situation in the Far East coming to a head and represent the possible Air
Battle.
 
The Campaign includes Taiwan, Australia, RAF, Japan, Hungary, USAF, USMC,
USN with Carrier support, and China and the Soviet Union.
 
Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
Skunkworks, all other files for that Aircraft are included and modded. Do
not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
the LOD's all others are already included. This Aircraft is not crucial
but fun to Include. Also the F-16A(10) uses the F-16A_Netz.LOD's not
included but will work if You have SF2:Isreal loaded. If not it is not
crucial as it is for the Mercenary Player only and won't affect the Game if
not present. All other files are included and modified and needed as is.
If you modify included files, I can't guarantee results.
 
Installing the Campaign:
 
Install as per the Knowledge base for Standalone Mods.
And Delete The Aircraft and Ground Objects before you dump these files in.
 
Also Included an Icon for the Main Dir to use with the Desktop Shortcut.
 
A Menu ModuleMWT.cat file is included for Menu Screens and Music.
 
Open the "StrikeFighters2 War for Taiwan.INI" file you created and make sure
it has the fallowing at the bottom:
 
[Module]
ModuleDataFile=ModuleMWT.cat
DefaultTerrainData=Taiwan
DefaultAircraft=F-16A(20)
 
Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Taiwan\Terrains\Taiwan"
Folder and open the TAIWAN.INI file and remove the semicolon in front of the
game you have loaded as follows. Example if you have SF2 Israel.
 
;CatFile=..\GermanyCE\GermanyCE.cat
;CatFile=..\Desert\Desert.cat
CatFile=..\IsraelME\IsraelME.cat
;CatFile=..\VietnamSEA\VietnamSEA.cat
 
Leave all others with a semicolon.
 
You should be ready to go.
 
I want to thank the Following for making
This Mod possible with a special thanks to
Gepard for the original Formosa Strait Terrain
and Stary for the Tile and objects Update:
 
_Thomas_
101tfs
331KillerBee
Actarus
AGOSTINO
AleDucat
aleks
AmokFloo
ArturR
Badger
BANIDOS TEAM
bib
bigal1
bobrock
Boopidoo
BPAo
Camouflage
*****
Column5
Crab_02
Craig
Crusader
DamWaar
Dante-JT
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Flying Toaster
Fubar512
Gaston
gerwin
Ghostrider883
Gabilon
Hawker
Howling1
HrntFixr
Insky group
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Joe Baugher
Jimbib
JSF Aggie
Julheim
Jv44kt
Kesselbrut
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Mike1
Miracleman
Mirage Factory
MK2
Moonjumper
Mig Master
MJ
NeverEnough
Olivier ANGUILLE
olo007
pablitoVPT
Paladrian
Pappy
Pappychksix
Pasko
pcpilot
petr005
Phamtuan
Private
Rafael
Rampage
ravenclaw_007
Raptore One
raynor
rscsjsuso5
Scrapper
Sidewinder86
Signum
Sony Tuckson
spillone
Starfighter2
Stary
ST0RM
SUICIDAL
Sundowner
Swede
SWS
Syrinx
Talos
The Trooper
Thunder-Works
Team Viper
TFlash
Tiwaz
tomcat
TORNO
Tunderchief
Typhoid
UF Josse
Veltro2K
vrkuboy
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
YEYEYE
Third Wire
and TK
 
Thanks all, let me know if i missed anyone.
Email Me.
 
Have Fun
 
Spectre8750@Gmail.com
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					A mod to enhance (more) our SF-2 immersion, to use mostly in our custom campaigns.
 
Decals, Skins, Userlists, Data.ini, Cockpits and Planes tailored for Nam use.
 
In fact I was bored of all that Charlies with all the same serial numbers for every plane model …
 
So I took the real numbers and made the correct serial for EVERY known VPAF plane.
Now randomized.
 
You’ll find the Ace’s name who flown each aircraft, if known, beside his number, too.
 
I worked on the userlists to allow the program to use in VietnamSea theatre a VPAF and not a Soviet Skin. Kill marks added.
 
This new version add several planes (see list below) and brand new / skins.
 
Each model has canopy animation enabled and dedicated sound.
 
Pilots, weapons included.
 
A new main screen and an old (but good) icon inside.
 
This mod is set to work on a full merged vanilla install or on a SF2V Eburger68 great enhanced install, but the “real” J-5A “Fresco-D” added in this pack needs to delete his previous J-5A and J-5 folder and edit all campaigns (see optional folder).
 
These are models You have (with part 2 of True VPAF):
 
Mig-15 UTI VPAF (1 Skins 16 numbers), Cambodia (1 Skin 2 numbers), PLAAF (2 Skin 12 numbers). Stary's Pit.
 
Mig-15 bis VPAF (1 Skins 7 numbers), Stary's Pit.
* this skin is part of one incoming new pack
 
Mig-17 VPAF (2 skins 20 numbers), Pure fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
 
Mig-17F  VPAF (9 skins 178 numbers), Cambodia (1 skin 7 numbers). Pure Fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
 
Mig-17PF  VPAF (1 skin 10 numbers). Stary's Pit.
 
Mig-19S  VPAF (1 skin 60 numbers). Stary's Pit.
 
Mig-19SF  VPAF (1 skin 60 numbers). Stary's Pit.
 
Mig-21F VPAF (2 Skins 30 numbers).
 
Mig-21PFV (or better PFL) VPAF (1 Skins 30 numbers).
 
Mig-21PFM  VPAF (5 Skins* 111 numbers), Laos (1 Skin 23 numbers).
(*) 927 camo is redone & 927 Green is fixed
 
 
Mig-21MF VPAF (1 Skins 60 numbers).
 
Mig-21bis VPAF (2 Skins* 42 numbers), Cambodia (1 Skin 19 numbers), Laos (1 Skin 23 numbers).
(*) the camo one is brand new
* these skin are part of one incoming new pack
 
Mig-21UM  VPAF (1 Skins 16 numbers), Cambodia (1 Skin 3 numbers)
 
 
Il-28 VPAF (3 Skins 12 numbers), Stary's Pit.
* these skin are part of one incoming new pack
 
J-5 “Fresco-A”  VPAF (2 Skins 20 numbers), PLAAF (1 Skins 100 numbers)
 
J-5 “Fresco-F”  VPAF (9 Skins 178 numbers), PLAAF (7 Skins 100 numbers)
 
J-5A “Fresco-D”  VPAF (1 Skin 10 numbers), PLAAF (2 Skins 8 numbers)
 
J-6 “Farmer-C” VPAF (3* Skin 60 numbers), PLAAF (1 Skins 100 numbers)
* the camo one is fixed
 
Su-22M4  VPAF (1 Skin 14 numbers)
 
L-29  VPAF (2 Skins 16 numbers)
 
An-2  VPAF (3 Skin 4 numbers), PLAAF (2 Skins 23 numbers)
* these skin are part of one incoming new pack
 
Li-2  VPAF (1 Skin 100 numbers), PLAAF (3 Skins 8 numbers)
 
 
Credits:
Pasko & Shusjake for Mig-15UTI;
 
Pasko & Wrench for An-2;
 
MontyCZ & Spillone104 for L-29;
 
Florian & Wrench for Mig-21UM;
 
Armourdave for Su-22M4
 
- Comrad for his Mig-17F Grey & J-6 Camo (fixed) skins;
Ordway, Paladrian, Ataribaby for MiG-21 pits;
 
Stary for MiG-15/17/19 & IL-28 pits;
 
Eburger68 for data.ini ediditings and much more;
 
Spillone104 for sounds.
 
 
References:
Istvcm Toperczer Mig-17 & Mig-19 units of Vietnam War Osprey Combat Aircraft n. 25;
 
Istvcm Toperczer Mig-21 units of Vietnam War Osprey Combat Aircraft n. 29;
 
Yefim Gordon Mig-15 by Aerofax;
 
Yefim Gordon Mig-17 by Aerofax;
 
Yefim Gordon Mig-19 by Aerofax;
 
Yefim Gordon & Dmitriy Komissarov Mig-21 by Midland;
 
Yefim Gordon & Dmitriy Komissarov Il-28 by Airlife;
 
 
Enjoy
 
Paulo Nguyen Le Panz (2.0) 
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					A mod to enhance (more) our SF-2 immersion, to use mostly in our custom campaigns.
 
Decals, Skins, Userlists, Data.ini, Cockpits and Planes tailored for Nam use.
 
In fact I was bored of all that Charlies with all the same serial numbers for every plane model …
 
So I took the real numbers and made the correct serial for EVERY known VPAF plane.
Now randomized.
 
You’ll find the Ace’s name who flown each aircraft, if known, beside his number, too.
 
I worked on the userlists to allow the program to use in VietnamSea theatre a VPAF and not a Soviet Skin. Kill marks added.
 
This new version add several planes (see list below) and brand new / skins.
 
Each model has canopy animation enabled and dedicated sound.
 
Pilots, weapons included.
 
A new main screen and an old (but good) icon inside.
 
This mod is set to work on a full merged vanilla install or on a SF2V Eburger68 great enhanced install, but the “real” J-5A “Fresco-D” added in this pack needs to delete his previous J-5A and J-5 folder and edit all campaigns (see optional folder).
 
These are models You have:
 
Mig-15 UTI VPAF (1 Skins 16 numbers), Cambodia (1 Skin 2 numbers), PLAAF (2 Skin 12 numbers). Stary's Pit. 
 
Mig-15 bis VPAF (1 Skins 7 numbers), Stary's Pit. 
* this skin is part of one incoming new pack
 
Mig-17 VPAF (2 skins 20 numbers), Pure fighter plane. Stary's Pit. 
* these skin are part of one incoming new pack
 
Mig-17F  VPAF (9 skins 178 numbers), Cambodia (1 skin 7 numbers). Pure Fighter plane. Stary's Pit. 
* these skin are part of one incoming new pack
 
Mig-17PF  VPAF (1 skin 10 numbers). Stary's Pit. 
 
Mig-19S  VPAF (1 skin 60 numbers). Stary's Pit. 
 
Mig-19SF  VPAF (1 skin 60 numbers). Stary's Pit. 
 
Mig-21F VPAF (2 Skins 30 numbers).
 
Mig-21PFV (or better PFL) VPAF (1 Skins 30 numbers).
 
Mig-21PFM  VPAF (5 Skins* 111 numbers), Laos (1 Skin 23 numbers). 
(*) 927 camo is redone & 927 Green is fixed
 
 
Mig-21MF VPAF (1 Skins 60 numbers).
 
Mig-21bis VPAF (2 Skins* 42 numbers), Cambodia (1 Skin 19 numbers), Laos (1 Skin 23 numbers).
(*) the camo one is brand new
* these skin are part of one incoming new pack
 
Mig-21UM  VPAF (1 Skins 16 numbers), Cambodia (1 Skin 3 numbers)
 
 
Il-28 VPAF (3 Skins 12 numbers), Stary's Pit. 
* these skin are part of one incoming new pack
 
J-5 “Fresco-A”  VPAF (2 Skins 20 numbers), PLAAF (1 Skins 100 numbers)
 
J-5 “Fresco-F”  VPAF (9 Skins 178 numbers), PLAAF (7 Skins 100 numbers) 
 
J-5A “Fresco-D”  VPAF (1 Skin 10 numbers), PLAAF (2 Skins 8 numbers)
 
J-6 “Farmer-C” VPAF (3* Skin 60 numbers), PLAAF (1 Skins 100 numbers)
* the camo one is fixed
 
Su-22M4  VPAF (1 Skin 14 numbers)
 
L-29  VPAF (2 Skins 16 numbers)
 
An-2  VPAF (3 Skin 4 numbers), PLAAF (2 Skins 23 numbers)
* these skin are part of one incoming new pack
 
Li-2  VPAF (1 Skin 100 numbers), PLAAF (3 Skins 8 numbers)
 
 
Credits:
Pasko & Shusjake for Mig-15UTI;
 
Pasko & Wrench for An-2;
 
MontyCZ & Spillone104 for L-29;
 
Florian & Wrench for Mig-21UM;
 
Armourdave for Su-22M4
 
- Comrad for his Mig-17F Grey & J-6 Camo (fixed) skins;
Ordway, Paladrian, Ataribaby for MiG-21 pits;
 
Stary for MiG-15/17/19 & IL-28 pits;
 
Eburger68 for data.ini ediditings and much more;
 
Spillone104 for sounds.
 
 
 
References:
Istvcm Toperczer Mig-17 & Mig-19 units of Vietnam War Osprey Combat Aircraft n. 25;
 
Istvcm Toperczer Mig-21 units of Vietnam War Osprey Combat Aircraft n. 29;
 
Yefim Gordon Mig-15 by Aerofax;
 
Yefim Gordon Mig-17 by Aerofax;
 
Yefim Gordon Mig-19 by Aerofax;
 
Yefim Gordon & Dmitriy Komissarov Mig-21 by Midland;
 
Yefim Gordon & Dmitriy Komissarov Il-28 by Airlife;
 
 
 
Enjoy
 
Paulo Nguyen Le Panz (2.0)  
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Operation Tainted Cigar
for Strike Fighters 2
 
This package contains an updated version of the Operation Tainted Cigar (OTC) mod package for "Strike Fighters 2" (SF2). In addition to making the original mod compatible with SF2, this updated version also adds a number of items that were released in the years subsequent to original two versions of OTC for SFP1, including:
 
- a completely revamped/overhauled Cuba terrain
- a number of new aircraft
- other aircraft updated to SF2 standards
- plenty of new aircraft skins
- a bevy of new ground objects, incl. new ships
- a handful of new effects, weapons, and guns
- a more historically plausible campaign
- SF2NA-compatible campaign w/ carrier battle groups
 
To use this mod, you must have "Strike Fighters 2" (SF2) in a merged install that also includes "Strike Fighters 2: Vietnam" (SF2V). It is recommended that your target install also include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SFNA), but neither is required.
 
Note that this is a COMPLETE mod package. There is no need to install either of the original OTC mod versions for SFP1.
 
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
 
To install and play this mod, you must have the following installed as part of your target installation base:
 
   REQUIRED:	 Strike Fighters 2 (SF2), plus
				 Strike Fighters 2 Vietnam (SF2V)
 
   PATCH LEVEL:  Mar2012 or higher
 
This mod does support installations that include "Strike Fighters 2 Europe" (SF2E) and "Strike Fighters 2 North Atlantic" (SF2NA), but they are not required.
 
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
 
Before installing, please ensure that your target SF2 install meets the minimum requirements laid out above.
 
The main installation process consists of three main steps. Those without SF2NA in their base SF2 install will have an additional installation step at the end.
 
Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. If you post to the CombatAce.com forums and report that the mod isn't working or that you can't see any new aircraft or campaigns, I'm simply going to tell you to review this ReadMe and try installing again.
 
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER  *
-----------------------------------
 
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 5 or the SF2V Expansion Pack.
 
- Open your SF2 Installation directory and make a copy of StrikeFighters2.exe. If SF2NA is part of your target install, then make a copy of "StrikeFighters2 NorthAtlantic.exe" instead. Rename the copied file to StrikeFighters2_OTC.exe (or whatever unique name you prefer).
 
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your OTC mod install will have been created in one of these locations:
 
   Windows XP:    \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
   Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
   Windows 7:	 \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
 
...where [YourModFolder] matches the name of the copied .EXE file that you created.
 
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
 
Now you're ready to install the OTC mod proper.
 
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
 
This is the easiest step.
 
- Unpack the two OTC archive packages that you downloaded to a location on your hard drive.
 
- Move the *contents* of the \To_Mod_Folder directory from each package to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
 
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
 
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
 
This step involves a bit of text editing, so please pay attention.
 
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
 
StartYear=1948
EndYear=1990
 
Now, locate the "Instant Action" section and replace it with the following:
 
[instantAction]
AircraftType=F-8C_MF
MissionMap=CUBA
StartTime=16:37
StartDate=10/28/1962
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
 
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
 
[Campaign]
CampaignName=19621028 Op Tainted Cigar
PlayerService=USAF
PlayerUnit=481st TFS, 27th TFW
AircraftType=F-100D
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
 
Save your changes and close the Options.INI file.
 
-------------------------------------------------
* STEP 4: Extra Step for Installs without SF2NA *
-------------------------------------------------
 
If your target SF2 installation does NOT include SF2NA, then you have a few more files to copy over to your Mod Folder (and a few things to remove as well).
 
- Open the \SF2_Only folder in the directory to which you unpacked the two OTC archive packages.
 
- Copy everything from the \SF2_Only folder to your Mod Folder, allowing it to overwrite as prompted. (Again, do NOT simply grab the \SF2_Only folder itself and drag it over to your Mod Folder; rather, copy the CONTENTS of the \SF2_Only folder to your Mod Folder.)
 
Now for the removals:
 
- remove the following items from \Objects\Aircraft in your Mod Folder: E-2A, E-2C (these aircraft require SF2NA).
 
- remove the following items from \Objects\GroundObject in your Mod Folder: Adams, Farragut, GearingFRAM1B, Kashin, Kynda, LPH-2, & USNFrigate (these ships require SF2NA).
 
									    * * * * *
 
THAT'S IT. Your "Operation Tainted Cigar for SF2" mod should now be ready to use.  You may consider installing some of the "optional" items as described in the next section.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installation of Optional Items
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
This mod package includes a number of "optional" items. Some of these optional items require you to have "Strike Fighters 2: Europe" (SF2E) in your base SF2 install. Others require you to copy over LODs from third-party mods available from the A-Team (DAT)  or Yankee Air Pirate. You can find these optional items in the \Optional folder (itself located in the directory where you unpacked the two OTC archive packages).
 
The optional items, which are found in the \Optional directory of the OTC archive packages you downloaded, can be grouped into three different buckets:
 
1. Optional Aircraft from SF2E
 
If SF2E is part of your base SF2 install, then you can copy over the F-84F and MiG-15bis from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the substitute versions (F-84F_MF & MiG-15bis_FAR).
 
2. Optional DLC Aircraft from ThirdWire
 
If you have DLC 28 (AI Only Aircraft, Part 1), then you can install and use the F-104A and F-104C from that DLC offering in lieu of the third party models. Simply copy over F-104A_58 & F-104C_61 from \Optional\Aircraft to \Objects\Aircraft in your Mod Folder. The campaigns will automatically use these ThirdWire aircraft in lieu of the third-party versions installed by default.
 
3. Optional Aircraft from the A-Team
 
This version of OTC also supports the use of several aircraft available only from the A-Team's web site:
 
   http://cplengineeringllc.com/SFP1/Skunworks.html
 
These aircraft require the LOD files from the original aircraft. To use these aircraft you will need to:
 
   1) download the original versions from the web site above and unpack them;
 
   2) copy the LOD files (models) from the original versions to the corresponding
	  aircraft in \Optional\Aircraft,
 
   3) copy the aircraft folders themselves from \Optional\Aircraft to \Objects\Aircraft
	  in your OTC Mod Folder.
 
Again, the campaigns will automatically use these aircraft in lieu of substitutes once they are installed to your Mod Folder.
 
Below is a table that summarizes the optional A-Team aircraft, the LOD files needed for each, the substitute aircraft that will be used if the A-Team aircraft are not installed, and the section where the original can be found on the A-Team's web site:
 
   --------    ---------	  -----------	  -----
   Aircraft    LOD Files	  Substitutes	  Notes
   --------    ---------	  -----------	  -----
 
   C-2A	    C-2A-R3.LOD    C-130A/KC-130F   Modern Planes section
   E-1B	    E-1B-R0e.LOD   E-2A			 Beta Models section
   P-3A	    P-3A-R0b.LOD   P-2H			 Modern Planes section
   S-2A	    S-2A-R2.LOD    A-1H			 Modern Planes section
 
4. Optional Destroyers
 
Also included are two USN destroyers (the Charles F. Adams class and Farragut or Coontz class) based on the DLG-10 included in the "Yankee Air Pirate 2" and "Yankee Air Pirate 3" commercial mods. To use these optional destroyers you must have the necessary LOD files from "Yankee Air Pirate".
 
Installation of these destroyers is simple:
 
   1) Remove the substitute destroyers (named Adams and Farragut) that are
	  installed by default from \Objects\GroundObject in your Mod folder.
	  (These substitute versions are based on the ThirdWire CGN-36.)
 
   2) Copy the Coontz2.LOD from "Yankee Air Pirate" to the Adams and Farragut
	  folders in \Optional\GroundObject (in the OTC packages you downloaded).
 
   3) Create collision LODs for both destroyers by making a copy of Coontz2.LOD
	  and renaming it Coontz2_COL.LOD.
 
   4) Move the Adams and Farragut destroyers from \Optional\GroundObject to
	  \Objects\GroundObject in your MOD folder.
 
Again, the campaigns will automatically use the new versions of these ships.
 
~~~~~~~~~~~~~~
Campaign Notes
~~~~~~~~~~~~~~
 
There are two main campaigns supplied with this version of OTC:
 
- Cuba: the standard campaign, allowing you to fly a variety of USAF,
  USN, or USMC aircraft in support of the U.S. invasion of Cuba.
 
- Red Cuba: new "red-side" version of the main campaign, allowing you
  to fly various Cuban or Soviet aircraft (mostly MiGs) in defense of
  the island of Cuba.
 
By default an SF2NA-compatible version of the main Cuba campaign is installed. This version uses SF2NA-style carrier battle groups. It also uses a number of aircraft that exploit new mission types available only in SF2NA.
 
If SF2NA is not part of your install, then you installed a version of the Cuba campaign that uses the older SF2V-style carrier stations. You will see escort ships, but they are static. Moreover, the FRAM2_DG escorts used for the two big carrier stations south of Cuba (which are behind the front line) are gun-less, as they must be in that location (otherwise they would shoot at you). Finally, the non-SF2NA version of the campaign lacks many of the supporting AI-only aircraft, which exploit SF2NA-only mission types.
 
The "Red Cuba" campaign comes only in one version that uses the older SF2V-style carrier stations. If you are using the SF2NA version of the Cuba terrain, those carriers will appear without escorts (not that you'd have much chance of seeing them any way).
 
The ground war starts about two weeks into the campaign. This follows CINCLANT OPLAN 316-62, which provided for several weeks of bombing before the ground invasion proper.
 
Whatever campaign version you play, be aware that you will occasionally see the front line take on an odd appearance -- tangled, doubling back on itself, etc. Rest assured it will sort itself out after a mission or two, though it may inexplicably cause a ground unit to disappear from the map (usually a Cuban unit). This all is happening despite months and months of testing with dozens of different versions of the front line and the campaign strategic nodes.
 
So far as I can tell, the campaign engine simply has problems dealing with a ground offensive that must spread itself in multiple directions across a long narrow island congested with densely packed (often overlapping) terrain areas.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Changes, Fixes, & Additions
~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
General SF2 post-Dec2009 Updates/Conversions
--------------------------------------------
- Hangar/Loading Screens: converted to .JPG format
- Loadout Images: coverted to .TGA format
- Cockpit Positions: checked & updated as needed
- HUD/DTVFilter Materials: added & updated as needed
- Effects: added proper shaders to all effects
- EnvironmentSystem: added proper Dec2009 shaders & new
  environment parameters
- Menu Screens: coverted to .JPG format
- Non-decal TGAs: moved to aircraft texture folders
- UserLists: added UserList.INIs to all aircraft
- AircraftShortNames: added AircraftShortName statements
  to all aircraft
- Damage models: added aircraft damage models to most air-
  craft DATA.INIs
- Decals: moved all aircraft decals to \Decals folder
- Pilots & Seats: moved all pilots & seats to \Pilots folder
- Radar frequencies: added radar frequency data to aircraft
  radars, RWR statements, anti-radiation missiles, & ground
  radars (not ships)
- Weapons & Guns: converted weapons & guns to SF2 standards
- Exp. Pack 2: incorporated Exp. Pack 2 changes & additions
  into several .INIs
- Ships: added collision LODs where necessary
- Carriers: added SF2NA data to carriers as needed
 
Other Updates & Fixes
---------------------
- added damage .TGAs to several aircraft
- tweaked weapons loadouts/stations on several aircraft
- updated flight models on a number of aircraft to use SF2
  or SF2-friendly flight models
- tweaked flight models on most remaining aircraft to make
  them SF2-friendly
- added cockpits to all MiGs and made them flyable
- replaced the older F-8s with The Mirage Factory F-8C & F-8E
- added additional units/skins to F-8C & F-8E
- added 3rdWire cockpits for F-8C & F-8E
- added additional units/skins to A-4B/C
- added additional units/skins to F-100D
- adapted custom F-4B skins to SF2 equivalents
- applied SF2 updates to F11F-1 & F3H-2M
- updated naval aircraft for SF2NA carrier use/parking
- added new Hangar & Loading screens for all aircraft
- made minor correction/fixes to most aircraft
- added 3rdWire versions of A-1H, B-57B, F-84F, & MiG-15bis
- added 3rdWire cockpit for F-105D-25
- replaced original cloud mod with Cellinsky's WideSky cloud mod
- updated original Menu screens and added a few new ones to round
  out the set
- created new InstantAction.INI
- added custom SpeechSystem.INI to suppress some gun-firing radio
  calls ("He's firing his guns!")
- updated SpeechSystem.INI for SF2NA compatibility
- carried over original Nations.INI tweaks to SF2 Nations.INI
- updated Nations.INI for SF2NA compatibility
- added several new sounds & updated SoundList.INI
- added handful of new guns
- tweaked flak guns to improve effectiveness & use new effects
- added a handful of weapons & tanks (mainly for new aircraft)
- converted main terrain .INIs to SF2 standards
- replaced original terrain w/ Wrench's updated Cuba terrain for SF2
- re-arranged positions of a few carrier stations
- re-named a few target areas (all at sea)
- created SF2NA compatible water map for carrier/ship use
- added new terrain items (static models, etc) to TYPES.INI
- updated stock Cuba campaign for SF2-compatibility, added new
  aircraft to campaign, & re-ordered deployments for some units
- created SF2NA-compatible version of stock Cuba campaign w/
  SF2NA-style carrier battle groups & aircraft mission types
- added "Red Cuba" campaign for Soviet/Cuba side
 
New Air & Ground Items
----------------------
 
USN/USMC:
- A-1H	  (VA-176, VA-95, VA-65, VA-75)
- A-3B	  (VAH-4)
- A-5A	  (VAH-1, VAH-7)
- E-2A	  (various VAW units)
- F4D-1	 (VF-13)
- KC-130F   (VMGR-352)
- P-2H	  (VP-18, VP-56)
- RF-8A	 (VFP-62, VMCJ-2)
- SH-3D	 (HS-7)
 
USAF:
- B-47E	 (380 BW)
- B-58A	 (63 BS)
- F-102A    (159 FIS - FL ANG)
- F-104A_58 (157 FIS, 319 FIS, 331 FIS)
- F-104C_61 (436 TFS, 476 TFS)
- F-84F	 (12 TFW, 15 TFW)
- RF-101C   (363 TRW)
- U-2A	  (USAF,CIA)
 
Soviet/Cuba:
- MiG-15UTI (Esquadron de Caza)
- MiG-17    (Esquadron de Caza)
- MiG-17AS  (Esquadron de Caza)
- MiG-19P   (Esquadron de Caza)
- MiG-21PF  (Esquadron de Caza)
- SeaFury50 (Esquadron de Caza)
 
Ground Items:
- CIM-10 Launcher
- Cuban Squad
- SON-9A Firecan radar
- Flatface radar
- Freya radar
- M-43 Ambulance
- M-51 Skysweeper
- M-59 155 Long Tom
- NIKE/Hercules site
- SA-3 Goa launcher
- Search Radar Tower (SRT)
- Sidenet radar
- Spoonrest radar
- US Squad
- several Soviet AAA/flak guns
- US 90mm AAA
- Kesselbrut's new ZiL truck types
 
Ships:
- Adams class
- Batimore class
- CG-16 Leahy class
- CGN-25 Bainbridge
- Cleveland class
- Container Ship
- CVA-41 Midway class
- CVA-59 Forrestal class
- CVAN-65 Enterprise
- Farragut (Coontz)  class
- Gearing FRAM Ib class
- USCG HEC
- Foxtrot Submarine
- FRAM II S2S
- FRAM II ASW
- FRAM II DG
- Hospital Ship
- Kanin class
- Kashin class
- Kynda class
- Landing Craft (LCM)
- Liberty Class Ship
- Liner
- Motor Torpedo Boat (MTB)
- MV Atlantic Causeway
- MV Atlantic Conveyor
- MV Baltic Ferry
- MV Nordic Ferry
- MV Tor Caledonia
- Navy Tug
- Oiler
- Oil Tanker (Tanker2)
- Petrolero
- Petya class
- Riga class
- Small Cargo Ship
- Soviet Cargo Ship
- Soviet Cruiser
- Soviet Freighter
- Soviet Tanker
- Soviet Trawler
- Sumner class
- Sverdlov class
- Trawler
- Trawler1
- Trawler2
- USN Cruiser
- USN Destroyer
- USN Escort
- USN Frigate
- USN Tanker
- USN Transport
 
~~~~~~~
Credits
~~~~~~~
 
This update pack adds a number of new items to the OTC mod package. These new items are from the following modders, who generously allowed their use:
 
Aircraft
-----------------------------------------------------------------------
	 JSF_Aggie ........................ A-4B & A-4C skins
	 Bunyap & pappychksix ............. A-3B Skywarrior
	 MontyCZ .......................... A-1H Skyraider
	 Volksjager & HrntFixr ............ A-1H skins (MontyCZ)
	 Wrench ........................... A-1H skins (3rdWire)
	 Julhelm .......................... A-5A Vigilante
	 russouk2004 & Capun .............. B-47E Stratojet
	 Sundowner & USAFMTL (Dave) ....... B-47E skins & decals
	 Ahmed Junaid Raza ................ B-57B Canberra
	 Zurawski ......................... B-57B Cockpit
	 Pasko & Column5 .................. B-58A Hustler
	 Wrench ........................... B-58A Hustler SF2 updates
	 Foxmonter ........................ F3H-2M Demon
	 NeverEnough ...................... F3H-2M SF2 updates
	 ChampionsVA56 .................... F3H-2M Ultimate Pack
	 Julhelm .......................... F4D-1 Skyray
	 ChampionsVA56 .................... F4D-1 Ultimate Pack customizations
	 MyTai01 .......................... F-4B skins
	 The Mirage Factory ............... F-8C, F-8E, & RF-8A Crusader
	 Gocad, Corktip_14, WildCat, ...... F-8/RF-8 skins
	    salvatorestupido, & JSF_Aggie
	 JSF_Aggie ........................ F-100D skins
	 Veltro2K ......................... F-102A Delta Dagger
	 Ordway ........................... F-102A Cockpit
	 Ahmed Junaid Raza ................ F-104A/C Starfighter
	 Spillone104 & Paulopanz .......... F-104A/C updates/upgrades
	 Frank Rosato ..................... F-104A/C Pack for SF2
	 ArmourDave ....................... F-105D-25 Thunderchief
	 Pasko, Column5, & Kesselbrut ..... F-106A Delta Dart
	 DaniloE31 ........................ F-106 Update Pack for SF2
	 Fleet-Defender & Team ............ F11F-1 Tiger
	 Wrench & Spectre8750 ............. F11F-1 SF2 updates/customizations
	 The Mirage Factory ............... F-84F Thunderstreak
	 pappychksix ...................... F-84F skin
	 Zurawski ......................... F-84F cockpit
	 Wrench ........................... F-84F (3rdWire) customizations
	 pappychksix & 331KillerBee ....... KC-130F tanker
	 Tracker & ChampionsVA56 .......... P-2H Neptune
	 Wrench ........................... P-2H updates
	 Erikgen .......................... RF-101C
	 Florian .......................... SH-3D Sea King
	 Pasko & Column5 .................. U-2A Dragon Lady
	 A-Team ........................... several optional aircraft (models not
									    included) -- see above for more info
	 Pasko ............................ MiG-15bis_FAR & MiG-15UTI
	 Paulopanz ........................ MiG-15bis & MiG-15UTI skins
	 Stary ............................ MiG-15/17 cockpit
	 Spillone104 & Paulopanz .......... MiG-19P Farmer
	 Stary ............................ MiG-19P cockpit (from Boopidoo's Su-15 cockpit)
	 The Mirage Factory ............... MiG-21F-13 Fishbed
	 Paladrian ........................ MiG-21 cockpits
	 Wrench ........................... Cuban/FAR skins for MiG-15bis, MiG-17AS,
									    MiG-21PF, & Il-28
	 Simon Porter ..................... Sea Fury
	 Paulopanz ........................ Sea Fury skins
 
Ground Objects
-----------------------------------------------------------------------
	 Nicholas Bell .................... WOE 1950's AA Mod
	 Canadair ......................... Powerful Flak
	 Gerald14 ......................... Russian Defence/ZSU-23-4 Pack
	 Fubar512 ......................... ZSU-23 AAA tweaks
	 Pasko ............................ SAMs and Vehicles Pack: Euro/Desert
	 Pasko & Nicholas Bell ............ S-60, KS-30, KS-19P, ZPU-4, M-42
	 rebel ryder & Nicholas Bell....... M1939 flak guns
	 Julhelm .......................... Firecan radar
	 Kesselbrut ....................... ZPU-1, US/UK_Cal50
	 rebel ryder ...................... ZIS Canvas, ZIS_Quad, Squads
	 Wrench ........................... M-59 (based on M-113)
	 Pasko ............................ SS-4 vehicles & items, Su-100
	 Kesselbrut ....................... ZiL Transport Pack
	 SUICIDAL ......................... New Destroyed Tank LODs
	 Pasko ............................ Hawk launcher & radars
	 Fubar512 & Wrench ................ Hawk INI tweaks
	 Unknown author ................... CIM-10A Bomarc
	 Pasko ............................ SA-3 launchers, Flatface radar, Sidenet radar, Spoonrest radar
	 Erikgen .......................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
	 Fubar512 ......................... NIKE-Hercules sites layout/placement
	 Spillone104 ...................... SA-2 Guideline Pack
	 WhiteBoySamurai .................. Leahy & Bainbridge class
	 YEYEYE ........................... Baltimore class, Cleveland class, & USN Cruiser
	 Hinchinbrooke .................... HEC, Soviet Cruiser, Sverdlov class, USN Escort, Foxtrot,
									    Adams class, & Farragut class
	 GrinchWSLG ....................... Fletcher class
	 JSF_Aggie ........................ ThirdWire LHA upgrade
	 Florian .......................... USN AOE Transport
	 WhiteBoySamurai ...................Riga & Petya class ships
	 Orsin ............................ Kanin (Udaloy) class
	 Julhelm .......................... Soviet Tanker, USN Tanker, & Tanker2 (ND Tanker)
	 Suicidal & Torno ................. Container Ship
	 Loborojo & Suicidal .............. Petrolero
	 Fubar512 ......................... Fleet Oiler
	 Kesselbrut ....................... Navy Tug, MV Baltic Ferry, MV Nordic Ferry, MV Tor
									    Caledonia, HospitalShip, Small Cargo Ship, Trawlers,
									    Hotel, November, LCM
	 Polak ............................ MVAtlantic_Causeway, MVAtlantic_Conveyor
	 Cocas ............................ Trawler & Soviet Trawler
	 Raven ............................ Trawler skins
	 Marcfighters ..................... Zulu (USS Trutta)
	 Fubar512 & MiGBuster ............. Carrier Deck Illumination package
 
Other
-----------------------------------------------------------------------
	 Deuces ........................... Cuba terrain for OTC
	 Wrench ........................... updated Cuba terrain for SF2
	 Stary & PanamaRed ................ EnvironmentSystem.INI for Exp. Pack 2
	 Stary ............................ new gun tracers, new Napalm effect,&  fixed WP effects
	 Spectre8750 ...................... Fake Afterburner Node
 
Credit for the original OTC mod package goes to USAFMTL and the team of modders that contributed to the original releases for SFP1. For a list of all the modders whose work is used in the complete OTC mod, see the original ReadMes included in \OriginalReadmes.
 
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
 
 
--------------------------
eburger68 & Dave (USAFMTL)
1 May 2014
12 July 2013
28 April 2013
25 June 2011
8 December 2010
				
				
			
			
            
            	
				
				
				
				
					SF2 Carrier and Campaign Mod Readme
 
This mod adds a carrier to the stock SF2 campaigns, as well as places USN and some of the USMC squadrons in those campaigns on the carrier. Additionally, if you have a merged install with SF2V, SF2E, and SF2NA, you can add F-8's and A-7's to the stock campaigns and a new 1978 campaign with A-7's, F-15's, HarrierGR3's, F-14's, and A-10's as well.
 
Requirements:
SF2 and SF2V (for the carriers) are required. SF2E and SF2NA are optional but recommended.
 
 
To install:
 
1. Drag the "campaigns" folder into your mod folder.
 
2. If you already have modified desert_targets.ini in your SF2/Terrains/Desert folder, skip to the next step. If you do not already have modified desert_targets.ini, extract Desert.ini and Desert_targets.ini from Desert.CAT (in the main game folder) using the SF2 .cat extractor. Create a 'Terrains' folder in your SF2 mod foler and create a 'Desert' folder inside that one. Place the extracted Desert.ini and Desert_targets.ini in that folder.
 
3. Add the following to the bottom of desert_targets.ini:
 
[TargetAreaXXX]
Name=Whiskey Station
Position=550000,600000
Radius=5657
ActiveYear=0
Location=3
Alignment=FRIENDLY
CarrierStation=TRUE
 
Make sure 'XXX' in the [TargetAreaXXX] is the next number following the target area above where you pasted the entry.
 
 
4. That's it!
 
 
 
 
Credits:
- Additional campaign tweaks by Homefries
 
I am a member of the free-ware mods group at Combatace. This may be used in any free-ware mods as long as appropriate credit is given. It may not be used in payware.PM me with any issues.
 
Thanks.
 
malibu43
 
Changes 05/2014
- Corrected typo in campaign.ini files that prevented correct base screen from showing for USN units
 
Changes 11/2013
- Removed options for SF2 only install (who owns only SF2!?!?)
- CV61 removed and replaced with stock SCB-125
 
Changes 6/2012
- Carrier Battle Groups Tweaked
- A-6 units tweaked
- Other typo corrections and tweaks.
 
Changes 5/2012
- Updated the "merged" install option to utilize carrier battle groups from SF2NA.
 
Changes 10/2011
1. Corrected campaign description entries in campaign files
2. Removed optional F-4 loadouts. They are now their own separate download
 
located here: http://combatace.com/files/file/12380-sf2-f-4-loadouts/
 
 
Changes 3/2011
 
1. Added optional F-4 loadouts
2. Added campaigns for merged install
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Arab Six Days war 	Ver. 2
 
This is an expanded Six Days war campaign for Strike Fighters 2 Israel.
In the original Thirdwire's campaign, one can only fly the Israeli side. This campaign allows you to fly for the Egyptian Syrian and Jordanian Air Forces during the 1967 Six Days war.
 
Flyable aircraft are:
Mig- 17, Mig- 17F
Mig- 19S
Mig- 21F, Mig- 21PFM
Su- 7BMK
Hunter 6, Hunter 73
 
Before installing the campaign, the Arab aircraft or cockpits must be downloaded from combatace site and installed in SF2 Israel.
 
Eearly Mig cockpits can be downloaded here:
http://forum.combatace.com/files/file/9178-ordways-early-mig-pits-upgraderepair-package/
Mig- 21 variants can be downloaded here:
http://forum.combatace.com/files/file/9488-mig-21-complete-pack-sf2-europe-12/
 
Su-7BMK here:
http://forum.combatace.com/files/file/10131-su-7bmk-fitter-a-ver-12-for-sf2-israel/
 
Jordanian Hunters here:
http://forum.combatace.com/files/file/10796-rjaf-hunter-f6-f73-collection/
 
 
Credits:
Special thanks to Paulopanz for RJAF HUNTER F.6 / F.73 collection
 
Installation:
1.	Install the required Arab aircraft as indicated above. The RJAF hunters by paolopanz includes cockpit and skins.
2.	Unrar
3.	Copy and paste the campaign into your SF2I mod folder.
 
Enjoy
Guyran
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					This is a modification pitting the USS Nimitz vs the USS Kitty Hawk on a sea battlefield. Escorts are included,
but merely to provide balance to the surface defence capacities of the ships. This package contains two campaigns,
one for each carrier. None of the Carriers aircraft compliments are correct but are to be shown as representative
of respective eras.
 
Each Carrier carries a Fighter Squadron (F-14A/F-4N), a medium strike squadron (A-4E/A-7E) and a heavy attack squadron (A-6 Intruders). They also carry
two E-2 Hawkeye Squadrons each, to provide naval recon and early warning.
 
Good luck and may the best Air Crew win.
 
Requirements:
You are required to own Strike Fighters 2: Vietnam & Strike Fighters 2: North Atlantic for this
mod to work properly. The mod only use stock items.
 
Recommended:
A Cockpit for A-6A / A-6E_79 is recommended. The F-4N DLC is also recommended.
 
Installation:
Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA & SF2: Vietnam).
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					19 Jan 2011
 
Strike Fighters 2: War For Israel V2.1
 
Campaign For SF2:Israel. or
	SF2,SF2:E,SF2:V with SF2:Israel Merged Install.
 
 
 This is a Campaign i created to hit on the Possibility of the situation
in the Middle East coming to a head and represent the possible Air Battle.
 
The Campaign includes IDF, USAF, USMC, USN with Carrier support.
Also 2 Mercenary Aircraft for Campaign play.
 
Installing the Campaign:
 
 Campaign files with menu pics and Music files are included.
Also Included 3 Icon Files for the Main Dir to use with the Desktop Shortcut.
 
Extra Files are required: The E-3A.LOD's for the E-3 "Sentry" can be
found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
the LOD's all others are already included. This Aircraft is not crucial but
fun to Include.
 
 Make a copy of your "StrikeFighters2 Israel.exe" in the program folder
and rename it to "StrikeFighters2 WarForIsrael.exe". Also make a copy of the
INI and rename it "StrikeFighters2 WarForIsrael.ini" in the main dir.
Open the "StrikeFighters2 WarForIsrael.ini" file and change it to read at
the bottom:
 
[Module]
ModuleDataFile=ModuleWFI.cat
DefaultTerrainData=IsraelME
DefaultAircraft=F-15A_Baz
 
 This will allow the use of the Menu file ModuleWFI.cat that goes in your
program folder "Menu" dir.
 
Now Run the New "StrikeFighters2 WarForIsrael.exe" and go the the
"Saved Game folder" "StrikeFighters2 WarForIsrael" and delete the "Aircraft"
and "GroundObject" folders. New ones will be created. I've included all the
Aircraft and Ground Objects including the Default SF2 Israel files so you
do not have to sift through them. You can add Aircraft later if you want.
 
  Now Run the Menu Installer and point it to the program folders root
"Strike Fighters 2" Folder. Then Run the Mod Installer and point it to the
Saved Game folder root "StrikeFighters2 WarForIsrael".
Overwrite if it asks.
 
You should be ready to go.
 
 Before anyone complains about stock planes in this mod the A-4N is From
the A-4AR Fightinghawk by RavenXXXX. And the Mig-27 is a modded version
using the stock usable Mig-27 skins, and is by lindr2.
 
Both can be downloaded at CombatAce.
 
 
I want to thank the Community for all their effort.
and:
 
BPAo
EricJ
Dave USAFMTL
WingWiner
Olivier ANGUILLE
MJ
Digital Overlord
Max Rudakov
Marcfighter
Sidewinder86
bib
SWS
Phamtuan
Matthew Ouellette
Wrench
Julheim
Wilco
Rafael
Swede
Column 5
Mirage Factory
Miracleman
pcpilot
Wpnssgt
Crusader
Private
Pappy
X Ray
JSF Aggie
Moonjumper
spillone
lindr2
FastCargo
Erikgen
Pappychksix
Epizikl
Joe Baugher
Flying Toaster
Fubar512
Sundowner
Kout
Kesselbrut
Dr.Welsh
Deuces
Scrapper
Rampage
AGOSTINO
Veltro2K
Tunderchief
Mago
Badger
Starfighter2
Talos
Jv44kt
Erwin_Hans
331KillerBee
HrntFixr
Camouflage
Sony Tuckson
Swede
Kreelin
Gaston
Actarus
Camouflage
TFlash
DamWaar
_Thomas_
Manetsim
Team Viper
Tiwaz
JA 37 Viggen
Raptore One
J.M Langeron
Jeanba
AmokFloo
pablitoVPT
Craig
aleks
LloydNB
Stary
gerwin
ArturR
bobrock
HoneyFox
Third Wire
and TK
 
Thanks to all, let me know if i missed anyone.
 
Spectre[8750]
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					***Solomons campaign Readme***
 
This is a "quick" and dirty little campaign for those who have made a Pacific war install. I wanted to do more than just single missions so researched how to make a camapign on my own. It was a little frustrating, but also quite rewarding and fun. I espesially liked the research part. Which brings to mind, this is not a strictly historical campaign. The units that are flyable did fight during the camapign but there are tons of details Im sure people could pick apart till the cows come home.
 
What you need...
 
To start with, the Solomons Version 3 terrain and wrenchs' planes readily available at combatace. You'll need the F4F-4, P-39/P400, P-38F, SBD-3 and SBD-5, F4U-1_TMF, A6M2, D3a Val, and Ki-43IIb packages from Wrench. He has done an OUTSTANDING job breathing new life into these models. Also the Betty G4M2 from armourdave. Add Starys' solomons and phillippines visual updates and wrenchs' pacific ships. I also added Kesselbrut's Pazific_GOP infantry and AAA units. Also look for the ShermanM4A3 and Type95 tanks, I forgot what the name of the pack I found them in but they are found at combatace.
 
If you want to add a little more "period" feel to this campaign, add my Menu music and Pacific AirWar menu screens, also found at combatace.
 
Just unzip this file into your C:\Users\Jeff\Saved Games\ThirdWire\StrikeFighters2 PAW folder, (or whatever you named your PAW install.)
 
Hope ya like 'em. Please let me know if there are any issues, I have not been able to test as thoroughly as I would like. These files are released under the CombatAce Freeware Licensing agreement. You are free to modify these files and use them as you wish as long as the files are not used in payware of any kind. If you use them, please remember to give credit. These files are released to a great community of simmers at CombatAce and SimHq. Have fun and God bless.
 
Jeff "pcpilot" Gerald
				
				
			
			
            
            	
				
				
				
				
					Here's a summary of what this version of OpDarius is 
 
 - two blue campaigns -- one w/ a ground war; one w/o a ground war
 - ground campaign is not a full fledged invasion of Iran, rather border skirmishes (still very fun, esp. in the A-10C)
 - one red campaign w/o a ground campaign
 - new Iranian weapons, incl. AAMs, SAMs and MRBMs
 - new Iranian ground objects, incl. mobile SAM launchers, static SAM launchers, AAA, tanks, APCs, and MRBM launchers
 - two different versions of the F-14 included, one equipped with the Sedjeel missile (based on the Hawk)
 - dozens of new target areas added, incl. SAM sites, MRBM sites, nuclear research sites, and uranium processing/enrichment sites
 - overhauled TYPES.INI to better prioritize targets in campaigns
 - a number of aircraft added incl.the Gripen, Turkish/Greek F-4s and  F-16s, the Greek A-7E(H), the new J-7ME, A-10C (w/ the new cockpit),  AV-8B Plus, F-35A, F-111C (Late), CF-18_07, & Su-30MKM, A310 MRTT
 - some aircraft removed (F-4E_86, AT-6B, the AlphaJets, excess C-130s & Mirage 2000s, and a few others)
 -plenty of other unnecessary cruft removed, incl. gigabytes of unused aircraft skins
 - new menu screens (nothing radical)
 - plenty of fixes to just about every area of the mod to get things updated to SF2 standards and working correctly
 
 The only remaining problem that I know of is the SA-10, which for the  life of me I cannot get to launch no matter what I try or what version  from whatever mod I use. I've got the damn thing working in WOE, but it  doesn't work in SF2.
 
 I did try to preserve as much as possible of the original Op Darius  package (incl. basing arrangements for the participating units). So, if  someone was really into the first version, they ought to like this  version as well. 
 
 It's essentially Op Darius, cleaned up, updated, fixed, expanded, and  now sporting spiffy new campaigns so that you can play it like a  traditional Strike Fighters all-in-one mod.
 
 Note that this version should NOT be installed over the previous version that Wrench released.
 
 Eric Howes
 
Install in this order:
 
OpDarius_Part1
OpDarius_Part2
OpDarius_Part3
OpDarius_Part4
 
 
1. OpDarius - a blue side campaign without a ground war. Primary focus  for the campaign is bombing Iranian nuclear and military sites.
 
 2. OpMarathon - a blue side campaign with a ground war. The only units  tasked with CAS missions, though, are the A-10, AH-64D, and AV-8 units,  so if want CAS missions you need to select one of those units. The  ground war consists of border skirmishes along the Iran/Iraq border, not  a full-fledged invasion of Iran.
 
 3. OpShamshir - a red side campaign without a ground war.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					NATO Fighters Update #5 by eburger
 
This version is for the latest patch versions and lots of "goodies".
 
You will need NF4+ Parts 1-4 of course to have a complete mod.
 
-----------------------------------------------
NATO Fighters IV+: Post-Dec2009 Update Pack # 5
-----------------------------------------------
 
This package contains a fifth update pack for the NATO Fighters IV+ (NF4+) add-on designed for "Strike Fighters 2: Europe" (SF2E) from ThirdWire. It does several things:
 
1) Adds new aircraft and ground objects
 
2) Adds new textures to existing aircraft
 
3) Adds large number of new ground objects
 
4) Updates or adds over 200 weapons and guns
 
5) Fixes or updates numerous other files in the
original NF4+ mod
 
6) Updates items for May2011 & Exp. Pack 2 compatibility
 
This update pack should be applied to SF2E/NF4+ installations that are patched to the Dec2009 or later patch level and that already have the first four NF4+ update packs applied.
 
IMPORTANT: If your NF4 installation includes Exp. Pack 2, you must be running at the May2011 patch level or later.
 
Please note the those running at the May2011 patch level or later will have an additional installation step to add update files for that patch level to their installations. Those running SF2E Expansion Pack 2 will have still another installation step (after installing the May2011 updates).
 
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
 
BEFORE YOU INSTALL
 
Before installing this update pack, please ensure that:
 
- your SF2E installation is patched to at least the Dec2009 patch level;
- the original NF4+ add-on is installed;
- the first four update packs (or patches) are applied to your NF4+ installation.
 
The four original NF4+ installation packages can be obtained from CombatAce:
 
http://combatace.com...-1-main-folder/
http://combatace.com...objects-folder/
http://combatace.com...craft-folder-1/
http://combatace.com...craft-folder-2/
 
The first four update packs can also be had at CombatAce:
 
http://combatace.com...09-patch-level/
http://combatace.com...-update-pack-2/
http://combatace.com...-update-pack-3/
http://combatace.com...-update-pack-4/
 
The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
 
http://thirdwire.com/downloads.htm
 
INSTALLING THE UPDATE
 
Installation of this update is simple.
 
1. Copy the contents of the \1_All_Patch_Levels directory to your SF2E Mod Folder,
overwriting as prompted.
 
If you are NOT running at the May2011 patch level or later (incl. exp. Pack 2),
then you're finished. If you are running at the May2011 patch level or later,
then proceed to the next step.
 
2. May2011 Patch Level: if you are running at the May2011 patch level or later, then
copy the contents of the \2_May2011 directory to your SF2E Mod Folder, overwriting
as prompted.
 
If your NF4+ install does NOT include Exp. Pack 2, then you're finished. If your
NF4+ includes Exp. Pack 2, then you have one more step.
 
3. Exp. Pack 2 Only: copy the contents of the \3_ExpPack2 directory to your SF2E Mod
Folder, overwriting as prompted.
 
That's it. You're finished.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Changes, Fixes, & Additions
~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
New Aircraft
- AV-8A Harrier
- Su-17
- Su-17M2
- Su-17M4
- Su-20A
- Su-22
- Su-22M
- Su-22M3
- Su-22M4
- Su-24M
- Tu-22M3
 
Other New Items
- added 26 new ground objects, including APCs, tanks, trucks,
as well as misc. other items
- added large number of new weapons & tanks, many to support
new aircraft
- added 8 new guns
- added 11 new pilots/seats (most for new aircraft)
- added 28 new sounds (most for new aircraft)
 
Aircraft Updates (All Patch Levels)
- adjusted shadow data for a number of aircraft
- performed minor tweaks/corrections to F-86K, F-102A, F-104A, F-106A,
MiG-15bis, MiG-29As, Mirage 5BA, Mirage IIIC (TMF), Mirage IIIE (TMF),
Su-27, & Tornado F.3
- tweaked flight models for all F-16As
- overhauled rocket stations/loadouts for F-84F (TMF)
- added new camo texture to F-86K
- updated Javelin w/ Wrench's mods
- added six new textures to Javelin
- overhauled MiG-31 w/ updated avionics & loadouts
- overhauled flight models for Mirage 2000C & Mirage 2000D/N
- added new drop tanks for Mirage 2000C
- overhauled avionics & loadouts for Su-9B, Su-11, Su-15A, Su-15TM
- completely overhauled Su-17M & Su-17M3
- overhauled Su-24
- overhauled Yak-25M & Yak-28B w/ latest updates from Lindr2
- added several new skins to Yak-25M
 
Misc. Updates (All Patch Levels)
- updated campaigns, incorporating latest updates from ThirdWire
- performed large number of weapons updates/tweaks
- updated a number of Soviet AAA guns, SAMs, and radars
- removed ability to target aircraft from several Soviet tanks
- updated SquadronList.INI to incorporate Aug2011 additions
- updated SoundList.ini to incorporate May2011 changes
 
May2011 Updates
- updated WP effects w/ Stary's changes
- updated EnvironmentSystem.INI for May2011 using tweaks/changes
from Stary & PanamaRed
- updated B-57B, Hunter 4, Hunter 5, Hunter 6, Hunter 51, Hunter 9,
& MiG-15bis to incorporate May2011 changes (already done for Exp.
Pack 2)
- updated CF-104s, F-104G, & F-104G_82 to incorporate May2011 changes
- incorporated new May2011 skins into CF-104_72, F-4M, F-4M_75, F-84F,
Hunter 4, Hunter 5, Hunter 51, Hunter 6, Hunter 9, & Mystere IVA
 
Exp. Pack 2 Updates
- updated campaigns, incorporating latest updates from ThirdWire
- incorporated new May2011 skins for Canberra 2, Canberra 6, Canberra 20,
Hunter 1, & Hunter 2
 
~~~~~~~
Credits
~~~~~~~
 
As noted above, this update pack adds a number of new items to the NF4+ add-on. These new items are from the following modders, who generously allowed their use:
 
Wrench ........................................... AV-8A Harrier for SF2
Stary & PanamaRed ................................ updated EnvironmentSystem.INI
Paulopanz ........................................ F-86K updates
Wrench ........................................... Javelin updates & new skins
The Mirage Factory ............................... updated flight models for Mirage 2000C/D/N
Lindr2 ........................................... Su-17, Su-17M2, Su-17M4, Su-20A, Su-22
Su-22M, Su-22M3, Su-22M4
Lindr2 ........................................... updates for Su-17M & Su-17M3
Lindr2 ........................................... Su-24M
Lindr2 ........................................... updates for Su-24
Paulpanz ......................................... Yak-25M updates
Lindr2 ........................................... Yak-28B updates
Pasko ............................................ Euro & Desert SAMS/Vehicles Packs
Abhi ............................................. AN-TQ1 Avenger
Wrench ........................................... M-51 Skysweeper, SA-8/B Mobile SAMs,
US 90mm AA
Ojcar & Kesselbrut ............................... Bofors L70 AA Gun
Kesselbrut/Gerald14 .............................. M3A1
Kesselbrut ....................................... ZiL Family Transport Pack
Crusader ......................................... BM-14-16 Katyuscha Mod
RebelRyder ....................................... BMP-1, BMP-1_AT-3, BRDM-2, BRDM-2_AT,
BRDM-3, ZiS Canvas
Suicidal ......................................... BTR-60, Humvees
Razvan Stanciu & EricJ ........................... BTR-80A
grumpapotamus .................................... Lynx APC
bigal1 ........................................... SCUD Launcher
 
Credit for the original NF4+ add-on goes to Column 5, Dave (USAFTML) and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NF4+ add-on, see the original ReadMes included in \OriginalReadmes.
 
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
 
--------------------------
eburger68 & Dave (USAFMTL)
22 Aug. 2011
				
				
			
			
            
            	
				
				
				
				
					Here's a summary of what this version of OpDarius is 
 
- two blue campaigns -- one w/ a ground war; one w/o a ground war
- ground campaign is not a full fledged invasion of Iran, rather border skirmishes (still very fun, esp. in the A-10C)
- one red campaign w/o a ground campaign
- new Iranian weapons, incl. AAMs, SAMs and MRBMs
- new Iranian ground objects, incl. mobile SAM launchers, static SAM launchers, AAA, tanks, APCs, and MRBM launchers
- two different versions of the F-14 included, one equipped with the Sedjeel missile (based on the Hawk)
- dozens of new target areas added, incl. SAM sites, MRBM sites, nuclear research sites, and uranium processing/enrichment sites
- overhauled TYPES.INI to better prioritize targets in campaigns
- a number of aircraft added incl.the Gripen, Turkish/Greek F-4s and  F-16s, the Greek A-7E(H), the new J-7ME, A-10C (w/ the new cockpit),  AV-8B Plus, F-35A, F-111C (Late), CF-18_07, & Su-30MKM, A310 MRTT
- some aircraft removed (F-4E_86, AT-6B, the AlphaJets, excess C-130s & Mirage 2000s, and a few others)
-plenty of other unnecessary cruft removed, incl. gigabytes of unused aircraft skins
- new menu screens (nothing radical)
- plenty of fixes to just about every area of the mod to get things updated to SF2 standards and working correctly
 
The only remaining problem that I know of is the SA-10, which for the  life of me I cannot get to launch no matter what I try or what version  from whatever mod I use. I've got the damn thing working in WOE, but it  doesn't work in SF2.
 
I did try to preserve as much as possible of the original Op Darius  package (incl. basing arrangements for the participating units). So, if  someone was really into the first version, they ought to like this  version as well. 
 
It's essentially Op Darius, cleaned up, updated, fixed, expanded, and  now sporting spiffy new campaigns so that you can play it like a  traditional Strike Fighters all-in-one mod.
 
Note that this version should NOT be installed over the previous version that Wrench released.
 
Eric Howes
 
Install in this order:
 
OpDarius_Part1
OpDarius_Part2
OpDarius_Part3
OpDarius_Part4
 
 
1. OpDarius - a blue side campaign without a ground war. Primary focus  for the campaign is bombing Iranian nuclear and military sites.
 
2. OpMarathon - a blue side campaign with a ground war. The only units  tasked with CAS missions, though, are the A-10, AH-64D, and AV-8 units,  so if want CAS missions you need to select one of those units. The  ground war consists of border skirmishes along the Iran/Iraq border, not  a full-fledged invasion of Iran.
 
3. OpShamshir - a red side campaign without a ground war.