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First Eagles - WWI and Early Years 1914 - 1920


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    1. Aviatik-Berg D.I

      Aviatik-Berg D.IDesigned by Julius von Berg for the Aviatik company, the D.I was the first fighter completely built in Austria. The Berg was light and maneuverable, and after structural problems in the early models were overcome, it became a good combat plane.
       
      Although nimble, reasonably fast, and able to reach higher altitudes than many of the planes it fought, the Aviatik D.I was prone to overheating. Many pilots flew with the engine cover panels removed, so I built this plane without the engine cover.
       
      Early versions of the plane had the two Schwarzlose machine guns mounted low on each side of the engine. Later versions put the guns higher and within reach of the pilot to make it easier to clear jammed guns. This is a later version with the guns firing through tubes under the manifolds and projecting through the radiator.
       
      I have included a basic skin along with my skinning templates. I highly recommend the skins made by Quack74, available at CombatACE as a separate download.
       
      Revision 1 - June 12, 2011It appears that I made the original about 20% too large. I have rescaled the plane to the correct size, this involved making some changes in and around the cockpit. Since I was revising the cockpit, I put the correct guns in this version (Schartzlose instead of Spandau.) I have also included the FM written by ojcar, and the sound for the Austro-Daimler engine made by Nix.This version includes all new LODs, new data file, new cockpit ini, and new decal ini. If you have downloaded the previous version, it would be easiest to just delete the whole folder and replace it with this version.
       
      Revision 2 - September 20, 2011I have added a complete set of letter decals so you can set a flight letter in the Loadout screen, or the game will randomly assign a different letter to each plane. There will also be a different serial number randomly assigned to each plane as well.
       
      Revision 3 - June 5, 2012I have made slight changes to the model, especially in the rigging. This revision has all new LODs. Ojcar has made changes to the FM to work with the new model. All the decals are the same as before.
       
      Installation Instructions - New install
       
      For FE1 - Unzip the file and move the folder named "AviatikD1" into the "Aircraft" folder in the FirstEagles/Objects folder. You also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "AviatikD1" into the "Aircraft" folder in the FirstEagles/Objects folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AviatikD1". Move the folder named "D" from the Aircraft/AviatikD1 folder into the Decals/AviatikD1 folder you just made.You also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder.
       
      Installation Instructions - Update existing install
       
      For both FE1 and FE2 - Delete the following files and replace them with the new versions: All the LOD files and OUT files - you are deleting three of each and replacing them with four of each. The OUT files are optional and not necessary for the game. AviatikD1.ini - the new one makes use of the extra LOD.AviatikD1_DATA.INI - The new one uses the new rigging and is slightly more compact than the original.Everything else is the same as in the Revision 2 download.

      708 downloads

         (5 reviews)

      1 comment

      Updated

    2. AlbatrosDIII

      EDITED AND REPAINTED STOCK ALBATROS DVA TO REPRESENT A MID WAR ALBATROS DIII for FIRST EAGLES
      with reduced performance to match the period...
       
      for use with mid war aircraft etc
       
      install to the objects/aircraft folder
      if for example you fly a single mission and select 1917 as the year in the mission screen..
      then only aircraft of that era will be loaded into the mission
      so this aircraft allows you to fly in the correct period and have some slightly more appropiate targets/enemys
       
      bortdafarm
       
      (is player flyable allso)

      2,193 downloads

         (10 reviews)

      0 comments

      Updated

    3. Pfalz E.III Pack

      Pfalz E.III Variants Ver.2 15 May 2007
       
      Model by by Andre (Laton) Simpson
      Skins by v. Deutschmark & Andre Simpson
      FM by peter01
       
      Please check the Readme file for other notes and installation instructions
       
       
      V.2 Incorporates the new V3 FM's by peter01

      1,498 downloads

         (8 reviews)

      0 comments

      Updated

    4. Spad XII

      Little mod of the Spad VII to turn it into a Spad XII (apologies and acknowledgement to Gr.Viper who went before me)
       
      Model changes: removal of the nose humps and reskin
      XXX_data.ini changes: tweaked flight model reflecting the much heavier weight, more powerful engine (220hp nominal), wing stagger, better aerodynamics, and more wing area
      New weapon (37mm S.A.M.C.) New (it’s a mod of stock) reloading sound for the canon (its slow), New firing effect for the canon (cockpit smoke)
      New hanger and loading screens
       
      The canon is on the secondary fire button and takes 12 sec to reload (new sound more or less reflects this)
      It has 12 reloads
      I have seen the A.I get infrequent hits with this setup (I’m pretty infrequent too)
      ---------------------------------------------------
      A few “Facts”
       
      The Spad XII was a beefed up version of the Spad VII with a new engine (Hispano-Suiza 8Cb 220hp) and a slightly more refined fuselage, more wing area and the most obvious difference, slight wing stagger (something we can’t do with the stock model)
      It had a 37mm S.A.M.C. semi-automatic canon with twelve reloads mounted to fire through the prop hub and with the breech situated between the pilot’s legs
      Because of the breech placement the controls were of the Deperdussin type (wheel)
       
      After initial enthusiasm for the aircraft by the French ace Georges Guynemer, the Aéronautique Militaire placed an order for 1000 airframes,
      However the Spad XII proved very difficult to fly with its unfamiliar controls, the new weapon filled the cockpit with smoke on firing and was difficult to aim and reload, and to cap it off, the new Hispano-Suiza proved to be unreliable
      Its doubtful that more than twenty aircraft were completed and these were issued singly to individual Aces of the Aéronautique Militaire, There were never more than 6-8 on the front at any one time and they were widely spread throughout the Escadrille’s
      ---------------------------------------------------
      Top speed 220kph at SL
      Ceiling 7000m
      Empty weight 628kg
      ---------------------------------------------------
      Files
      New Reloading sound: gun_reloadlg.wav goes in the Sounds folder
      The SOUNDLIST.INI must be modified to add the sound (this must be extracted to the flight folder if you haven’t already) see below
       
      New gunfire effect: 37mmSpad.ini must be placed in the effects folder
       
      New cannon must be added to the bottom of your GUNDATA.INI (this must be extracted to the Objects folder if you haven’t already) see below, and then the GUNDATA.INI must be opened and saved with the gun editor
       
      New aircraft folder SPAD_XII placed in the Objects/aircraft folder
      This contains 4 skins (the French aces, Nungesser of Esc65, Madon of 38ESC, Fonck of Esc103 and Guynemer of Esc3),
      the Ini’s necessary for the craft,
      a hanger screen and two version of the loading screen: wide(default) and normal (you must rename it to use it)
       
       
      ---------------------------------------------------
      SOUNDLIST.INI
      Add near the top of the file:
      ---------------------------------------------------
      SoundFile0XX=gun_reloadlg /////////////////////XX is the next number in the sequence above
      ---------------------------------------------------
      And at the bottom add:
      ---------------------------------------------------
      [gun_reloadlg]
      Priority=HIGH
      3DSound=FALSE
      NumBuffers=1
      Looped=FALSE
      ---------------------------------------------------
       
       
      GUNDATA.INI
      Add at the bottom of the file
      ---------------------------------------------------
      [GunData0XX] //////////////////////////////////XX is the next sequential number
      TypeName=37MM_SAMC
      FullName=37mm SAMC Moteur canon
      Caliber=37.000000
      ROF=1.000000
      MuzzleVel=400.000000
      AmmoWt=0.650000
      WarheadWt=0.035000
      Reliability=97.000000
      Accuracy=70.000000
      AddLight=TRUE
      MaxLightRange=1000.000000
      FireColor=0.150000,0.100000,0.100000
      GunFireEffect=37mmFireEffectEnH
      GunFireSound=TankGun
      EffectClassName=37mmEffects
      EffectTime=10.000000
      TracerTexture=Tracer.tga
      TracerSize=0.150000
      TracerDistFactor=0.002000
      TracerLength=0.015000
      MaxVisibleDist=4000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=FALSE
      ---------------------------------------------------
      Important: the GUNDATA.INI must be saved in the gun editor after manual editing
       
      Have fun :yes:
      V

      1,213 downloads

         (2 reviews)

      0 comments

      Submitted

    5. Nieuport 27

      Nieuport 27 C.1 - Several variations
      for First Eagles EP1
      October 2007
       
      N27 - 1x Vickers, 1x Lewis
      N27_FAS - 1x Vickers
      N27_RFC - 1x Lewis
      N27_Dual - 2x Lewis
       
      Models by EmlD
      FMs by Peter01
      Thanx Alligator Devil for new cockpit look
       
       
      Just extract the main folder to the Objects\Aircraft,
      or place each plane folder individually into the aircraft
      folder after extracting the contents of the zip file.
       
      Have fun!

      1,683 downloads

         (8 reviews)

      0 comments

      Updated

    6. Albatros Package (DVa speed fix plus DI,DII, DIII flight models) including skins

      Ok this is a package that makes DI, DII and DIII versions based on the DVa 3d model, for FE patch 1. This is just a place holder until real DI-III models come out.
       
      Including in this package is:
      *4 great skins by JFM.
      *3 new flight models.
      *1 (DVa) flight model fixed, post patch the DVa was way to slow.
       
      Requirements:
      *Too be able to fly the Albatroses you need the cockpit. http://forum.combatace.com/index.php?autom...p;showfile=3701
       
      Install guide:
       
      1. Make a backup copy of <install folder>ObjectsAircraftAlbatrosD5a
      2. unrar Albatros.rar into <install folder>ObjectsAircraft make sure to preserve folder structure
      * three new directories get created, AlbatrosD1, AlbatrosD2, AlbatrosD3
      3. download and install the Albatros cockpit http://forum.combatace.com/index.php?autom...p;showfile=3701
      4. Also make sure to install the albatros cockpit into AlbatrosD1, AlbatrosD2, AlbatrosD3 (you just need to copy the cockpit folder as there are separate _cockpit.ini files for each plane and they are included in the package.
      5. Add skins to AlbatrosD1, AlbatrosD2, AlbatrosD3. In the <install folder>ObjectsAircraftAlbatrosD5a you will see that there are a few subfolders. All subfolders except the "cockpit" one are skins. Copy one or more of them into the AlbatrosD1, AlbatrosD2, AlbatrosD3 directories.
       
      Thanks to JFM for skins and stats research.
      Tex

      1,657 downloads

         (5 reviews)

      0 comments

      Updated

    7. Fokker E.I Eindecker

      Fokker E.I Ver.1 28 May 2007
       
      Model by by Andre (Laton) Simpson
      Skins by v. Deutschmark
      FM by peter01
       
      Release pack also includes original bmp templates for anyone who wishes to make and distribute their own skins.
       
      Check the Readme for installation instructions and any other notes.

      1,460 downloads

         (11 reviews)

      0 comments

      Updated

    8. Cambrai 1917

      Cambrai, November 1917
      ================
       
      A campaign for First Eagles.
      This is a historical campaign for the Flanders terrain in First Eagles, to recreate the air battles of late-1917, the time of the debut of the tank, at Cambrai. It follows on from my previous release, "Bloody April" 1917. It requires a standard install of First Eagles, plus Edward's Flanders terrain, and some extra add-on aircraft. There is a TXT file which explains all that is required.
      The campaign uses a variety of appropriate late-1917 aircraft, and every mission will provide extensive aerial action, with large numbers of aircraft from different squadrons going about their various missions along the Front.
       
      The aircraft which operate in this campaign are the:
       
      BE.2d
      Bristol Fighter F2B
      Nieuport 24bis
      SE.5a
      Spad XIII
      Sopwith Camel
       
      Albatros D.III
      Albatross D.V
      Aviatik C.2
      DFW C.V
      Fokker Dr.1 triplane
      Gotha G.IV
      Pfalz D.III
      Zeppelin Staaken
       
       
      Historical Background
      =====================
      By November 1917 the British Army has been continuously on the offensive in Flanders for four months, in bloody battles at Ypres, Messines and Passchendaele, and most of the German Army reserves have been drawn there. A bold stroke was planned well to the south, in the direction of Cambrai. The Army, spearheaded by a new secret weapon, the tank, would make a major push.
       
      In the air, the start of 1917 had been a difficult time for the Royal Flying Corps, culminating in the disastrous "Bloody April", but by the end of the year, the tide had turned somewhat. Newer machines, such as the Sopwith Camel, SE.5a and Bristol F2B fighter, were coming into service, which were a match for all German machines except for the new and deadly Fokker Triplane.

      1,156 downloads

         (5 reviews)

      0 comments

      Updated

    9. Fokker E.IV Pack

      Fokker E.IV and E.IVa
       
      Model by Laton
      Skins (E.III) by v. Deutschmark
      FM by peter01.
       
      The zip file contains two variants, with alternate armament (2 and 3 gun) configurations.
       
      Release pack also includes original bmp templates for anyone who wishes to make and distribute their own skins.
       
      Check the Readme for installation instructions and any other notes.

      1,552 downloads

         (5 reviews)

      0 comments

      Submitted

    10. Albatros C.III

      The Albatros C.III was a general purpose two-seat plane and was based on the C.I and C.II models. An improved tail structure made it more agile than its predecessors and it was produced in large numbers.
       
      The plane was armed with a Parabellum machine gun mounted on a pivot in the rear cockpit along with a synchronized machine gun mounted beside the engine. The C.III was used for reconnaissance, aerial photography, and light bombing.
       
      The gun ring had limited movement, especially in the vertical direction, which I have tried to reproduce in my model.
       
      I have included two loadouts, one for four 12.5 kilo bombs carried internally, and another for six 12.5 kilo bombs carried externally under the wings.
       
      I have also included three skinning options - an unpainted standard wood and linen, a light blue paint, and a green paint. All of these are pretty basic so I have included my skinning templates for those who want make their own skins.
       
      This plane uses the national markings that come with First Eagles, so you can change nationalities to fly for Bulgaria or the Turks.
       
      I have included decals for serial numbers and for personal markings. These will be applied randomly. Some of the personal markings include crosses, I don't know if that would be appropriate if you're flying for the Ottoman Empire.
       
      Historical Notes:
      The serial numbers are fictious, but in the correct range for the 1916 Albatros C.III.
      The personal markings are completely fictious, but I think reasonable for German markings early in the war.
      I have not found an example of the Albatros C.III in green paint, but many German planes on the Eastern Front were painted green later in the war, so the color is not unrealistic.
      If historical accuracy is important to you, you can delete the offending files.
       
      Credits:
      My thanks to Ojcar for making the excellent data.INI file for this plane.
      My thanks to Nix for making the realistic engine sound file for the Mercedes 6 cylinder engine.
      Thanks also to Sinbad, Whitekinght06604, and Wrench who provided me with valuable resouces and information for the cockpit details.
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "AlbatrosC3" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2: Unzip the file and move the folder named "AlbatrosC3" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AlbatrosC3". Move the folder named "D" from the Airplanes/AlbatrosC3 folder into the Decals/AlbatrosC3 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
       
      March 12, 2012 - Uploaded a new version with an improved FM by ojcar.

      790 downloads

         (4 reviews)

      4 comments

      Updated

    11. Lloyd C.II

      This is a complete revision of the Lloyd C.II with all new LODs, new skins, and improved decals. Ojcar has also improved the FM for this plane. Any skins that were made for the original version will not work with this version.
       
      The Lloyd C.II was based on a pre-war Austro-Hungarian airplane but with a slightly shorter wingspan and the addition of a machine gun on a circular mount for the observer. The C.II featured a plywood body and swept-back, tapered wings and was used for reconnaissance and light bombing throughout the war.
       
      The gun ring had limited movement, especially in the vertical direction, which I have tried to reproduce in my model. This will be a challenging plane to fly because you need to move the plane to bring enemy planes into range of the gunner. There is no gun for the pilot.
       
      There are also two bomb loading options for light and heavy bombing runs. (We don't know if the Lloyd ever carried 50kg bombs, but we included the option anyway.)
       
      I have included three skinning options, one with standard Austro-Hungarian markings from early in the war, and two from later in the war. I have included my skinning templates for those who want make their own skins.
       
      I have included a set of serial numbers which will be randomly assigned to each plane. The numbers are fictitious, but in the correct range for the Lloyd C.II.
       
      Ojcar made a new data.ini for this plane. He added the heavy bomb option to the loadout. The 6.5 Schwarzlose gun he created for the original plane is included, along with his instructions for loading the gun data ("DataReadMe.txt")
       
      Credits:
      Great thanks to Ojcar, who made the excellent FM and who added some nice features to this plane.
       
      Installation instructions:
      This is a complete revision of the original Lloyd C.II. If you have the plane already, begin by deleting the Lloyd C.II from the Aircraft Folder, and (if you run FE2) from the Decals folder. Then install the new plane.
       
      For FE1: Unzip the file and move the folder named "LloydC2" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2: Unzip the file and move the folder named "LloydC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "LloydC2". Move the folder named "D" from the Aircraft/LloydC2 folder into the Decals/LloydC2 folder you just made.
       
      To install the gun:
      This is the same gun that was included with the original Lloyd C.II. If you had the original plane, you don't need to install the gun. If this is your first install, follow the instructions below.
       
      For FE1: Follow the instructions in Ojcar's DataReadMe.txt file. You'll have to make changes to the LloydC2_data.ini file.
       
      For FE2: Follow the instructions in Ojcar's DataReadMe.txt file.

      599 downloads

         (8 reviews)

      3 comments

      Updated

    12. Albatros D.II - 2 pack

      Note - This is a complete revision with new LODs, new skins, and new hangar and loading screens. I recommend you delete the older version and replace it with this one.
       
      The Albatros D.II was identical to the D.I, except that the top wing was mounted lower and farther forward to improve visibility. The fuselage, engine, and guns were the same. Early models had two radiators low on either side of the fuselage, later models had the radiator mounted in the upper wing.
       
      I have created both versions of the D.II. I put both radiators on the skins so the same skin can be used for both versions. The download includes two skins, a light camo and a dark camo, and a full set of personal markings for each plane. I have included my skinning templates for those who wish to make different skins.
       
      Credits
      My thanks to Ojcar for making the data file for the Albatros D.II.
      My thanks also to Nix for making the sound file for the Mercedes 160hp engine.
       
      Installation Instructions
      The two versions can be installed separately or both together.
       
      For FE1 - Unzip the file and move the folders named "AlbatrosD2_Early" and "AlbatrosD2_Late" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folders named "AlbatrosD2_Early" and "AlbatrosD2_Late" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folders named "AlbatrosD2_Early" and "AlbatrosD2_Late". Move the folders named "D" from the Aircraft/AlbatrosD2 folders into the corresponding Decals/AlbatrosD2 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.

      719 downloads

         (4 reviews)

      6 comments

      Updated

    13. 108 FE1 and/or FE2 FMs March 2010

      Update 31st march: If you are using these FMs for FE2, the gun loadouts won't work. I didn't realize that FE2 does some things differently to FE1, and didn't include a new folder that Fe2 creates. To fix, just download and install the updated game files here REALLY FIXED FE2 Game Files and 4 FE2 FMs 2010 .
       
      ***********************************************************
       
      108 new FMs for the October or November 2008 patch of FE1 or for the FE2 game. Too many to list! Just about every plane model, and then some, with conversions.
       
      These are solely flight model and game files. You need to install the 3-D plane models first to use the FMs. The FMs are designed for Hard FM mode ONLY. AI Skill Level and Weapons should also be set to Hard. Other gameplay options can be set to whatever you wish.
       
      You must install the game files included for everything to work. There are a seperate set of game files for FE1 and FE2.
       
      A Readme is included, with the following sections:
       
      1) General
      2) Folders and Files in the Pack
      - The game files are in the "ESSENTIAL FE1 Game Files" and "ESSENTIAL FE2 Game Files" folders
      - The "FE1 and FE2 FMs" folder contains all the FMs
      - Lastly, the "FE Optional Game Files" folder contains optional files for both FE1 and FE2
      3) Installation
      4) Known Issues
      5) Worth Knowing
      6) Experiencing Problems?
      7) Acknowledgements and Caveats
       
      Have fun.
       
      peter01 March 2010.

      757 downloads

         (4 reviews)

      1 comment

      Updated

    14. RAF BE2c

      Several variations of the BE2 were produced by the Royal Aircraft Factory from 1912 until the end of World War 1. The BE2c was introduced in 1914 and was produced in large numbers. It was designed to be a very stable plane, which was desirable in a reconnaissance plane, but not very effective for a fighter. During its service, the BE2c was used mostly for recon missions, but it sometimes served as a fighter and as a light bomber.
       
      I have included two skins, a stock linen, and a brown paint. A full set of number decals are included for each skin. My skinning templates are included in the download.
       
      The gunner in the BE2c sat in front of the pilot and either had multiple guns, or was able to move the gun between multiple mounts. The game engine does not allow this, so I set up the data file to limit the gunner's aim to the upper rear of the plane. However, I provided alternate lines in the FM which will allow you to widen the gunner's aim, but that makes the gun pass through the struts, and sometimes shoot through the wing.
       
      Instructions for changing the gunner's range of motion are included in the download.
       
      Credits
      Thanks to Ojcar for making the data file for the BE2c and for providing resources for the model.
      Thanks also to 33Lima and Hansa who provided resources for the cockpit and help with details of the model.
      Thanks to Mike Dora for identifying and helping me fix problems with the gunner.
      Thanks to Nicholas Bell for correcting the hit box coordinates for this plane.
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "RAFBE2C" into the FirstEagles/Objects/Aircraft folder.
       
      For FE2 - Unzip the file and move the folder named "RAFBE2C" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "RAFBE2C". Move the folder named "D" from the Aircraft/RAFBE2C folder into the Decals/RAFBE2C folder you just made.

      491 downloads

         (4 reviews)

      1 comment

      Updated

    15. Rumpler C.I

      The Rumpler C.I was a general purpose two-seat plane first produced in 1915. It was used on all fronts and served throughout the war. My model is armed with a Parabellum machine gun on a Schneider Ring in the rear cockpit along with a synchronized Spandau mounted on the left side the engine.
       
      I have included two loadouts, one for eight 11 kilo bombs carried under the wings, and another for two 50 kilo bombs carried under the fuselage.
       
      I have also included three skinning options - A plain linen and a light blue paint representing early models, and a green/mauve camouflage for later in the war. I have included my templates for those who want to make additional skins.
       
      This plane uses the national markings that come with First Eagles, so you can change nationalities to fly for Austria, Bulgaria or the Turks.
       
      I have included decals for serial numbers and, on the linen and light blue skins, for flight letters. You can choose the letter in the loadout screen. The numbers will be applied randomly.
       
      Historical Notes:
      The serial numbers are fictitious, but in the correct range for the Rumpler C.I.
      I don't know if the flight letters are realistic. The plane looked too naked, and I saw one photo of a Rumpler with a letter "J" on the side, so I allowed my imagination to take over.
       
      Credits:
      My thanks again to Ojcar for making the excellent FM file for this plane.
      Also, my thanks to Nix for making the realistic engine sound file for the Mercedes 6 cylinder engine. (This is the same sound file used with the Albatros C.III so you may already have it.)
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "RumplerC1" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2: Unzip the file and move the folder named "RumplerC1" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "RumplerC1". Move the folder named "D" from your Airplanes/RumplerC1 folder into the Decals/RumplerC1 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.

      721 downloads

         (6 reviews)

      5 comments

      Updated

    16. Bloody April 1917

      Bloody April 1917
      =================
      A campaign for First Eagles.
      This is a historical campaign for the Flanders terrain in First Eagles, to recreate the nadir of the Royal Fying Corps, "Bloody April" 1917. It requires a standard install of First Eagles, plus Edward's Flanders terrain, and a number of extra add-on aircraft. There is a TXT file which explains all that is required.
      The campaign uses a variety of early-1917 aircraft, and every mission will provide extensive aerial action, with large numbers of aircraft from different squadrons going about their various missions along the Front.
       
       
      Historical Background
      =====================
      A major British offensive was planned to commence in the Arras area in Flanders in April 1917. The First Army (General Horne) and the Fifth Army (General Allenby), comprising British, Australian, Canadian and Indian troops, would make a major push along the River Scarpe, and towards Vimy Ridge. A month of bloody fighting yielded little except heavy casualties on both sides, on the ground and in the air. A brilliant Canadian assault captured Vimy Ridge, and a tenacious Australian attack at Bullecourt penetrated the Hindenurg line for a time, but stubborn German resistance limited the gains to no more than a few miles overall.
       
      In the air, early 1917 was a difficult time for the Royal Flying Corps. The Fokker scourge of early 1916 had been defeated by aircraft such as the DH.2 and the FE.2B, but by early 1917 these aircraft were obsolescent, and were facing newer German machines such as the formidable Albatross D.III. In addition, the German air force was now operating on the Flanders front in larger "Jastas", or "Flying Circuses". Newer British machines such as the Sopwith Pup and Triplane and the Bristol Fighter F2B were becoming available, but in small numbers. The Royal Flying Corps would suffer grievous losses in "Bloody April".

      1,235 downloads

         (5 reviews)

      0 comments

      Updated

    17. Nieport 24

      Nieuport 24 v1.0
       
      with 2 Vickers and own cockpit!
       
      FM by TexMurphy
      3D Models and textures by EmlD
       
      To install extract the N24 folder to your
      .../Aircrafts directory
       
      Enjoy.
       
      EmlD

      1,820 downloads

         (6 reviews)

      1 comment

      Updated

    18. Smoke Effects Pack V2

      Pack Updated - Please ensure the readme files says Version 2A in the top line.
       
      Smoke Effects Pack
       
      New effects for:
       
      General aircraft damage (pale grey smoke)
       
      Aircraft fires (some flames - black/grey smoke)
       
      Engine fire (small flames, brown/black smoke)
       
      Fuel fires (intense, long flames & thick black smoke)
       
      To install, extract the files into your \Effects folder.
       
       
      Have fun.

      1,434 downloads

         (3 reviews)

      0 comments

      Updated

    19. Hi-res Terrain for First Eagles

      Hi-res Terrain Set for Third Wire's First Eagles
       
      This is a hi-res terrain set for First Eagles. It replaces all of the default terrain with repainted 512x512 tiles (most of the default is 256x256). This terrain set preserves the original locations of the trees and fields, and leverages some features of the original terrain. The result is a landscape that still has a similar feel as the stock terrain, but with much greater detail and visual interest.
       
      Further info and link to full readme here.
       
      Updated 1/31/07- Smaller download and terrain loads faster in game. Other minor changes. See readme for details.

      1,771 downloads

         (6 reviews)

      0 comments

      Updated

    20. DFWCI

      EDITED AND REPAINTED STOCK FIRST EAGLES DFWC V TO REPRESENT AN EARLY WAR TWO SEATER
      (DFWC I) with reduced performance to match the period...
       
      for use with early war aircraft etc
       
      install to the objects/aircraft folder
      if for example you fly a early war aircraft and select 1914-17 as the year in the mission screen..
      then only aircraft of that era will be loaded into the mission
      so this aircraft allows you to fly in the correct period and have some slightly more appropiate targets/enemys
       
      bortdafarm
       
      (is player flyable allso)

      2,094 downloads

         (4 reviews)

      0 comments

      Updated

    21. Fokker E.IIIa

      Fokker E.IIIa (two-gun variant of the E.III) Ver.1 14 May 2007
       
      Model by by Andre (Laton) Simpson
      Skins by v. Deutschmark
      FM by peter01
       
      Release pack also includes original bmp templates for anyone who wishes to make and distribute their own skins.
       
      Check the Readme for installation instructions and any other notes

      1,447 downloads

         (12 reviews)

      1 comment

      Updated

    22. Armchair Aces Redux

      Armchair Aces Redux by Ojcar
       
      Welcome WWI buffs! This is a mammoth compilation of a series covering the (mostly) complete air war in Western Front in WWI.
       
      The entire war is divided in mini-campaigns of a month-10 missions. I'm using the two stock maps plus the Vogesen map. You'll have about 39 mini-campaigns and 390 missions per pilot!
       
      New in this compilation:
       
      - In 1.5:
      -Roland D.II
      -Roland D.IIa
      -SPAD 11
      -SPAD 16
      -Fixed some typhos in campaign files

      539 downloads

         (4 reviews)

      0 comments

      Updated

    23. Niuport 24 bis

      Nieport 24bis v1.0
       
      with 1 Vickers and own cockpit!
       
      FM by TexMurphy
      3D Models and textures by EmlD
       
      To install extract the N24bis folder to your
      .../Aircrafts directory
       
       
      Enjoy.
       
      EmlD

      1,764 downloads

         (7 reviews)

      1 comment

      Updated

    24. Voisin Type V with 37mm cannon

      The Voisin Type V was a slightly improved version of the Voisin III, with minor changes to the 150hp Salmson engine, a more streamlined nacelle, and staggered wings. It was first used in 1915, but was not a significant improvement over the Voisin III and served alongside it rather than replacing it. Some Type Vs were equipped with a a 37mm Hotchkiss cannon mounted in the nose and were successfully used for ground attack missions.
       
      In my model, the 37mm cannon is rigged as an internal gun, so the pilot can fire it. The gunner would normally sit or stand directly behind the cannon, but I have placed him to the side so you can get a clear view of your target. As a result, some of the cockpit details have been altered, but are still reasonable.
       
      Ojcar has created the data file for the plane, and spent some time tweaking the gun data to get it to perform more realistically. (You will have to reload between shots.)
       
      I have included three skinning options for the plane, identical except for the decals. The Italian Linen uses the Italian insignia with red and green underwing panels. The Russian Linen uses the Russian insignia and includes stripes on the tail planes. The Standard Linen can be used for all the other Entente powers. This plane uses the national markings that come with First Eagles, so you can easily change nationalities (in the Standard Linen skin only.) I have included all my skinning templates. This is slightly different from the Voisin III and the skins are not interchangeable.
       
      I have also included decals for serial numbers which will be applied randomly.
       
       
      Historical Notes:
      The serial numbers are fictious, but more or less in the correct range for the Voisin Type V.
       
      The Russians used different national markings on the tail planes, If you use my Russian skin, you will have white, blue, and red stripes on the tail planes. If you use the Standard skin for the Russians, you will get roundels on the tail planes.
       
      Details of the gunner and gunner's cockpit have been altered to make it possible for the pilot to fire the gun.
       
       
      Credits:
      My thanks to Ojcar for making the data file for this plane, and for massaging the data for the gun to get a more realistic effect.
       
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "Voisin5" into the FirstEagles/Objects/Airplanes folder.
       
      For FE2: Unzip the file and move the folder named "Voisin5" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Voisin5". Move the folder named "D" from the Airplanes/Voisin5 folder into the Decals/Voisin5 folder you just made.
       
       
       
      A note about Effects -
      I have used the 37mm Hotchkiss 1885 cannon in my plane. In First Eagles, this is usually used as a ground object and the gun fire animation is quite large. If you have a slow computer, you may not be able to see the fire effect unless you have shadows turned off.
       
      If you have downloaded p10ppy's SPAD XII, then you already have a nice fire effect for an aircraft mounted cannon (with smoke blowing back over the cockpit). The effect is in a file named "37mmSPAD.ini" in your Effects folder and is named "37mmFireEffectEnH". You can edit the GunData.ini for the 37MM_HOTCHKISS_1885 to use the better effect by changing the effect name to read:
       
      GunFireEffect=37mmFireEffectEnH

      497 downloads

         (3 reviews)

      0 comments

      Updated

    25. Morane-Saulnier Type L Pack

      Morane-Saulnier Type L Variants Ver.2 15 May 2007
       
      Model by by Andre (Laton) Simpson
      Skins by v. Deutschmark & Andre Simpson
      FM by peter01
       
      Please check the Readme file for other notes and installation intructions
       
       
      V.2 Incorporates the new V3 FM's by peter01

      1,639 downloads

         (10 reviews)

      0 comments

      Updated

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