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Enhanced SF2: Israel Terrain by CA_Stary

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About This File

SF2:Israel terrain update

 

v 1.00 initial release

 

may 8th, 2010

 

by Stary

 

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This modification contains full tileset of new satellite-based 1024x1024 textures, together with optional treemod and experimental (buggy engine?) heightmaps created to enhance the look of the default SF2:Israel terrain, IsraelME.

 

Designed for SF2:Israel by Thirdwire, either stand-alone or merged installation.

Made for and tested in SF2 merged, Nov. 2009-B and March 2010 patches.

 

"Wings Over Israel" compatibility not granted, but highly possible.

 

Remember, it's initial release, updates are highly possible in the future.

 

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CREDITS:

 

TK and Thirdwire. Please, make new terrain engine quickly ;)

Gepard and his famous Suez 2 map for the idea of using heightmap files for extra mesh detail in mountains.

Brain32 -learned a lot from your textures work! Still, much to learn.

Lazboy -sorry, took me a bit longer than promised xD

Mannie

CombatAce friends and foes




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Best terrain I ever saw for SF series.

Give me the feeling of actually flying in the sky of Israel.

:drinks::salute::clapping:

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Best terrain I ever saw for SF series.

Give me the feeling of actually flying in the sky of Israel.

:drinks::salute::clapping:

 

 

This is a fantastic add on to this game!!

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Guest Tazkiller

Posted

Absolutely Stunning!!!!!!!!!!!!!!!!

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1. What is "Treemod" ?

2. About copying the contents of the "Trees" folder to the IsraelME folder, do we also copy the "Heightmaps for Treemod" folder as a folder or place its contents in the IsraelME root together with the other files ?

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1- treemod -adds trees, hence the name

2 -if you want, then it goes to root IsrealME folder

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