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A/F-24 Shadowcat

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About This File

A/F-24 Shadowcat (AFX) for Strike Fighters 2

 

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Preface:

 

After making the first attempt at modelling this concept, which ended up as the not-very-accurate F-24 Shadowcat for WOI, I decided to go back and, armed with a lot more research material and better workflow, redo the entire thing from the ground up as accurate as is possible with unbuilt concepts. It originally was to feature a new cockpit based on that of the A-12 Avenger II, but this turned out to look quite ugly ingame. I eventually found out that the real thing was to use cockpit displays from the F-22 for sakes of commonality, so I decided I might as well build a straight-down navalized F-22 cockpit for which a whole lot more reference material is available.

 

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Known Issues:

 

The cockpit isn't 100% complete. I thought it was better to release something that's 99% complete and fix it later which I will as it was always part of the plan to adapt the cockpit back into a straight F-22 pit.

 

For some reason all of your wingmen except #2 will tip over and crash on the taxiway. No idea why this happens. They all start fine from the carrier though.

 

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Credits:

 

Models & textures by Julhelm

FM by Fubar512

Avionics by Jat

 

As usual, these files may not be used in payware or otherwise tampered with and reposted without my consent which you may request at NilsD at bredband dot net.

 

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I think you continue working on it till you sove the takeoff problem ! your effort wii be appreciated ??????

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I suggest the Model Center should pull back to meet the Center of Gravity ?

there still some flaws on Spoiler Control that affect the rolling proformance on a great scale ?

fine tune of the avionics is still recquired.

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The problem is soved eazily:

Read This:

[TextureData]

RadarTexture=cockpit\MFD_Radar.dds

RWRTexture=cockpit\RWR.dds

RadarAGTexture=cockpit\AG_PPI.dds

EOTexture=cockpit\MFD_Radar.dds

RadarTextureSize=256

Then ; Prefect.....

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