Jump to content

SF2 SAMs Pack

   (10 reviews)

1 Screenshot

About This File

--------------------------------------------

SF2 SAMs Pack

--------------------------------------------

 

This package collects updated versions of most SAMs that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:

 

- added new versions of existing SAMs (e.g., an SA-5BL on top of the existing SA-5L)

 

- added new skins (Green or Tan) to objects that lacked one or the other

 

- added missing Freq data to a number of radars

 

- implemented numerous tweaks to launchers & radars to standardize data and improve performance

 

- overhauled weapons to standardize data (w/ 3rdWire weapons as baselines) & improve performance

 

- added RadarFamily data w/ associated TEWs entries and TGAs

 

Please review the following section for notes on what's included in this package and how to install the various components.

 

 

~~~~~~~~~~~~~~~~

Package Contents

~~~~~~~~~~~~~~~~

 

In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:

 

- MISSILEOBJECT_ADDITIONS.TXT: additions to MissileObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.

 

- SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.

 

- RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)

 

NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:

 

http://thirdwire.com/downloads_tools.htm

 

* * *

 

You will also find the following directories, which include the main installation files:

 

\EFFECTS: effects for the various weapons included; to be placed in \Effects in your Mods Folder.

 

\FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.

 

\SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these only as replacements for the corresponding main ground objects.

 

\OBJECTS\GUNS: several guns for the several launchers that have them; to be placed in \Objects\Guns in your Mods Folder.

 

\OBJECTS\WEAPONS: the missiles for the launchers; to be placed in \Objects\Weapons in your Mods Folder.

 

\_SAM_SITES: data and files for building SAM sites in terrains and single missions -- for experienced terrain modders only.

 

NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:

 

KB for SF2

http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

 

KB for SF1

http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/

 

~~~~~~~~~~~~~~~~~~~~~

Credits

~~~~~~~~~~~~~~~~~~~~~

 

This mod package collects a large number of launchers, radars, weapons, and other files previously released at CombatAce.com in various packs or standalone mods:

 

Pasko ......................................... "SAMs and Vehicles Pack: Euro & Desert"

The Mirage Factory ............................ Weapons Packs for SFP1/WOE/WOI

ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR

Abhi, SUICIDAL, & YEYEYE....................... AN/TWQ-1 Avenger, Pantsir-S1

bigal1 ........................................ Bloodhound SAM

Kesselbrut .................................... ADATS, Rapier, Blindfire, Skyguard, Roland_Shelter, SA-9

Pasko ......................................... Chaparral, Hawk launcher & radars, EW_Radar, SA-3 launchers, Flatface, Sidenet

Fubar512 & Wrench ............................. Hawk INI tweaks

Florian ....................................... Roland Rad

CrazyhorseB34 ................................. Roland Rad desert skin

FastCargo ..................................... SA-5, SquarePair, Firelight (based on SquarePair)

Monty CZ....................................... SA-10 & Flaplid, Stinger site

Fubar512 ...................................... SA-10 INI tweaks

EricJ ......................................... SA-11 & SA-17

EricJ & winterhunter .......................... Starstreak Stormer

Gabilon ....................................... 2S6, Tor-M1, SA-13, MRoland

YEYEYE ........................................ PAC-2/PAC-3 system, Akash SAM, TubeArm

Gerald14 & Kesselbrut ......................... M6 Linebacker

BANIDOS Team .................................. TAM VCLM

rebel ryder ................................... BRDM-SA9

Unknown author ................................ SA-8 & SA-9 (alternates from TMF Weapons Packs)

ThirdWire ..................................... SA-2, SA-6, SA-8, Barlock, Fansong, StraightFlush

WhiteBoySamurai ............................... R440/FM-80

Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)

Wrench ........................................ Hawk Site upgrades/layout

Fubar512 ...................................... NIKE-Hercules sites layout/placement

OldDiego ...................................... SAMSite01

 

If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.

 

 

---------------

Eric Howes

eburger68

16 August 2012

  • Like 1
  • Thanks 1



User Feedback

You may only provide a review once you have downloaded the file.


JosefK

   1 of 1 member found this review helpful 1 / 1 member

I don't see how you can mission build or campaign build without this pak.  Comes with realistic SAM trails and vehicles.  Very, very much what SF2 shoulda had at the outset, nicely done @eburger68!

 

Below are two screenshots of general examples...

img01111.thumb.JPG.2a5929d9945226d5863607d57872633d.JPG

img00803.thumb.JPG.7168abda63ff518285d626c901b4a77a.JPG

Share this review


Link to review
ghostrider883

  

Share this review


Link to review
warthog64

  

Share this review


Link to review
JJava

  

Share this review


Link to review
Spectre8750

  

Share this review


Link to review
Coupi

  

Share this review


Link to review
stupid4321

  

Share this review


Link to review
Tzareff

  

Share this review


Link to review
JuanchoGomez

  

Share this review


Link to review
EsPeKTr0

  

Share this review


Link to review
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..