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SF2 AAA Pack (Redux)

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About This File

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SF2 AAA Pack

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This package is an update to the mod of the same name previously released by Malibu43. It collects updated versions of most flak guns and AAA that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:

 

- added new skins (Green or Tan) to objects that lacked one or the other

 

- added missing Freq data to some fire control radars

 

- implemented numerous tweaks to guns and radars to standardize data and improve performance

 

- tweaked gun data to standardize data, implement new effects, & improve performance

 

- added RadarFamily data w/ associated TEWs entries and TGAs

 

Please review the following section for notes on what's included in this package and how to install the various components.

 

 

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Package Contents

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In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:

 

- BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.

 

- SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.

 

- RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)

 

NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:

 

http://thirdwire.com/downloads_tools.htm

 

* * *

 

You will also find the following directories, which include the main installation files:

 

\EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.

 

\FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.

 

\SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.

 

\OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.

 

\OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.

 

NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:

 

KB for SF2

http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

 

KB for SF1

http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/

 

 

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Credits

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This mod package collects a large number of AAA guns and radars previously released at CombatAce.com in various packs or standalone mods:

 

Pasko ............................. "SAMs and Vehicles Pack: Euro & Desert"

Nicholas Bell ..................... "WOE 1950's AAA Mod"

Gerald14 .......................... "Russian Defence/ZSU-23-4 Pack"

Monty CZ .......................... "SF2 WWII Flak Pack"

Geo................................ "WWII Ground Object Pack"

Pasko & Nicholas Bell ............. S-60, KS-30, KS-19P, ZPU-4, M-42

Nicholas Bell ..................... Bofors L60/L70

rebel ryder & Nicholas Bell........ M1939 flak guns

Kesselbrut ........................ ZPU-1, OerlikonAAA, Skyguard, RH202, Zil-157_ZPU-1, US/UK_Cal50

SUICIDAL-ART ...................... Bofors L60 AAA

Geo ............................... 20mmAAA & M16_Quad

Monty CZ .......................... HS-820 & HS-831

ODS Team .......................... Firecan radar

BANIDOS Team ...................... M167 VADS

Gabilon ........................... Gepard

Old Diego ......................... 51CalPit

rebel ryder ....................... NV DShK

EricJ ............................. Arab_DShK

Wrench & 3rdWire .................. M-51 Skysweeper (based on KS-19)

Unknown author .................... 37InchAA, 37InchEmplaced, TommyFlak37

Pasko & Nicholas Bell ............. US_90mmAA (based on KS-19P)

Spectre8750 ....................... GAZ-66_ZPU23

Fubar512 .......................... ZSU-23 AAA tweaks

ThirdWire ......................... BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163

 

If we have neglected to credit anyone whose work is included in this package, please let us know and we will correct this list of credits ASAP.

 

 

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malibu43 &

eburger68

18 August 2012

  • Thanks 1



User Feedback

Recommended Comments

An excelent pack with all major models on both sides "red" and "blue" included...but I have a problem with it , this AAA is so deadly that on escort missions they simply "whipe off" the entire flight i must protect with the result of endless mission...

and "Red Clown " says : your mission is still in progres... when the bombers are shot down long time ago

 

I agree that the real life AAA have much better performance than the Third Wire models but the AI pilots simply dont have any chance against this AAA pack

 

ServiceStartYear=1938

....

RangeFinder=3
BallisticComputer=3    ???

maybe you should think about another "downguarded" version of this pack ... I did it for myself but people with less time for modding will be dissapointed

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