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SF2 SAMs Pack

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About This File

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SF2 SAMs Pack

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This package collects updated versions of most SAMs that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:

 

- added new versions of existing SAMs (e.g., an SA-5BL on top of the existing SA-5L)

 

- added new skins (Green or Tan) to objects that lacked one or the other

 

- added missing Freq data to a number of radars

 

- implemented numerous tweaks to launchers & radars to standardize data and improve performance

 

- overhauled weapons to standardize data (w/ 3rdWire weapons as baselines) & improve performance

 

- added RadarFamily data w/ associated TEWs entries and TGAs

 

Please review the following section for notes on what's included in this package and how to install the various components.

 

 

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Package Contents

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In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:

 

- MISSILEOBJECT_ADDITIONS.TXT: additions to MissileObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.

 

- SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.

 

- RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)

 

NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:

 

http://thirdwire.com/downloads_tools.htm

 

* * *

 

You will also find the following directories, which include the main installation files:

 

\EFFECTS: effects for the various weapons included; to be placed in \Effects in your Mods Folder.

 

\FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.

 

\SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.

 

\OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these only as replacements for the corresponding main ground objects.

 

\OBJECTS\GUNS: several guns for the several launchers that have them; to be placed in \Objects\Guns in your Mods Folder.

 

\OBJECTS\WEAPONS: the missiles for the launchers; to be placed in \Objects\Weapons in your Mods Folder.

 

\_SAM_SITES: data and files for building SAM sites in terrains and single missions -- for experienced terrain modders only.

 

NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:

 

KB for SF2

http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

 

KB for SF1

http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/

 

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Credits

~~~~~~~~~~~~~~~~~~~~~

 

This mod package collects a large number of launchers, radars, weapons, and other files previously released at CombatAce.com in various packs or standalone mods:

 

Pasko ......................................... "SAMs and Vehicles Pack: Euro & Desert"

The Mirage Factory ............................ Weapons Packs for SFP1/WOE/WOI

ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR

Abhi, SUICIDAL, & YEYEYE....................... AN/TWQ-1 Avenger, Pantsir-S1

bigal1 ........................................ Bloodhound SAM

Kesselbrut .................................... ADATS, Rapier, Blindfire, Skyguard, Roland_Shelter, SA-9

Pasko ......................................... Chaparral, Hawk launcher & radars, EW_Radar, SA-3 launchers, Flatface, Sidenet

Fubar512 & Wrench ............................. Hawk INI tweaks

Florian ....................................... Roland Rad

CrazyhorseB34 ................................. Roland Rad desert skin

FastCargo ..................................... SA-5, SquarePair, Firelight (based on SquarePair)

Monty CZ....................................... SA-10 & Flaplid, Stinger site

Fubar512 ...................................... SA-10 INI tweaks

EricJ ......................................... SA-11 & SA-17

EricJ & winterhunter .......................... Starstreak Stormer

Gabilon ....................................... 2S6, Tor-M1, SA-13, MRoland

YEYEYE ........................................ PAC-2/PAC-3 system, Akash SAM, TubeArm

Gerald14 & Kesselbrut ......................... M6 Linebacker

BANIDOS Team .................................. TAM VCLM

rebel ryder ................................... BRDM-SA9

Unknown author ................................ SA-8 & SA-9 (alternates from TMF Weapons Packs)

ThirdWire ..................................... SA-2, SA-6, SA-8, Barlock, Fansong, StraightFlush

WhiteBoySamurai ............................... R440/FM-80

Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)

Wrench ........................................ Hawk Site upgrades/layout

Fubar512 ...................................... NIKE-Hercules sites layout/placement

OldDiego ...................................... SAMSite01

 

If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.

 

 

---------------

Eric Howes

eburger68

16 August 2012




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