About This File
BELL AH-1G COBRA Over Elsewhere* Ver 2.0 for SF2
February 2016
This is a third party add on of the AH-1GCobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series.
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This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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Jarek Hereda
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*Europe,Spain,USA,
This addon works only with my WeaponPACK (Included in rar file) All of weapon stations are made as specific station code and will work only with this weapon pack.
For Spanish AH-1G Z-14/HA.14 Cobra there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
WARNING!
This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
This is totaly new files and will not work in many parts with old.
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
3 separate models.
AH-1G_70
AH-1G-70 USMC
HA-14 Cobra of Spanish Navy.
All serial numbers are historicaly correct.
Skins:
Army model
334th AHC. Hanau, Germany 1973 (new add)
120 Av Co. 'Arctic Knights' Fort Richardson, Alaska 1973 (new add)
D-Trop 3rd Squadron 8th Cavalry 'Mainz-Finthen Germany 1975
USMC model
HMA-169 (new add)
HMA-773
Navy Test Pilots School
Armada Espanola
7 Escaudrilla, Rota '74
7 Escaudrilla, Rota '78
I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser.
Guns are loaded as weaponstations so player got options.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
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IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
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Reference:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
What's New in Version 2.0
Released
- Fixed shadow issues.
- Updated weapon data pack with new skins and some new models for weapons.
- Fixes on extent points, and some small model fixes.
- New slow/fast rotor model with new tga file.
- Comes with all required weapon files.
- fixes at external .lod model.
- new skins, some parts remapped.
- new models for weapons.
- small fixes in ini files.
- new loadout.ini file.
- changes in cockpit model.
- changes in cockpit textures
- added few more new skins
- 1