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Hello Gents & Fellow Flyers of First Eagles 2,


Included in the same folder with this ReadMe file are over 200 modified data files that I use for aircraft that are available on the CombatAce website for First Eagles 2. I’m very pleased that we have a larger selection of aircraft for the WWI period than WOFFue or ROF – well done modders and many thanks!

The installation process for the data ini modifications is now streamlined, with all versions up to 9.7 being included per theater in a large “consolidated” folder. Inside that folder you will find earlier “Read Me” files that list previous version histories.
 
The latest files are found per theater in a separate “DataFilesAdditionsVer99” folder. Also take note of other folders located in the latest ver. 9.9 update, and install items into the relevant folder hierarchy of your FE2 user directory. Always install older version files first before upgrading to the latest ver. FM pack (if you are missing ver. 9.7, for example, first install the files from the big consolidated folder before overwriting with the files from ver. 9.9). General ini files for newer, created aircraft sub-variants not available on CombatAce (such as the Pfalz E.II) can be found in the relevant folders under the large, older consolidated folder.
 
A great many thanks go out to Peter01 and Ojcar, also TexMurphy, for making most of those flight model files to begin with. Also a great thanks goes out to Stephen1918, MontyCZ and Laton for providing lots of beautiful planes and skins that go with those great flight models, to NBell for the many hitbox improvements provided for the planes, also to VonOben, Mike Dora and Crawford for many helpful suggestions, and to the A-Team by SkunkWorks for allowing me to tweak a few of the FMs for their models too. And of course a very big thanks goes out to Geezer for several fantastic, high-quality models that were produced for FE2.


What I've done is tinkered with the data files further. Modifications in all cases, to a greater or lesser extent, include data under the following sections:


(a) MissionData
(b) FlightControl
(c) AIData
(d) Sound
(e) AircraftData
(f) Engine
(g) Crew
(h) Internal Guns
(i) Control Surfaces
(j) Landing Gears
(k) Fuselage, Nose, Tail, Vertical Tail, LeftStab, RightStab, Rudder, Left/Right/Inner/Middle/Outer/Tip Wing components

 

As always, please read the included "Read Me" file for more thorough installation info. and details regarding the FM tweaks. Enjoy and happy flying!

Von S :buba:

NOTES: Ver. 9.9 of the FM & Realism Package, among other things, also removes unnecessary "DS_store" files that sometimes show up on the OS X/Mac OS side of my Macs when tweaking data inis. For several of Geezer's latest aircraft and my FMs for those aircraft (Nieuports, Pfalzes, etc.), which are not included in this package, please see pages 17 and 18 of the "New Aircraft" thread for FE2 on CombatAce.

DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor. :smile:


What's New in Version 9.9

Released

  • Version 1.5, Oct. 18, 2015 - Further tweaks applied to the Pfalz and Fokker Eindeckers, also to the Morane Bullets and the Dr.1. See the "Read Me" in the attached zip file for more info.
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  • Version 2.0, Oct. 24, 2015 - Nieuport 11 and 17bis added, also the Pfalz E.III (Parasol), the Fokker Eindecker Ia, and several other important modifications. See the newest "Read Me" in the attached zip for info. and instructions.
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  • Version 3.0, Nov. 22, 2015 - Several new plane types added, including the DH4, DH9, BE2 types, Nieuport 24bis, SPAD 12, other SPAD types, and Hansa-Brandenburg variants. Read the latest "Read Me" that's included for more thorough info. and installation instructions.
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  • Version 3.0a, Nov. 26, 2015 - An extra space was by error included after the INI in the Morane N (80HP) data files in the Italian, Western, and Middle Eastern theatres in the "DataFilesAdditionsVer2" folder; that problem was already solved for the 3.0 upload of Nov. 22; one or two of those Morane N data files also had an extra space in the subfolders located under "DataFilesAdditions" (which is the Ver1.5 folder), as I noticed today - that problem has now been solved too and is reflected in the latest upload. If you don't want to be troubled by manual removal of that extra space in those Morane N files, simply download the latest zipped file included here.
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  • Version 4.0, Jan. 2, 2016 - Several new plane types added, and several previous models tweaked further. Please read the included "Read Me" for more info., and also the description here on the download page (for "Ver4").
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  • Version 5.0, Jan. 6, 2016 - Successful modifications of my previously tweaked line of Pfalz Eindeckers (their tail skids no longer get "stuck"). Also included now are a Caudron G.4 for the Middle East theatre, as well as a Nieuport 17bis for the same theatre (some of these types were in possession of the Ottoman Air Service by late '17/early '18). Please read the included and thorough "Read Me" for more info.
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  • Version 6.0, Feb. 16, 2016 - Several additions and tweaks included for the Italian Theatre, particularly the Jan Tuma line of Oeffag Albatroses. Please look over the included "Read Me" for more thorough info. regarding tweaks and added aircraft.
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  • Version 6.5, Feb. 27, 2016 - Includes corrections to top speeds for the Fokker E.Ia and IIa, and for the Fokker D.7 and BMW-powered D.7. Also to be found in the latest version are early Fokker types such as the B.I and B.II, in the relevant theatres. Please read the relevant version section of the updated and included "Read Me" for more thorough info. on the latest additions.
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  • Version 6.9, Mar. 10, 2016 - Includes corrections to the top speeds of the Fokker Dr.1 for the Western theatre and addition of one more Dr.1 power plant variant besides the Jacobs one, also a Nieuport 10 in the relevant theatres. The "enhanced" Dr.1s are now standalone installs, allowing more than one variant to show up in game at the same time, also in the game menu. Please check over the relevant section of the "Read Me" file for more detailed info. on the latest additions.
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  • Version 7.0, Apr. 14, 2016 - Includes several modifications, such as a new, separate folder for the Morane-Saulnier I in the Eastern theatre, shorter service dates for the Russian Morane-Saulnier N that has now been included there too, a separate folder for the Pfalz E.II in the relevant theatres, more realistic service ceilings for the early parasol and mid-wing types by Morane-Saulnier and Pfalz, addition of the Sopwith Tabloid and early Martinsyde for the Middle Eastern theatre, also the late-war 375HP DH.4 for the Western theatre and Lebed 12 for the Eastern theatre. As well included are hitbox improvements by NBell in the relevant data ini files and pilot skin changes for some of the earlier monoplane types. Please read the relevant section for "Ver7" of the included "Read Me" file for more detailed info. regarding tweaks and added aircraft.
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  • Version 7.5, May 6, 2016 - Includes several more hitbox improvements for relevant types, done by NBell. Also included are tweaks to the DH.2, corrections to the early Martinsyde, tweaks to the Halb. D.5, addition of a general "aircraftaidata" ini file for your objects folder to help with early monoplane types, and the addition of four new aircraft, the Martinsyde G.102, also three seaplanes for the Flanders map - the Sopwith Baby, Hanriot D.2 and Albatros W.4. Please read the relevant section of the included "Read Me" file (now in pdf form) for more detailed info. regarding the latest additions.
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  • Version 7.9, May 15, 2016 - Includes several hitbox updates by NBell for relevant types, improved pilot seating for the Morane types N and I, engine exhaust fume addition for the Fokker E.IIa, further FM tweaking of the Hanriot D.I and Halb. D.V types, also the introduction of the commonly used Nieuport 17 C.1 and individual aircraft folders (per nation) for the common C.1 type, for the Western theatre. As well added is a Siemens-Schuckert D.I “mod” of the Nieu. 17 for the Eastern theatre, and further tweaks to the 17bis type added in previous versions. Please read the relevant section of the included "Read Me" file (now in pdf form) for more detailed info. regarding the latest additions.
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  • Version 8.0, June 4, 2016 - A large realism update with historical rates of fire, realistic ammo. loads, re-linked data ini files that correspond with the gun expansions, also new sounds, a reworked hud display, new hitbox improvements by NBell, and some tweaks to engine exhaust and fire location on the Fokker Eindeckers, including more historical ceilings for later Nieuport types and Camels. Please read the relevant section of the included "Read Me" file for more detailed info. and installation instructions.
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  • Version 8.5, Aug. 30, 2016 - A few new plane types added (Fokk. E.IV, the late Nieu. 16 with Vickers, an early "radiator ears" Alb. D.II, the BE12 and 12a types), the Halb. D.V further tuned, and other tweaks such as a modified general aircraft ai data ini file included. Please consult the relevant section of the included "Read Me" file for more detailed info. and installation instructions.
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  • Version 8.6, Dec. 25, 2016 - A few new plane types added (Nieu. 17 Lewis, Nieu. 23 Lewis, Nieu. 23bis, Nieu. 12), structural aspects improved on Morane monoplanes and the Nieuport family (damage rating, maxg limits, etc.), and other modifications included to help improve engine fire chances, also environmental tweaks for realistic cloud heights and better frame rates on low-end/integrated graphics cards. Please consult the relevant section of the included "Read Me" file for more thorough info. and detailed installation instructions.
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  • Version 8.7, Feb. 5, 2017 - Farman types added, also MaxG limits for lift surfaces, and where relevant damage rating and structural factor tweaks, also ailerons/elevator/rudder tuning, across the Albatros line, the SPADs, Hanriots, early Parasol and mid-wing types (Morane, Fokker, and Pfalz), and the later Fokker types too. Tweaked parachute effects are also included. Please consult the relevant section of the included "Read Me" file for more info. and detailed installation instructions.
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  • Version 8.9, June 16, 2017 - A few new planes added (200HP Alb. D.Va, Spandau-armed Fokk. E.II, Etrich Taube, early Morane Parasol types), also MaxG limits for lift surfaces, and damage rating and structural factor tweaks implemented across the rest of the data inis. Further FM updates to the Farman and Anatra types, and Halb. D.V, are included. As well added are modifications to wind speeds, for greater realism, and changes to wind speed sounds and speeds in the aircraft object ini file, for greater immersion and spotting of differences between indicated airspeed and speed relative to ground. New wind/stall sounds are included, also new sounds for the 100 and 200HP (auv) Mercedes engines. Please consult the included "Read Me" file for more thorough info. and installation instructions.
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  • Version 9.0, Nov. 1, 2017 - Several planes added, such as the Gothas, the HP 0/400 (now player-flown), also player-flown SPAD 7 types, including by Dux for the Eastern front and Mann-Egerton built ones for the British in Mesopotamia and the Western front; also included is correct over-compression of the engines on the Viper-powered Se5a, the Ansaldo SVA.5, the 235hp variant of the SPAD 13, as well as the previously tweaked over-compression on the Alb. D.Va (200hp), Fokk. D.VIIf, AEG. G.IV, and the Pfalz Dr.1 (the Gothas III, IV, and V also feature subtle over-compression); also added are further tweaks to ailerons/elevators/rudders across the SPAD single-seater line, a couple of new engine sounds, larger sun size in the environsys files across the weather/wind types, and a simplified installation process with all previous versions being updated to 8.9 in a large, "consolidated" folder, and the ver. 9.0 tweaks featured in a separate folder. As always, please consult the included "Read Me" file for more thorough installation info., and more details about the FM tweaks.
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  • Version 9.1 Special Edition (Camels, Pups and Gasbags), Jan. 4, 2018 - Several plane types added, including the Nieu. 17 C.1 Dux variant, the A-Team Sopwith Pups (80 and 100hp), Tripes (early and late), and Bristol Scouts C.1 and D variants, also several subtypes of the Morane-Saulnier type G (25, 45, 60hp Anzani), and several other improvements, including realistic heights and service dates for Zeppelins, airships, and balloons, per theater, and improved stall and buffeting data in the aircraftobject ini file, for more realistic stall effects. Also included are new gun subtypes, for the Vickers Challenger gear, Birkigt gear, and field mods of Alkan-Hamy and Sopwith-Kauper gears. As always, please follow the info. in the included "Read Me" file for a more detailed overview regarding the FM tweaks and for thorough installation instructions. Also check over the pics. included and posted with this update pack for a quick overview of what's new.
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  • Version 9.5, June 15, 2018 - Several planes and airships added, including the mid-war Schütte-Lanz types 6 to 11, Zeppelin Q class and British R.23 type airship (all player-flown), the Spad A.2 110hp and "retrofitted" 80hp variants, the Lebed 7 (unlicensed Tabloid copy), an obscure, lower-compression 210-220hp variant of the Spad 7 possibly flown by Rudolf Windisch, a very rare Nieuport 16 for the eastern front (possibly DUX-built), lower-flying Zepps and R.23 type airships for the GroundObjects folder, new fire, explosion, and gun fire and smoke effects, reworked snow and rain effects by Stary, high- and low-variant cloud effects, new ambient sounds (more subtle), and other tweaks as explained in the included "Read Me" file. Please look over that file, and the included pic. of the ver. 9.5 FM updates, for more info. regarding what's new.
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  • Version 9.7 (The Early Berg Special), Feb. 9, 2019 - Several tweaks re-applied to the Rumpler C.1, the HF.20 and 20u variants, also the Voisan type 5. As well included are three new winds for the environsys files, to mimic more realistic turbulence effects hopefully. Also included is Crawford's rotating fuel pump trick for Geezer's Martinsydes. More major tweaks include reworking of the early Farmans, types 7 and 11c, of the Caproni Ca.3, of the entire line of Fokker Dr.I, D.VII, and D.VIII aircraft, including the addition of an OAW variant of the Fokk. D.VII. Further, now included is a transformation of Geezer's Halb. D.V into a D.III variant, a reworked Aviatik C.I from the A-Team, also of their Siemens-Schuckert D.III. Stephen's latest SAML S.2 has been tweaked as well. Also tweaked is the Roland D.VIa, and a new engined-up type, the D.VIb variant. Four sub-variants of the Aviatik Berg D.I are now included (160 hp, early and late 200 hp, and 230 hp). The Phonix D.IIa has been re-tweaked, and the earlier D.II variant is now included too. Have also re-visited and re-tweaked the Hansa-Brandenburg D.I. For more detailed info. and installation instructions, and other updates not mentioned here, please look over the latest READ ME file that's located in the update pack, and also the included pic. of the ver. 9.7 FM updates. Happy flying to all.
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  • Version 9.9 (Early Aircraft Lockout Speeds), Feb. 22, 2020 - Several improvements included to the flight engines for FE2 and SF2, as well as further atmospherics and cloud tweaks for FE2 and SF2. Also tweaked further is control surface sensitivity on the Oeffag Alb. D.II, as well as damage realism improvements on the Fokk. B.II. Further changes include lockout speed implementation on control surfaces for several early aircraft types, ranging from the Longhorns and Shorthorns to the M-S Parasol family and imitations, as well as early Pfalz and Fokk. Eindeckers. Package also includes fixes to rolling coefficients and elevator for slightly easier takeoffs in the Spad 12. And as well included are a few new sounds, wind sound strength improvements, and the various data inis for Stephen's Da Vinci flyer and variations on the Da Vinci. For more detailed info. and installation instructions, please see the included READ ME file. Happy flying all.



User Feedback



Recommended Comments

Thanks, Von S, this is an ongoing area of interest for me. With all due respect to their original creators, I've also modified some of these same FMs (with individual data settings to approach a reasonable balance between handling/flight manageability, airframe survivability, and historical accuracy) and will look forward to comparing your methods with mine!

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Glad to see there is interest in tweaking of the flight models for FE2. I look forward to hearing some of the comparisons and results. The open model and customizability of FE2 lends itself well to further improvement and greater realism in the data files - it may be possible to approach Rise of Flight in terms of flight realism (although RoF may itself have some limitations in its own flight models).

 

While I've tried to be as realistic as possible with most of my modifications, there are one or two plane models where the Prop RPMs, if reduced to their historical limits, require an outrageously high engine output value (SLPowerDry) to even come close to their top speeds. In those rare cases it was easier to go for a reasonable approximation of max. engine output, and to add a couple of hundred RPMs to the Prop values, beyond their historical values - but I tried to avoid this whenever possible.

 

My theory is that some of the models - and data files - made for FE (such as the Bristol Scout, the early Eindeckers, etc.) - when placed in FE2 seem to require higher/unhistorical Prop RPMs - the models that were made specifically for FE2 mysteriously don't need this and have been modified to historical Prop values.

 

I've managed to get the Morane Parasols down to approximately realistic engine power output and historical Prop RPMs, also the Morane Bullets - have now reviewed my modifications for the Fokkers and I'm happy with the numbers for the D7, D7F, also the D2 and D3 - but the Dr.1, E2a, and E3 still seem a bit strange in terms of data numbers (the Dr.1 too low with its power output and the Eindeckers requiring too high an SLPowerDry number so that Prop RPMs can stay historical) - will tinker further with the Dr.1 and Eindeckers and will post fresh data files for those if the experiments give good results (if the results are not good I'll just let those three sit as they are).

 

The Fokker D.8 I'm reasonably happy with; RPMs are slightly "high" but engine output is therefore lower and more realistic. At least it now reaches its historical top speed of 204kph below about 700-800 feet of altitude.

 

The Pfalz E.1 and E.4, as they are with my current modifications, require obviously "higher" RPMs for the engine power output to stay realistic; with historical RPMs for those, the SLPowerDry setting has to be set so high that the torque from the rotaries then makes those two models nasty to fly.

 

Oct. 18, 2015 Update: Pfalz and Fokker Eindeckers successfully tweaked, also Dr.1 successfully tweaked (newer data files for those types have been uploaded).

 

Oct. 24, 2015 Update: a few more Nieuport, Pfalz and Fokker types added, including several other modifications in the newest data files (read the instructions in the "Read Me").

 

Happy flying and further testing of the flight models,

Von S

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Thank you very much indeed, this is really great. Possibly it's the most important download someone can find for the FE2. It's useless to have nice models if they are not accurate. I hope that you 'll continue with more planes. I did some FM work for SF2 and I know how much effort and time it needs to get ti right.

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Glad to see interest in the tweaked FMs. Currently working on the Voisan 3, Hansa Brandenburg DI and CI, Spad 11 and 16, Anatra D, Nieuport 24bis, Caproni Ca.3, BE2c, BE2e, Airco DH.4 and DH.9. Will post those when done. Yes it takes time to tweak the FMs but it's satisfying to fly FE2 as something approaching real flight sim territory.

 

Nov. 22, 2015 Update: several more plane types added (read the instructions in the "Read Me" for more info. about the additions and modifications).

 

Nov. 26, 2015 Update: corrected an error present in a few of the 80HP Morane N data files that were uploaded around Version 1.5 and 2.0, in which an extra space was located at the end of the file names (the latest upload corrects that fully). If for some reason you have trouble removing those older files with the extra space in their names from your PC, rename them in the program 7-Zip (http://www.7-zip.org), and then delete them.

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Jan. 2, 2016 Update: Several new plane types added, and a few previous types revisited and modified further. Please read the "Read Me" included for more info., and Happy New Year.

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Thank you for the interest in the FMs: I hope to work on some of the more obscure types over the next couple of months, such as the Savoia-Pomilio SP.3 and Lloyd C.II for the Italian theatre, also more of the seaplanes.

 

Von S

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Jan. 6, 2016 Update: Successful modifications of my previously tweaked line of Pfalz Eindeckers (their tail skids no longer get "stuck"). Also included now are a Caudron G.4 for the Middle East theatre, as well as a Nieuport 17bis for the same theatre (some of these types were in possession of the Ottoman Air Service by late '17/early '18). Please read the included and thorough "Read Me" for more info.

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Feb. 16, 2016 Update: Several additions and tweaks for the Italian Theatre, especially the Oeffag Albatroses done by Jan Tuma. Please check over the included "Read Me" for more detailed info. about tweaks and plane types added.

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Thank you, thank you very much my friend. I didn't have time to check the v6.0 yet and since so many news planes are fixed I need some time to check, but I know for fact that the results on the previous versions were brilliant.

 

Since you continue to work on them, I 'll make a little request - There's the old model of Fokker B.II somewhere in the A-Team website. This model is dated but is the only Fokker B.II that we have available. In FE2 this is completely faulty, try to fly and you 'll go straight on the ground. Can you fix this please?

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Thank you for the kind words, and glad to hear that the tweaks are providing more realism to the FMs. I'll look into the old Fokker B.2 - I don't have a Skunkworks account (I've heard it's a slow process to register there) - but will see if there's an old Fokker two-seater here on the CombatAce site - since it would be good to have an early German plane in some of the campaigns, especially in my Middle East and Western front folders for the period before about August of 1915 when the Eindeckers show up.

 

I'm now revisiting the Fokker E.Ia and E.IIa since their top speeds are around 128 and 135kph currently, but I'd rather see a top speed of 130 for the E.Ia and something around 138kph or so for the E.IIa (the IIa in its later variants, with the 100HP Oberursel engine, should be close in top speed to the E.III). Also being revisited are the Fokker D.VIIs - the Mercedes-powered one should be a few kph faster than it is, and the BMW-powered one I will try to bring up to about 200 or 201kph that is sometimes recorded as its top speed (making it about 12kph faster than it currently is in my previous FM tweaks). I'll release those tweaks as a "6.5" update.

 

Update 7.0 will be a big one, improving the Lebed 12 for the Eastern front, the early Martinsyde for the Middle East theatre, several plane types and seaplanes for the Western front, and a Nieuport 10 in several folders (Eastern front, Western, also Italian).

 

Happy flying,

Von S

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Feb. 27, 2016 Update: Includes corrections to top speeds for the Fokker E.Ia and IIa, and for the Fokker D.7 and BMW-powered D.7. Also to be found in the latest version are early Fokker types such as the B.I and B.II, in the relevant theatres. Check over the relevant section of the included "Read Me" for more thorough info. about the latest additions.

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Mar. 10, 2016 Update: Includes corrections to the top speeds of the Fokker Dr.1 for the Western theatre and addition of one more Dr.1 power plant variant besides the Jacobs one, also a Nieuport 10 in the relevant theatres. The "enhanced" Dr.1s are now standalone installs, allowing more than one variant to show up in game at the same time, also in the game menu. Please check over the relevant section of the "Read Me" file for more detailed info. on the latest additions.

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Appreciate your continued work on improving the FM's.   Could I ask a favor?  Please annotate that you edited in the file in the header, including the version and the date?  Thanks!

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Hi Nicholas, glad you're enjoying the tweaked FMs. I will for sure include version and date info. in the headers for all of the data inis - but this will probably happen around Ver 8.0 that should be the last big update. Then I'll probably not only include that important info. in the headers but place everything into the relevant theatre folders inside only one folder, the "DataFilesInside" one - since that will make it much simpler for new users to install the tweaked FMs instead of having to go through incremental updates spread across seven or eight version folders.

 

Von S

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Apr. 14, 2016 Update: Includes several modifications, such as a new, separate folder for the Morane-Saulnier I in the Eastern theatre, shorter service dates for the Russian Morane-Saulnier N that has now been included there too, a separate folder for the Pfalz E.II in the relevant theatres, more realistic service ceilings for the early parasol and mid-wing types by Morane-Saulnier and Pfalz, addition of the Sopwith Tabloid and early Martinsyde for the Middle Eastern theatre, also the late-war 375HP DH.4 for the Western theatre and Lebed 12 for the Eastern theatre. As well included are hitbox improvements by NBell in the relevant data ini files and pilot skin changes for some of the earlier monoplane types. Please read the relevant section for "Ver7" of the included "Read Me" file for more detailed info. regarding tweaks and added aircraft.

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Hello Von, please offer a READ ME file in a word file that it is easier to read. So many new things in so many versions that I am in confusion which to change and what is changed. I find it difficult to read with the NOTEPAD.  There are no paragraphs and I am eager to try the re-worked planes.

 

AFTER YOUR WORK, A LOT OF THINGS THAT WE READ IN THE BOOKS SUDDENLY MAKES SENSE.

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Thank you again for the very kind words, and glad that you are enjoying the FM tweaks. I will offer the Read Me file in pdf or Word form in the future (that is a very good idea).

 

Happy flying,

Von S

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May 6, 2016 Update: Includes several more hitbox improvements for relevant types, done by NBell. Also included are tweaks to the DH.2, corrections to the early Martinsyde, tweaks to the Halb. D.5, addition of a general "aircraftaidata" ini file for your objects folder to help with early monoplane types, and the addition of four new aircraft, the Martinsyde G.102, also three seaplanes for the Flanders map - the Sopwith Baby, Hanriot D.2 and Albatros W.4. Please read the relevant section of the included "Read Me" file (now in pdf form) for more detailed info. regarding the latest additions.

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May 15, 2016 Update: Includes several hitbox updates by NBell for relevant types, improved pilot seating for the Morane types N and I, engine exhaust fume addition for the Fokker E.IIa, further FM tweaking of the Hanriot D.I and Halb. D.V types, also the introduction of the commonly used Nieuport 17 C.1 and individual aircraft folders (per nation) for the common C.1 type, for the Western theatre. As well added is a Siemens-Schuckert D.I “mod” of the Nieu. 17 for the Eastern theatre, and further tweaks to the 17bis type added in previous versionsPlease read the relevant section of the included "Read Me" file (now in pdf form) for more detailed info.


 


Von S


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June 4, 2016 Update: A large realism update with historical rates of fire, realistic ammo. loads, re-linked data ini files that correspond with the gun expansions, also new sounds, a reworked hud display, new hitbox improvements by NBell, and some tweaks to engine exhaust and fire location on the Fokker Eindeckers, including more historical ceilings for later Nieuport types and Camels. Please read the relevant section of the included "Read Me" file for more detailed info. and installation instructions.


 


Von S


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