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The Scandinavian Front 2: Final Release Patch 2

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About This File

PLEASE BE AWARE; This release of TSF 2 is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found. Unless things change significantly, there will not be more releases.
Please read the letter below to understand why.

If you just want the SK 60 or the Saab 37 Viggen - look in the Aircraft section. If not posted there, they will be posted there shortly.

A letter from the Project Leader:

My name is Jonathan and I am the project leader of The Scandinavian Front. I want to apologize that I will not be living up to the vision I had for The Scandinavian Front. The reason for this is because between my new full time job and all my other projects, TSF 2 fell by the wayside. This is not fair to TSF nor is it fair to you.

This is to be considered a Beta release. It has bugs. The Campaigns have not been fully balanced. But it is a playground that you can play around with - just like always. But this will be the Final Release of TSF 2. I sat down one too many times trying to make it perfect and I will have to accept that TSF 2 may never be. Maybe some day I will sit down and release a patch to bring it up to speed. But today is not that day.

I want to thank all the fans of TSF 2 for their support during this time. It has been invaluble. I also want to thank AngelP, Stary, Ravenclaw and my mate Paulopanz who have been there for me to make this mod what it is today. Without them, I could never have made this dream. Do not blame them for the unpolished state of this release, they gave me their all and I am very grateful.

FEATURES

Fly and fight with Aircraft from the Scandinavian Air Forces, including the legendary Saab lineup of aircraft in combat against the Soviet Union in multiple scenarios from 1950 to 2014.

Campaigns include several intensive conflicts, training missions and a virtual museum allowing you to follow a Swedish Flottilj for most of its history!

Now at last - Saab SK60 and Saab 37 Viggen are avalible to fly in TSF 2 alongside - for the first time - Soviet Aircraft in service of the fictionalFinno-Soviet Republic!

More AI Aircraft to fly with or against!

Updated Terrain Tiles, Weapons and Menu Screens.

Optimized code; unused and outdated assets removed.

Installation:

This mod requires SF2: Europe.
SF2 North Atlantic, Expansion Pack 1 and DLC 008 J 34 Hawker Hunter is highly recommended.

Please be aware that without SF2 North Atlantic, at least two Campaigns will be unavalible.

First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_.

Check Thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.

Delete ANY PRIOR TSF MOD INSTALLATION! This is vital as items has been renamed, moved or otherwise changed.

If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.

Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.

Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.

Download ALL THE FILES into THE SAME FOLDER and Unzip TSF2_Final from TSF2_FinalPack.7z.001. You need 7z or Winrar to do this.

Unzip the contents of the 7zip files "TSF2_Final" into the mod folder of your choice.

If you do not own Strike Fighters 2: North Atlantic, then unzip "Unzip if you do not have SF NA.7z". Read the Readme included and follow it to the letter.

If you own Strike Figthers 2 Expansion Pack 1, unzip "Install if you do not have SF NA.7z". Allow any overwrites.

If you own DLC 008 J 34 Hawker Hunter, unzip "Install if you have DLC 008 J 34 Hawker Hunter.7z". Allow any overwrites.

If you own DLC 028, unzip "Install_if_you_have_DLC28.7z". Allow any overwrites.

(Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)


What's New in Version Patch 2

Released

- Fixed missing J 33 Venom in Operation Isbjörn / A Lifetime of War
- Added Paulopanz Skins for SU 25 Frogfoot
- Made all Swedish Helicopters more common
- Minor bug fixes and code optimisations.
 

  • Like 3
  • Thanks 5



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Can't get WinRAR or 7-Zip to open the files.  Anyone know the trick?

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13 minutes ago, PFunk said:

Can't get WinRAR or 7-Zip to open the files.  Anyone know the trick?


Download ALL THE FILES into THE SAME FOLDER and Unzip TSF2_Final from TSF2_FinalPack.7z.001. You need 7z or Winrar to do this.

 

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EDIT: Figured out what I was doing wrong. Excellent Mod. Thank You.

Edited by 1Patriot-of-many

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Great campaign!! I really like The Scandinavian Front! Thanks for your time!

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El 29/5/2016 a las 1:56, el Sheriff dijo:

¿En qué parte está la carpeta de la campaña real? 

¿Se pueden conseguir campaings?

Edited by PabloVallespi

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Is there any chance for an updated version for installation in Windows 10 x64?

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1 minute ago, ZipperFTW said:

Is there any chance for an updated version for installation in Windows 10 x64?

Is such a thing needed? I used it with Windows 10 x64 and it worked fine.

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I run into these problems: files 001, 002, 003, 004 are all in the same folder, but only 001 seems to be a .rar file. All others are categorized as 002 Type file, 003 etc. respectively. Now, as a Mod folder does not appear in Saved Games directory, I created one (namely "Mods"). Extracted TSF2_Final into it, didn;t work. I thought maybe I should put each file manually in place, but: 1) are the 002, 003, 004 files supposed to be like that? WinRAR reported them as corrupted.

2) after copying the .exe file, a Strike Fighters TSF folder has appeared in Saved Games directory. Should the Mod folder be created inside this? Or not? 

3) I really do not want to try to set up everything manually, but eventually I might need to. Should I put everything in Saved Games or Program Files? 

Thanks really in advance! This is the first time I try installing a mod in a game so I am not that familiar with the process.

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The mod goes into Saved Games, the newly created TSF Folder.
You unzip from the .001 file.

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So out of curiosity is this type of file only unzipable with 7zip? Winrar is giving me the same issues and no option to unzip the .001 file as well.

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Amazing work with this campaign!

Do you plan on adding one or several OPFOR campaigns?

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