About This File
'Strike Fighters: Wings Over World' Menu Screens
January 13th, 2019 (1st Release)
>For Strike Fighters 2 games
This package is my personal conversion of the beautiful Strike Fighters: Project One menu screens, with a number of enhancements for use in Strike Fighters 2. The main menu screen is a reworked version of the NACA Main Screen released by Camouflage (Checksix-fr.com). The title I chose for the main menu screen is "Strike Fighters: Wings Over World", in honor of the old WOE/WOV/WOI series of SF1 games. I find this name suitable for those who have a large mod folder spanning different world scenarios.
Here below a quick summary of enhancements and additions:
-All the music tracks from the SF games have been included; now there's a unique track for each screen.
-Hangar Screen now has got the hangar noise sounds which were present in the SF1 games.
-Option to turn Lens Flare off as in the SF1 games is back.
-Opportunity to change pilot at the Campaign Screen is reintroduced, as in the SF1 games.
-Briefing Screen has been reintroduced for eye-candy (it has a small string "bug" with certain missions, since TK's removal of the FAC).
-Added generic _briefing.ini files for all the stock SF2 terrains; terrains without a _briefing.ini file might cause CTDs when accessing the Briefing Screen.
-Added the missing PILOTPIC25 bitmap which is available in the SF1 games.
-Loading Screen shows a generic runway and a new, longer loading sound is used.
-Mission Editor DLC is supported with a new screen in the same style of the other screens.
-Disabled unnecessary functions of the the System Menu, such as accessing the TW site for viewing the game manual.
-No support for the Campaign Customizer DLC; it is disabled and not accessible with this mod, sorry.
As a bonus, I have tweaked some Flight folder files, to improve the realism of the game's HUD and in-game map:
-Disabled all the unuseful Labels when viewing the in-game map.
-Disabled the arcade cones; lock your target and press F4 to visually track it.
-Tweaked icons' colours so that they match the text's colours.
-The in-game text background is less noticeable.
-Text is generally smaller and less obstrusive.
-No more red and blue arcade squares when locking objects on; a faint yellow square is now used.
-The white triangle showing the next waypoint is now a faint yellow, unlike the default strong white.
-Disabled the radar box display; check the radar of your plane's cockpit, instead.
>Credits (in no particular order):
-ThirdWire, for the fantastic menu screens which are included in the stock SFP1 game.
-kout, for the System Menu icon I have taken from his SF1 Grey Main Menu Replacement mod.
-Camouflage, for the NACA Main Screen (still available at the archives of Checksix-fr.com), which I have reworked.
-HomeFries, for the planning map enhancements available in his Semi-Transparent Map Icons package.
-Viper63a, for the Loading sound, which I got from one of his menu mods.
-KJakker, for his interest and welcome support.
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
Any changes to the package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
This mod may NOT in any way, shape or form be used in any payware additions.