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M113 ACAV 90's and 2000 1.0.0

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36 Screenshots

About This File

Hello and thank you for downloading my work.
https://gkabs.net

What's included:
M113 ACAV 90's model with 18 textures
M113 ACAV 2000 model with 18 textures

the only changes are the crow helmet shape and uniform color

All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)

Installation:

Copy files to their proper folder

//Please add to Soundlist under Flight directory and change the XXX with the correct number

[SoundList]
SoundFileXXX=50cal
SoundFileXXX=TankEngine
SoundFileXXX=TankTrack

[50cal]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100

[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100

[TankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100

If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

1.0.0

LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Credit goes to the following:

Third Wire for making this outstanding game.

compufat for making most of the texture for the model Thanks a lot for your help as always

Thanks to however made the sounds and Effects as I don't know their names.

Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.

Google for some photos and information.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net




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