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Falklands Mod HMS Ark Royal ‘what if’ campaign 1.1

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SF2 Falklands Mod HMS Ark Royal ‘what if’ campaign 1.1


This package contains everything you need for an Operation Corporate campaign that uses the HMS Ark Royal with her F-4K Phantom FG.1 and Buccaneer S.2D airwing as if they were all still in service for the 1982 Falklands war.

It works solely with the updated version of Kesselbrut's "Falklands '82" (Operation Corporate) mod package for Strike Fighters 2 (SF2) uploaded by Dave https://combatace.com/files/file/11627-sf2-falklands-mod/

In this ‘what if’ scenario the Royal Navy Invincible class carriers have been delayed entering service requiring the HMS Ark Royal to remain active along with her FAA aircraft into the early 1980’s. As such the HMS Ark Royal leads the Royal Navy Task Force to recapture the Falkland Islands. The HMS Hermes serves as her sister carrier in the Task Force operating Sea Harriers and RAF Harriers. However the size and role of her Sea Harrier airwing is more reflective of the ships role as an ASW/ Commando Carrier as it was when the HMS Ark Royal was still active in real life. Meaning the bulk of the air war will be fought by the Phantoms and Buccaneers from the Ark Royal.

The F-4K Phantom (75) are as they were at the end of Royal Navy service but with the addition of Skyflash and G model Sidewinder missiles (RN Phantoms only ever carried the D). One would assume they would have received these alongside the RAF FG.1/ FGR.2 Phantoms had they remained in service with the Navy after 1978. AIM-9L Sidewinders are also available for the Operation as they were for the Sea Harriers in real life. I have also made the SUU-23/A available but it is not used in any loadouts as it was only integrated onto the FG.1 after they were handed over to the RAF and upgraded with lead computing gunsights. The HEI rounds do not have tracers.

The Buccaneer S.2D is also as it was at the end of Royal Navy service but with the ECM pods carried by the RAF Buccaneer force in 1982 and the ability to carry the Pave Spike pod. As I imagine these capabilities would have been transferred over from the RAF Buccaneers if this ‘what if’ had scenario had occurred. As well as using the G model Sidewinders of the Phantoms.

Both aircraft have a big single shot of Chaff simulating how they loaded it inside the airbrakes of aircraft without dispensers in that era.


Installation:
 

In addition to the requirements for SF2 Falklands Mod 2.0 you will need Strike Fighters 2: Vietnam (SF2V) for the F-4K cockpit as the F-4J cockpit is more accurate for a Royal Navy F-4K than the Third Wire DLC F-4K cockpit or Third Wire F-4M cockpit.
 
 
 
STEP 1:


If you don’t already have a working version of the SF2 Falklands Mod 2.0 download and install it by following the instructions here 

 

This mod requires a separate Mod Folder from the StrikeFighters2_Falklands Mod Folder you already have or created in step 1.
 
 
- Open your SF2 Installation directory and make a copy of the StrikeFighters2_Falklands.exe you already have, Rename the copy to StrikeFighters2_Falklands_ArkRoyal.exe
 
 
- Run the newly copied and renamed StrikeFighters2_Falklands_ArkRoyal.exe file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your Falklands'82 Ark Royal mod install will have been created in the same location as your StrikeFighters2_Falklands Mod Folder you already have.
 
 
- Open your Mod Folder named StrikeFighters2_Falklands_ArkRoyal and delete the \Objects sub-directory (including everything in it).
 
 
 
 
STEP 3: INSTALL MAIN COMPONENTS TO MOD FOLDER
 
 
- Copy and paste everything from your StrikeFighters2_Falklands Mod Folder you already had into the StrikeFighters2_Falklands_ArkRoyal Mod Folder you just created in step 2 EXCEPT the Options.INI file and the Version.INI file.
 
 
- Unpack the SF2_Falklands82ArkRoyal.7z archive package to a location on your hard drive.
 
 
- Move the contents of the \To_Mod_Folder directory to your StrikeFighters2_Falklands_ArkRoyal Mod Folder (created in Step 2 above) YOU MUST OVERIDE WHEN ASKED!
 


STEP 4: EDIT OPTIONS.INI
 
 
Open the Options.INI in your StrikeFighters2_Falklands_ArkRoyal Mod Folder. Locate the "Instant Action" section and replace it with the following:
 

[instantAction]
AircraftType=F-4K_75
MissionMap=Malvinas
StartTime=15:15:00
StartDate=05/21/1982
StartTimeDeviation=10
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
 
 
Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1983 or higher. I recommend setting the StartYear= and EndYear= as follows:
 
 
StartYear=1982
EndYear=1983
 
 
Save your changes and close the Options.INI file.
 

 
THAT'S IT. Your "Falklands'82 Ark Royal for SF2" mod should now be ready to use.
 

 
Credits:
 
 
F-4K by Sundowner and the Mirage Factory.


Ark Royal v3 by MigBuster, original by eburger68 and Hinchinbrooke.
 
 
Bucaneer by ravenclaw_007.
 
- original Model by Russouk2004
- Skins and decals by Paulopanz
- Loading and Hangar screens by Soulman and Gustav
- FM rework by Kreelin,Spillone104,Baffmeister,Cliff1 
- Missions by Pureblue and Paulopanz
- some weapons in this pack are from Mirage Factory
-testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff1 
- 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
 
 
SF2 Falklands Mod 2.0 by eburger68 & Dave (USAFMTL).
 
comrpnt .......................... Falklands Mod & Mission Pack
ChrisBV .......................... Sea Harrier Pack
NeverEnough ...................... IA-58a Pucara for SF2
Tracker & Syd Adams .............. Twin Otter
ID(io)T Team...................... MB-339A
Banidos Team ..................... Static Malvinas Models
Banidos Team ..................... Trucks Camiones
Banidos Team ..................... Type 12L, 21, & Type 22 frigates
bobrock .......................... Invincible re-paint skin
Adrian Benetti ................... Sotoyomo & Z-28 patrol craft
Adrian Benetti ................... Malvinas Weapons Pack
ChrisBV .......................... Falklands War-era Weapons Mini-Pack
Cellinsky ........................ WideSky cloud mod
SayWhat?! ........................ IA-58a Pucara skins
JefeFOSS ......................... Canberra FAA Oscuro skin
PGC .............................. Mirage IIIEA skins
torno & HrntFixr ................. C-130/KC-130 skins
torno ............................ ARA Sea King skin
Falls, nosecone, Banidos Team, ... A-4CA/P/Q skins
Fallschirmjager, & 3-A-305
PanamaRed ........................ Harrier FRS.1/GR.3 fixes, Hermes fixes,
Mentor fixes, Pucara fixes
Elephant ........................ updated Harrier FRS.1 skins & decals
STORM ............................ updated/expanded SquadronList.INI w/ a/c .INIs
luk1978 .......................... new WaterNormal.BMP versions
Ice Man .......................... Argentine pilot pics
dtmdragon ........................ Lynx & Sea King upgrades
torno ............................ Dagger skins & antennas for 3rdWire Nesher
Soulfreak ........................ Canberra B.Mk62 (3rdWire B6 model)
ataribaby ........................ Super Etendard fixes
Wrench ........................... Exocet ASM fixes
Additional skins from Edward's "Falklands Mod and Campaign for SFP1."
Credit for the original "Falklands '82" mod package goes to Daniel "Kesselbrut" Himmel and the team of modders that contributed to that original release for SFP1.


What's New in Version 1.1

Released

- F-4K Phantom updated to latest UK Phantoms 2.1 pack standard (July 2024).

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They wished ! haha

Seriously, if they had Ark Royal and their Phantoms and Buccaneers still in service with the Ark Royal, the Argentinians most likely they wouldn't even try to invade the islands.

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A very impressive mod, look forward to trying it out.

Regarding FM’s comment,  there is a lot of truth in that. If you think deterrence is expensive, try having a war.

However,

I was on board the old Ark for a few weeks in 1978. By then she was beyond tired, she was knackered!!  (..underfunded maintenance; besides, Eagle was always the more serviceable ship).

We left Devonport with only 3 shafts working, and halfway across the Atlantic the ship broke down completely. Came to a dead stop for repairs, happily it was a nice calm day. Remember looking out to sea at the time, watching our circling escorts (Devonshire, Antelope), thinking “good job there isn’t a war on”…

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No conoces mucho a los argentinos, a veces somos un poco locos. Lo hubiéramos intentado lo mismo, al menos.

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On 22/8/2023 at 8:28 PM, FALLSCHIRMJAGER said:

No conoces mucho a los argentinos, a veces somos un poco locos. Lo hubiéramos intentado lo mismo, al menos.

siete veramente

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On 21/8/2023 at 9:35 PM, Mike Dora said:

Regarding FM’s comment,  there is a lot of truth in that. If you think deterrence is expensive, try having a war.

The Argentinians didn't even consider that the British would go to war. When they realized that they are going to war for real, it was too late for them.

Phantoms would had been great in this war. This was the kind of war that they were designed in the first place. Apparently the Eagle and Victorious were better carriers than the Ark Royal. An logical policy would had been to retire the Ark Royal , keep the Eagle, give all the Buccaneers to the RAF and keep a Phantom only Eagle in service.

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