Jump to content

SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace 1.0.0

   (3 reviews)

3 Screenshots

About This File

SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace       1/1/2024

-For SF2, Any and All (Full 4/5 Merged Recommended)

This is the release of AngelP's F3D-2/EF-10 "Skyknight". It's being released as a "provisional Beta", due to the LOD needing more work. But rest assured, it's been 'tested to destruction', and other than needing a few more seperated meshes, is fully functional.

The aircraft has been split into two differing birds, one the night/all weather fighter for the 1950s (F3D-2) and the Vietnam War era stand-off/escort jammer (EF-10B). Due to the need for certain types of electronics (avionics), 2 different cockpits have been used.

The aircraft(s) include the following skin sets:

F3D-2:
VC-3 (USN) in standard overall Dark Gloss Navy Blue
VMF(N)-513 -
VMF(N)-531 - both in overall Night Black, USMC night fighters during the Korean War

EF-10B:
VMCJ-1 in standard Gull Grey/White

Most marking are decals; excepting a few squadron flashes. Decal randomization is TRUE. As expected, as many Modex numbers as possible have been matched to their BuNums. These are marked with the star (*). Those unmarked could not be matched, or are just 'generic' in nature. Included are pilot figures, drop tanks (ini only) and the EF-10 gets external jammer and chaff pods. This aircraft is NOT carrier qualfied, although the wings fold with the Standard Animation Keystroke (tm), Shift/9, and the canopy hatch with Shift/0.

When in-game, on the Aircraft Selection dropdown you'll see for each:

F3D-2 Skyknight (CAF)
EF-10B Skyknight (CAF)

these will differentiate ours from any others you might (or most likely DON'T) have.

As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If there's any Notes, give them a read too! :)

Wrench
Kevin Stein
Director of Marketing, Coyote Aerospace
"We Aim Higher"

  • Like 10
  • Thanks 4



User Feedback

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..