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Strike Fighters 2 - RED EDITION (ExpPack Mod) 1.0.2

   (7 reviews)

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About This File

                        --------------------------------------
                                  Strike Fighters 2:
                                     RED EDITION
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This is "expansion pack" for "Strike Fighters 2: North Atlantic" (SF2NA) adds new aircraft, ground objects, guns, weapons, and effects to standard installs of SF2NA. It also supplies an upgraded version of the IcelandNA terrain (expanded version of the default "Northern Sabre" campaign)


There are (x4) new RED Campaigns  (Playable with Soviet, China, USN, USAF,  FrenchNavy, RoyalNavy, RAF... )


1. Battle for Kuril islands (2031) - [Far East theater]

2. Northern Sabre (2031)  - [Iceland theater]

3. Battle for Kuril islands (1986) - [Far East theater]

4. Northern Sabre (1986)  - [Iceland theater]
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To use this mod, you must have SF2NA installed in a merged install that also includes "Strike Fighters 2" (SF2), "Strike Fighters 2: Europe" (SF2E), and "Strike Fighters 2: Vietnam" (SF2V).

Note that this is a COMPLETE mod package and should be installed to its own dedicated Mod Folder.


This Download (because of size restrictions) have not included decals  and have lower count of available Aircraft.
(Originally Campaign enable up to 210 playable aircraft) 

( in 1.0.2. version there are 132 available Aircraft in Gameplay )

 


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IMPORTANT:   Install instructions and Credits are in the enclosed read me !!!

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I´ve to thank Thirdwire

Combatace site owner - Erik

Menrva, Wrench, GKABS, daddyairplanes & all modders who granted me permission to use their Models !!!

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What is new:

New original "Hangar" images  (with all info about certain Aircraft) which will make Strike Fighters 2 RED EDITION 

of some type of  "AIRCRAFT ENCYCLOPEDIA

Where Player can read and learn Specifications about certain type of aircraft and enjoy all that experience !

Examples:

Source of information:

... many books in PDF in order to extract information that i need.

from authors like Yefim Gordon, Sergei & Dmitri Kommisarov, Vladimir Rigmant and many others !

 

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Some of missiles have very useful "Description" :

 Name +  inscribed Range and type of Guidance (as description), so it will be easier for player to use the potential of missile in combination with chosen Radar mode & Range.

 

example:

AIM-120D1 (160km Range ARH)

MICA NG (150Km Range ARH)

Meteor BVRAAM (200Km Range ARH)

R-37M Arrow (400Km Range Hypersonic ARH) ARH - Active Radar Homing

R-77M (193Km Range ARH)

R-27EA (130km Range - ARH  9B-1103K active seeker)

R-27EM (170km Range - ARH  9B-1103K active seeker)

etc.

 

Many New Stand-off Air-to-Ground missiles are there, so you can test them and place the best one in your LOADOUT.


like:

Kh-35E "Kayak" ASM (300Km Range)

Kh-69 (400Km range Stealth Cruise missile)

Kh-38ML Laser Guided Missile (40Km Range)

Kh-59MKV "Ovod" [TV & GLONASS guidance] (290Km Range)

Kh-102 (Izdeliye 111) ASM NUCLEAR-GLONASS & TV terminal guidance

etc.

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x14 (Playable SAM systems)  S-400 MISSILE SYSTEM NETWORK - 92N6E ,  BUK-M2, 2K11 KRUG,  S-200D... etc.

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 Modified SAM ground models like S-400 MISSILE SYSTEM NETWORK, that now can fire at multiple targets at once.

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(NEW MENU DESIGN):

 

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SUKHOI S-37 (3D MODEL) by logan4

 

RED EDITION Campaign game play, support brilliant models Sukhoi S-37K, S-37KUB, S-37M, S-37UB (that are currently in Final testing phase)

 

S-37 Fighter jets are made by also brilliant modder: logan4

 

When they were ready, they will be in COMBATACE download section.

 

 

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SF2NA unresponsive Controls (with Joystick) - FIX

SOLUTION:

This mod is based on SF2NA ExpPack

 

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When SF2NA came out TK messed up the controls.ini file so it doesn't match what the in-game controls show.

He released a fix but it not works for all Joysticks.

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So on this page (Link below) you have explanation what to do - by user "iahn755" he explained all well:

 

 

You need manually to edit - to place a name of your controller in "Controls".ini

this usually fix the problem

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Play & Enjoy

Odzadze

Link to video, with instructions how to install game Mod

 

 


What's New in Version 1.0.2

Released

Strike Fighters 2 "RED EDITION" (v1.0.2)

 

What is new:

- From now on, the number of decals per aircraft is usually two.

 

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- In Exp_Pack Download, there are 132 aircraft

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- Now (x4) Campaigns are available:

1. Kuril in year 2031 & 1986

2. Iceland in year 2031 & 1986

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- Now there are 14 playable SAM / PVO systems & corresponding Weapons:

1. - 2K11 KRUG

2. - 2K12 KUB M3

3. - Bloodhound SAM

4. - BUK-M1-2

5. - BUK-M2

6. - S-75-2 VOLGA-2

7. - S-75M VOLKOV 1961

8. - S-75M4 VOLGA

9. - S-125M Pechora-2M

10. - S-200D Square Pair - x6 launchers (Hexagonal patern)

11. - S-400 92N6E Radar -  Launchers are 1km away from Radar

12. - S-400C VERSION 1 - 5P85D single launcher

13. - S-400C VERSION 2 - 5P85D single launcher

14. - TOR-M1

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Some of Weapons & Loadout are fixed!

- Chinese aircraft now can use Soviet weapons.

- Japan side now can use (x4) aircraft in Campaign.

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User Feedback

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SUDNAVY

   3 of 3 members found this review helpful 3 / 3 members

This is a brand new experience, very creative

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bazillius

   3 of 3 members found this review helpful 3 / 3 members

C-400 thatys funny! tnx for the new experience :biggrin:

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warthog64

   2 of 2 members found this review helpful 2 / 2 members

Very nice. Thank you!

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String

   1 of 2 members found this review helpful 1 / 2 members

Outstanding release! Playable SAM systems are something not seen before. Also Tu-360 that goes 10 mach is brilliantly done. Hangar images are rich additions making everything more interesting. Campaigns are well done, personally I like Kuril Campaign, it is brutal.

Salute to the modder who do all of this, probably thousand of hours spent doing this mod.

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Muesli

   2 of 7 members found this review helpful 2 / 7 members

Complete crap...

Recycled material, badly 'modded' and uninspired...
Not worthy of SF2 and for the Combat Ace site...
How has this been approved, and how come can this pack get all these downloads???

Dubious pile of sh*t...

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Falcon1364

   1 of 4 members found this review helpful 1 / 4 members

This mod does not function properly. The controls are unresponsive.

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johntitor

· Edited by johntitor

  

This is my first time writing a review on combatace. Iam gonna point out the bugs that I experience cuz the mod is already great enough . Note that I believe only I have encountered these bugs as no one has mentioned them here .

1. Missing textures regarding the F2A , F23 , F22 and F14 . They have partially or completely black textures and no afterburner . Also the medals are black backgrounds. 

2. The aircraft warning sounds of some aircraft are sped up which makes it annoying like on the su30sm2. 

3. Aircraft like the F15 silent eagle has no cockpit and hud but has no buggy texture . 

 

Campaigns are great , playable sam's are fun but the black textures sometimes offsets the immersion . Hoping to see future updates to fix this 

 

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