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SUDNAVY last won the day on October 16 2017
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bug report: When using U.S. Navy carrier-based aircraft to perform strike missions, targets and flight paths fail to generate correctly. the log: SingleMission proxy v31 original loaded at 0x5E290000 Pattern check: nearest-airfield: matches=1 rva=0x00038CF0 OK assign-airfield : matches=1 rva=0x00025580 OK flight-setup : matches=1 rva=0x00032C90 OK nations-ini-close: matches=1 rva=0x0004911E OK pool-add : matches=1 rva=0x000646A0 OK pool-pick : matches=1 rva=0x000242F0 OK Build recognised: July 2013 DLL folder: D:\SF2\Flight\ Current folder: H:\SF2\Menu try D:\SF2\Flight\Flight\SingleMission_proxy.ini no try D:\SF2\Flight\SingleMission_proxy.ini FOUND Ini read: 2738 bytes Options (SingleMission_proxy.ini): UserListAllSections=1 Candidates=0 FlightAirfieldByNation=1 RehomeFollowTargetArea=1 RehomeKeepOffMap=1 RehomeMaxKm=1 PairRetries=8 StartRetries=8 Compact=1 Verbose=1 NavalBias (proxy ini default): Strike=20 SEAD=20 Intercept=50 Ambient=20 (terrain Nations ini [NavalBias] overrides per key) Nations hook installed at rva 0x0004911E assign-airfield hook installed nearest-airfield hook installed pool-add hook installed pool-pick hook installed UserList check fix installed (all sections are examined) pair-pick (FUN_1003bc40): matches=1 rva=0x0003BC40 pair-pick hook installed (PairRetries) start-pick (FUN_10001ba0): matches=1 rva=0x00001BA0; (FUN_1003d450): matches=1 rva=0x0003D450 start-pick hooks installed (StartRetries) start-pick for object targets (FUN_10038240): matches=1 rva=0x00038240 object-target start hook installed (StartRetries) generation-end (FUN_100316c0): matches=1 rva=0x000316C0 mission table hook installed (Compact=1) NavalBias Strike gate installed at rva 0x00010AD9: chance 20% NavalBias SEAD gate installed at rva 0x0001104E: chance 20% NavalBias Intercept gate installed at rva 0x0000E70F: chance 50% NavalBias Ambient gate installed at rva 0x0000EE4B: chance 20% Fleet: group builder anchor matches=1 rva=0x0000F950 Fleet: builder at rva 0x0000F950, sites verified Fleet: Amphibious/Surface Action chance hook installed Fleet: ship count / start position hook installed Fleet: first-waypoint hook installed Generating Mission No.1 -------------------------------------------------------------------------------------- route diagnostics hook installed (ROUTE lines) calling original InitDLL Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE POOL Sheikh Isa AB (Loc 2) kept 59 dropped 7 -> type 602 nation USN POOL Sheikh Isa AB (Loc 2) kept 20 dropped 8 -> type 95 nation USAF POOL Doha International Airport (Loc 1) kept 58 dropped 8 -> type 1193 nation USAF POOL Doha International Airport (Loc 1) kept 20 dropped 8 -> type 94 nation USAF POOL Al Dhafra Air Base (Loc 4) kept 59 dropped 7 -> type 509 nation USAF POOL Al Dhafra Air Base (Loc 4) kept 26 dropped 9 -> type 168 nation USAF POOL Bahrain International (Loc 2) kept 59 dropped 7 -> type 319 nation USAF POOL Bahrain International (Loc 2) kept 20 dropped 8 -> type 172 nation USAF Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE POOL Abu Musa Island Airfield (Loc kept 3 dropped 0 -> type 1271 nation USA POOL Abu Musa Island Airfield (Loc kept 2 dropped 0 -> type 116 nation SOVIET POOL Sir Bani Yas Island Airport (Loc 4) kept 13 dropped 1 -> type 124 nation USMC POOL Qeshm Airport (South) (Loc kept 3 dropped 0 -> type 106 nation Iran POOL Qeshm Airport (South) (Loc kept 2 dropped 0 -> type 116 nation SOVIET POOL Ras Sumayrah Airport (Loc 3) kept 61 dropped 5 -> type 510 nation USAF POOL Ras Sumayrah Airport (Loc 3) kept 20 dropped 8 -> type 805 nation USMC Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE Nations ini closing Location1: Qatar=139 USAF=2 USMC=4 USA=233 Location2: Bahrain=138 USAF=2 USMC=4 USA=233 Location3: SaudiArabia=50 USAF=2 USMC=4 USA=233 Location4: UAE=140 USAF=2 USMC=4 USA=233 Location5: Oman=71 USAF=2 USMC=4 USA=233 Location6: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location7: USN=3 USMC=4 RoyalNavy=7 FrenchNavy=10 IranianNavy=236 Location8: Iran=33 IranianNavy=236 Location filter ACTIVE (Mission No.1 was not completed) Counters: nearest(airfield) calls=0 pool-add with filter ctx=501 without=8717 dropped=76 fallbacks=0 rehomed=0 (no allowed airfield: 0, too far: 0, off-map kept: 0, target area moved: 0) assign calls from mission loader=0 Pair counters: mission-flight draws judged=0 inconsistent=0 fixed by redraw=0 gave up (first draw kept)=0 extra draws=0 off-map starts not judged=0 Start counters: start-airfield draws judged=0 inconsistent=0 fixed by redraw=0 (of which object-target starts=0) gave up (first draw kept)=0 extra draws=0 | mission tables printed=0 Fleet counters: Amphibious vetoed=0 SurfaceAction vetoed=0 groups with fewer ships=0 start offset changed=0 start moved off land=0 (placed on anchor: 0) first waypoint changed=0 ExitDLL done the set: [Fixes] UserListAllSections=1 // 1 = check ALL sections of an aircraft's _UserList.ini (game: first section only) FlightAirfieldByNation=1 // 1 = move a flight to the nearest base whose Location lists its nation (needs [LocationNationList]) RehomeFollowTargetArea=1 // 1 = the target area moves along when it was the flight's start base RehomeKeepOffMap=1 // 1 = flights at off-map bases are never moved and never judged RehomeMaxKm=1 // > 0 = move a flight only when the new base is at most this many map-km away. 0 = no limit PairRetries=8 // N > 0 = redraw the aircraft+base pair of mission flights up to N times until the nation fits. Suggested: 8 StartRetries=8 // N > 0 = same for the start base of the player's flight and other fixed-aircraft flights. Suggested: 8 [NavalBias] // Chance in %: 100 = original game, 0 = never StrikeChance=20 // Strike missions get the enemy fleet as target SEADChance=20 // SEAD missions get it InterceptChance=50 // a carrier-based player's Intercept becomes cruise-missile defence AmbientChance=20 // the opposing side's cruise-missile salvo against a carrier group AmphibiousChance=50 // an Amphibious Group is created at all SurfaceActionChance=90 // a Surface Action Group is created at all // Escorts = destroyers and frigates of a group; 99 = no limit. MaxShips = total ships in a group; 99 = no limit. AmphibMaxEscorts=99 SurfaceMaxEscorts=99 CarrierMaxEscorts=99 AmphibMaxShips=99 SurfaceMaxShips=99 CarrierMaxShips=99 // Placement (uses the terrain's water map) StartOnWater=1 // 1 = a group start that is on land is moved to water WaypointOnWater=1 // 1 = the first waypoint is tested against the water map (the game tests the start again) WaterMarginKm=1 // water needed this many km N/E/S/W of the point (Gulf: 5). 0 = test the point only GroupOffsetMinNM=30 // distance of Amphibious / Surface Action Groups from the fleet anchor: 30..50 nm = original GroupOffsetMaxNM=50 [Log] Compact=1 // 1 = one readable table per generated mission Verbose=1 // 1 = also write the detailed per-event lines (ASSIGN, ROUTE, REHOME, PAIR, START, POOL ...) Candidates=0 // 1 = log every candidate aircraft type (very verbose)
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This is actually a time-related issue. I noticed that the `ServiceEndYear` for the Astra Mk1/Mk2 is set to 2020; consequently, it cannot be displayed for any dates after 2020. You simply need to locate this entry and change the value to 2030 or 2040 to resolve the problem.
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As a Chinese person, it's hard to imagine someone other than a basketball player being 1.96 meters tall. I'm only 1.72 meters tall and weigh 65 kilograms. I remember once seeing a very tall Dutchman in a sleeper car on a Chinese train. The sleeper berth was clearly unsuitable for his height; when he lay down, his legs were sticking out of the berth and into the aisle.
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Someone created a flight simulator for the F-4J, but from this video, it just looks like a string of red lights. This is a real F-4S cockpit:
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I noticed that it seems not all naval versions of the F-4 have this panel in the cockpit. F-4B: F-4J block22: F-4J block33: F-4N: F-4S:
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It was my mistake. Although I can read English, I'm not very proficient at it, so I usually use a translation plugin in my browser to improve my reading speed. I accidentally included the translated content when quoting the statement. Please forgive me if this caused any inconvenience.
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I was simply asking for information, not making a demand.
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This is absolutely unparalleled work. May I be so bold as to ask if you have any plans for U.S. Navy F-4 cockpits?
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Incredibly great work!
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