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Been doing some other things alongside the EF-2000 typhoon,

heres some pics of my challenger tank in development

 

img00048.jpg

 

img00044.jpg

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Is that in WOI? It looks nice.

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awesome.I'm always looking for new ground objects.Tanks SAMS AAA APCs anything is most welcome.Thank you.

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How are you doint the armor specs??? Since it Chobham, like the Abrams....

 

Here's what I used on the (as yet unreleased ... waiting for patch and finishing terrain and objects for...) Abrams M1A1

 

(HULL)

ModelNodeName=hull

EffectSize=1.0

MaxExtentPosition= 1.56, 2.88, 1.75

MinExtentPosition=-1.56,-3.07, 0.00

HasArmor=TRUE

ArmorMaterial=TITANIUM

Armor(FRONT).Thickness=460

Armor(RIGHT).Thickness=400

Armor(LEFT).Thickness=400

Armor([REAR).Thickness=202

Armor(TOP).Thickness=120

Armor(BOTTOM).Thickness=25

SystemName[001]=Engine

 

[Turret]

ParentComponentName=HULL

ModelNodeName=turret

DetachWhenDestroyed=TRUE

EffectSize=1.0

MaxExtentPosition= 1.10, 1.66, 2.66

MinExtentPosition=-1.10,-1.59, 1.55

HasArmor=TRUE

ArmorMaterial=TITANIUM

Armor(FRONT).Thickness=360

Armor(RIGHT).Thickness=300

Armor(LEFT).Thickness=300

Armor(REAR).Thickness=102

Armor(TOP).Thickness=60

SystemName[001]=Gun

 

[MGTurret]

ParentComponentName=turret

ModelNodeName=MGturret

DetachWhenDestroyed=TRUE

EffectSize=1.0

MaxExtentPosition= 1.10, 0.66, 2.66

MinExtentPosition=-1.10,-0.59, 2.0

HasArmor=TRUE

ArmorMaterial=TITANIUM

Armor(FRONT].Thickness=360

Armor(RIGHT].Thickness=300

Armor(LEFT].Thickness=300

Armor(REAR].Thickness=102

Armor(TOP].Thickness=60

SystemName[001]=HMG

SystemName[002]=Gunner1

 

**replace the brackets [ ] with parantheses ( ) -- stupid board software thinks it some kind of code, and won't let me post the correct data

 

Might not need the cupola armour...bottom might need some adjustmets up

 

Takes 3 direct hits from the stock T-72, 4th one get through

 

Wrench

kevin stein

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A question about the 'ArmorMaterial'. What kinds of material does the game recognize? Is there a difference between, let's say, 'STEEL' and ALUMINIUM? (In-game, that is.)

 

Also, nice tank, Craig. :yes:

Edited by Gocad

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How are you doint the armor specs??? Since it Chobham, like the Abrams....

 

Here's what I used on the (as yet unreleased ... waiting for patch and finishing terrain and objects for...) Abrams M1A1

 

QUOTE (HULL)

ModelNodeName=hull

EffectSize=1.0

MaxExtentPosition= 1.56, 2.88, 1.75

MinExtentPosition=-1.56,-3.07, 0.00

HasArmor=TRUE

ArmorMaterial=TITANIUM

Armor(FRONT).Thickness=460

Armor(RIGHT).Thickness=400

Armor(LEFT).Thickness=400

Armor([REAR).Thickness=202

Armor(TOP).Thickness=120

Armor(BOTTOM).Thickness=25

SystemName[001]=Engine

 

[Turret]

ParentComponentName=HULL

ModelNodeName=turret

DetachWhenDestroyed=TRUE

EffectSize=1.0

MaxExtentPosition= 1.10, 1.66, 2.66

MinExtentPosition=-1.10,-1.59, 1.55

HasArmor=TRUE

ArmorMaterial=TITANIUM

Armor(FRONT).Thickness=360

Armor(RIGHT).Thickness=300

Armor(LEFT).Thickness=300

Armor(REAR).Thickness=102

Armor(TOP).Thickness=60

SystemName[001]=Gun

 

[MGTurret]

ParentComponentName=turret

ModelNodeName=MGturret

DetachWhenDestroyed=TRUE

EffectSize=1.0

MaxExtentPosition= 1.10, 0.66, 2.66

MinExtentPosition=-1.10,-0.59, 2.0

HasArmor=TRUE

ArmorMaterial=TITANIUM

Armor(FRONT].Thickness=360

Armor(RIGHT].Thickness=300

Armor(LEFT].Thickness=300

Armor(REAR].Thickness=102

Armor(TOP].Thickness=60

SystemName[001]=HMG

SystemName[002]=Gunner1

 

 

 

Well, I decided to make up some figures and it turns out I am not far off of what you put, maybe a tad stronger but I figured just as you said, chobbam armour has to be someting significant over the T-72.

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question about the 'ArmorMaterial'. What kinds of material does the game recognize? Is there a difference between, let's say, 'STEEL' and ALUMINIUM? (In-game, that is.)

 

Also, nice tank, Craig. :yes:

 

 

Thanks, I have noticed the use of different materials , STEEL, ALUMINIUM but I guess someone needs to delve int the relevant .dll to find all the different types.

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Well, I decided to make up some figures and it turns out I am not far off of what you put, maybe a tad stronger but I figured just as you said, chobbam armour has to be someting significant over the T-72.

Yeah, ever heard about that Challenger tank in (I think) Basrah that took 11 or so RPG hits without the crew being hurt?

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Yeah, ever heard about that Challenger tank in (I think) Basrah that took 11 or so RPG hits without the crew being hurt?

 

Julhelm,

 

Any chance you have a link to that story?

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No it was in a Military Modelling magazine I bought in 2003.

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Guest capun

First thing I do when there is a new TW game or patch is open up aircraftobject.dll with my Hex Editor, then snoop around to see what new variables are available.

 

Now you need to take it with a grain of salt since some of the variables have been there since day 1 and not implemented (yet). And then sort of guess what they are/do, experiment with them a bit.

 

For materials the dll shows:

 

STEEL, ALUMINUM, GLASS. FIBERGLASS. WOOD, TITANIUM. and I think NONE.

 

I have never seen GLASS and FIBERGLASS used in an ini.

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TK explained the armor stuff and how it works some months ago at TW forum, go for a search there.

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Yeah, ever heard about that Challenger tank in (I think) Basrah that took 11 or so RPG hits without the crew being hurt?

 

 

Almost correct, except it was infact hit by no less than 16 RPG's and a Milan ATM, the crew was fine, the tank made it back to base on its own and all that needed to be repaired were the guards for the tracks on one side.

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I have never seen GLASS and FIBERGLASS used in an ini.

 

The MF Crusader has GLASS armor for its cockpit.

I wonder whether you could combine two sorts of ARMOR for the same location, i.e GLASS for FRONT & TOP side, STEEL for BOTTOM and REAR...

Anyway, thank you for the info, capun.

Edited by Gocad

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Stock Fishbeds use GLASS on some, IIRC

 

I tried combining types on something...FW-190F or one of the Japanese birds, and it didn't work. Wound up using ALUMINIUM, but with heavy gauge for the rear...

 

Wrench

kevin stein

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That looks a really good Challenger 2 model. Looking forward to that.

 

With regards to armour thickness a really good site for armour values and armour pen values for different ammo try this link:

http://members.tripod.com/collinsj/protect.htm

 

From that I'd set the M1A1's armour at about 900mm and the Chally 2 about the same, armour set to STEEL.

 

Oh, and the Wikipedia site has it that a Chally 2 withstood 70 RPG hits in Basra:

http://en.wikipedia.org/wiki/Challenger_2_tank

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