pistitom Posted June 28, 2009 Posted June 28, 2009 Hello, is there a chance to have darker night with night vision goggles? Files created? Didn't find anything related to this...THX
JDSnypes Posted June 28, 2009 Posted June 28, 2009 (edited) lol i was wondering too if we can have night vision goggles in TW series. I don't know about darker sky though, i thought the high altitude have bright night sky Edited June 28, 2009 by JDSnypes
+Fubar512 Posted June 28, 2009 Posted June 28, 2009 I don't know about darker sky though, i thought the high altitude have bright night sky LOL, if the sky gets almost black at altitude during the daytime (dark enough to see stars at noon), what on earth would lead you to believe that it's lighter at night?
+Wrench Posted June 28, 2009 Posted June 28, 2009 Light pollution from the cites???? Moonglow??? Earthglow??? Zodical light??? wrench kevin stein
+Syrinx Posted June 29, 2009 Posted June 29, 2009 Didn't Jane's USAF have a night vision mode ? Never owned it but seem to remember a screenie from somewhen.
+Stary Posted June 29, 2009 Posted June 29, 2009 Didn't Jane's USAF have a night vision mode ? Never owned it but seem to remember a screenie from somewhen. :yes: currently, darker nights are possible by modding environmentsystem.ini I think, but night vision ain't
+FastCargo Posted June 29, 2009 Posted June 29, 2009 I tested something putting a 'bubble' around the pilot's POV that basically added a green filter to everything when you turned the lights on, but it really wasn't green enough. The problem is you'll start losing visibility if you try to make it real green by making it more opaque. FC
+Stary Posted June 29, 2009 Posted June 29, 2009 I tested something putting a 'bubble' around the pilot's POV that basically added a green filter to everything when you turned the lights on, but it really wasn't green enough. The problem is you'll start losing visibility if you try to make it real green by making it more opaque. FC Fake pilot method..? Modding HUD to display green image is also an option
+FastCargo Posted June 29, 2009 Posted June 29, 2009 I had built a aircraft model with a sphere around the pilot's eyepoint, but all the faces turned inward, then treated like a slimer in the data.ini. Makes everything have a green tint when the lights are turned on, to simulate wearing NVGs. The TGA I used was pretty transparent. I could try with a pretty close to opaque TGA and see what happens... FC
JDSnypes Posted June 29, 2009 Posted June 29, 2009 LOL, if the sky gets almost black at altitude during the daytime (dark enough to see stars at noon), what on earth would lead you to believe that it's lighter at night? eer, full moon? lots of stars? city lights? lots of things that can light up the sky
pistitom Posted June 29, 2009 Author Posted June 29, 2009 OK, forget the dark skies, it is indeed dark enough, I was more curious on this NVG matter...it sure would be nice to have sg. like in the Falcon series...But I'm not a modder, I leave these things to the pros...:-) Offtopic, do You think there will be a newer F-14 release anytime soon, with a bit more sophisticated cockpit and textures? (eg. Mirage F. Mig-29)?
+ST0RM Posted June 29, 2009 Posted June 29, 2009 Many patches ago, the sky was too dark and there was a lighter night mod to fix it. NVG ops would be cool though.
+Fubar512 Posted June 29, 2009 Posted June 29, 2009 eer, full moon? lots of stars? city lights? lots of things that can light up the sky Those things appear to "light up the sky", due to atmospheric light scattering at lower altitudes. Think of a car's headlights reflecting off of fog (in effect, scattering), and you'll understand. The atmospheric density decreases with altitude, diminishing the light scattering effect.
+DWCAce Posted June 29, 2009 Posted June 29, 2009 Didn't Jane's USAF have a night vision mode ? Never owned it but seem to remember a screenie from somewhen. Can't recall if USAF had it, but I know Falcon 4.0 did.
eraser_tr Posted June 29, 2009 Posted June 29, 2009 Offtopic, do You think there will be a newer F-14 release anytime soon, with a bit more sophisticated cockpit and textures? (eg. Mirage F. Mig-29)? If you mean the faked "analog" HUD, its been updated many times, just download the desert storm mod. But yes, they are working on a new kitty.
+Fubar512 Posted June 29, 2009 Posted June 29, 2009 You didn't hear this from me.... ....but the new MF F-14 series will be 'superior' in quality to the MF's MiG-29....
eraser_tr Posted June 29, 2009 Posted June 29, 2009 I was not aware cockpits could look any better than the mig-29s
+Fubar512 Posted June 29, 2009 Posted June 29, 2009 I was not aware cockpits could look any better than the mig-29s Trust me, Adrian outdid himself, yet again.
Planejunky Posted June 29, 2009 Posted June 29, 2009 This is a vital part of modern day operations that's for sure. Finally someone cracked how to do it in FSX/FS9 very recently, so I'm sure there must be a way this could be included in the Thirdwire series.
+Fubar512 Posted June 29, 2009 Posted June 29, 2009 The FLIR screen presently requires a node (part of a .lod) onto which it can be "projected".
jtin Posted June 30, 2009 Posted June 30, 2009 Not sure if the enbseries .dll creator could be contacted or agree to do this, but if bloom and the other stuff is possible, tweaking the brightness/contrast and adding a green filter should be possible.
serverandenforcer Posted June 30, 2009 Posted June 30, 2009 What about a light source? The landing gear lights illuminate the ground. Why not have a green light emitted from the aircraft that illuminates everything on a 360 deg scale on all axis with an unlimited range?
+Gr.Viper Posted June 30, 2009 Posted June 30, 2009 Then from external camera everthing will look like it's the night of the flying dead.
pistitom Posted June 30, 2009 Author Posted June 30, 2009 You didn't hear this from me.... ....but the new MF F-14 series will be 'superior' in quality to the MF's MiG-29.... ok, I didn't hear that from You and I don't even believe it 'till I see it...'cause it's gonna be awesome if it's true...man, I can't wait...
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