JediMaster Posted October 19, 2009 Posted October 19, 2009 Ack! My SF2VAGE got updated, but I admit I've not tried to fly it since. I'll try that tonight, but I'm fearing the worst...a total reinstall...ugh. Quote
snapper 21 Posted October 19, 2009 Posted October 19, 2009 (edited) Well don't get me to check your home electrics!!! When converting the files I got an extension on them so the game wasn't seeing them. SO I was probably flying over the stock terrain. (STUPID) looked nice though. Have removed the extension and problems come back. Sorry got all excited my fave mod was fixable. Just did a very quick experiment, and I was not flying over the same part of Vietnam. But first mission after installing SF2 I, I had white buildings and white flickering patches on the Vietnam SEA terrain. Resaved all the config files as unicode. Had one more flight, no flickering and brown buildings. If that is all that you have to do, big sigh of relief! Will fly a bit more and see what I can find. Cheers Snapper 21 Edited October 19, 2009 by snapper 21 Quote
stingray77 Posted October 20, 2009 Posted October 20, 2009 (edited) You guys sure keep track of things like this - just in case that not ( ): wouldn't the PanAm 747 (http://forum.combata...632-pan-am-747/) add a lot of atmosphere to the Tan Son Nhut airport? I thinks it fits the theatre - so would it be worth including in the "Gold"? What do you think? Just an idea... Oliver Edited October 20, 2009 by stingray77 Quote
+eburger68 Posted October 20, 2009 Author Posted October 20, 2009 Stingray77: Interesting suggestion, but if we were going to include some additional aircraft (esp. large aircraft), we'd probably go with one or more of the following: - KC-135 - KC-130F - EKA-3B - EB-66C/E - RB-66B/C - KA-6D - E-2 - S-1 - P-3 - U-2 - RC-135 - EC-121 Eric L. Howes Quote
JediMaster Posted October 20, 2009 Posted October 20, 2009 Oh, you could also go on the "Internet" and find every other plane that ever flew! After all, I really want *insert name of random plane that flew between 1960 and 1975 here* to be in this! Quote
stingray77 Posted October 20, 2009 Posted October 20, 2009 Interesting! Most of those sound pretty cool - especially the Destroyer-variants: - EKA-3B - EB-66C/E - RB-66B/C and - E-2 - P-3 when around the Carrier Battle Group. The tankers - KC-135 - KC-130F - KA-6D would make most sense if some refuelling-function would be coming with it, but that's out of scope - I know! (Hum, the KC-130 with some Jollys behind..... ) Although I LOVE the Constellation I think that the Recce-birds - U-2 - RC-135 - EC-121 would mostly be seen on the ground, right? And what's the S-1? Well, thinking of Vietnam, Choppers come to mind immediately. Why is it that those are so hard to get into the game? (Hueys and some Jollys - the latter working together with Skyraiders on SAR-missions - would be great, I guess.) But I definitively do not want to bug you! I am thankful for what you deliver as add-on to the original game already - even without new planes coming with the Gold!!! @ JediMaster: as said - no offense! Quote
malibu43 Posted October 20, 2009 Posted October 20, 2009 The aircraft that are included were chosen because they met the following criteria: 1) Played a significant role in the air war over Vietnam 2) Fit within the missions types and roles that are used by the game engine (in other words, we could include tankers and transports, but the game won't let you fly a tanker or transport mission) Sure we could have included anything and everything, but then the download and install would be huge. Helicopters are a different story. Two reason for not including helicopters: 1) In my opinion, the helo's that are publicly available for TW games don't fly like helicopters, and that kills the immersion (for me...) 2) The helos that are publicly available aren't really available publicly, and we couldn't include them. Quote
stingray77 Posted October 20, 2009 Posted October 20, 2009 Thanks for explaining... And I fully share your view that if doesn't look/work convincing, better leave it away! That's why I like the XP SO very much... Quote
Biggus Posted October 21, 2009 Posted October 21, 2009 AP-2H Neptune. Yes, only a few of them, but the missions they flew would be unreal to relive... Quote
luckyluca Posted October 23, 2009 Posted October 23, 2009 Hello, Could you pls help me out as I'm confused on the optional sections of the installation. I have both sf2:v and sf2:e patched to june installed onto the same directory d:\thirdwire\sf2. Both the vietnam and europe executable generated their own mod data structures in my documents folder. When in the readme you refer to "merged" do you mean merged mod directory or merged game directory? I'm asking because I wanted to install the brand new NF4+ and it also says it's compatible with merged installations and can't figure out whether it refers to merged mod folders or merged game folder (in the latter case I assume each mod would sit in its own structure sf2va&gp2 in the vietnam mod folder and fn4+ in the europe mod folder) Thanks for the clarification Luca Quote
EricJ Posted October 24, 2009 Posted October 24, 2009 And maybe more directed to malibu43, you going to include the Cambodia stuff (SAM locations) from Linebacker III? I though it was a nice touch since you're trapsing through their country to strike targets from Thailand into Vietnam. Quote
+eburger68 Posted October 24, 2009 Author Posted October 24, 2009 Luca: You asked: I'm asking because I wanted to install the brand new NF4+ and it also says it's compatible with merged installations and can't figure out whether it refers to merged mod folders or merged game folder (in the latter case I assume each mod would sit in its own structure sf2va&gp2 in the vietnam mod folder and fn4+ in the europe mod folder) NF4+ and the Expansion Pack need to be in separate mod folders -- they cannot be both active in the same mod folder because of overlap and conflicts between the two different mods. In your case, SF2E is using a different mod folder than SF2V, so you could install SF2E to your SF2E mod folder and the Expansion Pack to your SF2V mod folder. Eric Howes Quote
luckyluca Posted October 24, 2009 Posted October 24, 2009 Thanks Eric, I'll do that. Regarding the optional items, since I have a merged installation of sf2:v+sf2:e (no sf2), could you please point me to which items include and which skip based on my setup? unfortunately I can't figure it out from the readmes. here's the list from my documents vietnam mod folder, before installing the expansion pack: Directory of D:\documents\ThirdWire\StrikeFighters2 Vietnam\Objects\Aircraft 24/10/2009 19:01 <DIR> A-10A 24/10/2009 19:01 <DIR> A-10A_78 24/10/2009 19:01 <DIR> A-1H 24/10/2009 19:01 <DIR> A-1J 24/10/2009 19:01 <DIR> A-4C 24/10/2009 19:01 <DIR> A-4C_65 24/10/2009 19:01 <DIR> A-4E 24/10/2009 19:01 <DIR> A-4E_65 24/10/2009 19:01 <DIR> A-4E_67 24/10/2009 19:01 <DIR> A-4F 24/10/2009 19:01 <DIR> A-6A 24/10/2009 19:01 <DIR> A-7A 24/10/2009 19:01 <DIR> A-7B 24/10/2009 19:01 <DIR> A-7B_71 24/10/2009 19:01 <DIR> A-7C 24/10/2009 19:01 <DIR> A-7C_71 24/10/2009 19:01 <DIR> A-7D 24/10/2009 19:01 <DIR> A-7D_75 24/10/2009 19:01 <DIR> A-7D_78 24/10/2009 19:01 <DIR> A-7E 24/10/2009 19:01 <DIR> An-12 24/10/2009 19:01 <DIR> B-52D 24/10/2009 19:01 <DIR> B-57B 24/10/2009 19:01 <DIR> CF-104 24/10/2009 19:01 <DIR> CF-104_72 24/10/2009 19:01 <DIR> CF-104_76 24/10/2009 19:01 <DIR> F-100D 24/10/2009 19:01 <DIR> F-100D_64 24/10/2009 19:01 <DIR> F-100D_68 24/10/2009 19:01 <DIR> F-104G 24/10/2009 19:01 <DIR> F-105D 24/10/2009 19:01 <DIR> F-105D_66 24/10/2009 19:01 <DIR> F-15A 24/10/2009 19:01 <DIR> F-4B 24/10/2009 19:01 <DIR> F-4B_65 24/10/2009 19:01 <DIR> F-4B_67 24/10/2009 19:01 <DIR> F-4C 24/10/2009 19:01 <DIR> F-4C_67 24/10/2009 19:01 <DIR> F-4D 24/10/2009 19:01 <DIR> F-4D_67 24/10/2009 19:01 <DIR> F-4D_75 24/10/2009 19:01 <DIR> F-4D_78 24/10/2009 19:01 <DIR> F-4E 24/10/2009 19:01 <DIR> F-4E_72 24/10/2009 19:01 <DIR> F-4E_75 24/10/2009 19:01 <DIR> F-4E_78 24/10/2009 19:01 <DIR> F-4F 24/10/2009 19:01 <DIR> F-4F_80 24/10/2009 19:01 <DIR> F-4J 24/10/2009 19:01 <DIR> F-4M 24/10/2009 19:01 <DIR> F-4M_75 24/10/2009 19:01 <DIR> F-84F 24/10/2009 19:01 <DIR> F-8C 24/10/2009 19:01 <DIR> F-8C_66 24/10/2009 19:01 <DIR> F-8D 24/10/2009 19:01 <DIR> F-8D_66 24/10/2009 19:01 <DIR> F-8E 24/10/2009 19:01 <DIR> F-8E_66 24/10/2009 19:01 <DIR> F-8H 24/10/2009 19:01 <DIR> F-8H_69 24/10/2009 19:01 <DIR> F-8J 24/10/2009 19:01 <DIR> F-8J_69 24/10/2009 19:01 <DIR> Harrier1 24/10/2009 19:01 <DIR> Harrier1A 24/10/2009 19:01 <DIR> Harrier3 24/10/2009 19:01 <DIR> Hunter4 24/10/2009 19:01 <DIR> Hunter5 24/10/2009 19:01 <DIR> Hunter51 24/10/2009 19:01 <DIR> Hunter6 24/10/2009 19:01 <DIR> Hunter9 24/10/2009 19:01 <DIR> IL-28 24/10/2009 19:01 <DIR> J-6 24/10/2009 19:01 <DIR> MiG-17 24/10/2009 19:01 <DIR> MiG-17F 24/10/2009 19:01 <DIR> MiG-17PF 24/10/2009 19:01 <DIR> MiG-19S 24/10/2009 19:01 <DIR> MiG-21bis 24/10/2009 19:01 <DIR> MiG-21F 24/10/2009 19:01 <DIR> MiG-21MF 24/10/2009 19:01 <DIR> MiG-21PF 24/10/2009 19:01 <DIR> MiG-21PFM 24/10/2009 19:01 <DIR> MiG-21PFV 24/10/2009 19:01 <DIR> MiG-23BN 24/10/2009 19:01 <DIR> MiG-23M 24/10/2009 19:01 <DIR> MiG-23MF 24/10/2009 19:01 <DIR> MiG-23ML 24/10/2009 19:01 <DIR> MiG-23MLA 24/10/2009 19:01 <DIR> MiG-23MLD 24/10/2009 19:01 <DIR> MiG-23MS 24/10/2009 19:01 <DIR> MiG-23P 24/10/2009 19:01 <DIR> MiG-27 24/10/2009 19:01 <DIR> Mirage3C 24/10/2009 19:01 <DIR> Mirage5F 24/10/2009 19:01 <DIR> MystereIVA 24/10/2009 19:01 <DIR> Su-7BM 24/10/2009 19:01 <DIR> Su-7BMK 24/10/2009 19:01 <DIR> SuperMystereB2 24/10/2009 19:01 <DIR> Tu-16 24/10/2009 19:01 <DIR> Tu-22 Directory of D:\documents\ThirdWire\StrikeFighters2 Vietnam\Objects\GroundObject 24/10/2009 19:01 <DIR> Barlock 24/10/2009 19:01 <DIR> BM-14-16 24/10/2009 19:01 <DIR> BRDM 24/10/2009 19:01 <DIR> BTR-152 24/10/2009 19:01 <DIR> BTR-50PK 24/10/2009 19:01 <DIR> BTR-ZPU 24/10/2009 19:01 <DIR> BTR-ZU-23 24/10/2009 19:01 <DIR> CargoShip 24/10/2009 19:01 <DIR> Centurion5 24/10/2009 19:01 <DIR> Centurion6 24/10/2009 19:01 <DIR> CVA-63 24/10/2009 19:01 <DIR> Fansong 24/10/2009 19:01 <DIR> FansongC 24/10/2009 19:01 <DIR> FansongE 24/10/2009 19:01 <DIR> FansongF 24/10/2009 19:01 <DIR> FuelTruck 24/10/2009 19:01 <DIR> KS-19 24/10/2009 19:01 <DIR> Leopard1A4 24/10/2009 19:01 <DIR> M113 24/10/2009 19:01 <DIR> M113-ZPU 24/10/2009 19:01 <DIR> M163 24/10/2009 19:01 <DIR> M35A2 24/10/2009 19:01 <DIR> M35_Quad 24/10/2009 19:01 <DIR> M38Jeep 24/10/2009 19:01 <DIR> M48A2 24/10/2009 19:01 <DIR> M48A3 24/10/2009 19:01 <DIR> M55_Quad 24/10/2009 19:01 <DIR> M60A1 24/10/2009 19:01 <DIR> P-4_PatrolBoat 24/10/2009 19:01 <DIR> PatrolBoat 24/10/2009 19:01 <DIR> PT-76 24/10/2009 19:01 <DIR> SA-2L 24/10/2009 19:01 <DIR> SA-2LC 24/10/2009 19:01 <DIR> SA-2LE 24/10/2009 19:01 <DIR> SA-2LF 24/10/2009 19:01 <DIR> SA-6L 24/10/2009 19:01 <DIR> SA-8 24/10/2009 19:01 <DIR> SCB-125 24/10/2009 19:01 <DIR> Scud-B 24/10/2009 19:01 <DIR> StraightFlush 24/10/2009 19:01 <DIR> SumnerFRAM2 24/10/2009 19:01 <DIR> T-54 24/10/2009 19:01 <DIR> T-55 24/10/2009 19:01 <DIR> T-62A 24/10/2009 19:01 <DIR> T-72A 24/10/2009 19:01 <DIR> Tanker 24/10/2009 19:01 <DIR> ZIL-157 24/10/2009 19:01 <DIR> ZIl-157Command 24/10/2009 19:01 <DIR> ZIL-157Fuel 24/10/2009 19:01 <DIR> ZPU-2 24/10/2009 19:01 <DIR> ZSU-23 24/10/2009 19:01 <DIR> ZSU-57 24/10/2009 19:01 <DIR> ZU-23 THanks Luca Luca: You asked: NF4+ and the Expansion Pack need to be in separate mod folders -- they cannot be both active in the same mod folder because of overlap and conflicts between the two different mods. In your case, SF2E is using a different mod folder than SF2V, so you could install SF2E to your SF2E mod folder and the Expansion Pack to your SF2V mod folder. Eric Howes Quote
+eburger68 Posted October 24, 2009 Author Posted October 24, 2009 Luca: You have the ThirdWire MiG-17PF, so you'll need to install the MiG-17PF from the \Optional directory. You also have the M60A1, os you'll have to install the M60A1 from the \Optional folder. You already have the MiG-17A, so you don't need to install the one from the \Optional directory. Follow the instructions for installing the main Expansion Pack items, then follow the instructions for installing the optional items I specified above. Eric L. Howes Quote
topcat II Posted October 26, 2009 Posted October 26, 2009 Hi all, Just checking on the gold version hope it is still coming?? Thank You Quote
+eburger68 Posted October 26, 2009 Author Posted October 26, 2009 topcat II: Yes, it is still coming. I spent most of the weekend adding in new terrain items, tweaking some target areas, fixing minor things in the TYPES.INI for each terrain, and performing other minor fixes. I'm hoping to release in the next week. Eric L. Howes Quote
topcat II Posted October 26, 2009 Posted October 26, 2009 Very cool thank You for the update Eric looking foward too it many thanks on the work you all do just Great!!!! Cheers Darrell Quote
+eburger68 Posted October 27, 2009 Author Posted October 27, 2009 Jarhead1: You wrote: Rolling thunder, and its any Skyraider squadron i fly with. I started looking into this reported bug and quickly realized that there are no player-flyable Skyraider squadrons in the Rolling Thunder campaign. There are a few player-flyable Skyraider squadron in the Steel Tiger campaign, but they all look good to me. Could you shed any more light on how you were flying with a Skyraider squadron in the Rolling Thunder campaign? Eric L. Howes Quote
+eburger68 Posted October 28, 2009 Author Posted October 28, 2009 (edited) Hey Folks: I need your opinion on something -- the more feedback the better. In an earlier post in this thread I complained about the air base areas and how much real estate they were taking up, esp. around Hanoi. I finally got fed up enough that I decided to do something about it. My skills with graphics editing are extremely limited, so I was reduced to finding potential substitute tiles and making minor edits to them. I think I have some that work pretty darn well: https://netfiles.uiuc.edu/ehowes/www/sf2v/New_AB_Tiles.rar To install these two new tiles, unpack the RAR, then drop the two new BMPs in the \Terrains\VietnamSEA directory in your SF2V Mod Folder, overwriting the existing files. (If you don't like them, you can alway re-copy the originals back over from the \SouthVietnam directory.) Once the new tiles are installed, take a few recon flights over airbases (using the North Vietnam terrain), esp. the ones around Hanoi (but check out the several "jungle" air bases like Dien Bien Phu as well). What do you think? I like the fact that the air bases don't stick out like sore thumbs on the landscape anymore. The air base areas are definitely rougher and messier, but every photo I've ever seen of friendly or enemy bases in 'Nam from that era shows rough, messy air base areas, not those nicely manicured squares of green. In any case, please let me know what you think. Eric Howes Edited October 28, 2009 by eburger68 Quote
DrArrow Posted October 31, 2009 Posted October 31, 2009 Well I have tested this expansion pack for some weeks during 30 misions in two steel tiger campaigns in vietnam flying for 416TFS and many single missions with different planes. The first thing, I have to say that you did a great job with this MOD. The missions were very various, always hitting different targets in often difficult weather conditions with some great atmosphere and hellish FLAK over target with a lot of immersion. I was even hit by normal flak twice, what hasn't happened before. However I have some suggestions that could be improved further. 1. The first bug I think I have are the missing cockpit lods for all A-6 variants (I installed it twice with all fixes on clean single SF2:V version, but cockpit.lod files are missing in all A-6 folders). 2. I have also found that samairburst effect causes in my install very weird explosions it looks like many brown triangles are emmited in the air. Maybe it was intentional, but I think that effect doesn't look well and eats a lot of resources (maybe it is only my install). Deleting samairburst effect brought back normal enhanced explosions that look good ------------------------------------------------- The second set of sugestions relates more to FPS killers in the pack. In some well defended areas the game is resources heavy and the added candies worsen things too far. I have decent computer that can run with full graphic settings even the most intense missions over Hanoi with over 30 FPS. Not the case with SF2V AG pack. The sim runs fine by me in less intensive missions, however in most intense missions the FPS goes to 14-10 levels. I am listing the biggest FPS killers I found. 1. Green Hell 2 on high levels is of course a resource hog. The low level trees however look strange. I solved this by eradicating trees from jungle tiles and leaving the nice cities tiles and trees in other areas. 2. FLAK effects - in high flaked areas FLAK effects seem to be cause of slowdowns (in my system it is 5-7 FPS), I solved it by deleting debris parts from these effects and only leaving smoke and flash effects. 3. Explosion effects - with some 10-15 planes attacking a target explosion effects are also taking up a lot of performance, I didn't do any tweaking with explosions as the first two are enough for me, but I may do some tweaking. 4. High poly models of planes like RF-4 when on airports are also resource hungry - so maybe here tweaking lod distances would help. 5. Mod for Buffs is already there, so that's fine :) Anyway take these just only as suggestions and I could send you my lightened effects and GH2 if you wanted to add it as some optional MOD, or try to tweak that by yourself if you want to, or not. Otherwise once more - great job and I am looking forward to the GOLD release. Quote
+eburger68 Posted October 31, 2009 Author Posted October 31, 2009 (edited) DrArrow: Glad to hear that you're enjoying the Expansion Pack. Regarding the A-6 LODs: yes, they are missing in the Expansion Pack. As stated in the ReadMe, you have to download the FOTI A-6A Intruder from here: http://forum.combatace.com/index.php?autocom=downloads&showfile=5014 Then grab the Cockpit folder from that mod and drop it in the folders for the A-6 and EA-6 variants. I haven't seen the brown triangles you've seen with the SAM airburst effects, so I don't know that there's much I can do about that. As for your other suggestions, we might be able to include an alternate set of flak effects. If you could ZIP up your alternate flak effects and attack them to a post here, I'll take a look. Same with your Green Hell 2 mods. I'm reluctant to go much beyond that, though, as we've already got so much optional this-that-and-the-other that users are becoming confused during installation (take a look at earlier posts in this thread). Best, Eric L. Howes Edited October 31, 2009 by eburger68 Quote
RichardG Posted November 1, 2009 Posted November 1, 2009 (edited) How do I edit out aircraft available in Vietnam single mission? Aircraft from my other merged installs (Europe and Israel) show in available aircraft list, even though I installed this mod in its own Vietnam mod folder. I'm launching the Vietnam exe. in the merged install, is this the correct way? (Vietnam/Europe/Israel/Israel patch) I also have Europe and Israel Campaigns showing in the selection list. Everything is working well by the way. Edited November 1, 2009 by RichardG Quote
+eburger68 Posted November 1, 2009 Author Posted November 1, 2009 Richard: I'm not sure there is an easy way to prevent that from happening. When selecting AI aircraft to use in single missions, the game should automatically select aircraft only from nations specified in the terrains limited nations list. But paring down the list of aircraft presented to the user is another matter. If there is a way, one of the resident SF experts here at CA should know. Eric L. Howes Quote
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