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Posted

i´m sure someone did somewhere give some advise to this issue but i cant find them :dntknw: so if anybody knows how to fix this pleas let me know

 

picture from taiwan terraine

 

Posted

i´m sure someone did somewhere give some advise to this issue but i cant find them :dntknw: so if anybody knows how to fix this pleas let me know

 

Well, you're a modeler.... Build 3D models of, say, Outback Steak houses, place them liberally around your terrain of choice, and I'm sure that the giant bovine issue will soon cease to be a problem :rofl:

  • Like 1
Posted

I know it's an issue with the TOD of that tile not matching with the AlphaObjectTexture callout in the terrain_data.ini

 

So I'm going to take a guess:

Change in Formosa_DATA.INI

 

[Texture079]

Filename=germanyS-RG.TGA

HasWater=1

Color=0.268970,0.338523,0.296477

SolidObjectTexture=TEROBJECT_HOUSES1.Tga

AlphaObjectTexture=TEROBJECT_RURAL2.TGA

 

to

 

AlphaObjectTexture=TER_NEWTREES1.TGA

 

 

 

Posted (edited)

thanks for the help

 

Well, you're a modeler.... Build 3D models of, say, Outback Steak houses, place them liberally around your terrain of choice, and I'm sure that the giant bovine issue will soon cease to be a problem :rofl:

if i find some time the Steakhouse is on :grin:

 

Checking the support topic for this particular mod shows... guess what... suprise, fix for the cows!

 

http://combatace.com/topic/56852-gepards-formosa-strait-visual-update/page__st__20

 

first post on page :wink:

this is embarrassing the obvious one i did not check :blush: , thanks Stary :drinks:

Edited by ravenclaw_007
Posted

can't you see these are radioactive Chinese experimental bio-weapons? Heating them up would do no good :blink:

Guest Mutha213
Posted

We're gonna need bigger bulls.

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