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Posted

VA-93 were some bad mutha f***a's...... they flew missions that 90% of the Skyhawk community wouldn't.

Posted

C Scooter's with 5 pylons???? that isn't even in the Detail & Scale book!!!

 

you'd need a new pylon to add via the 'fake pilot method' (or a pair as one lod). If you can get a 3d guy to build one, I'll place it (actualy wouldn't be too hard .. the location would come right from the A-4E's data ini...

 

that the new skin you showed in the screenshots thread? It's awesome!!

Posted (edited)

that IS an interestering thought....

 

the A-4CA Caza, has 5 pylons, and is mapped to A-4C_***.bmps....

 

a quckie side by side (below) for the 'standard' A-4C and Caza...

 

i just don't remember when the original lod comes from; they're all called "A-4CA" and dated 2006

 

me personally, I'd say "Shoot! Lets DO It!!"

Edited by Wrench
Posted

hummm....the BuNums seem to fall into the C... (from my 'all bunum listing pdf'

 

147669-147849 A4D-2N Douglas

 

that's definatly a C, after the name change in 1962

Posted

L's kept the 3 pylons only (I should know -- there's L in the SF2 D/L section with my name on it!!)

 

E's "supposedly" were the first with 5

 

pete, the pic on page 23 of the SSP Naval Air units 64-73 (whose cover art is in the 1st post above, btw) shows NG-310 as a C, with no outboard pylons. So, I'd suspect some poetic liscene on Mr. Greer's part.

 

the up side is, using the stock 3-hardpoint C, you can put the 'stripe' on the drop tanks via decals (like I did on the L)

Posted

Could components be removed from an 'E' to make a 'C' ??

 

BTW I'm not a Skyhawk afficionado so don't shoot me down if I'm missing something major!!!

Posted

L's kept the 3 pylons only (I should know -- there's L in the SF2 D/L section with my name on it!!)

 

E's "supposedly" were the first with 5

 

pete, the pic on page 23 of the SSP Naval Air units 64-73 (whose cover art is in the 1st post above, btw) shows NG-310 as a C, with no outboard pylons. So, I'd suspect some poetic liscene on Mr. Greer's part.

 

the up side is, using the stock 3-hardpoint C, you can put the 'stripe' on the drop tanks via decals (like I did on the L)

 

Yeah, I looked for any pic with a "C" model sporting 5 pylons but to no avail....only this art work that I thought might be accurate...I think I would still like to add the additional pylons.

post-1808-0-00875600-1331212725.jpg

Posted

Oh, BTW, the insignia needs to be over the refueling probe housing. I enlarged the insignia, moved it forward and added this to the USN / USMC "B" and "C" A-4's. It looks great!!!

 

MeshName=Probe_Ridge

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=InsigniaFuseR

Position=3.24,-0.120

Scale=1.70

DecalMaxLOD=3

post-1808-0-22206000-1331213498.jpg

Posted (edited)

FC, yes, the E and later models

 

great decal fix Pete!!!

 

carlo, you're probably right ... i know it's from the original Falklands mods for 1stGen, so is probably Diegos. Well, pete can always ask him to use it. Have to come up with a 'new' designation for it, though. As no USN/USMC C Scooter had 5 hardpoints.

 

but, since the drop tanks aren't part of the model, there goes the ability to decal them

Edited by Wrench
spell check!!!
Posted (edited)

@pappychksix

here your pilon it just the lod but it should work fine you just need to place it was fake pilot or weapon.

any problem just call me to make the fixes.

Cocas, downloaded but unsure how to make it work....

A quick tutorial would be great...Thanks in advance, Pete

Edited by pappychksix
Posted (edited)

using the A-4L as an example...

 

first, you'll need to folderize the pylon into the /Pilots folder -- just pretend its a seat. YOu'll need the lod, bmp and an ini for it (note: Daniel's already got it in a folder, so just add the ini, named to match -- I'd suggest A4Pylon

 

cpy/paste this into a blank notepadsheet

 

[LOD001]

Filename=A4pilon.LOD

Distance=2000

 

[shadow]

CastShadow=TRUE

ShadowCastDist=2000

MaxVisibleDistance=100

 

save as "A4Pylon.ini" and close

 

open the data ini for whichever A-4C you tweeking, and add this line to the fuselage section, where *** is the next systemname number:

 

SystemName[***]=Pylons

 

then, down to the /crew section ..... and here's where it starts to get fun....

 

[Pylons]

SystemType=PILOT_COCKPIT

Position=0.00,0.00,0.00

PilotModelName=FakePilot

SeatModelName=A4Pilon

SeatPosition=0.0,0.0,0.0

MinExtentPosition=0.10,0.988,-0.102

MaxExtentPosition=0.10,0.988,-0.102

CanopyNodeName=

SeatID=2

 

don't forget, you'll need FCs fake pilot mod in the /Pilots folder too !

 

what I did here, is place the "seat" (aka: the new pylons) at the 0 coordinate for x/y/z. What you might need to do, is mmove it up or down, fore or aft or left and right to make it fit under the bombs/rocketpod/sidewinders, whatever.

 

to find the fit, assuming you've already got the outerwing stations listed in the data and loadout ini, select a mission where something is loaded there, and see where it fits. The adjust the x/y/z accordingling.

 

like this:

 

SeatPosition=0.0,0.0,0.0

 

x is the first number, meaing left/right

 

y is the middle number, meanig fore/aft

 

z is the last one, meaning up/down

 

once you do it a few dozen times, it's gets easiser! :lol:

 

edit: don't be afraid to rename the lod to A4Pylon.lod -- it won't hurt a thing!

Edited by Wrench
added more advice
Posted

 

carlo, you're probably right ... i know it's from the original Falklands mods for 1stGen, so is probably Diegos. Well, pete can always ask him to use it. Have to come up with a 'new' designation for it, though. As no USN/USMC C Scooter had 5 hardpoints.

 

 

Diego released them @ C5 years ago (long before original SF1 Malvinas Mod).

They were great, but somehow they are no more around.. :-(

Posted

Diego released them @ C5 years ago (long before original SF1 Malvinas Mod).

They were great, but somehow they are no more around.. :-(

 

 

I have a "new" A-4Q and A-4P both in SF2 -- I know I rebuilded them. Maybe I just never released them???

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