+Veltro2k Posted March 9, 2012 Posted March 9, 2012 What Animation Number should I use, and How do I enter this in the Data.INI ?
+76.IAP-Blackbird Posted March 9, 2012 Posted March 9, 2012 you can use it the same way as a canopy animation works. check other planes for the folding wing animation or canopy stuff. use in the ini the same animation number as in max. im not home cant send you an example now.
+KnightWolf45 Posted March 9, 2012 Posted March 9, 2012 [WingFold] SystemType=ANIMATION InputName=ANIMATION_10 AnimationTime=3.0 AnimationID=9 From F4F-4 WoA
+Fubar512 Posted March 9, 2012 Posted March 9, 2012 If you're short of animation slots, combine the wing fold with the canopy opening.
+Wrench Posted March 9, 2012 Posted March 9, 2012 that's gonna look reeeeeeeeeeeeealll funny on the approach to the deck .... canopy open, wings folded!!! from what I've seen, you can use any slot number for them. In General Consesus , we modders have chosen the Shift/9 keystroke for in-game use
+daddyairplanes Posted March 9, 2012 Posted March 9, 2012 well Wrench there are documented cases of planes taking off with wings folded. most divert to land bases however!
+Wrench Posted March 9, 2012 Posted March 9, 2012 in particular, one i remember reading of, a Skyraider for San Deigo ... actually took off, flew the circut and landed safely! (albeit with VERY shallow turns!!)
+russouk2004 Posted March 9, 2012 Posted March 9, 2012 (edited) I think u need add the on ground only command in the data.ini lol as cocas said and then u look in controls and set a keypress for slot 10 Edited March 9, 2012 by russouk2004
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