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P-47N-15.7z


Updated P-47-N-15 V-2.0 for Strike Fighters 2 series.Final Release.

 

This is a newer version as it has had several 3d modifications.

 

Different textures(included),some minor remapping.

Bumpmapping applied.

Centreline tank mechanism fixed,so it wont show if centreline tank is not selected.

Remoddeled the engine from a flat texture to 3d.

Working cooler Vents.speed controlled.

Canopy opens on shift_0

See Readme for full list

Russouk2004

 

Repacked updated P-47-N-15 and all wrenches skins..

Includes all files and LOD that were in last pack V-2.0 (Final).

Includes Folders for:

Objects: and Sounds:

Objects Folder:

Aircraft\P47-N-15

Decals\P-47-N-15\

Pilots\PilotWW

Weapons\P-47_Tank75 and Tank_165_P47

 

Sounds Folder:

P47N engine etc

also is folder containing files that must be copied into each skin folder,,called Common to all P-47N skin folders.

 

Delete the previous release skin folder and replace with these.


 

Edited by russouk2004

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Hi Russ, looks great! Could you post your P-47N-15.ini file... Not getting this to show up correctly... Include texture lists please...

Edited by Major Lee

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yeah, Ken, I had to transfer over all the decals and texturelist inis (and the decals folders to!)

 

had to revamp my 36th FBS "korean era" skin too, and will upload an updat for that later this weekend

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So I need the old version and paste the new one over it? Because mine won't show up and I think the P-47-15.ini is missing...(not the _data.ini)

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This is what im using,I havent really changed anything,just added some of my test folders

 

[AircraftData]

AircraftFullName=P-47N-15 Thunderbolt

AircraftShortName=P-47

AircraftDataFile=P-47N-15_DATA.ini

CockpitDataFile=P-47N-15_COCKPIT.ini

//CockpitDataFile=P-51D_cockpit.ini

LoadingScreen=P-47N-15_Loading.jpg

HangarScreen=P-47N_HANGAR.jpg

LoadoutImage=P-47N-15_loadout.BMP

LoadoutFile=P-47N-15_LOADOUT.INI

UserList=P-47_UserList.ini

 

[LOD001]

Filename=P-47N-15.LOD

Distance=8000

 

[DamageTexture]

DamagedPostFix=_holes.DDS

 

[shadow]

CastShadow=TRUE

ShadowCastDist=10000

MaxVisibleDistance=400

 

[TextureSet001]

Directory=36thFBS

Name=36thFBS

Nation=USAF

Squadron=36th FBS

Specular=0.900000

Glossiness=0.800000

Reflection=0.600000

 

[TextureSet002]

Directory=CNAFSilver1

Name=CNAFSilver1

Nation=Taiwan

Squadron=19FS/318FG

Specular=1.000000

Glossiness=0.500000

Reflection=0.800000

 

[TextureSet003]

Directory=ROCAFGreen1

Name=ROCAFGreen1

Nation=Taiwan

Squadron=19FS/318FG

StartDefaultDate=1/1/1953

Specular=0.400000

Glossiness=0.400000

Reflection=0.000000

 

[TextureSet004]

Directory=ROCAFSilver1

Name=ROCAFSilver1

Nation=Taiwan

Squadron=19FS/318FG

Specular=0.900000

Glossiness=0.800000

Reflection=0.400000

 

[TextureSet005]

Directory=FAN

Name=FAN, Escuadrón de Combate.

Nation=Nicaragua

Squadron=Escuadrón de Combate.

Specular=0.900000

Glossiness=0.800000

Reflection=0.600000

 

[TextureSet006]

Directory=Icky

Name="Icky N Me"

Nation=USAF

Specular=0.900000

Glossiness=0.800000

Reflection=0.700000

Squadron=19FS

 

[TextureSet007]

Directory=RedRuth

Name=Red E Ruth

Nation=USAF

Specular=0.900000

Glossiness=0.800000

Reflection=0.700000

Squadron=19FS/318FG

 

[TextureSet008]

Directory=19thFS

Name=19th FS 318th FG

Nation=USAF

Squadron=19FS

Specular=0.900000

Glossiness=0.800000

Reflection=0.600000

DecalNumberRandomize=TRUE

DecalNumberBlockSize=10

DecalNumberStart=0

DecalNumberEnd=9

 

[TextureSet009]

Directory=333FS

Name=333rd FS, 318th FG

Nation=USAF

Squadron=333FS

Specular=0.900000

Glossiness=0.800000

Reflection=0.400000

DecalNumberRandomize=TRUE

DecalNumberBlockSize=10

DecalNumberStart=0

DecalNumberEnd=9

 

[TextureSet010]

Directory=463FS

Name=463rd FS, 507th FG

Nation=USAF

Squadron=463FS

Specular=0.900000

Glossiness=0.800000

Reflection=0.400000

 

[TextureSet011]

Directory=Checker

Name=Checker

Nation=USAF

Squadron=61 Sqd

Specular=0.900000

Glossiness=0.800000

Reflection=0.700000

 

[TextureSet012]

Directory=Glossy

Name=Glossy

Nation=USAF

Squadron=

Specular=0.900000

Glossiness=0.800000

Reflection=0.700000

 

[TextureSet013]

Directory=Goose

Name="Expected Goose"

Nation=USAF

Specular=0.900000

Glossiness=0.800000

Reflection=0.600000

Squadron=

 

[TextureSet0014]

Directory=MeatChopper

Name=MeatChopper

Nation=USAF

Squadron=

Specular=0.900000

Glossiness=0.800000

Reflection=0.400000

 

[TextureSet015]

Directory=Tiger

Name=Tiger

Nation=RAF

Specular=0.900000

Glossiness=0.800000

Reflection=0.400000

 

[TextureSet014]

Directory=MeatChopper

Name=MeatChopper

Nation=USAF

Specular=0.900000

Glossiness=0.800000

Reflection=0.400000

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it's a game engine quirk fellas ... if a skin exists, with no textureset ini, the entire aircraft disappears!!

  • Like 1

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@Wrench: Didn't know that...

 

@russo: Thanks for the provided entries, however, the plane still won't show up. I created the required ini-file. Do I need an older version of the plane and paste the new files over it?

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Uploaded a complete Aircraft repack containing ALL the previous skin folders all inis etc and ive placed them in order etc,so should be ok now.

Repacked updated P-47-N-15 and all wrenches skins..

Includes all files and LOD that were in last pack V-2.0 (Final).

Includes Folders for:

Objects: and Sounds:

Objects Folder:

Aircraft\P47-N-15

Decals\P-47-N-15\

Pilots\PilotWW

Weapons\P-47_Tank75 and Tank_165_P47

 

Sounds Folder:

P47N engine etc

also is folder containing files that must be copied into each skin folder,,called Common to all P-47N skin folders.

 

Delete the previous release skin folder and replace with these.

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WOW!! That new pack works great! The P47N v2 is fantastic! Many thanks Russ!!!

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Great, thank you! It's working now like a charm...I love to fly armed recon missions with this beast in germany'45 :yahoo:

Edited by Leidgenosse

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