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2 different rolling radius statements in landing gear?

differing shock stork values???

when model halves were mirrored, the meshes werent' aligned?

 

I don't have aircraft, so I'm just guess, but these are good places to start. Can you copy/paste and post the landing gear statements from the data ini here?

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2 different rolling radius statements in landing gear?

differing shock stork values???

when model halves were mirrored, the meshes werent' aligned?

 

I don't have aircraft, so I'm just guess, but these are good places to start. Can you copy/paste and post the landing gear statements from the data ini here?

 

 

 

 

// Landing Gears ---------------------------------------------------------
[NoseGear]
SystemType=LANDING_GEAR
Retractable=TRUE
DeployTime=5.85
RetractTime=5.85
AnimationID=1
DragArea=0.25
HideGearNode=TRUE
ModelNodeName=NoseGear
ShockNodeName=NoseStrut
ShockAnimationID=2
ShockStroke=0.15
SpringFactor=1.5
DampingFactor=1.8
WheelNodeName=nose_Wheel
RotationAxis=X-Axis
ReverseWheelRotation=TRUE
RollingRadius=0.290
Steerable=TRUE
MaxSteeringSpeed=41.15
Locking=FALSE
MaxSteeringAngle=75.0
InputName=YAW_CONTROL
ControlRate=1.0
HasBrakes=TRUE
BrakingCoefficient=0.85
RollingCoefficient=0.05
MaxDeploySpeed=129.47
CompressGearOnRetraction=FALSE
MaxLoadFactor=5.0

[LeftMainGear]
SystemType=LANDING_GEAR
Retractable=TRUE
DeployTime=5.90
RetractTime=5.90
AnimationID=1
DragArea=0.40
HideGearNode=TRUE
ModelNodeName=LeftMain
ShockNodeName=Left_MainStrut
ShockAnimationID=5
ShockStroke=0.2
SpringFactor=1.1
DampingFactor=3.5
WheelNodeName=Left_Main_Wheel
RotationAxis=X-Axis
ReverseWheelRotation=TRUE
RollingRadius=0.58
CastoringWheel=FALSE
HasBrakes=TRUE
Locking=TRUE
BrakingCoefficient=0.75
RollingCoefficient=0.10
MaxDeploySpeed=129.47
CompressGearOnRetraction=FALSE
MaxLoadFactor=6.0

[RightMainGear]
SystemType=LANDING_GEAR
Retractable=TRUE
DeployTime=5.90
RetractTime=5.90
AnimationID=1
DragArea=0.40
HideGearNode=TRUE
ModelNodeName=RightMain
ShockNodeName=RightMain
ShockNodeName=Right_MainStrut
ShockAnimationID=7
ShockStroke=0.2
SpringFactor=1.1
DampingFactor=3.5
WheelNodeName=Right_Main_Wheel
RotationAxis=X-Axis
ReverseWheelRotation=False
RollingRadius=0.58
CastoringWheel=FALSE
HasBrakes=TRUE
Locking=TRUE
BrakingCoefficient=0.75
RollingCoefficient=0.10
MaxDeploySpeed=129.47
CompressGearOnRetraction=FALSE
MaxLoadFactor=6.0

Edited by Wrench

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Guest CrazyJow

I've never seen this plane, where can I find it? is it on CA site?

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[RightMainGear]

SystemType=LANDING_GEAR Retractable=TRUE

DeployTime=5.90

RetractTime=5.90

AnimationID=1

DragArea=0.40

HideGearNode=TRUE

ModelNodeName=RightMain

ShockNodeName=RightMain <-----------------------I don't think that should be there , it's not in the left main gear entries.

ShockNodeName=Right_MainStrut

ShockAnimationID=7

ShockStroke=0.2

Edited by RAVEN

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[RightMainGear]

SystemType=LANDING_GEAR Retractable=TRUE

DeployTime=5.90

RetractTime=5.90

AnimationID=1

DragArea=0.40

HideGearNode=TRUE

ModelNodeName=RightMain

ShockNodeName=RightMain <-----------------------I don't think that should be there , it's not in the left main gear entries.

ShockNodeName=Right_MainStrut

ShockAnimationID=7

ShockStroke=0.2

 

 

didn't work.

 

I just now noticed when I fly with the gear down it now wants to lean to the right and leans left when it's up

Edited by RogerSmith

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just by chance, in the download, was there an odd little file with the extension of .OUT???

 

that'll help run it down.

 

also, wasn't this thing very much a beta release??

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just by chance, in the download, was there an odd little file with the extension of .OUT???

 

that'll help run it down.

 

also, wasn't this thing very much a beta release??

 

Nope, no OUT file.

 

I don't know, I got it through EricJ's post attachment

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Yes, the double gear entry is an anomaly but I doubt it's the case here.

 

Is that happening only in movement when using rudders ?

 

They are asymmetrical, the Right one has a control rate of 1.0 and the Left one of 1.5, that may explain part of it.

Also, both engines have the same centerline thrust point, which should not be the case and may increase the asymmetry (the wider apart they would be, the less influence it would have).

 

The rest seems correct but my code for main aerodynamic surfaces is a mess right now, so, short of a visual inspection I can't guarantee it's valid.

Edited by Gunrunner

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Yep, definite FM trouble...

 

On level flight there's a strong tendency to roll left (can't recognize my left from my right this morning, brilliant...) on flaps down and gently left with flaps retracted, in certain conditions it seems to revert to right, haven't figured out the altitude, speed and pitch combination for that one; on pitch up there's a roll right tendency, whether it's gear/flaps up or down, and with the gear double entry and rudders asymmetry corrected.

Edited by Gunrunner

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This thing sounds like crap in terms of the data.ini. The data.ini FM needs to be completely symmetrical first, then the troubleshooting can be more reliable.

 

And I suspect what the problem is...if so, the only way it will be fixed is to either fly the aircraft in normal mode...or the MAX file needs fixing.

 

FC

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Tried it and no problems in flight etc...for me it flies level when left hand off

did find this however.

in out file

Right_Main and in data.ini its got it as RightMain.

corrected entry below

I altered the nose wheel size as it sunk in runway a bit,and reduced main tyres as they didnt quite sit on tarmac

 

[NoseGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=5.85

RetractTime=5.85

AnimationID=1

DragArea=0.25

HideGearNode=TRUE

ModelNodeName=NoseGear

ShockNodeName=NoseStrut

ShockAnimationID=2

ShockStroke=0.15

SpringFactor=1.5

DampingFactor=1.8

WheelNodeName=nose_Wheel

RotationAxis=X-Axis

ReverseWheelRotation=TRUE

RollingRadius=0.3

Steerable=TRUE

MaxSteeringSpeed=41.15

Locking=FALSE

MaxSteeringAngle=75.0

InputName=YAW_CONTROL

ControlRate=1.0

HasBrakes=TRUE

BrakingCoefficient=0.85

RollingCoefficient=0.05

MaxDeploySpeed=129.47

CompressGearOnRetraction=FALSE

MaxLoadFactor=5.0

 

[LeftMainGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=5.90

RetractTime=5.90

AnimationID=1

DragArea=0.40

HideGearNode=TRUE

ModelNodeName=Left_Main

ShockNodeName=Left_MainStrut

ShockAnimationID=5

ShockStroke=0.2

SpringFactor=1.1

DampingFactor=3.5

WheelNodeName=Left_Main_Wheel

RotationAxis=X-Axis

ReverseWheelRotation=TRUE

RollingRadius=0.50

CastoringWheel=FALSE

HasBrakes=TRUE

Locking=TRUE

BrakingCoefficient=0.75

RollingCoefficient=0.10

MaxDeploySpeed=129.47

CompressGearOnRetraction=FALSE

MaxLoadFactor=6.0

 

[RightMainGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=5.90

RetractTime=5.90

AnimationID=1

DragArea=0.40

HideGearNode=TRUE

ModelNodeName=Right_Main

ShockNodeName=Right_MainStrut

ShockAnimationID=7

ShockStroke=0.2

SpringFactor=1.1

DampingFactor=3.5

WheelNodeName=Right_Main_Wheel

RotationAxis=X-Axis

ReverseWheelRotation=False

RollingRadius=0.50

CastoringWheel=FALSE

HasBrakes=TRUE

Locking=TRUE

BrakingCoefficient=0.75

RollingCoefficient=0.10

MaxDeploySpeed=129.47

CompressGearOnRetraction=FALSE

MaxLoadFactor=6.0

post-1981-0-65215300-1349789779_thumb.jpg

Edited by russouk2004
  • Like 1

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Russo, the problem is only on Hard with the one they use (the early version) not the one published here and pulled quickly afterwards, which flies well, even in Hard.

 

Just in case, here's the most recent occurrence of the file I have in store, I'm not sure it's much better from a realism point of view, but it certainly works better than the old one.

 

su50_DATA.7z

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i was thinking the same thing..

 

 

maybe the bitch is just plane drunk... :alcoholic:

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