+KnightWolf45 1,147 Posted April 11, 2013 i have been working slowly on this one it in game and skin his going well for a quick and drity one FM his my usal Cut paste monster but handles well but now come my dilema! loadout? watt to use on this brid its JSF drawing i found on the net made by Bagera the guy has some verry cool drawings! well any watt to load on this thing? sidebays only have lenght for a AIM-9 thats my biggest issue! the two belly bays are my main question there lenght his 4.66 metres and width 0.81 metres and has you can see its has 6 wing pilons so watt to use or not? thanks in advance Cocas Share this post Link to post Share on other sites
ValAstur 1,294 Posted April 11, 2013 AA-Loadout would be the usual. AIM-9X and AIM-120C AG-Loadout should consist of GPS- and Laser/TV-Guided bombs mainly... that's what I would suggest. Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 11, 2013 A/G types his watt bugging me the most say 4 JDAMS on the inner bay its a thight fit but possible? a bit puzzeled here! Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 11, 2013 current loadouts [AirToAir] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120C Loadout[03].Quantity=2 Loadout[04].WeaponType=AIM-120C Loadout[04].Quantity=2 Loadout[05].WeaponType=AIM-120C Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-120C Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120C Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120C Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-120C Loadout[03].Quantity=2 Loadout[04].WeaponType=AIM-120C Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120C Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120C Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [Attack] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65K Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-65K Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [strike] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=GBU-38 Loadout[03].Quantity=2 Loadout[04].WeaponType=GBU-38 Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=GBU-38 Loadout[07].Quantity=1 Loadout[08].WeaponType=GBU-38 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [sEAD] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-88D Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-88D Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [CAS] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65K Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-65K Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [Recon] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-120C Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-120C Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9X Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-65K Loadout[03].Quantity=2 Loadout[04].WeaponType=AGM-65K Loadout[04].Quantity=2 Loadout[05].WeaponType=F35Tank426DG Loadout[05].Quantity=1 Loadout[06].WeaponType=F35Tank426DG Loadout[06].Quantity=1 Loadout[07].WeaponType=AGM-65K Loadout[07].Quantity=3 Loadout[07].RackType=LAU-88A Loadout[08].WeaponType=AGM-65K Loadout[08].Quantity=3 Loadout[08].RackType=LAU-88A Loadout[09].WeaponType=AIM-9X Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9X Loadout[10].Quantity=1 cant get AGM-84E to show on weapons list on this brid only???? [MissileBay1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 NumWeapons=1 StationType=INTERNAL AllowedWeaponClass=IRM AttachmentType=NATO,USAF,USN,USMC AttachmentPosition=1.45,-0.25,-0.428 AttachmentAngles=0.0,0.0,180.0 DiameterLimit=0.18 LengthLimit=5.656 LoadLimit=158.8 BombBayAnimationID=7 BombBayOpenTime=2.25 BombBayCloseTime=2.25 ModelNodeName=side_plion_R1 AutomaticDoors=FALSE MovingPylon=TRUE RotatingPylon=TRUE [MissileBay2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 NumWeapons=1 StationType=INTERNAL AllowedWeaponClass=IRM AttachmentType=NATO,USAF,USN,USMC AttachmentPosition=-1.45,-0.25,-0.428 AttachmentAngles=0.0,0.0,180.0 DiameterLimit=0.18 LengthLimit=5.656 LoadLimit=158.8 BombBayAnimationID=6 BombBayOpenTime=2.25 BombBayCloseTime=2.25 ModelNodeName=side_plion_L1 AutomaticDoors=FALSE MovingPylon=TRUE RotatingPylon=TRUE [WeaponsBay1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 NumWeapons=2 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-8.0 AllowedWeaponClass=IRM,AHM,ARM,EOGB,EOGR,BOMB,LGB,NUC,ASM,LGR AttachmentType=NATO,USAF,USN,USMC EjectVelocity=0.0,0.0,-8.0 LoadLimit=2500 AttachmentPosition001=-0.597,0.00,-0.828 AttachmentPosition002=-0.265,-0.00,-0.828 DiameterLimit=0.81 LengthLimit=5.2 AutomaticDoors=TRUE ModelNodeName= MovingPylon=FALSE NoJettisonWeapon=FALSE BombBayAnimationID=5 BombBayOpenTime=1.50 BombBayCloseTime=1.50 [WeaponsBay2] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 NumWeapons=2 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-8.0 AllowedWeaponClass=IRM,AHM,ARM,EOGB,EOGR,BOMB,LGB,NUC,ASM,LGR AttachmentType=NATO,USAF,USN,USMC EjectVelocity=0.0,0.0,-8.0 LoadLimit=2500 AttachmentPosition001=0.597,0.00,-0.828 AttachmentPosition002=0.265,-0.00,-0.828 DiameterLimit=0.81 LengthLimit=5.2 AutomaticDoors=TRUE ModelNodeName= MovingPylon=FALSE NoJettisonWeapon=FALSE BombBayAnimationID=4 BombBayOpenTime=1.50 BombBayCloseTime=1.50 [LeftInnerStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.047,-1.1269,-0.473 AttachmentAngles=0.0,0.0,0.0 NumWeapons=4 EjectVelocity=0.0,0.0,-2.0 LoadLimit=2268 DiameterLimit=0.7641 LengthLimit=5.0 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,FT,EOGB,EOGR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=inner_pilon_L PylonMass=72.58 PylondragArea=0.02 FuelTankName=F35Tank426DG [RightInnerStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.047,-1.1269,-0.473 AttachmentAngles=0.0,0.0,0.0 NumWeapons=4 EjectVelocity=0.0,0.0,-2.0 LoadLimit=2268 DiameterLimit=0.7641 LengthLimit=5.0 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,FT,EOGB,EOGR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=inner_pilon_R PylonMass=72.58 PylondragArea=0.02 FuelTankName=F35Tank426DG [LeftMiddleStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.887,-1.464,-0.459 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=1000 DiameterLimit=0.49 LengthLimit=4.1 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,EOGB,EOGR,TLR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=midlle_pilon_L PylonMass=72.58 PylondragArea=0.02 [RightMiddleStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=3.887,-1.464,-0.459 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=1000 DiameterLimit=0.49 LengthLimit=4.1 AllowedWeaponClass=BOMB,LGB,LGR,ARM,IRM,2IR,SAHM,AHM,2AR,EOGB,EOGR,TLR,ASM NoJettisonTank=FALSE AttachmentType=NATO,USAF,USN,USMC ModelNodeName=midlle_pilon_R PylonMass=72.58 PylondragArea=0.02 [LeftOuterStation] SystemType=WEAPON_STATION StationID=9 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-4.67,-2.226,-0.502 AttachmentAngles=0.0,0.0,0.0 NumWeapons=1 LoadLimit=137 DiameterLimit=0.18 LengthLimit=3.656 AllowedWeaponClass=IRM,AHM AttachmentType=NATO,USAF,USN,USMC ModelNodeName=outher_pilon_L PylonMass=72.58 PylondragArea=0.02 [RightOuterStation] SystemType=WEAPON_STATION StationID=10 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=4.67,-2.226,-0.502 AttachmentAngles=0.0,0.0,0.0 NumWeapons=1 LoadLimit=137 DiameterLimit=0.18 LengthLimit=3.656 AllowedWeaponClass=IRM,AHM AttachmentType=NATO,USAF,USN,USMC ModelNodeName=outher_pilon_R PylonMass=72.58 PylondragArea=0.02 Share this post Link to post Share on other sites
ValAstur 1,294 Posted April 11, 2013 (edited) The AGM-84E is a EOGR-Class weapon (info from the weapon editor). Maybe you just need to switch allowed weapon classes or put that weapon to another weaponstation. But the loadout itself looks good to me. We need to see it in flight. Maybe with all the Mavericks on TLRs it may look a bit overloaded. Edited April 11, 2013 by ValAstur Share this post Link to post Share on other sites
SayethWhaaaa 245 Posted April 11, 2013 The AGM-84E is a EOGR-Class weapon (info from the weapon editor). Are you sure? It's CGR in mine... Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 11, 2013 made some progress all Harpoons but the 84E are CGR i set the weapons station to CGR also i 84A shows up so thats watt im loading some pics green canopy his my mistake painting mixed top bottom canopy also set to 4 maveriks on wings Share this post Link to post Share on other sites
+Julhelm 266 Posted April 11, 2013 It's not an F-32 without the giant chin intake :( Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 11, 2013 i belevi that another boeing proposal dunno i can change it f-number eazy Share this post Link to post Share on other sites
ValAstur 1,294 Posted April 11, 2013 Are you sure? It's CGR in mine... My weapon editor says it's EOGR. AGM-84E SLAM Harpoon TV-Guided. Oddly enough, all else are CGR. Share this post Link to post Share on other sites
Svetlin 545 Posted April 11, 2013 My weapon editor says it's EOGR. AGM-84E SLAM Harpoon TV-Guided. Oddly enough, all else are CGR. The AGM-84E has Walleye optical guidance system and a Maverick data-link, that's why it should be EOGR, not CGR. Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 11, 2013 well only CGR A block 1 his loadble on my test install using Gunny´s pack wreid! BTW i took out the TLR on middle stations beacouse oF space issue missile finns were inside the fuel tanks! Share this post Link to post Share on other sites
+daddyairplanes 10,252 Posted April 11, 2013 Although this is a whatif, you could assume in this world that other concerns of the world like sequestration are in play aswell as nearly the same timeline. We can be generous and say Boening didnt run behind like LM did. Therefore make your loadouts similar to the RL F-35, with additional larger eeps carried externally. Besides, most wont use the full stealth capability even on day one, except the US and even then we will load external after the EADS are beaten down Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 11, 2013 cheking F-32C and B files on my main install it only carry in most cases GBU-31V4 for every thing! going in game to check something skin his a good has i can and have patience at the moment and edits that i now how to make are almost done going to uploado it very soon Share this post Link to post Share on other sites
+Coupi 4,398 Posted April 11, 2013 Cocas, I like your F-32! A really good produce from... Cocas´s Skunworks!!! 1 Share this post Link to post Share on other sites
+daddyairplanes 10,252 Posted April 11, 2013 Good name. Afterall, Skunkworks is copyrighted. Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 12, 2013 Version 1.0 upload waiting for aproval Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 12, 2013 aproved! enjoy and thanks for all. 1 Share this post Link to post Share on other sites
SayethWhaaaa 245 Posted April 13, 2013 My weapon editor says it's EOGR. AGM-84E SLAM Harpoon TV-Guided. Oddly enough, all else are CGR. Crap, I never notice the E in AGM-84E. D'oh! Share this post Link to post Share on other sites