Stratos Posted June 20, 2013 Posted June 20, 2013 I want to make some planes of latest AI packs flyable, but can't find them on the cat files. Where are the Data and plane inis? Quote
+daddyairplanes Posted June 20, 2013 Posted June 20, 2013 the extractor has a whole separate category for DLC. get out of objects.cat and look for "DLC" Quote
+russouk2004 Posted June 20, 2013 Posted June 20, 2013 its in the mod folder under dlc saved games\thirdwire\extracted files \DLC Data028 and 29 Quote
Wrench Posted June 20, 2013 Posted June 20, 2013 actually, it's the core files... C:\Program Files (x86)\ThirdWire\Strike Fighters 2\DLC Quote
Stratos Posted June 21, 2013 Author Posted June 21, 2013 Wondering, will there be any PCK with all those planes made flyable? That would be a great pack! Quote
Spinners Posted June 21, 2013 Posted June 21, 2013 For a quick thrash in any AI aircraft you can amend your Options.ini to include the following line; FlyAll=TRUE This goes in the [singleMission] section and you just need to change FALSE to TRUE. This then makes all aircraft flyable by giving your AI aircraft the A-4B pit. It's no substitute for a dedicated pit or a suitable substitute but it's a nice little 'quick and dirty' mod. Quote
+daddyairplanes Posted June 21, 2013 Posted June 21, 2013 depends on how your going about getting it gents. if you just fire up the TW cat extractor, then in the main Strike Fighters 2 folder select DLC instead of objects you can start pulling what you need out. then once extracted it will go to a DLCxxx folder in the Extracted Files folder in with your mods folder. and finally Spinners is right, so long as you don't mind looking at an A-4B pit. in summary, the answer is : 42 Quote
Stratos Posted June 21, 2013 Author Posted June 21, 2013 I made the F104 flyable, will try the Spits as soon as I get a proper cockpit. Quote
Wrench Posted June 21, 2013 Posted June 21, 2013 someone has not been following other threads, where the zippers and spits have been covered at length. iirc, in this very forum Quote
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