JDUK Posted November 6, 2013 Posted November 6, 2013 Some time ago I installed a number of mods into SF2. I use the full 5 merged and the only DLC I have is the custom campaign one that allows you to change the aircraft you can fly. I always used whichever part of the SF2 series was required as a base for the separate mods (e.g. for Vietnam AG-XP I used the SF2:V executable and mod folders and so on). I didn't test all the mods, but the SF2V AG XP and Mescalaro range mods were flown and worked well, as did all the add-on aircraft that I had got from CombatAce - I put them in the standard SF2 mod folders and they showed up in the game, no probs. However, after taking a break of nearly a year, I am finding that the mods aren't working any more. I haven't updated since July 2012 and as everything has been left exactly as it was, I'm stumped as to why it won't play along. I get the same list of aircraft appearing, regardless of which SF2 'theatre' I start up, and none of the added aircraft are on it. Mescalaro is not showing as a theatre - only the default ones. The mods I have installed also include the full Nato Fighters 5 (and a separate NF4), which also doesn't seem to be adding anything extra. It's weird! I thought I'd ask here before doing a complete reinstall, as it's not something I ever had issues with before. Could it be something to do with SF2:NA, which I bought and installed after the modding had been done, and have never flown as yet? Two pics are the SF2 root folder and the mods folder in Saved Games: Ta for any ideas. Quote
MigBuster Posted November 6, 2013 Posted November 6, 2013 (edited) If you add a patch then the aircraft list will reset to default - but should still include the add on aircraft still So this happens for ever exe and every mod install? Try open a mod folder and cut and past out options.ini and version.ini run the exe for that mod - the game will recreate those files - and see if you can get the add on jets back. Also check [Mods] ModsEnabled=TRUE Directory=C:\Users\Neil\Saved Games\ThirdWire\StrikeFighters2 VGOLD Editors=StrikeFighters2 In options.ini for the other mods Edited November 6, 2013 by MigBuster 1 Quote
JDUK Posted November 6, 2013 Author Posted November 6, 2013 (edited) I'll try that - thank you. EDIT: Yes, that did it (removing the options and version ini files) thanks! Edited November 6, 2013 by JDUK Quote
JohnLewis141997 Posted March 3, 2020 Posted March 3, 2020 (edited) On 06/11/2013 at 8:14 PM, JDUK said: I'll try that - thank you. EDIT: Yes, that did it (removing the options and version ini files) thanks! This why I prefer 1st Gen SF as when adding mods you can limit the terrain unlike on SF2 and the stock Aircraft and GroundObjects don't reappear if you change location etc, plus it's more simple as everything is in one folder unlike SF2 where you what to go to the Saved Games Edited March 3, 2020 by JohnLewis141997 Quote
+russouk2004 Posted March 3, 2020 Posted March 3, 2020 If I patch I ALWAYS rename any custom games folder..apply patch then add back mods to whatever game I used to mod...I usually use SF2 Europe...Mines just Test,and my main one is Great Britain... so after patch I copy the Europe folder..delete all stock and drop everything in test to Europe folder and it works fine....I always check update readme fist to see if anything like Environment.ini for example is altered if not all is ok. Quote
Flamesky Posted March 18, 2022 Posted March 18, 2022 Thanks a lot MigBuster you made my day i was faceing the same Problem now its solved... Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.